Exemplo n.º 1
0
class GetRewardTest(unittest.TestCase):
    def setUp(self):
        print 'start run GetReward test ......connect server'
        self.ar_con = ARControl()
        self.ar_con.connect_server()
        self.api_name = "getReward"
        self.account_id = 100861
        self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg"

    def tearDown(self):
        print 'GetReward test complete.....close socket'

    def test_get_reward_normal(self):
        """
        获取悬赏令信息:普通悬赏令,被悬赏者被攻击后,剩余悬赏攻击次数-1\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "创建悬赏令使用者:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_1 = res_data["item_id"]
        self.ar_con.capture_pet(item_id_1)
        self.ar_con.set_cultivate_pet(item_id_1)
        part_1 = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part_1)

        print "创建攻击者玩家:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        res = self.ar_con3.get_user_coin()
        res_data = json.loads(res)
        coin_before = res_data["coin"]
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)
        part_3 = CoRand.get_rand_int(1, 5)
        res = self.ar_con3.upgrade_pet_part(part_3)
        res_data = json.loads(res)
        coin_after = res_data["coin"]
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_1, user_id_1)

        print "悬赏令使用者通缉攻击者:"
        self.ar_con.get_rev()
        self.ar_con.reward_player(0, user_id_3)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_list"), "no reward_list response...")
        assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...")
        reward_id = res_data["reward_list"][0]["reward_id"]
        res = self.ar_con.get_reward(reward_id)
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...")
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...")
        assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...")
        assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...")
        assert_that(res_data, has_key("end_time"), "no end_time response...")
        assert_that(res_data, has_key("left_times"), "no left_times response...")
        assert_that(res_data["left_times"], equal_to(5), "response left_times mismatch...")
        assert_that(res_data, has_key("reward_type"), "no left_times response...")
        assert_that(res_data["reward_type"], equal_to(0), "response left_times mismatch...")
        assert_that(res_data, has_key("total_toll"), "no total_toll response...")
        assert_that(res_data["total_toll"], equal_to(0), "response total_toll mismatch...")
        assert_that(res_data, has_key("total_attack"), "no total_attack response...")
        assert_that(res_data["total_attack"], equal_to(0), "response total_attack mismatch...")

        print "悬赏令使用者自己攻击被悬赏者:"
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "guidance", 131071)
        self.ar_con.gm_reload_user_data(user_id_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "lottery_type", 104)
        self.ar_con.gm_reload_user_data(user_id_1)
        self.ar_con.attack_pet(part_3, user_id_3, reward_id)
        self.ar_con.get_rev()
        res = self.ar_con.get_reward(reward_id)
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...")
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...")
        assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...")
        assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...")
        assert_that(res_data, has_key("end_time"), "no end_time response...")
        assert_that(res_data, has_key("left_times"), "no left_times response...")
        assert_that(res_data["left_times"], equal_to(4), "response left_times mismatch...")
        assert_that(res_data, has_key("reward_type"), "no left_times response...")
        assert_that(res_data["reward_type"], equal_to(0), "response left_times mismatch...")
        assert_that(res_data, has_key("total_toll"), "no total_toll response...")
        assert_that(res_data["total_toll"], equal_to(int((coin_before-coin_after)*0.5)), "response total_toll mismatch...")
        assert_that(res_data, has_key("total_attack"), "no total_attack response...")
        assert_that(res_data["total_attack"], equal_to(1), "response total_attack mismatch...")

    def test_get_reward_advance(self):
        """
        获取悬赏令信息:高级悬赏令\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "创建悬赏令使用者:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "guidance", 131071)
        self.ar_con.gm_reload_user_data(user_id_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_1 = res_data["item_id"]
        self.ar_con.capture_pet(item_id_1)
        self.ar_con.set_cultivate_pet(item_id_1)
        part_1 = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part_1)

        print "创建攻击者玩家:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        res = self.ar_con3.get_user_coin()
        res_data = json.loads(res)
        coin_before = res_data["coin"]
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)
        part_3 = CoRand.get_rand_int(1, 5)
        res = self.ar_con3.upgrade_pet_part(part_3)
        res_data = json.loads(res)
        coin_after = res_data["coin"]
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_1, user_id_1)

        print "悬赏令使用者通缉攻击者,并攻击:"
        self.ar_con.get_rev()
        self.ar_con.reward_player(1, user_id_3)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_list"), "no reward_list response...")
        assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...")
        reward_id = res_data["reward_list"][0]["reward_id"]
        self.ar_con.pm_set_role_data("lotteryType", 104)
        self.ar_con.attack_pet(part_3, user_id_3, reward_id)
        self.ar_con.get_rev()
        res = self.ar_con.get_reward(reward_id)
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...")
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...")
        assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...")
        assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...")
        assert_that(res_data, has_key("end_time"), "no end_time response...")
        assert_that(res_data, has_key("left_times"), "no left_times response...")
        assert_that(res_data["left_times"], equal_to(9), "response left_times mismatch...")
        assert_that(res_data, has_key("reward_type"), "no left_times response...")
        assert_that(res_data["reward_type"], equal_to(1), "response left_times mismatch...")
        assert_that(res_data, has_key("total_toll"), "no total_toll response...")
        assert_that(res_data["total_toll"], equal_to(int((coin_before - coin_after) * 0.5)),
                    "response total_toll mismatch...")
        assert_that(res_data, has_key("total_attack"), "no total_attack response...")
        assert_that(res_data["total_attack"], equal_to(1), "response total_attack mismatch...")

    def test_get_reward_others(self):
        """
        获取悬赏令信息:获取其他玩家悬赏令信息\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "创建悬赏令使用者:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_1 = res_data["item_id"]
        self.ar_con.capture_pet(item_id_1)
        self.ar_con.set_cultivate_pet(item_id_1)
        part_1 = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part_1)

        print "创建攻击者玩家:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)
        part_3 = CoRand.get_rand_int(1, 5)
        self.ar_con3.upgrade_pet_part(part_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_1, user_id_1)

        print "悬赏令使用者通缉攻击者:"
        self.ar_con.get_rev()
        self.ar_con.reward_player(1, user_id_3)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_list"), "no reward_list response...")
        assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...")
        reward_id = res_data["reward_list"][0]["reward_id"]

        print "创建其他玩家:"
        account_id_4 = CoRand.get_rand_int(100001)
        uc_id_4 = CoRand.get_rand_int()
        self.ar_con4 = ARControl()
        self.ar_con4.connect_server()
        res = self.ar_con4.login(account_id_4, "im", uc_id_4)
        res_data = json.loads(res)
        user_id_4 = res_data["user_id"]
        nick_name_4 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con4.modify_info(nick_name_4)
        res = self.ar_con4.get_reward(reward_id)
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...")
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...")
        assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...")
        assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...")
        assert_that(res_data, has_key("end_time"), "no end_time response...")
        assert_that(res_data, has_key("left_times"), "no left_times response...")
        assert_that(res_data["left_times"], equal_to(10), "response left_times mismatch...")
        assert_that(res_data, has_key("reward_type"), "no left_times response...")
        assert_that(res_data["reward_type"], equal_to(1), "response left_times mismatch...")

    def test_get_reward_error_reward_id(self):
        """
        获取悬赏令信息:错误的reward_id\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        self.ar_con.login(self.account_id, "im")
        reward_id = CoRand.get_rand_int()
        res = self.ar_con.get_reward(reward_id)
        res_data = json.loads(res)
        assert_that(res_data, has_key("code"), "no code response...")
        assert_that(res_data, has_key("err_msg"), "no err_msg response...")
        assert_that(res_data["code"], equal_to(EC_INVALID_REQUEST_PARAM["code"]), "response code mismatching...")
        assert_that(res_data["err_msg"], equal_to(EC_INVALID_REQUEST_PARAM["err_msg"]), "response msg mismatching...")

    def test_get_reward_without_params(self):
        """
        获取悬赏令信息:未传参数\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        self.ar_con.login(self.account_id, "im")
        json_body = {}
        res = self.ar_con.get_res(self.api_name, json_body)
        res_data = json.loads(res)
        assert_that(res_data, has_key("code"), "no code response...")
        assert_that(res_data, has_key("err_msg"), "no err_msg response...")
        assert_that(res_data["code"], equal_to(EC_INVALID_REQUEST_PARAM["code"]), "response code mismatching...")
        assert_that(res_data["err_msg"], equal_to(EC_INVALID_REQUEST_PARAM["err_msg"]), "response msg mismatching...")

    def test_get_reward_add_reward(self):
        """
        获取悬赏令信息--获取追加悬赏令信息\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "悬赏令使用者登陆:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_1 = res_data["item_id"]
        self.ar_con.capture_pet(item_id_1)
        self.ar_con.set_cultivate_pet(item_id_1)
        part_1 = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part_1)

        print "创建攻击者玩家:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)
        part_3 = CoRand.get_rand_int(1, 5)
        self.ar_con3.upgrade_pet_part(part_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_1, user_id_1)

        print "悬赏令使用者使用普通通缉令通缉攻击者:"
        self.ar_con.get_rev()
        res = self.ar_con.reward_player(0, user_id_3)
        res_data = json.loads(res)
        assert_that(res_data, has_key("code"), "no code response...")
        assert_that(res_data, has_key("err_msg"), "no err_msg response...")
        assert_that(res_data["code"], equal_to(EC_SUCCESS["code"]), "response code mismatching...")
        assert_that(res_data["err_msg"], equal_to(EC_SUCCESS["err_msg"]), "response msg mismatching...")
        self.ar_con.get_enemy_list()
        print "追加高级悬赏令:"
        self.ar_con.reward_player(1, user_id_3)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_list"), "no reward_list response...")
        assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...")
        reward_id = res_data["reward_list"][0]["reward_id"]
        self.ar_con.evil_rank_list(0)
        # print "悬赏令使用者自己攻击被悬赏者:"
        # self.sql = ModifySql()
        # self.sql.update_user(user_id_1, "lottery_type", 104)
        # self.ar_con.gm_reload_user_data(user_id_1)
        # self.ar_con.attack_pet(part_3, user_id_3, reward_id)
        # self.ar_con.get_rev()
        print"获取悬赏令信息:"
        res = self.ar_con.get_reward(reward_id)
        res_data = json.loads(res)

        assert_that(res_data, has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...")
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...")
        assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...")
        assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...")
        assert_that(res_data, has_key("end_time"), "no end_time response...")
        assert_that(res_data, has_key("left_times"), "no left_times response...")
        assert_that(res_data["left_times"], equal_to(15), "response left_times mismatch...")
        assert_that(res_data, has_key("reward_type"), "no left_times response...")
        assert_that(res_data["reward_type"], equal_to(0), "response left_times mismatch...")

