def get(self):
        if not is_auth():
            return_bad_status('Вы не авторизованы!')

        time = datetime.now()
        tournaments_ = db.session.query(Tournament).filter(and_(Tournament.time_to_live > time, Tournament.private == 0)).all()
        tournaments = TournamentSchema(many=True).dump(tournaments_).data
        return return_ok_status(tournaments)
    def process(self, form: FlaskForm, tournament_id):
        if not is_auth():
            return return_bad_status("Вы не авторизованы!")

        message = (form.text.data, form.tournament.data)
        message.creator_id = session['username']
        message.save()
        return return_ok_status('Сообщение отправлено!')
Exemplo n.º 3
0
    def post(self, id):
        creator = db.session.query(Tournament.creator).filter(Tournament.id == id)
        if session['username'] != creator:
            return_bad_status('Вы не создатель турнира!')
        if not is_auth():
            return_bad_status('Вы не авторизованы!')

        Tournament.query.filter(Tournament.id == id).delete()
        db.session.commit()
        return return_ok_status('Турнир успешно удален!')
Exemplo n.º 4
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    def post(self, tournament_id, task_id):
        task = Task.get_by_id(task_id)
        tournament = task.tournament
        creator_id = tournament.creator_id
        if session['id'] != creator_id:
            return return_bad_status('Вы не создатель турнира!')
        if not is_auth():
            return return_bad_status('Вы не авторизованы!')

        Task.query.filter(Task.id == task_id).delete()
        db.session.commit()
        return return_ok_status('Задача успешно удалена!')
    def process(self, form: FlaskForm, tournament_id):
        if not is_auth():
            return return_bad_status("Вы не авторизованы!")

        Tournament.update_by_id(tournament_id, 'name', form.name.data)
        Tournament.update_by_id(tournament_id, 'description', form.description.data)
        Tournament.update_by_id(tournament_id, 'private', bool(int(form.private.data)))
        Tournament.update_by_id(tournament_id, 'platform', bool(int(form.platform.data)))
        Tournament.update_by_id(tournament_id, 'time', form.time.data)
        Tournament.update_by_id(tournament_id, 'time_to_live', form.time_to_live.data)
        Tournament.update_by_id(tournament_id, 'place', form.place.data)
        Tournament.update_by_id(tournament_id, 'online', bool(int(form.online.data)))
        Tournament.update_by_id(tournament_id, 'for_team_allowed', bool(int(form.for_team_allowed.data)))
        return return_ok_status('Все изменено.')
Exemplo n.º 6
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    def process(self, form: FlaskForm):
        if not is_auth():
            return return_bad_status("Вы не авторизованы!")

        user_id = session['id']
        user = User.get_user_by_id(user_id)
        time = form.time.data
        time_to_live = form.time_to_live.data
        link = ''.join(
            random.choice(string.ascii_lowercase + string.digits)
            for _ in range(32))
        tour = Tournament(form.name.data, form.description.data, user, time,
                          time_to_live, form.place.data, link,
                          bool(int(form.private.data)),
                          bool(int(form.platform.data)),
                          bool(int(form.online.data)),
                          bool(int(form.for_team_allowed.data)))
        last = tour.add()
        return return_ok_status(last)
Exemplo n.º 7
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 def decorator(*args, **kwargs):
     if not is_auth():
         abort(401)
     return f(*args, **kwargs)