Exemplo n.º 1
0
def func_init(ip, gameobj, q):
    """
    服务初始化功能
    :param ip: 目标机器IP
    :param gameobj: 游戏对象
    :param q: Queue
    :return: Queue
    """
    ssh = myssh(ip)
    tmp = {}

    if ssh:
        """1、判断远端是否存在保存路径"""
        srp = "if [ ! -d '{dest_path}' ];then (mkdir -p {dest_path});fi;".format(dest_path=gameobj.remote_initshell_path)
        ssh.exec_command(srp)

        """2、把脚本推送到远端"""
        pushcmd = "scp -pr -o StrictHostKeyChecking=no -i " + current_app.config["MYFLASKPROROOTKEY"] + " {src} root@{ip}:{dest};".format(ip=ip,
                    src=gameobj.local_initshell_path,  dest=gameobj.remote_initshell_path)
        bash(pushcmd)

        """3、执行shell,可能需要指定环境变量"""
        execute = "source /etc/profile;sh {shell}".format(shell=os.path.join(gameobj.remote_initshell_path,os.path.basename(gameobj.local_initshell_path)))
        stding,stdout,stderr = ssh.exec_command(execute)

        tmp["stdout"] = stdout.readlines()
        tmp["stderr"] = stderr.readlines()
        ssh.close()

    else:
        current_app.logger.error("shh连接错误")
        tmp["stderr"] = "shh连接错误"
        tmp["stdout"] = ""

    q[ip] = tmp
Exemplo n.º 2
0
def func_batch(ip,scriptap,filename,q):
    tmp = dict()
    ssh = myssh(ip)
    if ssh:
        try:
            # 第一步:推shell
            pushshell = "scp -pr -o StrictHostKeyChecking=no -i " + current_app.config["MYFLASKPROROOTKEY"] + " {src} root@{ip}:{dest};".format(
                ip=ip,
                src=scriptap,
                dest=os.path.join("/tmp", filename))

            bash(pushshell)

            """2、执行脚本"""
            execute = "source /etc/profile;sh {shell}".format(shell=os.path.join("/tmp", filename))

            stding, stdout, stderr = ssh.exec_command(execute)

            tmp["stdout"] = stdout.readlines()
            tmp["stderr"] = stderr.readlines()
            ssh.close()
        except Exception as e:
            current_app.logger.error(e)
            tmp["stdout"] = ""
            tmp["stderr"] = str(e)
    else:
        tmp['stdout'] = ""
        tmp['stderr'] = "ssh 连接错误或超时. 请查看日志\n"
        current_app.logger.error(tmp["stderr"])

    q[ip] = tmp
Exemplo n.º 3
0
def func_updateprog(ip, zonename, game, version, md5, style, q):
    """IP,区服名称,游戏对象,版本,md5,更新类型"""
    ssh = myssh(ip)
    tmp = {}
    if ssh:
        try:
            """1、判断远端是否存在保存发布包 和shell 路径"""
            srp = "if [ ! -d '{pkg_path}' ];then (mkdir -p {pkg_path});fi;if [ ! -d '{shell_path}' ];then (mkdir -p {shell_path});fi;".format(
                pkg_path=game.remote_update_pkg_path,
                shell_path=game.remote_hot_update_shell_path if style =="hot_udpate" else game.remote_cold_update_shell_path)
            ssh.exec_command(srp)

            """2、把版本和脚本推送到指定目录"""
            pushversion = "scp -pr -o StrictHostKeyChecking=no -i " + current_app.config["MYFLASKPROROOTKEY"] + " {src} root@{ip}:{dest};".format(
                ip=ip,
                src=os.path.join(game.local_update_pkg_path, version),
                dest=os.path.join(game.remote_update_pkg_path, version))

            filename = slugify(game.name, to_lower=True, separator="") + '.sh'

            pushshell = "scp -pr -o StrictHostKeyChecking=no -i " + current_app.config["MYFLASKPROROOTKEY"] + " {src} root@{ip}:{dest};".format(
                ip=ip,
                src=game.local_hot_update_shell_path if style =="hot_update" else game.local_cold_update_shell_path,
                dest=os.path.join(game.remote_hot_update_shell_path if style =="hot_update" else game.remote_cold_update_shell_path,filename))

            bash(pushversion + pushshell)

            """3、推送后校验MD5值"""
            i,o,e = ssh.exec_command('md5sum {remote_ver}'.format(remote_ver=os.path.join(game.remote_update_pkg_path,version)))
            if o.readlines()[0].split(' ')[0].upper() != md5.upper():
                raise Exception('版本md5值传输前后不一致,终止解压更新操作!\n')

            """4、解压发布包到指定目录"""
            cmd1 = "rm -rf {unzippath} && mkdir -p {unzippath} &&".format(unzippath=game.remote_unzip_path)
            cmd2 = "unzip -o -O CP936 -d {unzippath} {dest_version} >/dev/null 2>&1 &&".format(
                unzippath=game.remote_unzip_path,
                dest_version=os.path.join(game.remote_update_pkg_path, version))