    def test_get_reward_add_reward_attack(self):
        """
        获取悬赏令信息--获取追加悬赏令信息,包含追加前和追加后的信息\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "悬赏令使用者A登陆:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_1 = res_data["item_id"]
        self.ar_con.capture_pet(item_id_1)
        self.ar_con.set_cultivate_pet(item_id_1)
        part_1 = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part_1)
        print "创建好友玩家B:"
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        self.ar_con2.add_friend(user_id_1)
        print "A同意添加好友B:"
        self.ar_con.get_rev()
        self.ar_con.deal_add_friend(user_id_2, 1)

        print "B收到消息:"
        self.ar_con2.get_rev()
        print "创建好友玩家D:"
        account_id_4 = CoRand.get_rand_int(100001)
        uc_id_4 = CoRand.get_rand_int()
        self.ar_con4 = ARControl()
        self.ar_con4.connect_server()
        res = self.ar_con4.login(account_id_4, "im", uc_id_4)
        res_data = json.loads(res)
        user_id_4 = res_data["user_id"]
        nick_name_4 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con4.modify_info(nick_name_4)
        self.ar_con4.add_friend(user_id_1)
        print "A同意添加好友D:"
        self.ar_con.get_rev()
        self.ar_con.deal_add_friend(user_id_4, 1)

        print "D收到消息:"
        self.ar_con4.get_rev()

        print "创建攻击者玩家C:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)
        part_3 = CoRand.get_rand_int(1, 5)
        self.ar_con3.upgrade_pet_part(part_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_1, user_id_1)

        print "A使用普通通缉令通缉C:"
        self.ar_con.get_rev()
        res = self.ar_con.reward_player(0, user_id_3)
        res_data = json.loads(res)
        assert_that(res_data, has_key("code"), "no code response...")
        assert_that(res_data, has_key("err_msg"), "no err_msg response...")
        assert_that(res_data["code"], equal_to(EC_SUCCESS["code"]), "response code mismatching...")
        assert_that(res_data["err_msg"], equal_to(EC_SUCCESS["err_msg"]), "response msg mismatching...")
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_list"), "no reward_list response...")
        assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...")
        reward_id = res_data["reward_list"][0]["reward_id"]
        self.ar_con.evil_rank_list(0)
        print "好友玩家B收到消息,攻击被悬赏者C:"
        self.ar_con2.get_rev()
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        res = self.ar_con2.get_user_info(user_id_2)
        res_data = json.loads(res)
        coin_before = res_data["coin"]
        res = self.ar_con2.attack_pet(part_3, user_id_3, reward_id)
        res_data = json.loads(res)
        assert_that(res_data, has_key("win_coin"), "no win_coin response...")
        assert_that(res_data["win_coin"], equal_to(300000), "response win_coin mismatch...")
        assert_that(res_data, has_key("reward_coin"), "no reward_coin response...")
        assert_that(res_data["reward_coin"], equal_to(300000), "response reward_coin mismatch...")
        assert_that(res_data, has_key("coin"), "no coin response...")
        assert_that(res_data["coin"], equal_to(coin_before + 600000), "response reward_coin mismatch...")
        print"A获取悬赏令信息:"
        time.sleep(1)
        self.ar_con.get_rev()
        res = self.ar_con.get_reward_attack(reward_id)
        res_data = json.loads(res)

        assert_that(res_data[0], has_key("attack_time"), "no attack_time response...")
        assert_that(res_data[0], has_key("user_id"), "no user_id response...")
        assert_that(res_data[0]["user_id"], equal_to(user_id_2), "response user_id mismatch...")
        assert_that(res_data[0], has_key("nick_name"), "no nick_name response...")
        assert_that(res_data[0]["nick_name"], equal_to(nick_name_2), "response nick_name mismatch...")
        assert_that(res_data[0], has_key("toll"), "no toll response...")

        print "A追加高级悬赏令:"
        self.ar_con.reward_player(1, user_id_3)
        print "好友玩家D收到消息,攻击被悬赏者C:"
        self.ar_con4.get_rev()
        self.sql = ModifySql()
        self.sql.update_user(user_id_4, "guidance", 131071)
        self.ar_con4.gm_reload_user_data(user_id_4)
        self.sql = ModifySql()
        self.sql.update_user(user_id_4, "lottery_type", 104)
        self.ar_con4.gm_reload_user_data(user_id_4)
        res = self.ar_con4.attack_pet(part_3, user_id_3, reward_id)
        res_data = json.loads(res)
        assert_that(res_data, has_key("win_coin"), "no win_coin response...")
        assert_that(res_data["win_coin"], equal_to(300000), "response win_coin mismatch...")
        assert_that(res_data, has_key("reward_coin"), "no reward_coin response...")
        assert_that(res_data["reward_coin"], equal_to(300000), "response reward_coin mismatch...")
        assert_that(res_data, has_key("coin"), "no coin response...")

        # print "A自己攻击被悬赏者C:"
        # self.sql = ModifySql()
        # self.sql.update_user(user_id_1, "lottery_type", 104)
        # self.ar_con.gm_reload_user_data(user_id_1)
        # res = self.ar_con.attack_pet(part_3, user_id_3, reward_id)
        # res_data = json.loads(res)
        # assert_that(res_data[0], has_key("reward_coin"), "no reward_coin response...")
        # assert_that(res_data[0]["reward_coin"], equal_to(300000), "response reward_coin mismatch...")
        self.ar_con.get_rev()
        print"获取悬赏令信息:"
        time.sleep(1)
        res = self.ar_con.get_reward_attack(reward_id)
        res_data = json.loads(res)

        assert_that(res_data[0], has_key("attack_time"), "no attack_time response...")
        assert_that(res_data[0], has_key("user_id"), "no user_id response...")
        assert_that(res_data[0]["user_id"], equal_to(user_id_2), "response user_id mismatch...")
        assert_that(res_data[0], has_key("nick_name"), "no nick_name response...")
        assert_that(res_data[0]["nick_name"], equal_to(nick_name_2), "response nick_name mismatch...")
        assert_that(res_data[0], has_key("toll"), "no toll response...")
        assert_that(res_data[1], has_key("attack_time"), "no attack_time response...")
        assert_that(res_data[1], has_key("user_id"), "no user_id response...")
        assert_that(res_data[1]["user_id"], equal_to(user_id_4), "response user_id mismatch...")
        assert_that(res_data[1], has_key("nick_name"), "no nick_name response...")
        assert_that(res_data[1]["nick_name"], equal_to(nick_name_4), "response nick_name mismatch...")
        assert_that(res_data[1], has_key("toll"), "no toll response...")

    def test_get_reward_total_toll_statistics(self):
        """
        获取悬赏令信息--验证累计损失、累计攻击次数数据正确性\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "悬赏令使用者A登陆:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_1 = res_data["item_id"]
        self.ar_con.capture_pet(item_id_1)
        self.ar_con.set_cultivate_pet(item_id_1)
        part_1 = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part_1)
        print "创建好友玩家B:"
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        self.ar_con2.add_friend(user_id_1)
        print "A同意添加好友B:"
        self.ar_con.get_rev()
        self.ar_con.deal_add_friend(user_id_2, 1)

        print "B收到消息:"
        self.ar_con2.get_rev()
        print "创建好友玩家D:"
        account_id_4 = CoRand.get_rand_int(100001)
        uc_id_4 = CoRand.get_rand_int()
        self.ar_con4 = ARControl()
        self.ar_con4.connect_server()
        res = self.ar_con4.login(account_id_4, "im", uc_id_4)
        res_data = json.loads(res)
        user_id_4 = res_data["user_id"]
        nick_name_4 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con4.modify_info(nick_name_4)
        self.ar_con4.add_friend(user_id_1)
        print "A同意添加好友D:"
        self.ar_con.get_rev()
        self.ar_con.deal_add_friend(user_id_4, 1)

        print "D收到消息:"
        self.ar_con4.get_rev()

        print "创建攻击者玩家C:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        res = self.ar_con3.get_user_coin()
        res_data = json.loads(res)
        coin_before = res_data["coin"]
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)

        part_attacker_1 = 1
        res = self.ar_con3.upgrade_pet_part(part_attacker_1)
        res_data = json.loads(res)
        coin_part_1_level_1 = coin_before - res_data["coin"]

        res = self.ar_con3.upgrade_pet_part(part_attacker_1)
        res_data = json.loads(res)
        coin_part_1_level_2 = coin_before - res_data["coin"] - coin_part_1_level_1

        part_attacker_2 = 2
        res = self.ar_con3.upgrade_pet_part(part_attacker_2)
        res_data = json.loads(res)
        coin_part_2_level_1 = coin_before - res_data["coin"] - coin_part_1_level_1 - coin_part_1_level_2

        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_1, user_id_1)

        print "A使用普通通缉令通缉C:"
        self.ar_con.get_rev()
        res = self.ar_con.reward_player(0, user_id_3)
        res_data = json.loads(res)
        assert_that(res_data, has_key("code"), "no code response...")
        assert_that(res_data, has_key("err_msg"), "no err_msg response...")
        assert_that(res_data["code"], equal_to(EC_SUCCESS["code"]), "response code mismatching...")
        assert_that(res_data["err_msg"], equal_to(EC_SUCCESS["err_msg"]), "response msg mismatching...")
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_list"), "no reward_list response...")
        assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...")
        reward_id = res_data["reward_list"][0]["reward_id"]
        self.ar_con.evil_rank_list(0)

        print "好友玩家B收到消息,攻击被悬赏者C,打坏部件2:"
        self.ar_con2.get_rev()
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.ar_con2.pm_set_role_data("lotteryType", 104)
        res = self.ar_con2.get_user_info(user_id_2)
        res_data = json.loads(res)
        coin_before = res_data["coin"]
        res = self.ar_con2.attack_pet(part_attacker_2, user_id_3, reward_id)
        res_data = json.loads(res)
        assert_that(res_data, has_key("win_coin"), "no win_coin response...")
        assert_that(res_data["win_coin"], equal_to(300000), "response win_coin mismatch...")
        assert_that(res_data, has_key("reward_coin"), "no reward_coin response...")
        assert_that(res_data["reward_coin"], equal_to(300000), "response reward_coin mismatch...")
        assert_that(res_data, has_key("coin"), "no coin response...")
        assert_that(res_data["coin"], equal_to(coin_before + 600000), "response reward_coin mismatch...")
        res = self.ar_con.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("toll"), "no toll response...")
        assert_that(res_data["toll"], equal_to(int(coin_part_2_level_1*0.5)))

        print "好友玩家D收到消息,攻击被悬赏者C,打坏部件1:"
        self.ar_con4.get_rev()
        self.sql = ModifySql()
        self.sql.update_user(user_id_4, "guidance", 131071)
        self.ar_con4.gm_reload_user_data(user_id_4)
        self.ar_con4.pm_set_role_data("lotteryType", 104)
        self.ar_con4.attack_pet(part_attacker_1, user_id_3, reward_id)
        print "A收到消息:"
        res = self.ar_con.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("toll"), "no toll response...")
        assert_that(res_data["toll"], equal_to(int(coin_part_1_level_2 * 0.5)))
        print "好友玩家D再次攻击被悬赏者C,打爆部件1:"
        self.ar_con4.pm_set_role_data("lotteryType", 104)
        self.ar_con4.attack_pet(part_attacker_1, user_id_3, reward_id)
        print "A收到消息:"
        res = self.ar_con.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("toll"), "no toll response...")
        assert_that(res_data["toll"], equal_to(int(coin_part_1_level_2 * 0.5)+coin_part_1_level_1))

