Exemplo n.º 1
0
def create_players():
    try:
        data = request.get_json() or {}

        player_one = Player()
        player_two = Player()
        player_one.username = data['playerOneName']
        player_two.username = data['playerTwoName']

        result_one = player_one.add_to_game(data['gameId'])
        result_two = player_two.add_to_game(data['gameId'])

        if result_one == "Game is Full" or result_two == "Game is Full":
            return jsonify(
                {"error": "Cannot Add Player To An Already Full Game"})
        if result_one != "Game is Full" and result_two != "Game is Full":
            db.session.add(player_one)
            db.session.add(player_two)
            db.session.commit()

            response = jsonify({
                "playerOneId": player_one.id,
                "playerOneName": player_one.username,
                "playerTwoId": player_two.id,
                "playerTwoName": player_two.username
            })
            response.status_code = 201

            return response

    except Exception as e:
        response = jsonify({"error": str(e)})
        response.status_code = 500

        return response
Exemplo n.º 2
0
    def post(self):
        gameroom = GameRoom.objects(
            waiting=True).order_by("created_at").first()
        player = Player(name=current_user.username)

        # join existing room
        if gameroom:
            gameroom.waiting = False
            gameroom.members.append(player)
            gameroom.save()

        # create a new room
        else:
            gameroom = GameRoom()
            gameroom.members.append(player)
            gameroom.save()
            g_id = gameroom.id

            time.sleep(10)
            gameroom = GameRoom.objects(id=g_id).first()
            if gameroom.waiting:
                gameroom.hasBot = True
                gameroom.waiting = False
                bot = list(
                    User.objects(isBot=True).aggregate([{
                        '$sample': {
                            "size": 1
                        }
                    }]))[0]
                player = Player(name=bot['username'])
                gameroom.botName = bot['username']
                gameroom.members.append(player)
                gameroom.save()
            gameroom.save()
        return make_response(jsonify(gameroom), 201)
Exemplo n.º 3
0
 def __setup_test_data(self):
     # setup
     self.p1 = Player(
         account_id=1,
         steam_id="1",
         personaname="p1",
         name="player1",
         avatar="p1.jpg"
     )
     self.ms1 = MatchScore(
         week_score=0.5,
         month_score=0.6,
         year_score=0.3,
         overall_count=10,
         overall_score=0.5313,
         player=self.p1
     )
     self.p2 = Player(
         account_id=2,
         steam_id="2",
         personaname="p2",
         name="player2",
         avatar="p2.jpg"
     )
     self.ms2 = MatchScore(
         week_score=0.6,
         month_score=0.5,
         year_score=0.2,
         overall_count=100,
         overall_score=0.4313,
         player=self.p2
     )
     self.h1 = Hero(
         hero_id=1,
         name='h1',
         localized_name='hero1',
         primary_attr='magic',
         attack_type='fire',
         roles='a,b,c',
         legs=0
     )
     self.hs1 = HeroScore(
         hero_score_id=1,
         rank_score=0.1,
         last_played_score=0.1,
         win_score=0.1,
         overall_score=0.78,
         score_date=date.today(),
         player_id=self.p1.account_id,
         hero_id=self.h1.hero_id,
         player=self.p1,
         hero=self.h1
     )
     db.session.add(self.ms1)
     db.session.add(self.ms2)
     db.session.add(self.hs1)
     db.session.commit()
Exemplo n.º 4
0
    def test_player_purchase(self):
        # Setup user, player, game
        sneha = User(name='Sneha Yadgire', username='******')
        manisha = User(name='Manisha Auti', username='******')

        rohit = Player('Rohit Sharma')
        winner = {
            'name': sneha.name,
            'points': sneha.points,
            'color': 'black',
            'bg_color': 'white',
        }
        winner_username = sneha.username
        players = ['p2', 'p3', 'p4', 'p5']

        # Add them in db
        sneha.create()
        manisha.create()
        rohit.create()
        for _, name in enumerate(players):
            player = Player(name)
            player.create()

        # Init game and test setup
        game = Game.init_game()
        # game.refresh()
        self.assertEqual(len(players) + 1, game.player_count)
        self.assertEqual(int(10000 * 2 / (len(players) + 1)),
                         game.avg_player_bid)

