Exemplo n.º 1
0
    def initialize(self) -> None:
        super().initialize()
        # Initialize the package manager to remove and install scheduled packages.
        self._package_manager = self._package_manager_class(self, parent=self)

        self._mesh_file_handler = MeshFileHandler(self)  #type: MeshFileHandler
        self._workspace_file_handler = WorkspaceFileHandler(
            self)  #type: WorkspaceFileHandler

        # Remove this and you will get Windows 95 style for all widgets if you are using Qt 5.10+
        self.setStyle("fusion")

        self.setAttribute(Qt.AA_UseDesktopOpenGL)
        major_version, minor_version, profile = OpenGLContext.detectBestOpenGLVersion(
        )

        if major_version is None or minor_version is None or profile is None:
            Logger.log(
                "e",
                "Startup failed because OpenGL version probing has failed: tried to create a 2.0 and 4.1 context. Exiting"
            )
            if not self.getIsHeadLess():
                QMessageBox.critical(
                    None, "Failed to probe OpenGL",
                    "Could not probe OpenGL. This program requires OpenGL 2.0 or higher. Please check your video card drivers."
                )
            sys.exit(1)
        else:
            opengl_version_str = OpenGLContext.versionAsText(
                major_version, minor_version, profile)
            Logger.log("d",
                       "Detected most suitable OpenGL context version: %s",
                       opengl_version_str)
        if not self.getIsHeadLess():
            OpenGLContext.setDefaultFormat(major_version,
                                           minor_version,
                                           profile=profile)

        self._qml_import_paths.append(
            os.path.join(os.path.dirname(sys.executable), "qml"))
        self._qml_import_paths.append(
            os.path.join(self.getInstallPrefix(), "Resources", "qml"))

        Logger.log("i", "Initializing job queue ...")
        self._job_queue = JobQueue()
        self._job_queue.jobFinished.connect(self._onJobFinished)

        Logger.log("i", "Initializing version upgrade manager ...")
        self._version_upgrade_manager = VersionUpgradeManager(self)
Exemplo n.º 2
0
    def initialize(self) -> None:
        super().initialize()

        self._mesh_file_handler = MeshFileHandler(self) #type: MeshFileHandler
        self._workspace_file_handler = WorkspaceFileHandler(self) #type: WorkspaceFileHandler

        # For some reason, with Qt 5.9 and up, the default "windows" style seems like Windows 95. We have to set the
        # style to "fusion" so it looks less ugly.
        pyqt_version_parts = [int(n) for n in PYQT_VERSION_STR.split(".")]
        if len(pyqt_version_parts) < 2:  # Make sure there are at less 2 parts in the version
            pyqt_version_parts += [0 for _ in range(2 - len(pyqt_version_parts))]
        if pyqt_version_parts[0] == 5 and pyqt_version_parts[1] > 8:
            self.setStyle("fusion")

        # For some reason, with Qt 5.9 and up, the default "windows" style seems like Windows 95. We have to set the
        # style to "fusion" so it looks less ugly.
        pyqt_version_parts = [int(n) for n in PYQT_VERSION_STR.split(".")]
        if len(pyqt_version_parts) < 2:  # Make sure there are at less 2 parts in the version
            pyqt_version_parts += [0 for _ in range(2 - len(pyqt_version_parts))]
        if pyqt_version_parts[0] == 5 and pyqt_version_parts[1] > 8:
            self.setStyle("fusion")

        self.setAttribute(Qt.AA_UseDesktopOpenGL)
        major_version, minor_version, profile = OpenGLContext.detectBestOpenGLVersion()

        if major_version is None and minor_version is None and profile is None:
            Logger.log("e", "Startup failed because OpenGL version probing has failed: tried to create a 2.0 and 4.1 context. Exiting")
            QMessageBox.critical(None, "Failed to probe OpenGL",
                                 "Could not probe OpenGL. This program requires OpenGL 2.0 or higher. Please check your video card drivers.")
            sys.exit(1)
        else:
            opengl_version_str = OpenGLContext.versionAsText(major_version, minor_version, profile)
            Logger.log("d", "Detected most suitable OpenGL context version: %s", opengl_version_str)
        OpenGLContext.setDefaultFormat(major_version, minor_version, profile = profile)

        self._qml_import_paths.append(os.path.join(os.path.dirname(sys.executable), "qml"))
        self._qml_import_paths.append(os.path.join(self.getInstallPrefix(), "Resources", "qml"))

        Logger.log("i", "Initializing job queue ...")
        self._job_queue = JobQueue()
        self._job_queue.jobFinished.connect(self._onJobFinished)