        print "A自己攻击被悬赏者C,打爆部件2:"
        self.ar_con.pm_set_role_data("lotteryType", 104)
        self.ar_con.attack_pet(part_attacker_2, user_id_3, reward_id)
        res = self.ar_con.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("toll"), "no toll response...")
        assert_that(res_data["toll"], equal_to(int(coin_part_2_level_1*0.5)))
        print"获取悬赏令信息:"
        time.sleep(1)
        res = self.ar_con.get_reward(reward_id)
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...")
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...")
        assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...")
        assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...")
        assert_that(res_data, has_key("end_time"), "no end_time response...")
        assert_that(res_data, has_key("left_times"), "no left_times response...")
        assert_that(res_data["left_times"], equal_to(1), "response left_times mismatch...")
        assert_that(res_data, has_key("reward_type"), "no left_times response...")
        assert_that(res_data["reward_type"], equal_to(0), "response left_times mismatch...")
        assert_that(res_data, has_key("total_toll"), "no total_toll response...")
        assert_that(res_data["total_toll"], equal_to(coin_part_1_level_1+coin_part_1_level_2+coin_part_2_level_1), "response total_toll mismatch...")
        assert_that(res_data, has_key("total_attack"), "no total_attack response...")
        assert_that(res_data["total_attack"], equal_to(4), "response total_attack mismatch...")
class GetUnreadMsgTest(unittest.TestCase):
    def setUp(self):
        print 'start run GetUnreadMsg test ......connect server'
        self.ar_con = ARControl()
        self.ar_con.connect_server()
        self.api_name = "getUnReadMsg"
        self.account_id = 100861
        self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg"

    def tearDown(self):
        print 'GetUnreadMsg test complete.....close socket'

    def test_get_unread_msg_add_friend_online(self):
        """
        获取未读消息--添加好友(在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()

        print "玩家2执行操作:"
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        print "玩家1执行操作:"
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.ar_con.add_friend(user_id_2)
        print "玩家2执行操作:"
        res = self.ar_con2.get_rev()
        res_data = json.loads(res)
        # assert_that(res_data, has_key("type"), "no type response...")
        # assert_that(res_data["type"], equal_to(1), "response type mismatch...")
        # assert_that(res_data, has_key("user_id"), "no user_id response...")
        # assert_that(res_data["user_id"], equal_to(user_id_1), "response type mismatch...")

    def test_get_unread_msg_add_friend_offline(self):
        """
        获取未读消息--添加好友(不在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "创建玩家2后离线:"
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        self.ar_con2.close()
        time.sleep(1)

        print "玩家1向2请求添加好友:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.ar_con.add_friend(user_id_2)

        print "玩家2登陆后获取未读消息:"
        self.ar_con2.connect_server()
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        res = self.ar_con2.get_unread_msg()
        res_data = json.loads(res)
        assert res_data != [], "response mismatch..."
        for i in res_data:
            assert_that(i, has_key("msg"), "no msg response...")
            assert_that(i["msg"], has_key("type"), "no type response...")
            assert_that(i["msg"]["type"], equal_to(1), "response type mismatch...")
            assert_that(i["msg"], has_key("user_id"), "no user_id response...")
            assert_that(i["msg"]["user_id"], equal_to(user_id_1), "response user_id mismatch...")

    def test_get_unread_msg_deal_add_friend_agree_online(self):
        """
        获取未读消息--同意添加好友(在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "玩家2执行操作:"
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        print "玩家1执行操作:"
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.ar_con.add_friend(user_id_2)
        print "玩家2执行操作:"
        self.ar_con2.get_rev()
        self.ar_con2.deal_add_friend(user_id_1, 1)
        print "玩家1执行操作:"
        res = self.ar_con.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...")
        assert_that(res_data, has_key("op"), "no op response...")
        assert_that(res_data["op"], equal_to(1), "response op mismatch...")
        assert_that(res_data, has_key("convid"), "no convid response...")

    def test_get_unread_msg_deal_add_friend_agree_offline(self):
        """
        获取未读消息--同意添加好友(不在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "创建玩家2:"
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)

        print "玩家1向2请求添加好友后离线:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.ar_con.add_friend(user_id_2)
        self.ar_con.close()
        time.sleep(1)

        print "玩家2同意好友请求:"
        self.ar_con2.get_rev()
        self.ar_con2.deal_add_friend(user_id_1, 1)

        print "玩家1登陆后获取消息:"
        self.ar_con.connect_server()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        res = self.ar_con.get_unread_msg()
        res_data = json.loads(res)
        assert res_data != [], "response mismatch..."
        for i in res_data:
            assert_that(i, has_key("msg"), "no msg response...")
            assert_that(i["msg"], has_key("user_id"), "no user_id response...")
            assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...")
            assert_that(i["msg"], has_key("op"), "no op response...")
            assert_that(i["msg"]["op"], equal_to(1), "response op mismatch...")
            assert_that(i["msg"], has_key("convid"), "no convid response...")

    def test_get_unread_msg_deal_add_friend_refuse_online(self):
        """
        获取未读消息--拒绝添加好友(在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "玩家2执行操作:"
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        print "玩家1执行操作:"
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.ar_con.add_friend(user_id_2)
        print "玩家2执行操作:"
        self.ar_con2.get_rev()
        self.ar_con2.deal_add_friend(user_id_1, -1)
        print "玩家1执行操作:"
        res = self.ar_con.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...")
        assert_that(res_data, has_key("op"), "no op response...")
        assert_that(res_data["op"], equal_to(-1), "response op mismatch...")
        assert_that(res_data, has_key("type"), "no type response...")
        assert_that(res_data["type"], equal_to(2), "response type mismatch...")

    def test_get_unread_msg_deal_add_friend_refuse_offline(self):
        """
        获取未读消息--拒绝添加好友(不在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "玩家2执行操作:"
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)

        print "玩家1执行操作后离线:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.ar_con.add_friend(user_id_2)
        self.ar_con.close()
        time.sleep(1)

        print "玩家2处理好友请求:"
        self.ar_con2.get_rev()
        self.ar_con2.deal_add_friend(user_id_1, -1)

        print "玩家1登陆后获取消息:"
        self.ar_con.connect_server()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        res = self.ar_con.get_unread_msg()
        res_data = json.loads(res)
        assert res_data != [], "response mismatch..."
        for i in res_data:
            assert_that(i, has_key("msg"), "no msg response...")
            assert_that(i["msg"], has_key("user_id"), "no user_id response...")
            assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...")
            assert_that(i["msg"], has_key("op"), "no op response...")
            assert_that(i["msg"]["op"], equal_to(-1), "response op mismatch...")

    def test_get_unread_msg_no_msg(self):
        """
        无未读消息\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        self.ar_con.login(self.account_id, "im")
        res = self.ar_con.get_unread_msg()
        res_data = json.loads(res)

        assert_that(res_data, equal_to([]), "response mismatch...")

    # def test_get_unread_msg_coin_steal_online(self):
    #     """
    #     获取未读消息--金币被偷取(在线)\
    #     开发:黄良江(900000)\
    #     测试:林冰晶(791099)
    #     """
    #     account_id_1 = CoRand.get_rand_int(100001)
    #     res = self.ar_con.login(account_id_1, "im")
    #     res_data = json.loads(res)
    #     user_id_1 = res_data["user_id"]
    #     nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
    #     self.ar_con.modify_info(nick_name_1)
    #     self.sql = ModifySql()
    #     self.sql.update_user(user_id_1, "guidance", 131071)
    #     self.ar_con.gm_reload_user_data(user_id_1)
    #     self.sql = ModifySql()
    #     self.sql.update_user(user_id_1, "lottery_type", 105)
    #     self.ar_con.gm_reload_user_data(user_id_1)
    #     print "玩家获取富豪列表:"
    #     res = self.ar_con.get_rich_player_list()
    #     res_data = json.loads(res)
    #     user_total_ids = []
    #     coins = []
    #     for i in res_data:
    #         assert_that(i, has_key("user_id"), "no user_id response...")
    #         user_total_ids.append(i["user_id"])
    #         res_info = self.ar_con.get_user_info(i["user_id"])
    #         res_info_data = json.loads(res_info)
    #         coins.append(res_info_data["coin"])
    #     # 获取富豪user_id和coin
    #     rich_user_index = coins.index(max(coins))
    #     rich_user_id = user_total_ids[rich_user_index]
    #     user_ids = [rich_user_id]
    #     print rich_user_id
    #     print "被偷取玩家登录:"
    #     self.sql = ModifySql()
    #     rich_account_id = self.sql.query_account_id(rich_user_id)
    #     self.ar_con2 = ARControl()
    #     self.ar_con2.connect_server()
    #     self.ar_con2.login(rich_account_id, "im")
    #     print "玩家捕捉富豪:"
    #     self.ar_con.catch_player_list(user_ids)
    #     print "被偷取玩家收到服务端消息:"
    #     res = self.ar_con2.get_rev()
    #     res_data = json.loads(res)
    #     assert_that(res_data, has_key("user_id"), "no user_id response...")
    #     assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...")
    #     assert_that(res_data, has_key("type"), "no type response...")
    #     assert_that(res_data["type"], equal_to(4), "response type mismatch...")
    #     assert_that(res_data, has_key("steal_time"), "no steal_time response...")
    #     assert_that(res_data, has_key("steal_coin"), "no steal_coin response...")
    #     assert_that(res_data["steal_coin"], equal_to(int(max(coins)*0.7)), "response steal_coin mismatch...")