        # Purchase Player
        rohit.refresh()
        sneha.refresh()
        purchase_player(rohit, sneha, 2000)

        # Refresh the game state after purchase
        game.refresh()
        rohit.refresh()
        sneha.refresh()

        # Test after purchase player
        self.assertEqual(18000, game.total_balance)
        self.assertEqual(len(players), game.player_to_bid)
        self.assertFalse(game.player_in_bidding)
        self.assertEqual(0, game.user_to_bid)
        self.assertEqual(rohit.name, game.last_player)
        self.assertEqual(sneha.username.upper(), game.last_winner)
        self.assertEqual(2000, game.last_price)
        self.assertEqual(8000, sneha.balance)
        self.assertEqual(1, sneha.player_count)
        self.assertEqual(Player.PURCHASED, rohit.status)
        self.assertDictEqual(winner, rohit.owner)
        self.assertEqual(winner_username, rohit.owner_username)
        self.assertEqual(2000, rohit.price)
        self.assertEqual(int(18000 / len(players)), game.avg_player_bid)
Exemplo n.º 5
0
def get_team():
    """
    Initializes the squad: the list of players in the order they are
    expected to bat.
    Uses the Player model to create each batsman with their given
    scoring probabilities.
    """

    batsmen_list = [
        Player('Kirat Boli', {
            '0': 5,
            '1': 30,
            '2': 25,
            '3': 10,
            '4': 15,
            '5': 1,
            '6': 9,
            'OUT': 5,
        }),

        Player('N.S. Nodhi', {
            '0': 10,
            '1': 40,
            '2': 20,
            '3': 5,
            '4': 10,
            '5': 1,
            '6': 4,
            'OUT': 10,
        }),

        Player('R Rumrah', {
            '0': 20,
            '1': 30,
            '2': 15,
            '3': 5,
            '4': 5,
            '5': 1,
            '6': 4,
            'OUT': 20,
        }),

        Player('Shashi Henra', {
            '0': 30,
            '1': 25,
            '2': 5,
            '3': 0,
            '4': 5,
            '5': 1,
            '6': 4,
            'OUT': 30,
        })
    ]

    return batsmen_list
Exemplo n.º 6
0
def save_player(session, item_dict):
    """Save player to database"""
    player = Player()
    player.id = item_dict['player_id']
    player.name = item_dict['player_name']
    session.add(player)
    return player
Exemplo n.º 7
0
def index():

    if request.method == 'POST':

        nickname = request.form.get('nickname')
        password = request.form.get('password')

        if password == '':
            password = None

        if nickname == '':

            background = random.choice(['1', '2', '3'])

            return render_template('index.html', background=url_for('static', filename='backgrounds/{}.jpg'.format(background)), errors=True)

        g = Game(password=password, card=BlackCards.query.order_by(func.random()).first())

        db.session.add(g)
        db.session.commit()

        p = Player(nickname=nickname, game=g, uuid=uuid.uuid4().hex)

        db.session.add(p)
        db.session.commit()

        session['player'] = p.id

        return redirect( url_for('game', id=g.id) )

    elif request.method == 'GET':

        background = random.choice(['1', '2', '3'])

