def _setup_session_control(self): is_momentary = True num_tracks = COLS num_scenes = ROWS global session session = SessionComponent(num_tracks, num_scenes) session.name = "Session" session.set_offsets(0, 0) self._session = session self._session.set_stop_clip_value(0) self._scene = [None for index in range(ROWS)] for row in range(num_scenes): self._scene[row] = session.scene(row) self._scene[row].name = 'Scene_' + str(row) for column in range(num_tracks): clip_slot = self._scene[row].clip_slot(column) clip_slot.name = str(column) + '_Clip_Slot_' + str(row) clip_slot.set_triggered_to_play_value(64) clip_slot.set_triggered_to_record_value(64) clip_slot.set_stopped_value(0) clip_slot.set_started_value(64) clip_slot.set_recording_value(64) #clip_slot.set_launch_button(self._grid[column][row]) #comment out if you don't want clip launch session.set_mixer(mixer) self._session_zoom = SessionZoomingComponent(session) self._session_zoom.name = 'Session_Overview' self._session_zoom.set_stopped_value(0) self._session_zoom.set_playing_value(64) self._session_zoom.set_selected_value(64) if STANDALONE is True: self.set_highlighting_session_component(self._session) self._session.set_track_bank_buttons(self._grid[5][3], self._grid[4][3]) #comment out when using with Griid self._session.set_scene_bank_buttons(self._grid[7][3], self._grid[6][3]) # comment out when using with Griid
def _setup_session_control(self): is_momentary = True num_tracks = COLS num_scenes = ROWS global session session = SessionComponent(num_tracks, num_scenes) session.name = "Session" session.set_offsets(0, 0) self._session = session self._session.set_stop_track_clip_value(0) self._scene = [None for index in range(ROWS)] for row in range(num_scenes): self._scene[row] = session.scene(row) self._scene[row].name = 'Scene_' + str(row) for column in range(num_tracks): clip_slot = self._scene[row].clip_slot(column) clip_slot.name = str(column) + '_Clip_Slot_' + str(row) clip_slot.set_triggered_to_play_value(64) clip_slot.set_triggered_to_record_value(64) clip_slot.set_stopped_value(0) clip_slot.set_started_value(64) clip_slot.set_recording_value(64) #clip_slot.set_launch_button(self._grid[column][row]) #comment out if you don't want clip launch session.set_mixer(mixer) self._session_zoom = SessionZoomingComponent(session) self._session_zoom.name = 'Session_Overview' self._session_zoom.set_stopped_value(0) self._session_zoom.set_playing_value(64) self._session_zoom.set_selected_value(64) if STANDALONE is True: self.set_highlighting_session_component(self._session) self._session.set_track_bank_buttons(self._grid[5][3], self._grid[4][3]) #comment out when using with Griid self._session.set_scene_bank_buttons(self._grid[7][3], self._grid[6][3]) # comment out when using with Griid
def _setup_session_control(self): """SESSION ViEW""" global session session = SessionComponent(GRIDSIZE[0], GRIDSIZE[1]) session.name = 'Session_Control' # matrix = ButtonMatrixElement() # matrix.name = 'Button_Matrix' # up_button = ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, UP_BUTTON) # down_button = ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, DOWN_BUTTON) # left_button = ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, LEFT_BUTTON) # right_button = ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, RIGHT_BUTTON) # session_zoom = SessionZoomingComponent(session) # session_zoom.set_nav_buttons(up_button,down_button,left_button,right_button) for idx in xrange(len(NAV_BUTTONS)): self.scene_select_buttons.append( ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, NAV_BUTTONS[idx])) self.scene_select_buttons[idx].add_value_listener( self._scene_select_event, identify_sender=True) session_stop_buttons = [] self.log("SETTING UP GRID") for row in xrange(GRIDSIZE[1]): # button_row = [] self.log("CZ ROW") self.log(str(row)) scene = session.scene(row) scene.name = 'Scene_' + str(row) scene.set_launch_button( ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, SCENE_BUTTONS[row])) scene.set_triggered_value(2) # for column in xrange(GRIDSIZE[0]): # self.log("CZ COLUMN") # self.log(str(column)) # button = ConfigurableButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, LAUNCH_BUTTONS[row][column]) # button.name = str(column) + '_Clip_' + str(row) + '_Button' # button_row.append(button) # clip_slot = scene.clip_slot(column) # clip_slot.name = str(column) + '_Clip_Slot_' + str(row) # clip_slot.set_launch_button(button) # matrix.add_row(tuple(button_row)) # for column in xrange(GRIDSIZE[0]): # session_stop_buttons.append((ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, TRACK_STOPS[column]))) self._suppress_session_highlight = False self._suppress_send_midi = False self.set_highlighting_session_component(session) # session.set_stop_track_clip_buttons(tuple(session_stop_buttons)) session.set_mixer(mixer)
