Exemplo n.º 1
0
def select_color(request):
    data = parse_body_json_or_400(request, required_keys=["room", "color"])

    room = Room.get_for_encoded_uuid_or_404(data["room"])
    player = _get_session_player(request.session, room)
    color = Color.for_name(data["color"])

    color_event = player.update_color(color)
    publish_color_event(color_event)
    return HttpResponse("Received data: ", str(data))
Exemplo n.º 2
0
def goal_selected(request):
    data = parse_body_json_or_400(request, required_keys=["room", "slot", "color", "remove_color"])

    room = Room.get_for_encoded_uuid_or_404(data["room"])
    player = _get_session_player(request.session, room)
    game = room.current_game
    slot = int(data["slot"])
    color = Color.for_name(data["color"])
    remove_color = data["remove_color"]

    goal_event = game.update_goal(player, slot, color, remove_color)
    if not goal_event:
        return HttpResponseBadRequest("Blocked by Lockout")
    publish_goal_event(goal_event)
    return HttpResponse("Recieved data: " + str(data))