Exemplo n.º 1
0
    def test_update_matrix_explosion_down(self):
        game_display = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
        arena = Arena()
        arena.arena_matrix = self.get_default_arena()
        bomb = Bomb((112, 45), 2, arena)

        arena._update_matrix_explosion_down(bomb, TileType.FLAME)

        self.assertEqual(arena.arena_matrix[2][3], TileType.FLAME)