def __init__(self, event, conversation): match = self.regex.match(event['body']) if not match: if Adventure in conversation.data: game = conversation.data[Adventure] words = re.findall('\w+', event['body']) event.reply(game.do_command(words).strip()).send() if not game.is_finished: conversation.handler = Adventure else: log.warn('An adventure session was lost.') event.reply('You have to start an adventure first.').send() elif match.group('cmd') == 'start': game = Game() load_advent_dat(game) savefile = settings['textadventure']['file'].format(conversation.jid) game.i_suspend = _make_suspend(game, savefile) game.t_suspend = game.i_suspend game.start() conversation.handler = Adventure event.reply(game.output.strip()).send() conversation.data[Adventure] = game else: savefile = settings['textadventure']['file'].format(conversation.jid) game = Game.resume(savefile) game.i_suspend = _make_suspend(game, savefile) game.t_suspend = game.i_suspend event.reply('GAME RESTORED').send() conversation.handler = Adventure conversation.data[Adventure] = game
def __init__(self, event, conversation): match = self.regex.match(event['body']) if not match: if Adventure in conversation.data: game = conversation.data[Adventure] words = re.findall('\w+', event['body']) event.reply(game.do_command(words).strip()).send() if not game.is_finished: conversation.handler = Adventure else: log.warn('An adventure session was lost.') event.reply('You have to start an adventure first.').send() elif match.group('cmd') == 'start': game = Game() load_advent_dat(game) savefile = settings['textadventure']['file'].format( conversation.jid) game.i_suspend = _make_suspend(game, savefile) game.t_suspend = game.i_suspend game.start() conversation.handler = Adventure event.reply(game.output.strip()).send() conversation.data[Adventure] = game else: savefile = settings['textadventure']['file'].format( conversation.jid) game = Game.resume(savefile) game.i_suspend = _make_suspend(game, savefile) game.t_suspend = game.i_suspend event.reply('GAME RESTORED').send() conversation.handler = Adventure conversation.data[Adventure] = game