    def test_get_unread_msg_coin_steal_offline(self):
        """
        获取未读消息--金币被偷取(不在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "guidance", 131071)
        self.ar_con.gm_reload_user_data(user_id_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "lottery_type", 105)
        self.ar_con.gm_reload_user_data(user_id_1)
        print "玩家获取富豪列表:"
        res = self.ar_con.get_rich_player_list()
        res_data = json.loads(res)
        user_total_ids = []
        coins = []
        for i in res_data:
            assert_that(i, has_key("user_id"), "no user_id response...")
            user_total_ids.append(i["user_id"])
            res_info = self.ar_con.get_user_info(i["user_id"])
            res_info_data = json.loads(res_info)
            coins.append(res_info_data["coin"])
        # 获取富豪user_id和coin
        rich_user_index = coins.index(max(coins))
        rich_user_id = user_total_ids[rich_user_index]
        user_ids = [rich_user_id]
        print "玩家捕捉富豪:"
        self.ar_con.catch_player_list(user_ids)
        print "被偷取玩家登录:"
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        self.ar_con2.login(rich_user_id, "im")
        print "被偷取玩家获取未读消息:"
        res = self.ar_con2.get_unread_msg()
        res_data = json.loads(res)
        msg_user_list = []
        if res_data!=[]:
            for i in res_data:
                assert_that(i, has_key("msg"), "no msg response...")
                assert_that(i["msg"], has_key("user_id"), "no user_id response...")
                msg_user_list.append(i["msg"]["user_id"])
            assert user_id_1 in msg_user_list
            msg_index = msg_user_list.index(user_id_1)

            assert_that(res_data[msg_index]["msg"], has_key("type"), "no type response...")
            assert_that(res_data[msg_index]["msg"]["type"], equal_to(4), "response type mismatch...")
            assert_that(res_data[msg_index]["msg"], has_key("steal_time"), "no steal_time response...")
            assert_that(res_data[msg_index]["msg"], has_key("steal_coin"), "no steal_coin response...")
            assert_that(res_data[msg_index]["msg"]["steal_coin"], equal_to(int(max(coins)*0.7)),
                        "response steal_coin mismatch...")
        else:
            pass

    def test_attack_pet_attacked_user_notify_online(self):
        """
        获取未读消息--验证无护盾玩家被攻击通知(在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        account_id_2 = CoRand.get_rand_int(100001)
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "创建玩家A:"
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id = res_data["item_id"]
        self.ar_con.capture_pet(item_id)
        self.ar_con.set_cultivate_pet(item_id)
        part = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part)

        #   第一次攻击
        print "创建玩家B,攻击A:"
        res = self.ar_con2.login(account_id_2, "im")
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.ar_con2.attack_pet(part, user_id_1)
        print "玩家A获取服务端消息:"
        res = self.ar_con.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("type"), "no type response...")
        assert_that(res_data["type"], equal_to(3), "response type mismatch...")
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...")
        assert_that(res_data, has_key("attack_time"), "no attack_time response...")
        assert_that(res_data, has_key("part"), "no part response...")
        assert_that(res_data["part"], equal_to(part), "response part mismatch...")
        assert_that(res_data, has_key("level"), "no level response...")
        assert_that(res_data["level"], equal_to(1), "response level mismatch...")
        assert_that(res_data, has_key("status"), "no status response...")
        assert_that(res_data["status"], equal_to(1), "response status mismatch...")
        assert_that(res_data, has_key("star"), "no star response...")
        assert_that(res_data["star"], equal_to(1), "response star mismatch...")
        assert_that(res_data, has_key("shield"), "no shield response...")
        assert_that(res_data["shield"], equal_to(0), "response shield mismatch...")

        #   第二次攻击
        print "玩家B第二次攻击A:"
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.ar_con2.attack_pet(part, user_id_1)
        print "玩家A获取服务端消息:"
        res = self.ar_con.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("type"), "no type response...")
        assert_that(res_data["type"], equal_to(3), "response type mismatch...")
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...")
        assert_that(res_data, has_key("attack_time"), "no attack_time response...")
        assert_that(res_data, has_key("part"), "no part response...")
        assert_that(res_data["part"], equal_to(part), "response part mismatch...")
        assert_that(res_data, has_key("level"), "no level response...")
        assert_that(res_data["level"], equal_to(0), "response level mismatch...")
        assert_that(res_data, has_key("status"), "no status response...")
        assert_that(res_data["status"], equal_to(0), "response status mismatch...")
        assert_that(res_data, has_key("star"), "no star response...")
        assert_that(res_data["star"], equal_to(0), "response star mismatch...")
        assert_that(res_data, has_key("shield"), "no shield response...")
        assert_that(res_data["shield"], equal_to(0), "response shield mismatch...")

    def test_attack_pet_attacked_user_notify_offline(self):
        """
        获取未读消息-验证有护盾玩家被攻击通知(不在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        account_id_2 = CoRand.get_rand_int(100001)
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "创建玩家A后离线:"
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "shield", 2)
        self.ar_con.gm_reload_user_data(user_id_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id = res_data["item_id"]
        self.ar_con.capture_pet(item_id)
        self.ar_con.set_cultivate_pet(item_id)
        part = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part)
        self.ar_con.close()
        time.sleep(1)

        print "创建玩家B,攻击A:"
        res = self.ar_con2.login(account_id_2, "im")
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.ar_con2.attack_pet(part, user_id_1)
        print "玩家A获取未读消息后离线:"
        self.ar_con.connect_server()
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        res = self.ar_con.get_unread_msg()
        res_data = json.loads(res)
        assert res_data != [], "response mismatch..."
        for i in res_data:
            assert_that(i, has_key("msg"), "no msg response...")
            assert_that(i["msg"], has_key("user_id"), "no user_id response...")
            assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...")
            assert_that(i["msg"], has_key("type"), "no type response...")
            assert_that(i["msg"]["type"], equal_to(3), "response type mismatch...")
            assert_that(i["msg"], has_key("attack_time"), "no attack_time response...")
            assert_that(i["msg"], has_key("part"), "no part response...")
            assert_that(i["msg"]["part"], equal_to(part), "response part mismatch...")
            assert_that(i["msg"], has_key("level"), "no level response...")
            assert_that(i["msg"]["level"], equal_to(1), "response level mismatch...")
            assert_that(i["msg"], has_key("status"), "no status response...")
            assert_that(i["msg"]["status"], equal_to(0), "response status mismatch...")
            assert_that(i["msg"], has_key("star"), "no star response...")
            assert_that(i["msg"]["star"], equal_to(1), "response star mismatch...")
            assert_that(i["msg"], has_key("shield"), "no shield response...")
            assert_that(i["msg"]["shield"], equal_to(2), "response shield mismatch...")
        self.ar_con.close()
        time.sleep(1)

        print "玩家B第二次攻击A:"
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.ar_con2.attack_pet(part, user_id_1)
        print "玩家A登陆,获取未读消息:"
        self.ar_con.connect_server()
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        res = self.ar_con.get_unread_msg()
        res_data = json.loads(res)
        assert res_data != [], "response mismatch..."
        for i in res_data:
            assert_that(i, has_key("msg"), "no msg response...")
            assert_that(i["msg"], has_key("user_id"), "no user_id response...")
            assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...")
            assert_that(i["msg"], has_key("type"), "no type response...")
            assert_that(i["msg"]["type"], equal_to(3), "response type mismatch...")
            assert_that(i["msg"], has_key("attack_time"), "no attack_time response...")
            assert_that(i["msg"], has_key("part"), "no part response...")
            assert_that(i["msg"]["part"], equal_to(part), "response part mismatch...")
            assert_that(i["msg"], has_key("level"), "no level response...")
            assert_that(i["msg"]["level"], equal_to(1), "response level mismatch...")
            assert_that(i["msg"], has_key("status"), "no status response...")
            assert_that(i["msg"]["status"], equal_to(0), "response status mismatch...")
            assert_that(i["msg"], has_key("star"), "no star response...")
            assert_that(i["msg"]["star"], equal_to(1), "response star mismatch...")
            assert_that(i["msg"], has_key("shield"), "no shield response...")
            assert_that(i["msg"]["shield"], equal_to(2), "response shield mismatch...")

    def test_get_unread_msg_reward_player_online(self):
        """
        获取未读消息--验证悬赏消息(在线),包含部件被打坏、打爆\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "悬赏令使用者登陆:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_1 = res_data["item_id"]
        self.ar_con.capture_pet(item_id_1)
        self.ar_con.set_cultivate_pet(item_id_1)
        part_1 = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part_1)
        print "创建好友玩家:"
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        self.ar_con2.add_friend(user_id_1)
        print "悬赏令使用者同意添加好友:"
        self.ar_con.get_rev()
        self.ar_con.deal_add_friend(user_id_2, 1)
        print "好友玩家收到消息:"
        self.ar_con2.get_rev()

        print "创建攻击者玩家:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        res = self.ar_con3.get_user_info(user_id_3)
        res_data = json.loads(res)
        coin_before = res_data["coin"]
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)
        part_3 = CoRand.get_rand_int(1, 5)
        res = self.ar_con3.upgrade_pet_part(part_3)
        res_data = json.loads(res)
        coin_level_1 = coin_before - res_data["coin"]
        res = self.ar_con3.upgrade_pet_part(part_3)
        res_data = json.loads(res)
        coin_level_2 = coin_before - res_data["coin"] - coin_level_1
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_1, user_id_1)

        print "悬赏令使用普通通缉令通缉攻击者:"
        self.ar_con.get_rev()
        self.ar_con.get_enemy_list()
        self.ar_con.reward_player(0, user_id_3)

        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_list"), "no reward_list response...")
        assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...")
        reward_id = res_data["reward_list"][0]["reward_id"]
        self.ar_con.evil_rank_list(0)

        print "好友玩家收到消息并攻击被悬赏者:"
        res = self.ar_con2.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_1), "response user_id mismatch...")
        assert_that(res_data, has_key("be_reward_user_id"), "no be_reward_user_id response...")
        assert_that(res_data["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...")
        assert_that(res_data, has_key("type"), "no type response...")
        assert_that(res_data["type"], equal_to(6), "response type mismatch...")
        assert_that(res_data, has_key("reward_type"), "no reward_type response...")
        assert_that(res_data["reward_type"], equal_to(0), "response reward_type mismatch...")
        assert_that(res_data, has_key("reward_time"), "no reward_time response...")
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.ar_con2.attack_pet(part_3, user_id_3, reward_id)

        print "悬赏者收到消息:"
        res = self.ar_con.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...")
        assert_that(res_data, has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...")
        assert_that(res_data, has_key("type"), "no type response...")
        assert_that(res_data["type"], equal_to(5), "response type mismatch...")
        assert_that(res_data, has_key("reward_type"), "no reward_type response...")
        assert_that(res_data["reward_type"], equal_to(0), "response reward_type mismatch...")
        assert_that(res_data, has_key("attack_time"), "no attack_time response...")
        assert_that(res_data, has_key("toll"), "no toll response...")
        assert_that(res_data["toll"], equal_to(int(coin_level_2*0.5)), "response toll mismatch...")

        print "好友玩家再次攻击被悬赏者:"
        self.ar_con2.pm_set_role_data("lotteryType", 104)
        self.ar_con2.attack_pet(part_3, user_id_3, reward_id)

        print "悬赏者收到消息:"
        res = self.ar_con.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...")
        assert_that(res_data, has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_id"], equal_to(reward_id), "response reward_id mismatch...")
        assert_that(res_data, has_key("type"), "no type response...")
        assert_that(res_data["type"], equal_to(5), "response type mismatch...")
        assert_that(res_data, has_key("reward_type"), "no reward_type response...")
        assert_that(res_data["reward_type"], equal_to(0), "response reward_type mismatch...")
        assert_that(res_data, has_key("attack_time"), "no attack_time response...")
        assert_that(res_data, has_key("toll"), "no toll response...")
        assert_that(res_data["toll"], equal_to(int(coin_level_2 * 0.5)+coin_level_1), "response toll mismatch...")