def _setup_session_control(self): num_tracks = 7 num_scenes = 4 session_nav_button = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, CHANNEL, SESSION_NAV_BUTTONS[index]) for index in range(2) ] session_stop_button = [] matrix = ButtonMatrixElement() matrix.name = 'Button_Matrix' global session session = SessionComponent(num_tracks, num_scenes) session.name = 'Session_Control' session.set_offsets(0, 0) session.set_scene_bank_buttons(session_nav_button[1], session_nav_button[0]) #session.set_track_bank_buttons(session_nav_button[3], session_nav_button[2]) for row in xrange(num_scenes): scene_launch_button = ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, SCENE_LAUNCH_BUTTONS[row]) session_row = [] scene = session.scene(row) scene.name = 'Scene' + str(row) scene.set_launch_button(scene_launch_button) scene.set_triggered_value(2) #scene_launch_button._set_skin_light(68) for column in xrange(num_tracks): clip_launch_button = ButtonElement( is_momentary, MIDI_NOTE_TYPE, CHANNEL, CLIP_LAUNCH_BUTTONS[row][column]) clip_launch_button.name = str(column) + '_Clip_' + str( row) + '_Button' session_row.append(clip_launch_button) clip_slot = scene.clip_slot(column) clip_slot.name = str(column) + '_ClipSlot_' + str(row) clip_slot.set_launch_button(clip_launch_button) #clip_launch_button._set_skin_light(76) matrix.add_row(tuple(session_row)) for column in xrange(num_tracks): session_stop_button.append( ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, SESSION_STOP_BUTTONS[column])) self._supress_session_highlight = False self._supress_send_midi = False self.set_highlighting_session_component(session) session.set_stop_track_clip_buttons(tuple(session_stop_button))
def __init__(self, c_instance): ControlSurface.__init__(self, c_instance) with self.component_guard(): self._suppress_send_midi = True self._suppress_session_highlight = True self._control_is_with_automap = False is_momentary = True self._suggested_input_port = 'Akai MPD26' self._suggested_output_port = 'Akai MPD26' """SESSION ViEW""" session = SessionComponent(4,4) session.name = 'Session_Control' matrix = ButtonMatrixElement() matrix.name = 'Button_Matrix' up_button = ButtonElement(False, MIDI_CC_TYPE, 0, 115) down_button = ButtonElement(False, MIDI_CC_TYPE, 0, 116) up_button.name = 'Bank_Select_Up_Button' down_button.name = 'Bank_Select_Down_Button' session.set_scene_bank_buttons(down_button, up_button) for row in range(4): button_row = [] button_notes = [48, 44, 40, 36] scene = session.scene(row) scene.name = 'Scene_' + str(row) for column in range(4): button = ConfigurableButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, button_notes[row] + column ) button.name = str(column) + '_Clip_' + str(row) + '_Button' button_row.append(button) clip_slot = scene.clip_slot(column) clip_slot.name = str(column) + '_Clip_Slot_' + str(row) clip_slot.set_launch_button(button) matrix.add_row(tuple(button_row)) self._suppress_session_highlight = False self._suppress_send_midi = False self.set_highlighting_session_component(session) #self._set_session_highlight(0,session._scene_offset,4,4,False) """TRANSPORT CONTROLS""" stop_button = ButtonElement(False, MIDI_CC_TYPE, 0, 117) play_button = ButtonElement(False, MIDI_CC_TYPE, 0, 118) transport = TransportComponent() transport.set_stop_button(stop_button) transport.set_play_button(play_button)
def _setup_session_control(self): is_momentary = True num_tracks = 7 num_scenes = 5 global session session = SessionComponent(num_tracks, num_scenes) session.name = "Session" self._session = session session.set_offsets(0, 0) self._scene = [None for index in range(6)] for row in range(num_scenes): self._scene[row] = session.scene(row) self._scene[row].name = 'Scene_' + str(row) for column in range(num_tracks): clip_slot = self._scene[row].clip_slot(column) clip_slot.name = str(column) + '_Clip_Slot_' + str(row) session.set_mixer(self._mixer) self._session_zoom = SessionZoomingComponent(session) self._session_zoom.name = 'Session_Overview'