        Logger.log("i", "Initializing version upgrade manager ...")
        self._version_upgrade_manager = VersionUpgradeManager(self)
Exemplo n.º 3
0
    def initialize(self) -> None:
        super().initialize()

        self._mesh_file_handler = MeshFileHandler(self)  #type: MeshFileHandler
        self._workspace_file_handler = WorkspaceFileHandler(
            self)  #type: WorkspaceFileHandler

        self.setAttribute(Qt.AA_UseDesktopOpenGL)
        major_version, minor_version, profile = OpenGLContext.detectBestOpenGLVersion(
        )

        if major_version is None and minor_version is None and profile is None:
            Logger.log(
                "e",
                "Startup failed because OpenGL version probing has failed: tried to create a 2.0 and 4.1 context. Exiting"
            )
            QMessageBox.critical(
                None, "Failed to probe OpenGL",
                "Could not probe OpenGL. This program requires OpenGL 2.0 or higher. Please check your video card drivers."
            )
            sys.exit(1)
        else:
            opengl_version_str = OpenGLContext.versionAsText(
                major_version, minor_version, profile)
            Logger.log("d",
                       "Detected most suitable OpenGL context version: %s",
                       opengl_version_str)
        OpenGLContext.setDefaultFormat(major_version,
                                       minor_version,
                                       profile=profile)

        self._qml_import_paths.append(
            os.path.join(os.path.dirname(sys.executable), "qml"))
        self._qml_import_paths.append(
            os.path.join(self.getInstallPrefix(), "Resources", "qml"))

        Logger.log("i", "Initializing job queue ...")
        self._job_queue = JobQueue()
        self._job_queue.jobFinished.connect(self._onJobFinished)

        Logger.log("i", "Initializing version upgrade manager ...")
        self._version_upgrade_manager = VersionUpgradeManager(self)
Exemplo n.º 4
0
def upgrade_manager(application):
    VersionUpgradeManager._VersionUpgradeManager__instance = None
    upgrade_manager = VersionUpgradeManager(application)
    return upgrade_manager
 def setup_method(self, method):
     self._upgrade_manager = VersionUpgradeManager()
Exemplo n.º 6
0
    def initialize(self) -> None:
        super().initialize()

        preferences = Application.getInstance().getPreferences()
        preferences.addPreference("view/force_empty_shader_cache", False)
        preferences.addPreference("view/opengl_version_detect",
                                  OpenGLContext.OpenGlVersionDetect.Autodetect)

        # Read preferences here (upgrade won't work) to get:
        #  - The language in use, so the splash window can be shown in the correct language.
        #  - The OpenGL 'force' parameters.
        try:
            preferences_filename = Resources.getPath(Resources.Preferences,
                                                     self._app_name + ".cfg")
            self._preferences.readFromFile(preferences_filename)
        except FileNotFoundError:
            Logger.log(
                "i",
                "Preferences file not found, ignore and use default language '%s'",
                self._default_language)

        # Initialize the package manager to remove and install scheduled packages.
        self._package_manager = self._package_manager_class(self, parent=self)

        self._mesh_file_handler = MeshFileHandler(self)  #type: MeshFileHandler
        self._workspace_file_handler = WorkspaceFileHandler(
            self)  #type: WorkspaceFileHandler

        # Remove this and you will get Windows 95 style for all widgets if you are using Qt 5.10+
        self.setStyle("fusion")

        if preferences.getValue("view/force_empty_shader_cache"):
            self.setAttribute(Qt.AA_DisableShaderDiskCache)
        self.setAttribute(Qt.AA_UseDesktopOpenGL)
        if preferences.getValue(
                "view/opengl_version_detect"
        ) != OpenGLContext.OpenGlVersionDetect.ForceModern:
            major_version, minor_version, profile = OpenGLContext.detectBestOpenGLVersion(
                preferences.getValue("view/opengl_version_detect") ==
                OpenGLContext.OpenGlVersionDetect.ForceLegacy)
        else:
            Logger.info(
                "Force 'modern' OpenGL (4.1 core) -- overrides 'force legacy opengl' preference."
            )
            major_version, minor_version, profile = (
                4, 1, QSurfaceFormat.CoreProfile)

        if major_version is None or minor_version is None or profile is None:
            Logger.log(
                "e",
                "Startup failed because OpenGL version probing has failed: tried to create a 2.0 and 4.1 context. Exiting"
            )
            if not self.getIsHeadLess():
                QMessageBox.critical(
                    None, "Failed to probe OpenGL",
                    "Could not probe OpenGL. This program requires OpenGL 2.0 or higher. Please check your video card drivers."
                )
            sys.exit(1)
        else:
            opengl_version_str = OpenGLContext.versionAsText(
                major_version, minor_version, profile)
            Logger.log("d",
                       "Detected most suitable OpenGL context version: %s",
                       opengl_version_str)
        if not self.getIsHeadLess():
            OpenGLContext.setDefaultFormat(major_version,
                                           minor_version,
                                           profile=profile)

        self._qml_import_paths.append(
            os.path.join(os.path.dirname(sys.executable), "qml"))
        self._qml_import_paths.append(
            os.path.join(self.getInstallPrefix(), "Resources", "qml"))

        Logger.log("i", "Initializing job queue ...")
        self._job_queue = JobQueue()
        self._job_queue.jobFinished.connect(self._onJobFinished)

        Logger.log("i", "Initializing version upgrade manager ...")
        self._version_upgrade_manager = VersionUpgradeManager(self)