    def test_get_unread_msg_reward_player_offline(self):
        """
        获取未读消息--验证悬赏消息(不在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "悬赏令使用者登陆:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_1 = res_data["item_id"]
        self.ar_con.capture_pet(item_id_1)
        self.ar_con.set_cultivate_pet(item_id_1)
        part_1 = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part_1)
        print "创建好友玩家:"
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        self.ar_con2.add_friend(user_id_1)
        print "悬赏令使用者同意添加好友:"
        self.ar_con.get_rev()
        self.ar_con.deal_add_friend(user_id_2, 1)
        print "好友玩家收到消息后离线:"
        self.ar_con2.get_rev()
        self.ar_con2.close()
        time.sleep(1)

        print "创建攻击者玩家:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        res = self.ar_con3.get_user_info(user_id_3)
        res_data = json.loads(res)
        coin_before = res_data["coin"]
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)
        part_3 = CoRand.get_rand_int(1, 5)
        res = self.ar_con3.upgrade_pet_part(part_3)
        res_data = json.loads(res)
        coin_after = res_data["coin"]
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_1, user_id_1)

        print "悬赏令使用高级通缉令通缉攻击者后离线:"
        self.ar_con.get_rev()
        self.ar_con.get_enemy_list()
        self.ar_con.reward_player(1, user_id_3)

        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_list"), "no reward_list response...")
        assert_that(res_data["reward_list"][0], has_key("reward_id"), "no reward_id response...")
        reward_id = res_data["reward_list"][0]["reward_id"]
        self.ar_con.evil_rank_list(0)
        self.ar_con.close()
        time.sleep(1)

        print "好友玩家登陆,获取未读消息并攻击被悬赏者:"
        self.ar_con2.connect_server()
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        res = self.ar_con2.get_unread_msg()
        res_data = json.loads(res)
        assert res_data != [], "response mismatch..."
        for i in res_data:
            assert_that(i, has_key("msg"), "no msg response...")
            assert_that(i["msg"], has_key("user_id"), "no user_id response...")
            assert_that(i["msg"]["user_id"], equal_to(user_id_1), "response user_id mismatch...")
            assert_that(i["msg"], has_key("be_reward_user_id"), "no be_reward_user_id response...")
            assert_that(i["msg"]["be_reward_user_id"], equal_to(user_id_3), "response be_reward_user_id mismatch...")
            assert_that(i["msg"], has_key("type"), "no type response...")
            assert_that(i["msg"]["type"], equal_to(6), "response type mismatch...")
            assert_that(i["msg"], has_key("reward_type"), "no reward_type response...")
            assert_that(i["msg"]["reward_type"], equal_to(1), "response reward_type mismatch...")
            assert_that(i["msg"], has_key("reward_time"), "no reward_time response...")

        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.ar_con2.attack_pet(part_3, user_id_3, reward_id)

        print "悬赏者登陆获取未读消息:"
        self.ar_con.connect_server()
        self.ar_con.login(account_id_1, "im", uc_id_1)
        res = self.ar_con.get_unread_msg()
        res_data = json.loads(res)
        assert res_data != [], "response mismatch..."
        for i in res_data:
            assert_that(i, has_key("msg"), "no msg response...")
            assert_that(i["msg"], has_key("user_id"), "no user_id response...")
            assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...")
            assert_that(i["msg"], has_key("type"), "no type response...")
            assert_that(i["msg"]["type"], equal_to(5), "response type mismatch...")
            assert_that(i["msg"], has_key("attack_time"), "no attack_time response...")
            assert_that(i["msg"], has_key("reward_type"), "no reward_type response...")
            assert_that(i["msg"]["reward_type"], equal_to(1), "response reward_type mismatch...")
            assert_that(i["msg"], has_key("reward_id"), "no reward_id response...")
            assert_that(i["msg"]["reward_id"], equal_to(reward_id), "response reward_id mismatch...")
            assert_that(i["msg"], has_key("toll"), "no toll response...")
            assert_that(i["msg"]["toll"], equal_to(int((coin_before-coin_after)*0.5)), "response toll mismatch...")

    def test_get_unread_msg_del_friend_online(self):
        """
        获取未读消息:被好友删除(在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "创建玩家A:"
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        print "玩家B向A请求添加好友:"
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.ar_con.add_friend(user_id_2)
        print "A同意好友请求:"
        self.ar_con2.get_rev()
        self.ar_con2.deal_add_friend(user_id_1, 1)
        print "B收到好友同意消息:"
        self.ar_con.get_rev()
        self.ar_con2.get_friend_list()

        print "A删除好友B:"
        res = self.ar_con2.del_friend(user_id_1)
        res_data = json.loads(res)
        assert_that(res_data, has_key("code"), "no code response...")
        assert_that(res_data, has_key("err_msg"), "no err_msg response...")
        assert_that(res_data["code"], equal_to(EC_SUCCESS["code"]), "response code mismatching...")
        assert_that(res_data["err_msg"], equal_to(EC_SUCCESS["err_msg"]), "response msg mismatching...")
        print "B收到消息:"
        res = self.ar_con.get_rev()
        res_data = json.loads(res)
        assert_that(res_data, has_key("user_id"), "no user_id response...")
        assert_that(res_data["user_id"], equal_to(user_id_2), "response user_id mismatch...")

    def test_get_unread_msg_del_friend_offline(self):
        """
        获取未读消息:被好友删除(不在线)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "创建玩家A:"
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        print "玩家B向A请求添加好友:"
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.ar_con.add_friend(user_id_2)
        print "A同意好友请求:"
        self.ar_con2.get_rev()
        self.ar_con2.deal_add_friend(user_id_1, 1)
        print "B收到好友同意消息后离线:"
        self.ar_con.get_rev()
        self.ar_con.get_friend_list()
        self.ar_con.close()
        time.sleep(1)

        print "A删除好友B:"
        res = self.ar_con2.del_friend(user_id_1)
        res_data = json.loads(res)
        assert_that(res_data, has_key("code"), "no code response...")
        assert_that(res_data, has_key("err_msg"), "no err_msg response...")
        assert_that(res_data["code"], equal_to(EC_SUCCESS["code"]), "response code mismatching...")
        assert_that(res_data["err_msg"], equal_to(EC_SUCCESS["err_msg"]), "response msg mismatching...")
        print "B登陆获取未读消息:"
        self.ar_con.connect_server()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        res = self.ar_con.get_unread_msg()
        res_data = json.loads(res)
        assert res_data != [], "response mismatch..."
        for i in res_data:
            assert_that(i, has_key("msg"), "no msg response...")
            assert_that(i["msg"], has_key("user_id"), "no user_id response...")
            assert_that(i["msg"]["user_id"], equal_to(user_id_2), "response user_id mismatch...")
class EvilRankListTest(unittest.TestCase):
    def setUp(self):
        print 'start run EvilRankList test ......connect server'
        self.ar_con = ARControl()
        self.ar_con.connect_server()
        self.api_name = "evilRankList"
        self.account_id = 100861
        self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg"

    def tearDown(self):
        print 'EvilRankList test complete.....close socket'

    def test_evil_rank_list_none(self):
        """
        获取排行榜--无人攻击\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id = CoRand.get_rand_int(100001)
        res = self.ar_con.login(account_id, "im")
        res_data = json.loads(res)
        user_id = res_data["user_id"]
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name)
        res = self.ar_con.evil_rank_list(0)
        res_data = json.loads(res)
        assert res_data == [], "response rank_list mismatch..."

    def test_evil_rank_list_success(self):
        """
        获取排行榜--验证恶人榜数据正确性(攻击次数、昵称、通缉、星级等信息)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        account_id_2 = CoRand.get_rand_int(100001)
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "创建玩家A:"
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id = res_data["item_id"]
        self.ar_con.capture_pet(item_id)
        self.ar_con.set_cultivate_pet(item_id)
        part = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part)
        print "创建攻击玩家B:"
        res = self.ar_con2.login(account_id_2, "im")
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        #   获取玩家昵称、星章数等信息
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name)
        res = self.ar_con2.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_2 = res_data["item_id"]
        self.ar_con2.capture_pet(item_id_2)
        self.ar_con2.set_cultivate_pet(item_id_2)
        part_2 = CoRand.get_rand_int(1, 5)
        self.ar_con2.upgrade_pet_part(part_2)
        self.ar_con2.upgrade_pet_part(part_2)
        #   攻击
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.ar_con2.attack_pet(part, user_id_1)

        print "A获取恶人榜:"
        self.ar_con.get_rev()
        res = self.ar_con.evil_rank_list(0)
        res_data = json.loads(res)
        assert res_data != [], "response rank_list mismatch..."
        users = []
        for i in res_data:
            assert_that(i, has_key("user_id"), "no user_id response...")
            users.append(i["user_id"])
        assert user_id_2 in users
        attack_user_index = users.index(user_id_2)
        assert_that(res_data[attack_user_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data[attack_user_index]["nick_name"],
                    equal_to(nick_name), "response nick_name mismatch...")
        assert_that(res_data[attack_user_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data[attack_user_index]["icon"],
                    equal_to("https://www.baidu.com/"),
                    "response icon mismatch...")
        assert_that(res_data[attack_user_index], has_key("star"),
                    "no star response...")
        assert_that(res_data[attack_user_index]["star"], equal_to(2),
                    "response star mismatch...")
        assert_that(res_data[attack_user_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data[attack_user_index]["attack"], equal_to(1),
                    "response attack mismatch...")
        assert_that(res_data[attack_user_index], has_key("reward_id"),
                    "no reward_id response...")
        assert_that(res_data[attack_user_index]["reward_id"], equal_to(0),
                    "response reward_id mismatch...")
        assert_that(res_data[attack_user_index], has_key("reward_type"),
                    "no reward_type response...")
        assert_that(res_data[attack_user_index]["reward_type"], equal_to(0),
                    "response attack mismatch...")

        print "A悬赏B后获取恶人榜周榜、历史榜:"
        self.ar_con.reward_player(0, user_id_2)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert_that(res_data["reward_list"][0], has_key("reward_id"),
                    "no reward_id response...")
        reward_id = res_data["reward_list"][0]["reward_id"]
        res = self.ar_con.evil_rank_list(0)
        res_data = json.loads(res)
        assert res_data != [], "response mismatch..."
        users = []
        for i in res_data:
            assert_that(i, has_key("user_id"), "no user_id response...")
            users.append(i["user_id"])
        assert user_id_2 in users
        attack_user_index = users.index(user_id_2)
        assert_that(res_data[attack_user_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data[attack_user_index]["nick_name"],
                    equal_to(nick_name), "response nick_name mismatch...")
        assert_that(res_data[attack_user_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data[attack_user_index]["icon"],
                    equal_to("https://www.baidu.com/"),
                    "response icon mismatch...")
        assert_that(res_data[attack_user_index], has_key("star"),
                    "no star response...")
        assert_that(res_data[attack_user_index]["star"], equal_to(2),
                    "response star mismatch...")
        assert_that(res_data[attack_user_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data[attack_user_index]["attack"], equal_to(1),
                    "response attack mismatch...")
        assert_that(res_data[attack_user_index], has_key("reward_id"),
                    "no reward_id response...")
        assert_that(res_data[attack_user_index]["reward_id"],
                    equal_to(reward_id), "response reward_id mismatch...")
        assert_that(res_data[attack_user_index], has_key("reward_type"),
                    "no reward_type response...")
        assert_that(res_data[attack_user_index]["reward_type"], equal_to(0),
                    "response attack mismatch...")