        return render_template('index.html', background=url_for('static', filename='backgrounds/{}.jpg'.format(background)))
Exemplo n.º 8
0
def populate_player_hero_scores_from_json(hero_ranking_json, hero_match_json,
                                          heroes_json, player_json, player_id):
    hs_dict = {}
    for h in json.loads(heroes_json):
        hs_dict[h['id']] = h
    app.logger.info("heroes dict: {}".format(hs_dict))
    hm_dict = {}
    max_win = -1
    max_last_played = -1
    for hm in json.loads(hero_match_json):
        # NOTE: in player hero API, hero_id is string type, wired! :(
        hm_dict[int(hm['hero_id'])] = hm
        if max_win < hm['win']:
            max_win = hm['win']
        if max_last_played < hm['last_played']:
            max_last_played = hm['last_played']
    app.logger.info("hero match dict: {}".format(hm_dict))
    hr_dict = {}
    for hr in json.loads(hero_ranking_json):
        hr_dict[hr['hero_id']] = hr
    app.logger.info("hero rank dict: {}".format(hm_dict))
    # TODO: player might not present when another client is accessing, need a lock here
    player = Player.query.filter(Player.account_id == player_id).first()
    if player is None:
        p_dict = json.loads(player_json)
        player = Player(account_id=p_dict['profile']['account_id'],
                        steam_id=p_dict['profile']['steamid'],
                        personaname=p_dict['profile']['personaname'],
                        name=p_dict['profile']['name'],
                        avatar=p_dict['profile']['avatar'])
        db.session.add(player)
        db.session.commit()
    for hero_id in hs_dict.keys():
        hero = Hero.query.filter(Hero.hero_id == hero_id).first()
        if hero is None:
            hero = Hero(hero_id=hero_id,
                        name=hs_dict[hero_id]['name'],
                        localized_name=hs_dict[hero_id]['localized_name'],
                        primary_attr=hs_dict[hero_id]['primary_attr'],
                        attack_type=hs_dict[hero_id]['attack_type'],
                        roles=",".join(hs_dict[hero_id]['roles']),
                        legs=hs_dict[hero_id]['legs'])
            db.session.add(hero)
            db.session.commit()
        hero_score = HeroScore(player=player, hero=hero)
        if hero_id not in hm_dict:
            hero_score.last_played_score = 0.0
            hero_score.win_score = 0.0
        else:
            last_played = hm_dict[hero_id]['last_played']
            hero_score.last_played_score = float(last_played) / max_last_played
            win = hm_dict[hero_id]['win']
            hero_score.win_score = float(win) / max_win
        if hero_id not in hr_dict:
            hero_score.rank_score = 0.0
        else:
            hero_score.rank_score = hr_dict[hero_id]['percent_rank']
        hero_score.overall_score = hero_score.get_overall_score()
        db.session.add(hero_score)
        db.session.commit()
Exemplo n.º 9
0
def add_player(new_player_name):
    pass
    existing_names = [
        p.player_name
        for p in Player.query.filter(Player.player_name == new_player_name)
    ]
    if new_player_name in existing_names:
        pass
        return jsonify({'player name': 'already exists on Player database'})

    else:
        pass
        db.session.add(
            Player(
                avatar_url=
                'https://raw.githubusercontent.com/attila5287/regropoly/master/app/static/profile_pics/attila.jpg',
                player_name=new_player_name,
                avlb_funds=10000000,
                high_worth=10000000,
                low_worth=10000000,
                rtn_on_inv=0,
                num_of_inv=0))
        q_added = Player.query.filter(Player.player_name == new_player_name)

        d = [{c.name: getattr(q, c.name)
              for c in q.__table__.columns} for q in q_added]

        db.session.commit()
        return jsonify(d[0])
Exemplo n.º 10
0
def create_player():
    data = request.get_json()
    try:
        new_player = Player(
            first_name=data["first_name"],
            last_name=data["last_name"],
            user_id=current_user.id,
            height=data["height"],
            weight=data["weight"],
            position=data["position"],
            address=data["address"],
            phone_number=data["phone_number"],
            email=data["email"],
            team_name=data["team_name"],
            team_city=data["team_city"],
            team_state=data["team_state"],
            bats=data["bats"],
            throws=data["throws"],
            dob=data["dob"],
            hot_list=data["hotList"]
        )
        db.session.add(new_player)
        db.session.commit()
        return jsonify({'player': new_player.to_dict()})
    except:
        return jsonify({'errors': True})
Exemplo n.º 11
0
def add_player():
    """
    Requires user authentication (username:password) in order to access
    function.

    If authenticated:
    Accepts player representation in JSON format from client, provided in
    request body. If mandatory fields (player_name) are not present, returns
    a bad_request error. Otherwise, creates a player object and adds it to
    database. Returns the newly created player representation, with 201
    status code and a Location header with the URL of the new resource.

    If not authenticated:
    Returns a 401 error response.
    """
    data = request.get_json() or {}
    if 'player_name' not in data:
        return bad_request('Must include player_name field')
    player = Player()
    player.from_dict(data)
    db.session.add(player)
    db.session.commit()
    response = jsonify(player.to_dict())
    response.status_code = 201
    response.headers['Location'] = url_for('api.get_player_id', id=player.id)
    return response
Exemplo n.º 12
0
def addplayer():
    form = AddPlayerForm()
    players = Player.query.all()

    if form.validate_on_submit() and 'submit' in request.form:
        player = Player(firstname=form.firstname.data,
                        lastname=form.lastname.data)
        db.session.add(player)
        db.session.commit()

        # If more than 2 players automatically create teams for the newly added player
        if len(Player.query.all()) > 1:
            latest_player = Player.query.order_by(Player.id.desc()).first()
            all_players = Player.query.all()
            created_teams = create_teams(latest_player.id, all_players)
            flash(
                prepare_flash_message(
                    "New player was added and following teams were created: ",
                    created_teams))
        else:
            flash('New player was added')
        return redirect(url_for('addplayer'))

    return render_template('addplayer.html',
                           title='Add new player',
                           form=form,
                           players=players)
Exemplo n.º 13
0
def addPlayer(data):

    message = 'Прости, но ты уже есть в списке игроков.\n\n'

    user_id = data['from_id']

    player = Player.query.filter_by(user_id=user_id).first()

    if not player:

