def draw_board(reversi, dom, playability=True): board = atlastk.createHTML("tbody") for y, row in enumerate(reversi.board.array()): board.pushTag("tr") for x, r in enumerate(row): board.pushTag("td") board.putAttribute("id", str(x) + str(y)) playable = playability and (r == core.EMPTY) and ( reversi.board.isAllowed( y, x, reversi.bw if reversi.bw != core.EMPTY else core.BLACK)) if playable: board.putAttribute("xdh:onevent", "Play") board.putAttribute("class", { core.EMPTY: 'none', core.BLACK: 'black', core.WHITE: 'white' }[r] + (" playable" if playable else "")) board.putValue({ core.EMPTY: ' ', core.BLACK: 'X', core.WHITE: 'O' }[r]) board.popTag() board.popTag() dom.inner("board", board) dom.setValues({ "black": reversi.board.count(core.BLACK), "white": reversi.board.count(core.WHITE) })
def drawBoard(reversi, dom, prefetch=False): board = atlastk.createHTML("tbody") for y, row in enumerate(reversi.board): board.pushTag("tr") for x, r in enumerate(row): board.pushTag("td") board.putAttribute("id", str(x) + str(y)) if (r == EMPTY) and (reversi.isAllowed(y, x, reversi.player)): board.putAttribute("xdh:onevent", "Play") if (prefetch == True): r = reversi.player board.putAttribute( "style", "opacity: 0.1; background-color: white;") board.putAttribute("class", { EMPTY: 'none', BLACK: 'black', WHITE: 'white' }[r]) board.popTag() board.popTag() dom.inner("board", board) dom.setValues({ "black": reversi.count(BLACK), "white": reversi.count(WHITE) })
def drawSet(set, dom): seq = [item['value'] for item in set] max = builtins.max(seq) min = builtins.min(seq) height = int(dom.getAttribute("SVG", "height")) min = 0 if min > 0 else min svg = atlastk.createHTML() for i in range(len(set)): svg.pushTag("rect") svg.putAttribute("x", str(i * 100 / len(set)) + "%") svg.putAttribute("y", height - set[i]["value"] * height / max) svg.putAttribute("width", str(100 / len(set)) + "%") svg.putAttribute("height", str(100 * set[i]["value"] / max) + "%") svg.putTagAndValue("title", set[i]["date"] + " : " + str(set[i]["value"])) svg.popTag() dom.inner("SVG", svg) dom.setValue("Text", set[0]["date"] + " - " + set[len(set) - 1]["date"])
def _draw(self, dom=None): if dom == None: dom = self._dom dom.appendLayout(self._id, self._path) self._path = atlastk.createHTML() self._autoDrawCount = 0 dom.flush()
def _reset(self): self._posx = 0 self._posy = 0 self._angle = 0 self._color = (0, 0, 0) self._autoDrawCount = 0 self._state = _S_UP self._path = atlastk.createHTML()
def showWord(dom, secretWord, correctGuesses): output = ("_" * len(secretWord)) for i in range(len(secretWord)): if secretWord[i] in correctGuesses: output = output[:i] + secretWord[i] + output[i + 1:] html = Atlas.createHTML() html.put_tag_and_value("h1", output) dom.set_layout("output", html)
def showWord(dom, secretWord, correctGuesses): output = ("_" * len(secretWord)) for i in range(len(secretWord)): if secretWord[i] in correctGuesses: output = output[:i] + secretWord[i] + output[i + 1:] html = atlastk.createHTML() html.putTagAndValue("h1", output) dom.inner("output", html)
def drawBoard(reversi, dom, prefetch=False): board = Atlas.createHTML("tbody") for y, row in enumerate(reversi.board): board.pushTag("tr") for x, r in enumerate(row): board.pushTag("td") board.putAttribute("id", str(x) + str(y)) if (r == EMPTY) and (reversi.isAllowed(y, x, reversi.player)): board.putAttribute("data-xdh-onevent", "Play") board.putValue({EMPTY: ' ', BLACK: 'X', WHITE: 'O'}[r]) board.popTag() board.popTag() dom.setLayout("board", board) dom.setContents({ "black": reversi.count(BLACK), "white": reversi.count(WHITE) })
def displayContacts(dom, contacts): # html="<tr><td>a</td><td>b</td><td>c</td></tr>" html = atlastk.createHTML() notes = {} for i in range(len(contacts)): contact = contacts[i] html.pushTag("tr") html.putAttribute("id", i) html.putAttribute("xdh:onevent", "Select") for key in contact: if (key == 'Note'): id = "Note." + str(i) html.pushTag("td") html.putAttribute("id", id) notes[id] = contact[key] else: html.putTagAndValue("td", contact[key]) html.popTag() dom.inner("Content", html) dom.setValues(notes)
def drawGrid(dom): board = Atlas.createHTML("g") for x in range(0, 4): for y in range(0, 4): drawSquare(board, x, y) dom.setLayout("Stones", board)
def setTexts(dom): texts = Atlas.createHTML("text") for x in range(0, 4): for y in range(0, 4): setText(texts, x, y) dom.setLayout("Texts", texts)
def _clear(self, dom): if dom == None: dom = self._dom self._reset() dom.setLayout(self._id, atlastk.createHTML())