def _setup_session_control(self): is_momentary = True num_tracks = 7 num_scenes = 7 ###changed from 5 for HH global session session = SessionComponent(num_tracks, num_scenes) session.name = "Session" session.set_offsets(0, 0) self._session = session self._scene = [None for index in range(num_scenes)] for row in range(num_scenes): self._scene[row] = session.scene(row) self._scene[row].name = 'Scene_' + str(row) for column in range(num_tracks): clip_slot = self._scene[row].clip_slot(column) clip_slot.name = str(column) + '_Clip_Slot_' + str(row) session.set_mixer(mixer) self._session_zoom = SessionZoomingComponent(session) self._session_zoom.name = 'Session_Overview' #self._session_zoom.set_enabled(False) self.set_highlighting_session_component(self._session)
def _setup_session_control(self): global session is_momentary = True num_tracks = 7 num_scenes = 5 session = SessionComponent(num_tracks, num_scenes) session.name = 'Session' self._session = session session.set_offsets(0, 0) self._scene = [ None for index in range(6) ] for row in range(num_scenes): self._scene[row] = session.scene(row) self._scene[row].name = 'Scene_' + str(row) for column in range(num_tracks): clip_slot = self._scene[row].clip_slot(column) clip_slot.name = str(column) + '_Clip_Slot_' + str(row) session.set_mixer(self._mixer) session.set_show_highlight(True) self._session_zoom = SessionZoomingComponent(session) self._session_zoom.name = 'Session_Overview' self.set_highlighting_session_component(self._session)
def __init__(self, c_instance): ControlSurface.__init__(self, c_instance) self._device_selection_follows_track_selection = True with self.component_guard(): self._suppress_send_midi = True self._suppress_session_highlight = True self._control_is_with_automap = False is_momentary = True self._suggested_input_port = 'Akai MPK26' self._suggested_output_port = 'Akai MPK26' self.log("BEFORE mixer") self._setup_mixer_control() self._setup_device_control() # self.clipcontrol(8) self.log("AFTER MIXER") """SESSION ViEW""" global session session = SessionComponent(GRIDSIZE[0],GRIDSIZE[1]) session.name = 'Session_Control' matrix = ButtonMatrixElement() matrix.name = 'Button_Matrix' up_button = ButtonElement(True, MIDI_CC_TYPE, CHANNEL_MIXER, UP_BUTTON) down_button = ButtonElement(True, MIDI_CC_TYPE, CHANNEL_MIXER, DOWN_BUTTON) left_button = ButtonElement(True, MIDI_CC_TYPE, CHANNEL_MIXER, LEFT_BUTTON) right_button = ButtonElement(True, MIDI_CC_TYPE, CHANNEL_MIXER, RIGHT_BUTTON) session.set_scene_bank_buttons(down_button, up_button) session.set_track_bank_buttons(right_button, left_button) # session_zoom = SessionZoomingComponent(session) # session_zoom.set_nav_buttons(up_button,down_button,left_button,right_button) session_stop_buttons = [] self.log("SETTING UP GRID") for row in xrange(GRIDSIZE[1]): button_row = [] self.log("CZ ROW") self.log(str(row)) scene = session.scene(row) scene.name = 'Scene_' + str(row) scene.set_launch_button(ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, SCENE_BUTTONS[row])) scene.set_triggered_value(2) for column in xrange(GRIDSIZE[0]): self.log("CZ COLUMN") self.log(str(column)) button = ConfigurableButtonElement(True, MIDI_NOTE_TYPE, CHANNEL_MIXER, LAUNCH_BUTTONS[row][column]) button.name = str(column) + '_Clip_' + str(row) + '_Button' button_row.append(button) clip_slot = scene.clip_slot(column) clip_slot.name = str(column) + '_Clip_Slot_' + str(row) clip_slot.set_launch_button(button) matrix.add_row(tuple(button_row)) for column in xrange(GRIDSIZE[0]): session_stop_buttons.append((ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL_MIXER, TRACK_STOPS[column]))) self._suppress_session_highlight = False self._suppress_send_midi = False self.set_highlighting_session_component(session) session.set_stop_track_clip_buttons(tuple(session_stop_buttons)) session.set_mixer(mixer)
def _setup_session_control(self): is_momentary = True self._shift_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 87) right_button = ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 107) #78 left_button = ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 106) #77 right_button.name = 'Bank_Select_Right_Button' left_button.name = 'Bank_Select_Left_Button' global session session = SessionComponent(8, 40) session.name = 'Session_Control' session.set_track_bank_buttons(right_button, left_button) matrix = ButtonMatrixElement() matrix.name = 'Button_Matrix' scene_launch_notes = [56, 57, 58, 59, 60, 61, 62, 63] scene_launch_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, scene_launch_notes[index]) for index in range(8) ] track_stop_buttons = [ ButtonElement(is_momentary, MIDI_CC_TYPE, CHANNEL, (index + 28)) for index in range(8) ] for index in range(len(scene_launch_buttons)): scene_launch_buttons[index].name = 'Scene_' + str( index) + '_Launch_Button' for index in range(len(track_stop_buttons)): track_stop_buttons[index].name = 'Track_' + str( index) + '_Stop_Button' session.set_stop_track_clip_buttons(tuple(track_stop_buttons)) for scene_index in range(8): scene = session.scene(scene_index) scene.name = 'Scene_' + str(scene_index) button_row = [] scene.set_launch_button(scene_launch_buttons[scene_index]) #scene.set_triggered_value(2) for track_index in range(7): button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, CHANNEL, (track_index * 8) + scene_index) button.name = str(track_index) + '_Clip_' + str( scene_index) + '_Button' button_row.append(button) clip_slot = scene.clip_slot(track_index) clip_slot.set_stopped_value(0) clip_slot.set_started_value(64) clip_slot.set_launch_button(button) matrix.add_row(tuple(button_row)) #self._session.set_slot_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 67)) session.selected_scene().name = 'Selected_Scene' #session.selected_scene().set_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 64)) #session_zoom = SessionZoomingComponent(session) #session_zoom.name = 'Session_Overview' #session_zoom.set_button_matrix(matrix) #session_zoom.set_zoom_button(self._shift_button) #session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button) #session_zoom.set_scene_bank_buttons(tuple(scene_launch_buttons)) #session_zoom.set_stopped_value(0) #session_zoom.set_selected_value(127) session.set_mixer(mixer) return None #return session
def _setup_session_control(self): is_momentary = True right_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, CHAN, 43) left_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, CHAN, 42) up_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, CHAN, 44) down_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, CHAN, 45) right_button.name = 'Bank_Select_Right_Button' left_button.name = 'Bank_Select_Left_Button' up_button.name = 'Bank_Select_Up_Button' down_button.name = 'Bank_Select_Down_Button' global session session = SessionComponent(4, 4) session.name = 'Session_Control' session.set_track_bank_buttons(right_button, left_button) session.set_scene_bank_buttons(down_button, up_button) self._session = session matrix = ButtonMatrixElement() matrix.name = 'Button_Matrix' scene_launch_notes = [33,34,35,36] scene_launch_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, CHAN, scene_launch_notes[index]) for index in range(4) ] #track_stop_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, index, 52) for index in range(4) ] for index in range(len(scene_launch_buttons)): scene_launch_buttons[index].name = 'Scene_'+ str(index) + '_Launch_Button' #for index in range(len(track_stop_buttons)): # track_stop_buttons[index].name = 'Track_' + str(index) + '_Stop_Button' #stop_all_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 81) #stop_all_button.name = 'Stop_All_Clips_Button' #self._session.set_stop_all_clips_button(stop_all_button) #self._session.set_stop_track_clip_buttons(tuple(track_stop_buttons)) #self._session.set_stop_clip_value(2) button_notes = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32] for scene_index in range(4): scene = session.scene(scene_index) scene.name = 'Scene_' + str(scene_index) button_row = [] scene.set_launch_button(scene_launch_buttons[scene_index]) #scene.set_triggered_value(2) for track_index in range(4): button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, CHAN, (track_index * 4) + scene_index + 1) button.name = str(track_index) + '_Clip_' + str(scene_index) + '_Button' button_row.append(button) clip_slot = scene.clip_slot(track_index) clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index) #clip_slot.set_triggered_to_play_value(2) #clip_slot.set_triggered_to_record_value(4) clip_slot.set_stopped_value(0) clip_slot.set_started_value(64) #clip_slot.set_recording_value(3) clip_slot.set_launch_button(button) matrix.add_row(tuple(button_row)) #self._session.set_slot_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 67)) session.selected_scene().name = 'Selected_Scene' #session.selected_scene().set_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 64)) #session_zoom = SessionZoomingComponent(session) #session_zoom.name = 'Session_Overview' #session_zoom.set_button_matrix(matrix) #session_zoom.set_zoom_button(self._shift_button) #session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button) #session_zoom.set_scene_bank_buttons(tuple(scene_launch_buttons)) #session_zoom.set_stopped_value(0) #session_zoom.set_selected_value(127) self.set_highlighting_session_component(session) session.set_mixer(mixer) return None #return session