        res = self.ar_con.evil_rank_list(1)
        res_data = json.loads(res)
        assert res_data != [], "response rank_list mismatch..."
        users = []
        for i in res_data:
            assert_that(i, has_key("user_id"), "no user_id response...")
            users.append(i["user_id"])
        assert user_id_2 in users
        attack_user_index = users.index(user_id_2)
        assert_that(res_data[attack_user_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data[attack_user_index]["nick_name"],
                    equal_to(nick_name), "response nick_name mismatch...")
        assert_that(res_data[attack_user_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data[attack_user_index]["icon"],
                    equal_to("https://www.baidu.com/"),
                    "response icon mismatch...")
        assert_that(res_data[attack_user_index], has_key("star"),
                    "no star response...")
        assert_that(res_data[attack_user_index]["star"], equal_to(2),
                    "response star mismatch...")
        assert_that(res_data[attack_user_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data[attack_user_index]["attack"], equal_to(1),
                    "response attack mismatch...")
        assert_that(res_data[attack_user_index], has_key("reward_id"),
                    "no reward_id response...")
        assert_that(res_data[attack_user_index]["reward_id"],
                    equal_to(reward_id), "response reward_id mismatch...")
        assert_that(res_data[attack_user_index], has_key("reward_type"),
                    "no reward_type response...")
        assert_that(res_data[attack_user_index]["reward_type"], equal_to(0),
                    "response attack mismatch...")

    def test_evil_rank_list_order(self):
        """
        获取排行榜--验证排行顺序\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "创建玩家A:"
        account_id_1 = CoRand.get_rand_int(100001)
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id = res_data["item_id"]
        self.ar_con.capture_pet(item_id)
        self.ar_con.set_cultivate_pet(item_id)
        part = 1
        while part != 6:
            self.ar_con.upgrade_pet_part(part)
            part += 1
        self.ar_con.close()
        print "创建攻击玩家B,攻击一次:"
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        account_id_2 = CoRand.get_rand_int(100001)
        res = self.ar_con2.login(account_id_2, "im")
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.ar_con2.attack_pet(1, user_id_1)
        print "创建攻击玩家C,攻击三次:"
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        account_id_3 = CoRand.get_rand_int(100001)
        res = self.ar_con3.login(account_id_3, "im")
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(2, user_id_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(2, user_id_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(3, user_id_1)
        print "创建攻击玩家D,攻击两次:"
        self.ar_con4 = ARControl()
        self.ar_con4.connect_server()
        account_id_4 = CoRand.get_rand_int(100001)
        res = self.ar_con4.login(account_id_4, "im")
        res_data = json.loads(res)
        user_id_4 = res_data["user_id"]
        nick_name_4 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con4.modify_info(nick_name_4)
        self.sql = ModifySql()
        self.sql.update_user(user_id_4, "guidance", 131071)
        self.ar_con4.gm_reload_user_data(user_id_4)
        self.sql = ModifySql()
        self.sql.update_user(user_id_4, "lottery_type", 104)
        self.ar_con4.gm_reload_user_data(user_id_4)
        self.ar_con4.attack_pet(4, user_id_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_4, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_4)
        self.ar_con4.attack_pet(4, user_id_1)

        print "玩家A获取恶人榜:"
        self.ar_con.connect_server()
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        self.ar_con.evil_rank_list(1)
        res = self.ar_con.evil_rank_list(0)
        res_data = json.loads(res)
        assert res_data != [], "response rank_list mismatch..."
        assert_that(res_data[0], has_key("user_id"), "no user_id response...")
        assert_that(res_data[0]["user_id"], equal_to(user_id_3), "排序玩家错误")
        assert_that(res_data[0], has_key("attack"), "no attack response...")
        assert_that(res_data[0]["attack"], equal_to(3), "攻击次数错误")
        assert_that(res_data[1], has_key("user_id"), "no user_id response...")
        assert_that(res_data[1]["user_id"], equal_to(user_id_4), "排序玩家错误")
        assert_that(res_data[1], has_key("attack"), "no attack response...")
        assert_that(res_data[1]["attack"], equal_to(2), "攻击次数错误")
        assert_that(res_data[2], has_key("user_id"), "no user_id response...")
        assert_that(res_data[2]["user_id"], equal_to(user_id_2), "排序玩家错误")
        assert_that(res_data[2], has_key("attack"), "no attack response...")
        assert_that(res_data[2]["attack"], equal_to(1), "攻击次数错误")

        print "玩家A悬赏BCD后,追加悬赏D,获取恶人榜:"
        self.ar_con.reward_player(0, user_id_2)
        self.ar_con.reward_player(1, user_id_3)
        self.ar_con.pm_set_role_data("rewardNormal", 2)
        self.ar_con.reward_player(0, user_id_4)
        self.ar_con.reward_player(0, user_id_4)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        for i in res_data["reward_list"]:
            if i["be_reward_user_id"] == user_id_2:
                reward_id_2 = i["reward_id"]
            elif i["be_reward_user_id"] == user_id_3:
                reward_id_3 = i["reward_id"]
            elif i["be_reward_user_id"] == user_id_4:
                reward_id_4 = i["reward_id"]

        res = self.ar_con.evil_rank_list(1)
        res_data = json.loads(res)
        assert res_data != [], "response rank_list mismatch..."
        assert_that(res_data[0], has_key("user_id"), "no user_id response...")
        assert_that(res_data[0]["user_id"], equal_to(user_id_3), "排序玩家错误")
        assert_that(res_data[0], has_key("attack"), "no attack response...")
        assert_that(res_data[0]["attack"], equal_to(3), "攻击次数错误")
        assert_that(res_data[0], has_key("reward_id"),
                    "no reward_id response...")
        assert_that(res_data[0]["reward_id"], equal_to(reward_id_3), "悬赏令错误")
        assert_that(res_data[0], has_key("reward_type"),
                    "no reward_type response...")
        assert_that(res_data[0]["reward_type"], equal_to(1), "reward_type错误")

        assert_that(res_data[1], has_key("user_id"), "no user_id response...")
        assert_that(res_data[1]["user_id"], equal_to(user_id_4), "排序玩家错误")
        assert_that(res_data[1], has_key("attack"), "no attack response...")
        assert_that(res_data[1]["attack"], equal_to(2), "攻击次数错误")
        assert_that(res_data[1], has_key("reward_id"),
                    "no reward_id response...")
        assert_that(res_data[1]["reward_id"], equal_to(reward_id_4), "悬赏令错误")
        assert_that(res_data[1], has_key("reward_type"),
                    "no reward_type response...")
        assert_that(res_data[1]["reward_type"], equal_to(0), "reward_type错误")
        assert_that(res_data[2], has_key("user_id"), "no user_id response...")
        assert_that(res_data[2]["user_id"], equal_to(user_id_2), "排序玩家错误")
        assert_that(res_data[2], has_key("attack"), "no attack response...")
        assert_that(res_data[2]["attack"], equal_to(1), "攻击次数错误")
        assert_that(res_data[2], has_key("reward_id"),
                    "no reward_id response...")
        assert_that(res_data[2]["reward_id"], equal_to(reward_id_2), "悬赏令错误")
        assert_that(res_data[2], has_key("reward_type"),
                    "no reward_type response...")
        assert_that(res_data[2]["reward_type"], equal_to(0), "reward_type错误")
Exemplo n.º 4
0
class GetEnemyListTest(unittest.TestCase):
    def setUp(self):
        print 'start run GetEnemyList test ......connect server'
        self.ar_con = ARControl()
        self.ar_con.connect_server()
        self.sql = ModifySql()
        self.api_name = "getEnemyList"
        self.account_id = 100861
        self.pet_url = "http://192.168.19.220/v0.1/static/cscommon/avatar/123456789/123456789.jpg"
        self.total_part_name = ["head", "arm", "clothes", "skirt", "shoes"]

    def tearDown(self):
        print 'GetEnemyList test complete.....close socket'

    def test_attack_pet_join_enemy_list(self):
        """
        非好友玩家攻击成功,加入仇人列表(未复仇)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        account_id_2 = CoRand.get_rand_int(100001)
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "创建玩家A:"
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id = res_data["item_id"]
        self.ar_con.capture_pet(item_id)
        self.ar_con.set_cultivate_pet(item_id)
        part = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part)
        print "创建玩家B攻击A:"
        res = self.ar_con2.login(account_id_2, "im")
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name)
        res = self.ar_con2.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_2 = res_data["item_id"]
        self.ar_con2.capture_pet(item_id_2)
        self.ar_con2.set_cultivate_pet(item_id_2)
        part_2 = CoRand.get_rand_int(1, 5)
        self.ar_con2.upgrade_pet_part(part_2)
        res = self.ar_con2.get_user_info(user_id_2)
        res_data = json.loads(res)
        user2_coin_before = res_data["coin"]
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        res = self.ar_con2.attack_pet(part, user_id_1)
        res_data = json.loads(res)
        assert_that(res_data, has_key("coin"), "no coin response...")
        assert_that(res_data, has_key("win_coin"), "no win_coin response...")
        win_coin = res_data["win_coin"]
        assert_that(res_data["coin"], equal_to(user2_coin_before + win_coin),
                    "response coin mismatch...")
        print "玩家A查看仇人列表:"
        self.ar_con.get_rev()
        time.sleep(1)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data["enemy_list"] != [], "response enemy_list mismatch..."
        user_ids = []
        for i in res_data["enemy_list"]:
            assert_that(i, has_key("user_id"), "no user_id response...")
            user_ids.append(i["user_id"])
        assert user_id_2 in user_ids
        enemy_index = user_ids.index(user_id_2)
        assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data["enemy_list"][enemy_index]["nick_name"],
                    equal_to(nick_name), "response nick_name mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("sex"),
                    "no sex response...")
        assert_that(res_data["enemy_list"][enemy_index]["sex"], equal_to(0),
                    "response sex mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("star"),
                    "no star response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"),
                    "no can_attack response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1),
                    "response attack mismatch...")

