def start_test_server(self, player_count): # choose circuit for the party that we test on c = BooleanCircuitReader() c.init_parsed_circuit("single_and.txt") circuit = c.get_circuit() # read config parameters test_setup = TestSetupLocalProcess(host='127.0.0.1', port='5001', id='1', player_count=player_count) # create shares memory (a list) between test tread and server tread for getting the result of the computaiton. multiprocessing_manager = Manager() self.result_arr = multiprocessing_manager.list() # choose strategies and start the server s = Server(setup=test_setup) client = Client() sharingStrategy = BooleanSharingStrategy() evaluationStrategy = BooleanEvaluationStrategy(client) config.ceps_speed = Ceps_Speed(circuit, sharingStrategy, evaluationStrategy) config.ceps = Ceps(Client().create_circuit(0), ShareByWireId()) # start the server in a thread self.process = Process(target=s.start, args=[self.result_arr]) self.process.start()
def boolean_circuit_setup(self): # choose circuit for the party that we test on circuit = ArithmeticCircuits().add_1_mult_2_3() # choose strategies sharingStrategy = BooleanSharingStrategy() evaluationStrategy = BooleanEvaluationStrategy(Client()) config.ceps_speed = Ceps_Speed(circuit, sharingStrategy, evaluationStrategy) config.ceps = Ceps(Client().create_circuit(0), ShareByWireId())
def setup(self): player_count, my_player_id, players, all = self.create_player_dict() config.players = players config.host = "0.0.0.0" config.port = "80" config.id = my_player_id config.player_count = player_count config.all_players = all circuit = ArithmeticCircuits().add_1_mult_2_3() config.ceps_speed = Ceps_Speed( circuit=circuit, sharingStrategy=BooleanLayerSharingStrategy(), evaluationStrategy=BooleanLayerEvaluationStrategy(Client())) config.ceps = Ceps(circuit=Client().create_circuit(0), sharingStrategy=ShareByWirePlayerId())
def setup(self): host, port, id, _ = self.get_host_info() player_count, players, all = self.create_player_dict(id) config.players = players config.host = host config.port = port config.id = id config.player_count = int(player_count) config.all_players = all circuit = ArithmeticCircuits().add_1_mult_2_3() config.ceps_speed = Ceps_Speed( circuit=circuit, sharingStrategy=BooleanLayerSharingStrategyByPlayerId(), evaluationStrategy=BooleanLayerEvaluationStrategy(Client())) config.ceps = Ceps(circuit=Client().create_circuit(0), sharingStrategy=ShareWire())