def __init__(self, c_instance): ControlSurface.__init__(self, c_instance) self._device_selection_follows_track_selection = True with self.component_guard(): self._suppress_send_midi = True self._suppress_session_highlight = True self._control_is_with_automap = False is_momentary = True self._suggested_input_port = 'Akai MPD26' self._suggested_output_port = 'Akai MPD26' self.log("BEFORE mixer") self._setup_mixer_control() self._setup_device_control() # self.clipcontrol(8) self.log("AFTER MIXER") """SESSION ViEW""" global session session = SessionComponent(GRIDSIZE[0], GRIDSIZE[1]) session.name = 'Session_Control' matrix = ButtonMatrixElement() matrix.name = 'Button_Matrix' up_button = ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, UP_BUTTON) down_button = ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, DOWN_BUTTON) left_button = ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, LEFT_BUTTON) right_button = ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, RIGHT_BUTTON) # session.set_scene_bank_buttons(down_button, up_button) #enabling these and disabling the below zoom buttons will move one scene/track per button press # session.set_track_bank_buttons(right_button, left_button) # session_zoom = SessionZoomingComponent(session) session_zoom.set_nav_buttons( up_button, down_button, left_button, right_button ) #these make it so you move the maximum number of scenes/tracks per button press. much more useful than moving by single scenes/tracks session_stop_buttons = [] for row in range(GRIDSIZE[0]): button_row = [] scene = session.scene(row) scene.name = 'Scene_' + str(row) scene.set_launch_button( ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, SCENE_BUTTONS[row])) scene.set_triggered_value(2) session_stop_buttons.append( (ButtonElement(True, MIDI_NOTE_TYPE, CHANNEL, TRACK_STOPS[row]))) for column in range(GRIDSIZE[1]): button = ConfigurableButtonElement( True, MIDI_NOTE_TYPE, CHANNEL, LAUNCH_BUTTONS[row][column]) button.name = str(column) + '_Clip_' + str(row) + '_Button' button_row.append(button) clip_slot = scene.clip_slot(column) clip_slot.name = str(column) + '_Clip_Slot_' + str(row) clip_slot.set_launch_button(button) matrix.add_row(tuple(button_row)) self._suppress_session_highlight = False self._suppress_send_midi = False self.set_highlighting_session_component(session) session.set_mixer(mixer) session.set_stop_track_clip_buttons(tuple(session_stop_buttons))
def _setup_session_control(self): is_momentary = True self._shift_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 87) right_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 67) left_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 66) up_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 71) down_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 68) right_button.name = 'Bank_Select_Right_Button' left_button.name = 'Bank_Select_Left_Button' up_button.name = 'Bank_Select_Up_Button' down_button.name = 'Bank_Select_Down_Button' global session session = SessionComponent(7, 8) session.name = 'Session_Control' session.set_track_bank_buttons(right_button, left_button) session.set_scene_bank_buttons(down_button, up_button) matrix = ButtonMatrixElement() matrix.name = 'Button_Matrix' scene_launch_notes = [56,57,58,59,60,61,62,63] scene_launch_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, scene_launch_notes[index]) for index in range(8) ] #track_stop_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, index, 52) for index in range(8) ] for index in range(len(scene_launch_buttons)): scene_launch_buttons[index].name = 'Scene_'+ str(index) + '_Launch_Button' #for index in range(len(track_stop_buttons)): # track_stop_buttons[index].name = 'Track_' + str(index) + '_Stop_Button' #stop_all_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 81) #stop_all_button.name = 'Stop_All_Clips_Button' #self._session.set_stop_all_clips_button(stop_all_button) #self._session.set_stop_track_clip_buttons(tuple(track_stop_buttons)) #self._session.set_stop_track_clip_value(2) #button_notes = [0,8,16,24,32,40,48,56,1,9,17,25,33,41,49,57,2,10,18,26,34,42,50,58,3,11,19,27,35,43,51,59,4,12,20,28,36,44,52,60,5,13,21,29,37,45,53,61,6,14,22,30,38,46,54,62] for scene_index in range(8): scene = session.scene(scene_index) scene.name = 'Scene_' + str(scene_index) button_row = [] scene.set_launch_button(scene_launch_buttons[scene_index]) #scene.set_triggered_value(2) for