    def test_attack_pet_join_enemy_list_revenge(self):
        """
        非好友玩家攻击,玩家已复仇,从仇人列表中去除\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        account_id_2 = CoRand.get_rand_int(100001)
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "创建玩家A:"
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id = res_data["item_id"]
        self.ar_con.capture_pet(item_id)
        self.ar_con.set_cultivate_pet(item_id)
        part = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part)
        print "创建玩家B攻击A:"
        res = self.ar_con2.login(account_id_2, "im")
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name)
        res = self.ar_con2.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_2 = res_data["item_id"]
        self.ar_con2.capture_pet(item_id_2)
        self.ar_con2.set_cultivate_pet(item_id_2)
        part_2 = CoRand.get_rand_int(1, 5)
        self.ar_con2.upgrade_pet_part(part_2)
        res = self.ar_con2.get_user_info(user_id_2)
        res_data = json.loads(res)
        user2_coin_before = res_data["coin"]
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        res = self.ar_con2.attack_pet(part, user_id_1)
        res_data = json.loads(res)
        assert_that(res_data, has_key("coin"), "no coin response...")
        assert_that(res_data, has_key("win_coin"), "no win_coin response...")
        win_coin = res_data["win_coin"]
        assert_that(res_data["coin"], equal_to(user2_coin_before + win_coin),
                    "response coin mismatch...")
        print "玩家A复仇,攻击B后查看仇人列表:"
        self.ar_con.get_rev()
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data["enemy_list"] != [], "response enemy_list mismatch..."
        user_ids = []
        for i in res_data["enemy_list"]:
            assert_that(i, has_key("user_id"), "no user_id response...")
            user_ids.append(i["user_id"])
        assert user_id_2 in user_ids
        enemy_index = user_ids.index(user_id_2)
        assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data["enemy_list"][enemy_index]["nick_name"],
                    equal_to(nick_name), "response nick_name mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("sex"),
                    "no sex response...")
        assert_that(res_data["enemy_list"][enemy_index]["sex"], equal_to(0),
                    "response sex mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("star"),
                    "no star response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"),
                    "no can_attack response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1),
                    "response attack mismatch...")
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "guidance", 131071)
        self.ar_con.gm_reload_user_data(user_id_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "lottery_type", 104)
        self.ar_con.gm_reload_user_data(user_id_1)
        self.ar_con.attack_pet(part_2, user_id_2)
        time.sleep(1)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert res_data["enemy_list"] == [], "response enemy_list mismatch..."
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data[
            "reward_list"] == [], "response reward_list mismatch..."

    def test_attack_pet_join_enemy_list_has_revenged_and_friend_reward(self):
        """
        非好友玩家攻击,玩家已复仇,且该攻击玩家被好友悬赏,查看仇人列表\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        print "创建玩家A:"
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id = res_data["item_id"]
        self.ar_con.capture_pet(item_id)
        self.ar_con.set_cultivate_pet(item_id)
        part = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part)
        print "创建好友玩家B:"
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        res = self.ar_con2.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_2 = res_data["item_id"]
        self.ar_con2.capture_pet(item_id_2)
        self.ar_con2.set_cultivate_pet(item_id_2)
        part_2 = CoRand.get_rand_int(1, 5)
        self.ar_con2.upgrade_pet_part(part_2)
        self.ar_con2.add_friend(user_id_1)
        print "A同意添加好友:"
        self.ar_con.get_rev()
        self.ar_con.deal_add_friend(user_id_2, 1)

        print "B收到消息:"
        self.ar_con2.get_rev()
        print "创建玩家C攻击A、B:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name)
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)
        part_3 = CoRand.get_rand_int(1, 5)
        self.ar_con3.upgrade_pet_part(part_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part, user_id_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_2, user_id_2)
        print "B通缉攻击者C:"
        self.ar_con2.get_rev()
        self.ar_con2.reward_player(0, user_id_3)
        print "玩家A复仇,攻击C后查看仇人列表:"
        self.ar_con.get_rev()
        self.ar_con.get_enemy_list()
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "guidance", 131071)
        self.ar_con.gm_reload_user_data(user_id_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "lottery_type", 104)
        self.ar_con.gm_reload_user_data(user_id_1)
        self.ar_con.attack_pet(part_3, user_id_3)
        time.sleep(1)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data["enemy_list"] != [], "response enemy_list mismatch..."
        user_ids = []
        for i in res_data["enemy_list"]:
            assert_that(i, has_key("user_id"), "no user_id response...")
            user_ids.append(i["user_id"])
        assert user_id_3 in user_ids
        enemy_index = user_ids.index(user_id_3)
        assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data["enemy_list"][enemy_index]["nick_name"],
                    equal_to(nick_name), "response nick_name mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("sex"),
                    "no sex response...")
        assert_that(res_data["enemy_list"][enemy_index]["sex"], equal_to(0),
                    "response sex mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("star"),
                    "no star response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"),
                    "no can_attack response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1),
                    "response attack mismatch...")

        assert res_data["reward_list"] != [], "response reward_list mismatch..."
        reward_player_ids = []
        for j in res_data["reward_list"]:
            assert_that(j, has_key("be_reward_user_id"),
                        "no be_reward_user_id response...")
            reward_player_ids.append(j["be_reward_user_id"])
        assert user_id_3 in reward_player_ids, "attack_user not in reward_list..."
        user_id_3_index = reward_player_ids.index(user_id_3)
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("user_id"), "no user_id response...")
        assert_that(res_data["reward_list"][user_id_3_index]["user_id"],
                    equal_to(user_id_2), "response user_id mismatch...")
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("reward_type"), "no reward_type response...")
        assert_that(res_data["reward_list"][user_id_3_index]["reward_type"],
                    equal_to(0), "response reward_type mismatch...")

    def test_attack_pet_friend(self):
        """
        好友玩家攻击成功,加入仇人列表\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "创建玩家2:"
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        res = self.ar_con2.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_2 = res_data["item_id"]
        self.ar_con2.capture_pet(item_id_2)
        self.ar_con2.set_cultivate_pet(item_id_2)
        part_2 = CoRand.get_rand_int(1, 5)
        self.ar_con2.upgrade_pet_part(part_2)
        print "创建好友玩家1:"
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        self.ar_con.add_friend(user_id_2)
        print "玩家2同意添加好友:"
        self.ar_con2.get_rev()
        self.ar_con2.deal_add_friend(user_id_1, 1)
        print "玩家1执行操作:"
        self.ar_con.get_rev()
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id = res_data["item_id"]
        self.ar_con.capture_pet(item_id)
        self.ar_con.set_cultivate_pet(item_id)
        part = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part)
        print "玩家2攻击1:"
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.ar_con2.attack_pet(part, user_id_1)
        print "玩家1获取仇人列表:"
        self.ar_con.get_rev()
        time.sleep(1)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)

        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data["enemy_list"] != [], "response enemy_list mismatch..."
        user_ids = []
        for i in res_data["enemy_list"]:
            assert_that(i, has_key("user_id"), "no user_id response...")
            user_ids.append(i["user_id"])
        assert user_id_2 in user_ids
        enemy_index = user_ids.index(user_id_2)
        assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data["enemy_list"][enemy_index]["nick_name"],
                    equal_to(nick_name_2), "response nick_name mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("sex"),
                    "no sex response...")
        assert_that(res_data["enemy_list"][enemy_index]["sex"], equal_to(0),
                    "response sex mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("star"),
                    "no star response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"),
                    "no can_attack response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1),
                    "response attack mismatch...")

    def test_get_enemy_list_reward_player_normal(self):
        """
        获取仇人列表--悬赏仇人后,加入悬赏令列表(普通通缉令)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "创建悬赏令使用者:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_1 = res_data["item_id"]
        self.ar_con.capture_pet(item_id_1)
        self.ar_con.set_cultivate_pet(item_id_1)
        part_1 = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part_1)

        print "创建攻击者玩家:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)
        part_3 = CoRand.get_rand_int(1, 5)
        self.ar_con3.upgrade_pet_part(part_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_1, user_id_1)
        print "悬赏令使用者获取仇人列表:"
        self.ar_con.get_rev()
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data["enemy_list"] != [], "response enemy_list mismatch..."
        user_ids = []
        for i in res_data["enemy_list"]:
            assert_that(i, has_key("user_id"), "no user_id response...")
            user_ids.append(i["user_id"])
        assert user_id_3 in user_ids
        enemy_index = user_ids.index(user_id_3)
        assert_that(res_data["enemy_list"][enemy_index], has_key("user_id"),
                    "no user_id response...")
        assert_that(res_data["enemy_list"][enemy_index]["user_id"],
                    equal_to(user_id_3), "response user_id mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("sex"),
                    "no sex response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("star"),
                    "no star response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"),
                    "no can_attack response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1),
                    "response attack mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("pet_id"),
                    "no pet_id response...")

        print "悬赏令使用者通缉攻击者后,查询仇人列表:"
        self.ar_con.reward_player(0, user_id_3)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert res_data["enemy_list"] != [], "response enemy_list mismatch..."
        user_ids = []
        for i in res_data["enemy_list"]:
            assert_that(i, has_key("user_id"), "no user_id response...")
            user_ids.append(i["user_id"])
        assert user_id_3 in user_ids
        enemy_index = user_ids.index(user_id_3)
        assert_that(res_data["enemy_list"][enemy_index], has_key("user_id"),
                    "no user_id response...")
        assert_that(res_data["enemy_list"][enemy_index]["user_id"],
                    equal_to(user_id_3), "response user_id mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("sex"),
                    "no sex response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("star"),
                    "no star response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"),
                    "no can_attack response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1),
                    "response attack mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("pet_id"),
                    "no pet_id response...")

        reward_player_ids = []
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data["reward_list"] != [], "response reward_list mismatch..."
        for j in res_data["reward_list"]:
            assert_that(j, has_key("be_reward_user_id"),
                        "no be_reward_user_id response...")
            reward_player_ids.append(j["be_reward_user_id"])
        assert user_id_3 in reward_player_ids, "attack_user not in reward_list..."
        user_id_3_index = reward_player_ids.index(user_id_3)
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("user_id"), "no user_id response...")
        assert_that(res_data["reward_list"][user_id_3_index]["user_id"],
                    equal_to(user_id_1), "response user_id mismatch...")
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("reward_type"), "no reward_type response...")
        assert_that(res_data["reward_list"][user_id_3_index]["reward_type"],
                    equal_to(0), "response reward_type mismatch...")
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("end_time"), "no end_time response...")

    def test_get_enemy_list_reward_player_advance(self):
        """
        获取仇人列表---悬赏仇人后,加入悬赏令列表(高级通缉令)\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "创建悬赏令使用者:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_1 = res_data["item_id"]
        self.ar_con.capture_pet(item_id_1)
        self.ar_con.set_cultivate_pet(item_id_1)
        part_1 = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part_1)

        print "创建攻击者玩家:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)
        part_3 = CoRand.get_rand_int(1, 5)
        self.ar_con3.upgrade_pet_part(part_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_1, user_id_1)
        print "悬赏令使用者获取仇人列表:"
        self.ar_con.get_rev()
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data["enemy_list"] != [], "response enemy_list mismatch..."
        user_ids = []
        for i in res_data["enemy_list"]:
            assert_that(i, has_key("user_id"), "no user_id response...")
            user_ids.append(i["user_id"])
        assert user_id_3 in user_ids
        enemy_index = user_ids.index(user_id_3)
        assert_that(res_data["enemy_list"][enemy_index], has_key("user_id"),
                    "no user_id response...")
        assert_that(res_data["enemy_list"][enemy_index]["user_id"],
                    equal_to(user_id_3), "response user_id mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("sex"),
                    "no sex response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("star"),
                    "no star response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"),
                    "no can_attack response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1),
                    "response attack mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("pet_id"),
                    "no pet_id response...")

