Exemplo n.º 1
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 def add_accompanists_dynamics(self):
     for section in self.volume_sections:
         first_bar_conf = section[0]
         bar_index = first_bar_conf["bar_index"]
         for acc_name in first_bar_conf["accompanists"]:
             acc = self.score[acc_name]
             first_note = acc[bar_index][0]
             add_dynamic(first_note, first_bar_conf["dynamics"]["accompanists"])
Exemplo n.º 2
0
    def add_piano_dynamics(self):
        piano = self.score["Piano"][1]
        for section in self.volume_sections:
            first_bar_conf = section[0]
            bar_index = first_bar_conf["bar_index"]

            piano_first_note = piano[bar_index][0]
            add_dynamic(piano_first_note, first_bar_conf["dynamics"]["piano"])
Exemplo n.º 3
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 def add_synth_dynamics(self):
     synth = self.score["Synthesizer"]
     # TODO use the section where the drone is actually sounding, not the square section
     for section in self.drone_sections:
         first_bar_conf = section[0]
         bar_index = first_bar_conf["bar_index"]
         synth_first_note = synth[bar_index][0]
         if not isinstance(synth_first_note, Rest):
             add_dynamic(synth_first_note, first_bar_conf["dynamics"]["drone"])
Exemplo n.º 4
0
 def add_soloist_dynamics(self):
     dynamic = None
     previous_soloist = None
     for bar in self.bars:
         i = bar["bar_index"]
         soloist_name = bar["soloist"]
         if soloist_name:
             dyn = bar["dynamics"]["soloist"]
             if dyn != dynamic or soloist_name != previous_soloist:
                 dynamic = dyn
                 previous_soloist = soloist_name
                 soloist = self.score[soloist_name]
                 first_note = soloist[i][0]
                 add_dynamic(first_note, dynamic)