Exemplo n.º 1
0
    def test_motionstate(self):
        """
        Set and get a motion state.
        """
        # Get RigidBody object.
        body = getRB()

        # Create a new Transform.
        pos = Vec3(1, 2, 3.5)
        rot = Quaternion(0, 1, 0, 0)
        t = Transform()
        t.setOrigin(pos)
        t.setRotation(rot)

        # It must be impossible to instantiate 'MotionState' directly.
        with pytest.raises(NotImplementedError):
            MotionState()

        # Create a MotionState and apply the new transform.
        ms_ref = DefaultMotionState()
        ms_ref.setWorldTransform(t)

        # Verify the MotionState does not yet match ours.
        ms = body.getMotionState()
        assert ms.getWorldTransform().getOrigin() != pos
        assert ms.getWorldTransform().getRotation() != rot

        # Apply- and query the MotionState.
        body.setMotionState(ms_ref)
        ms = body.getMotionState()

        # Verify the MotionState is correct.
        assert ms.getWorldTransform().getOrigin() == pos
        assert ms.getWorldTransform().getRotation() == rot
Exemplo n.º 2
0
 def moveBody(rb, pos):
     trans = Transform()
     trans.setOrigin(pos)
     ms = DefaultMotionState()
     ms.setWorldTransform(trans)
     rb.setMotionState(ms)