track_index in range(7): button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, CHANNEL, (track_index * 8) + scene_index) button.name = str(track_index) + '_Clip_' + str(scene_index) + '_Button' button_row.append(button) clip_slot = scene.clip_slot(track_index) clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index) #clip_slot.set_triggered_to_play_value(2) #clip_slot.set_triggered_to_record_value(4) clip_slot.set_stopped_value(0) clip_slot.set_started_value(64) #clip_slot.set_recording_value(3) clip_slot.set_launch_button(button) matrix.add_row(tuple(button_row)) #self._session.set_slot_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 67)) session.selected_scene().name = 'Selected_Scene' #session.selected_scene().set_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 64)) #session_zoom = SessionZoomingComponent(session) #session_zoom.name = 'Session_Overview' #session_zoom.set_button_matrix(matrix) #session_zoom.set_zoom_button(self._shift_button) #session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button) #session_zoom.set_scene_bank_buttons(tuple(scene_launch_buttons)) #session_zoom.set_stopped_value(0) #session_zoom.set_selected_value(127) session.set_mixer(mixer) self.set_highlighting_session_component(session) return None #return session
def _setup_session_control(self): is_momentary = True self._shift_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 87) right_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 78) left_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 77) up_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 71) down_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 79) right_button.name = 'Bank_Select_Right_Button' left_button.name = 'Bank_Select_Left_Button' up_button.name = 'Bank_Select_Up_Button' down_button.name = 'Bank_Select_Down_Button' global session session = SessionComponent(7, 8) session.name = 'Session_Control' session.set_track_bank_buttons(right_button, left_button) session.set_scene_bank_buttons(down_button, up_button) matrix = ButtonMatrixElement() matrix.name = 'Button_Matrix' scene_launch_notes = [56,57,58,59,60,61,62,63] scene_launch_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, scene_launch_notes[index]) for index in range(8) ] #track_stop_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, index, 52) for index in range(8) ] for index in range(len(scene_launch_buttons)): scene_launch_buttons[index].name = 'Scene_'+ str(index) + '_Launch_Button' #for index in range(len(track_stop_buttons)): # track_stop_buttons[index].name = 'Track_' + str(index) + '_Stop_Button' #stop_all_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 81) #stop_all_button.name = 'Stop_All_Clips_Button' #self._session.set_stop_all_clips_button(stop_all_button) #self._session.set_stop_track_clip_buttons(tuple(track_stop_buttons)) #self._session.set_stop_track_clip_value(2) #button_notes = [0,8,16,24,32,40,48,56,1,9,17,25,33,41,49,57,2,10,18,26,34,42,50,58,3,11,19,27,35,43,51,59,4,12,20,28,36,44,52,60,5,13,21,29,37,45,53,61,6,14,22,30,38,46,54,62] for scene_index in range(8): scene = session.scene(scene_index) scene.name = 'Scene_' + str(scene_index) button_row = [] scene.set_launch_button(scene_launch_buttons[scene_index]) #scene.set_triggered_value(2) for track_index in range(7): button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, CHANNEL, (track_index * 8) + scene_index) button.name = str(track_index) + '_Clip_' + str(scene_index) + '_Button' button_row.append(button) clip_slot = scene.clip_slot(track_index) clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index) #clip_slot.set_triggered_to_play_value(2) #clip_slot.set_triggered_to_record_value(4) clip_slot.set_stopped_value(0) clip_slot.set_started_value(64) #clip_slot.set_recording_value(3) clip_slot.set_launch_button(button) matrix.add_row(tuple(button_row)) #self._session.set_slot_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 67)) session.selected_scene().name = 'Selected_Scene' #session.selected_scene().set_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 64)) #session_zoom = SessionZoomingComponent(session) #session_zoom.name = 'Session_Overview' #session_zoom.set_button_matrix(matrix) #session_zoom.set_zoom_button(self._shift_button) #session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button) #session_zoom.set_scene_bank_buttons(tuple(scene_launch_buttons)) #session_zoom.set_stopped_value(0) #session_zoom.set_selected_value(127) session.set_mixer(mixer) return None #return session