def __init__(self, *args, **kwargs):
        ViSurround.__init__(self, *args, **kwargs)

        self.motion_required = False

        self.input_parser = parser_def(
                            command=inputs.one_char,
                            interactive_command=None,
                            input_param=None,
                            on_done=None,
                            type=input_types.INMEDIATE)
Exemplo n.º 2
0
    def __init__(self, *args, **kwargs):
        ViSurround.__init__(self, *args, **kwargs)

        self.motion_required = False

        self.input_parser = parser_def(
                            command=inputs.one_char,
                            interactive_command=None,
                            input_param=None,
                            on_done=None,
                            type=input_types.INMEDIATE)
    def __init__(self, *args, **kwargs):
        ViOperatorDef.__init__(self, *args, **kwargs)

        self.scroll_into_view = True
        self.updates_xpos = True
        self.repeatable = True

        self.input_parser = parser_def(command=inputs.one_char,
                                       interactive_command=None,
                                       input_param=None,
                                       on_done=None,
                                       type=input_types.INMEDIATE)
Exemplo n.º 4
0
    def __init__(self, *args, **kwargs):
        ViOperatorDef.__init__(self, *args, **kwargs)

        self.scroll_into_view = True
        self.updates_xpos = True
        self.repeatable = True

        self.input_parser = parser_def(command=inputs.one_char,
                                       interactive_command=None,
                                       input_param=None,
                                       on_done=None,
                                       type=input_types.INMEDIATE)