        # получаем имя, так как оно последнее и без пробелов
        name = data['text'].split()[-1]

        if check_name(name):
            message = 'Такое имя уже есть в списке.\n\n'
            return message, ''

        date = datetime.datetime.today() + datetime.timedelta(hours=3)

        player = Player(user_id=user_id, name=name, date=date)
        db.session.add(player)
        db.session.commit()

        message = 'Я добавил тебя в таблицу.\n\n'

    players = Player.query.all()

    for player in players:
        message += player.name + " - " + player.date.strftime(
            "%d/%m/%Y") + "\n"

    return message, ''
Exemplo n.º 14
0
def bootstrap():
    with open('bootstrap.csv') as csvfile:
        players = csv.reader(csvfile)
        for p in players:
            np = Player(name=p[0], wins=p[1], kills=p[2], deaths=p[3])
            db.session.add(np)
            db.session.commit()
Exemplo n.º 15
0
 def __store_to_db(self, content):
     try:
         Player.objects.get(internal_identifier=content['internal_identifier'])
     except Player.DoesNotExist:
         player_to_add = Player(internal_identifier=content['internal_identifier'],
                                internal_person_identifier=content['internal_person_identifier'])
         player_to_add.save()
    def create(self):
        try:
            entry_params = self.request.json

            player_validator = PlayerValidator(entry_params)
            player_validator.validate()

            if player_validator.is_valid():
                player = Player(name=entry_params['name'],
                                gold=0,
                                attack_strength=70,
                                hit_points=100,
                                luck=10,
                                score=0)
                db.session.add(player)
                db.session.commit()

                redis.connection.zadd('leaderboard', {player.id: player.score})

                return '', 201
            else:
                return jsonify(player_validator.errors), 422
        except Exception as err:
            # TODO: logging service
            print(err)
            return 'Internal Server Error', 500
Exemplo n.º 17
0
def test_to_dict_function(app):
    """Test Player's to_dict() function."""
    app = app(TestingConfig)

    test_model_to_insert = Player(
        player_name="Test Name",
        player_image="testname.jpg",
        position="PG",
        first_nba_season=2019,
        field_goal_made=100.3,
        field_goal_attempted=100.3,
        field_goal_pct=33.3,
        three_pt_made=100.3,
        three_pt_attempted=100.3,
        three_pt_pct=33.3,
        free_throw_made=100.3,
        free_throw_attempted=100.3,
        free_throw_pct=33.3,
        true_stg_pct=33.3,
        points=33.3,
        off_reb=33.3,
        def_reb=33.3,
        tot_reb=33.3,
        assists=33.3,
        steals=33.3,
        blocks=33.3,
        turnovers=33.3,
    )

    db.session.add(test_model_to_insert)
    db.session.commit()
    data = test_model_to_insert.to_dict()
    print(data)