        print "悬赏令使用者通缉攻击者后,查询仇人列表:"
        self.ar_con.reward_player(1, user_id_3)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert res_data["enemy_list"] != [], "response enemy_list mismatch..."
        user_ids = []
        for i in res_data["enemy_list"]:
            assert_that(i, has_key("user_id"), "no user_id response...")
            user_ids.append(i["user_id"])
        assert user_id_3 in user_ids
        enemy_index = user_ids.index(user_id_3)
        assert_that(res_data["enemy_list"][enemy_index], has_key("user_id"),
                    "no user_id response...")
        assert_that(res_data["enemy_list"][enemy_index]["user_id"],
                    equal_to(user_id_3), "response user_id mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("sex"),
                    "no sex response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("star"),
                    "no star response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"),
                    "no can_attack response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1),
                    "response attack mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("pet_id"),
                    "no pet_id response...")

        reward_player_ids = []
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data["reward_list"] != [], "response reward_list mismatch..."
        for j in res_data["reward_list"]:
            assert_that(j, has_key("be_reward_user_id"),
                        "no be_reward_user_id response...")
            reward_player_ids.append(j["be_reward_user_id"])
        assert user_id_3 in reward_player_ids, "attack_user not in reward_list..."
        user_id_3_index = reward_player_ids.index(user_id_3)
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("user_id"), "no user_id response...")
        assert_that(res_data["reward_list"][user_id_3_index]["user_id"],
                    equal_to(user_id_1), "response user_id mismatch...")
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("reward_type"), "no reward_type response...")
        assert_that(res_data["reward_list"][user_id_3_index]["reward_type"],
                    equal_to(1), "response reward_type mismatch...")
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("end_time"), "no end_time response...")

    def test_get_enemy_list_reward_player_friend(self):
        """
        获取仇人列表--被悬赏玩家加入悬赏者好友的悬赏列表\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        print "创建悬赏令使用者:"
        account_id_1 = CoRand.get_rand_int(100001)
        uc_id_1 = CoRand.get_rand_int()
        res = self.ar_con.login(account_id_1, "im", uc_id_1)
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name_1 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name_1)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_1 = res_data["item_id"]
        self.ar_con.capture_pet(item_id_1)
        self.ar_con.set_cultivate_pet(item_id_1)
        part_1 = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part_1)
        print "创建好友玩家:"
        account_id_2 = CoRand.get_rand_int(100001)
        uc_id_2 = CoRand.get_rand_int()
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        res = self.ar_con2.login(account_id_2, "im", uc_id_2)
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name_2 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name_2)
        self.ar_con2.add_friend(user_id_1)
        print "悬赏令使用者同意添加好友:"
        self.ar_con.get_rev()
        self.ar_con.deal_add_friend(user_id_2, 1)

        print "好友玩家收到消息:"
        self.ar_con2.get_rev()

        print "创建攻击者玩家:"
        account_id_3 = CoRand.get_rand_int(100001)
        uc_id_3 = CoRand.get_rand_int()
        self.ar_con3 = ARControl()
        self.ar_con3.connect_server()
        res = self.ar_con3.login(account_id_3, "im", uc_id_3)
        res_data = json.loads(res)
        user_id_3 = res_data["user_id"]
        nick_name_3 = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con3.modify_info(nick_name_3)
        res = self.ar_con3.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_3 = res_data["item_id"]
        self.ar_con3.capture_pet(item_id_3)
        self.ar_con3.set_cultivate_pet(item_id_3)
        part_3 = CoRand.get_rand_int(1, 5)
        self.ar_con3.upgrade_pet_part(part_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "guidance", 131071)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.sql = ModifySql()
        self.sql.update_user(user_id_3, "lottery_type", 104)
        self.ar_con3.gm_reload_user_data(user_id_3)
        self.ar_con3.attack_pet(part_1, user_id_1)

        print "悬赏令使用者通缉攻击者:"
        self.ar_con.get_rev()
        self.ar_con.reward_player(0, user_id_3)

        print "好友玩家收到消息:"
        self.ar_con2.get_rev()
        res = self.ar_con2.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data["reward_list"] != [], "response reward_list mismatch..."
        reward_player_ids = []
        for j in res_data["reward_list"]:
            assert_that(j, has_key("be_reward_user_id"),
                        "no be_reward_user_id response...")
            reward_player_ids.append(j["be_reward_user_id"])
        assert user_id_3 in reward_player_ids, "attack_user not in reward_list..."
        user_id_3_index = reward_player_ids.index(user_id_3)
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("reward_id"), "no reward_id response...")
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("user_id"), "no user_id response...")
        assert_that(res_data["reward_list"][user_id_3_index]["user_id"],
                    equal_to(user_id_1), "response user_id mismatch...")
        assert_that(res_data["reward_list"][user_id_3_index],
                    has_key("reward_type"), "no reward_type response...")
        assert_that(res_data["reward_list"][user_id_3_index]["reward_type"],
                    equal_to(0), "response reward_type mismatch...")

    def test_get_enemy_list_attacker_can_not_attack(self):
        """
        攻击自己的非好友玩家养成宠不可被攻击,加入仇人列表\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        account_id_2 = CoRand.get_rand_int(100001)
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "创建玩家A:"
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id = res_data["item_id"]
        self.ar_con.capture_pet(item_id)
        self.ar_con.set_cultivate_pet(item_id)
        part = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part)
        print "创建玩家B攻击A,B当前养成宠未升级,不可攻击:"
        res = self.ar_con2.login(account_id_2, "im")
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name)
        res = self.ar_con2.get_user_info(user_id_2)
        res_data = json.loads(res)
        user2_coin_before = res_data["coin"]
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        res = self.ar_con2.attack_pet(part, user_id_1)
        res_data = json.loads(res)
        assert_that(res_data, has_key("coin"), "no coin response...")
        assert_that(res_data, has_key("win_coin"), "no win_coin response...")
        win_coin = res_data["win_coin"]
        assert_that(res_data["coin"], equal_to(user2_coin_before + win_coin),
                    "response coin mismatch...")
        print "玩家A查看仇人列表:"
        self.ar_con.get_rev()
        time.sleep(1)
        res = self.ar_con.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data["enemy_list"] != [], "response enemy_list mismatch..."
        user_ids = []
        for i in res_data["enemy_list"]:
            assert_that(i, has_key("user_id"), "no user_id response...")
            user_ids.append(i["user_id"])
        assert user_id_2 in user_ids
        enemy_index = user_ids.index(user_id_2)
        assert_that(res_data["enemy_list"][enemy_index], has_key("nick_name"),
                    "no nick_name response...")
        assert_that(res_data["enemy_list"][enemy_index]["nick_name"],
                    equal_to(nick_name), "response nick_name mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("sex"),
                    "no sex response...")
        assert_that(res_data["enemy_list"][enemy_index]["sex"], equal_to(0),
                    "response sex mismatch...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("icon"),
                    "no icon response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("star"),
                    "no star response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("can_attack"),
                    "no can_attack response...")
        assert_that(res_data["enemy_list"][enemy_index], has_key("attack"),
                    "no attack response...")
        assert_that(res_data["enemy_list"][enemy_index]["attack"], equal_to(1),
                    "response attack mismatch...")

    def test_enemy_list_attack_first(self):
        """
        A攻击B,B复仇,B不加入A的仇人列表\
        开发:黄良江(900000)\
        测试:林冰晶(791099)
        """
        account_id_1 = CoRand.get_rand_int(100001)
        account_id_2 = CoRand.get_rand_int(100001)
        self.ar_con2 = ARControl()
        self.ar_con2.connect_server()
        print "创建玩家B:"
        res = self.ar_con.login(account_id_1, "im")
        res_data = json.loads(res)
        user_id_1 = res_data["user_id"]
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con.modify_info(nick_name)
        res = self.ar_con.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id = res_data["item_id"]
        self.ar_con.capture_pet(item_id)
        self.ar_con.set_cultivate_pet(item_id)
        part = CoRand.get_rand_int(1, 5)
        self.ar_con.upgrade_pet_part(part)
        print "创建玩家A攻击B:"
        res = self.ar_con2.login(account_id_2, "im")
        res_data = json.loads(res)
        user_id_2 = res_data["user_id"]
        nick_name = CoRand.get_random_word_filter_sensitive(6)
        self.ar_con2.modify_info(nick_name)
        res = self.ar_con2.scan_face(self.pet_url, "la", 1)
        res_data = json.loads(res)
        item_id_2 = res_data["item_id"]
        self.ar_con2.capture_pet(item_id_2)
        self.ar_con2.set_cultivate_pet(item_id_2)
        part_2 = CoRand.get_rand_int(1, 5)
        self.ar_con2.upgrade_pet_part(part_2)
        res = self.ar_con2.get_user_info(user_id_2)
        res_data = json.loads(res)
        user2_coin_before = res_data["coin"]
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "guidance", 131071)
        self.ar_con2.gm_reload_user_data(user_id_2)
        self.sql = ModifySql()
        self.sql.update_user(user_id_2, "lottery_type", 104)
        self.ar_con2.gm_reload_user_data(user_id_2)
        res = self.ar_con2.attack_pet(part, user_id_1)
        res_data = json.loads(res)
        assert_that(res_data, has_key("coin"), "no coin response...")
        assert_that(res_data, has_key("win_coin"), "no win_coin response...")
        win_coin = res_data["win_coin"]
        assert_that(res_data["coin"], equal_to(user2_coin_before + win_coin),
                    "response coin mismatch...")
        print "玩家B复仇,攻击A:"
        self.ar_con.get_rev()
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "guidance", 131071)
        self.ar_con.gm_reload_user_data(user_id_1)
        self.sql = ModifySql()
        self.sql.update_user(user_id_1, "lottery_type", 104)
        self.ar_con.gm_reload_user_data(user_id_1)
        self.ar_con.attack_pet(part_2, user_id_2)

        print "获取A的仇人列表:"
        self.ar_con2.get_rev()
        res = self.ar_con2.get_enemy_list()
        res_data = json.loads(res)
        assert_that(res_data, has_key("enemy_list"),
                    "no enemy_list response...")
        assert res_data["enemy_list"] == [], "response enemy_list mismatch..."
        assert_that(res_data, has_key("reward_list"),
                    "no reward_list response...")
        assert res_data[
            "reward_list"] == [], "response reward_list mismatch..."