Exemplo n.º 1
0
    def execute(self, context):
        if state.proc_build != None:
            return {"CANCELLED"}

        if not arm.utils.check_saved(self):
            return {"CANCELLED"}

        if not arm.utils.check_sdkpath(self):
            return {"CANCELLED"}

        if not arm.utils.check_engine(self):
            return {"CANCELLED"}

        arm.utils.check_default_props()

        assets.invalidate_enabled = False
        make.play(is_viewport=False)
        assets.invalidate_enabled = True
        return{'FINISHED'}
Exemplo n.º 2
0
    def execute(self, context):
        if state.compileproc != None:
            return {"CANCELLED"}

        if not arm.utils.check_saved(self):
            return {"CANCELLED"}

        if not arm.utils.check_sdkpath(self):
            return {"CANCELLED"}

        if not arm.utils.check_engine(self):
            return {"CANCELLED"}

        arm.utils.check_default_rp()

        state.is_export = False
        assets.invalidate_enabled = False
        make.play(in_viewport=False)
        assets.invalidate_enabled = True
        return {'FINISHED'}