    assert data['id'] == 1
    assert data['player_name'] == 'Test Name'
    assert data['player_image'] == 'testname.jpg'
    assert data['positions'] == 'PG'
    assert data['first_nba_season'] == 2019
    assert data['shooting']['field_goal_made'] == 100.3
    assert data['shooting']['field_goal_attempted'] == 100.3
    assert data['shooting']['field_goal_pct'] == 33.3
    assert data['shooting']['three_pt_made'] == 100.3
    assert data['shooting']['three_pt_attempted'] == 100.3
    assert data['shooting']['three_pt_pct'] == 33.3
    assert data['shooting']['free_throw_made'] == 100.3
    assert data['shooting']['free_throw_attempted'] == 100.3
    assert data['shooting']['free_throw_pct'] == 33.3
    assert data['shooting']['true_stg_pct'] == 33.3
    assert data['shooting']['points'] == 33.3
    assert data['off_reb'] == 33.3
    assert data['def_reb'] == 33.3
    assert data['tot_reb'] == 33.3
    assert data['assists'] == 33.3
    assert data['steals'] == 33.3
    assert data['blocks'] == 33.3
    assert data['turnovers'] == 33.3
    assert data['_links']['self'] == url_for('api.get_player_id',
                                             id=data['id'])
Exemplo n.º 18
0
def seed_db():
    client = StrictRedis(host=REDIS_HOST, port=REDIS_PORT, db=REDIS_DB)
    client.flushdb()
    players = distribute_players()
    for player in players:
        tasks = generate_tasks()
        redis_player = Player(row=player[0], column=player[1], tasks=tasks)
        redis_player.save()
Exemplo n.º 19
0
def get_player_id(request):
    player_id = request.session.get('player_id')
    if player_id is None:
        player = Player()
        player.save()
        player_id = player.id
        request.session['player_id'] = player_id
    return player_id
Exemplo n.º 20
0
 def upload_players(self):
     # Index   0        1         2       3         4           5        6         7         8        9
     hdr = [
         'name', 'country', 'type', 'tags', 'bid_order', 'matches', 'runs',
         'catches', 'balls', 'wickets'
     ]
     if self.data_list[0] != hdr:
         return self.ERROR_INVALID_HEADER
     Player.delete_all()
     Bid.delete_all()
     Player.init_batch()
     for player_row in self.data_list[1:]:
         player_row.reverse()
         player = Player(player_row.pop().strip())
         player.country = player_row.pop().strip()
         country = Country(player.country)
         player.rank = country.rank
         player.color = country.color
         player.bg_color = country.bg_color
         player.country_code = country.code
         player.type = player_row.pop().strip()
         tags = [
             tag.strip().lower() for tag in player_row.pop().split(';')
             if len(tag) > 0
         ]
         tags.append(player.country.lower())
         tags.append(player.country_code.lower())
         if player.type.lower() not in tags:
             tags.append(player.type.lower())
         player.tags = tags
         try:
             player.bid_order = int(player_row.pop())
         except ValueError:
             pass
         try:
             player.matches = int(player_row.pop())
         except ValueError:
             pass
         try:
             player.runs = int(player_row.pop())
         except ValueError:
             pass
         try:
             player.catches = int(player_row.pop())
         except ValueError:
             pass
         try:
             player.balls = int(player_row.pop())
         except ValueError:
             pass
         try:
             player.wickets = int(player_row.pop())
         except ValueError:
             pass
         player.update_batch()
     Player.commit_batch()
     Game.init_game()
     return self.SUCCESS
Exemplo n.º 21
0
def update_players(game):
    """Update players to database"""

    supremacy = Supremacy(game.game_id, game.game_host)
    result = supremacy.players()
    result = result["players"]

    for player_id in result:
        player_data = result[player_id]
        if "playerID" in player_data:
            player_id = int(player_data["playerID"])

            if player_id > 0:
                player = Player.query.filter(
                    and_(Player.game_id == game.id,
                         Player.player_id == player_id)).first()

                if player is None:
                    player = Player()

                    player.start_day = game.last_day
                    player.nation_name = player_data["nationName"]
                    player.primary_color = player_data["primaryColor"]
                    player.secondary_color = player_data["secondaryColor"]

                player.game_id = game.id
                player.player_id = player_id

                if "userName" in player_data and not player.user_id:
                    user = User.query.filter(
                        User.name == player_data["userName"]).first()

                    if user is None:
                        user = User()

                        user.site_id = player_data["siteUserID"]
                        user.name = player_data["userName"]

                        db.session.add(user)
                        db.session.commit()

                    player.user_id = user.id

                player.title = player_data["title"]
                player.name = player_data["name"]

                player.flag_image_id = player_data["flagImageID"]
                player.player_image_id = player_data["playerImageID"]
                player.computer_player = player_data["computerPlayer"]
                player.native_computer = player_data["nativeComputer"]

                player.defeated = player_data["defeated"]
                if player_data["lastLogin"] != 0:
                    player.last_login = datetime.fromtimestamp(
                        player_data["lastLogin"] / 1000)

                db.session.add(player)
                db.session.commit()
Exemplo n.º 22
0
def test_player_db_create(app):
    """Test Player table creation."""
    app = app(TestingConfig)

    test_model_to_insert = Player(player_name='Test Name')
    db.session.add(test_model_to_insert)
    db.session.commit()

    assert db.session.query(Player).one()
Exemplo n.º 23
0
def new_player():
    form = NewPlayerForm()
    if form.validate_on_submit():
        player = Player(name=form.name.data)
        db.session.add(player)
        db.session.commit()
        flash('Player {} successfully created'.format(player.name),
              'form-success')
    return render_template('admin/new_player.html', form=form)
Exemplo n.º 24
0
def test_player_db_repr(app):
    """Test Player object representation."""
    app = app(TestingConfig)