            """5、执行脚本"""
            execute = "source /etc/profile;sh {shell}".format(
                shell=os.path.join(game.remote_hot_update_shell_path if type=="hot_update" else game.remote_cold_update_shell_path,filename))

            stding, stdout, stderr = ssh.exec_command(cmd1 + cmd2 + execute)

            tmp["stdout"] = stdout.readlines()
            tmp["stderr"] = stderr.readlines()
            ssh.close()
        except Exception as e:
            current_app.logger.error(e)
            tmp["stdout"] = ""
            tmp["stderr"] = str(e)

    else:
        current_app.logger.error("shh连接错误")
        tmp["stderr"] = "shh连接错误"
        tmp["stdout"] = ""

    q[ip] = tmp
Exemplo n.º 4
0
def func_openservi(zoneip,zonename,game,version,q):
    ssh = myssh(zoneip)
    tmp = {}

    if ssh:
        """1、判断远端是否存在保存发布包 和shell 路径"""
        srp = "if [ ! -d '{pkg_path}' ];then (mkdir -p {pkg_path});fi;if [ ! -d '{shell_path}' ];then (mkdir -p {shell_path});fi;".format(
            pkg_path=game.remote_open_service_pkg_path,shell_path=game.remote_open_service_shell_path)
        ssh.exec_command(srp)

        """2、把版本s推送到远端"""
        for ver in version:
            pushcmd = "scp -pr -o StrictHostKeyChecking=no -i " + current_app.config["MYFLASKPROROOTKEY"] + " {src} root@{ip}:{dest};".format(
            ip=zoneip,
            src=os.path.join(game.local_open_service_pkg_path, ver),
            dest=os.path.join(game.remote_open_service_pkg_path, ver))
            bash(pushcmd)

        """推送shell脚本"""
        # local_shell_path = os.path.join(basedir,"scripts","openshell")
        filename = slugify(game.name, to_lower=True, separator="") + '.sh'

        pushshell = "scp -pr -o StrictHostKeyChecking=no -i " + current_app.config["MYFLASKPROROOTKEY"] + " {src} root@{ip}:{dest};".format(
            ip=zoneip,
            src=game.local_open_service_shell_path,
            dest=os.path.join(game.remote_open_service_shell_path, filename))
        bash(pushshell)

        """3、解压发布包到指定目录"""
        cmd2 = ""
        cmd1 = "rm -rf {unzippath} && mkdir -p {unzippath} &&".format(unzippath=game.remote_unzip_path)
        for ver in version:
            cmd2 += "unzip -o -O CP936 -d {unzippath} {dest_version} >/dev/null 2>&1 &&".format(unzippath=game.remote_unzip_path,
                                                                                                dest_version=os.path.join(game.remote_open_service_pkg_path,ver))

        """4、执行脚本"""
        execute = "source /etc/profile;sh {shell}".format(
            shell=os.path.join(game.remote_open_service_shell_path, filename))

        stding, stdout, stderr = ssh.exec_command(cmd1 + cmd2 + execute)

        tmp["stdout"] = stdout.readlines()
        tmp["stderr"] = stderr.readlines()
        ssh.close()

    else:
        current_app.logger.error("shh连接错误")
        tmp["stderr"] = "shh连接错误"
        tmp["stdout"] = ""

    q[zoneip] = tmp
Exemplo n.º 5
0
def func_toggle(ip,zonename,gameobj,local_file_path,remote_path,filename,q):
    tmp = dict()
    ssh = myssh(ip)
    if ssh:
        try:
            # 第一步:在远端创建保存shell 脚本路径
            srp = "if [ ! -d '{shell_path}' ];then (mkdir -p {shell_path});fi;".format(shell_path=remote_path)
            stdin1, stdout1, stderr1 = ssh.exec_command(srp)

            # 第二步:推shell
            pushshell = "scp -pr -o StrictHostKeyChecking=no -i " + current_app.config["MYFLASKPROROOTKEY"] + " {src} root@{ip}:{dest};".format(
                ip=ip,
                src=local_file_path,
                dest=os.path.join(remote_path,filename))

            bash(pushshell)

            """3、执行脚本"""
            execute = "source /etc/profile;sh {shell}".format(
                shell=os.path.join(remote_path,filename))

            stding, stdout, stderr = ssh.exec_command(execute)

            tmp["stdout"] = stdout.readlines()
            tmp["stderr"] = stderr.readlines()
            ssh.close()
        except Exception as e:
            current_app.logger.error(e)
            tmp["stdout"] = ""
            tmp["stderr"] = str(e)
    else:
        tmp['stdout'] = ""
        tmp['stderr'] = "ssh 连接错误或超时. 请查看日志\n"
        current_app.logger.error(tmp["stderr"])

    q[ip] = tmp