    test_model_to_insert = Player(player_name='Test Name')

    db.session.add(test_model_to_insert)
    db.session.commit()

    assert str(db.session.query(Player).first()) == '<Player: Test Name>'
Exemplo n.º 25
0
    def _populate_db(self):
        count = 200

        all_users = Player.objects.all()
        for user in all_users:
            print(user)
        print(len(all_users))

        new_user = Player(username="******", surname="surname12")
        new_user.save()
def get_player(session, player_id, player_name):
    """Get player from database"""
    player = session.query(Player).get(player_id)
    if player is None:
        player = Player()
        player.id = player_id
        player.name = player_name
        session.add(player)
        session.commit()
    return player
Exemplo n.º 27
0
def signup():
    form = SignUpForm();
    if form.validate_on_submit():
        player = Player(firstname=form.firstname.data, lastname=form.lastname.data, phone=form.phone.data, email=form.email.data,
                        plz=form.plz.data, city=form.city.data, jersey_size=form.jersey_size.data, jersey_print=form.jersey_print.data)
        flash("Neue Anmeldung: " + str(player))
        db.session.add(player)
        db.session.commit()
        return redirect(url_for('index'))
    return render_template('signup.html', title='Anmelden', form=form)
Exemplo n.º 28
0
def playercreate():
    form = PlayerEntryForm()
    if form.validate_on_submit():
        newplayer = Player(playername=form.playername.data,
                           nationality=form.country.data,
                           club=form.club.data)
        db.session.add(newplayer)
        db.session.commit()
        return redirect(url_for('playerlist'))
    return render_template('playercreate.html', form=form)
Exemplo n.º 29
0
def test_valid_player_field(app):
    """Verify Player fields saved properly."""
    app = app(TestingConfig)

    test_model_to_insert = Player(
        player_name='Test Name',
        player_image='testname.jpg',
        position='PG',
        first_nba_season=2019,
        field_goal_made=100.3,
        field_goal_attempted=100.3,
        field_goal_pct=33.3,
        three_pt_made=100.3,
        three_pt_attempted=100.3,
        three_pt_pct=33.3,
        free_throw_made=100.3,
        free_throw_attempted=100.3,
        free_throw_pct=33.3,
        true_stg_pct=33.3,
        points=33.3,
        off_reb=33.3,
        def_reb=33.3,
        tot_reb=33.3,
        assists=33.3,
        steals=33.3,
        blocks=33.3,
        turnovers=33.3,
    )

    db.session.add(test_model_to_insert)
    db.session.commit()

    assert db.session.query(Player).filter_by(player_name='Test Name').one()
    assert db.session.query(Player).first().player_name == 'Test Name'
    assert db.session.query(Player).first().player_image == 'testname.jpg'
    assert db.session.query(Player).first().position == 'PG'
    assert db.session.query(Player).first().first_nba_season == 2019
    assert db.session.query(Player).first().field_goal_made == 100.3
    assert db.session.query(Player).first().field_goal_attempted == 100.3
    assert db.session.query(Player).first().field_goal_pct == 33.3
    assert db.session.query(Player).first().three_pt_made == 100.3
    assert db.session.query(Player).first().three_pt_attempted == 100.3
    assert db.session.query(Player).first().three_pt_pct == 33.3
    assert db.session.query(Player).first().free_throw_made == 100.3
    assert db.session.query(Player).first().free_throw_attempted == 100.3
    assert db.session.query(Player).first().free_throw_pct == 33.3
    assert db.session.query(Player).first().true_stg_pct == 33.3
    assert db.session.query(Player).first().points == 33.3
    assert db.session.query(Player).first().off_reb == 33.3
    assert db.session.query(Player).first().def_reb == 33.3
    assert db.session.query(Player).first().tot_reb == 33.3
    assert db.session.query(Player).first().assists == 33.3
    assert db.session.query(Player).first().steals == 33.3
    assert db.session.query(Player).first().blocks == 33.3
    assert db.session.query(Player).first().turnovers == 33.3
Exemplo n.º 30
0
def save_player(session, player_dict):
    """Save player to database"""
    player = Player()
    player.id = player_dict['id']
    player.name = player_dict['name']
    player.nation = player_dict['nation']
    if 'registration_date' in player_dict:
        player.registration_date = player_dict['registration_date']
    session.add(player)
    session.commit()
    return player