Exemplo n.º 1
0
 def testNormalExplosion(self):
     builder = WorldBuilder()
     builder.setSize(20, 100)
     world = builder.buildWorld()
     world.getExplosion().setVolume(ExplosionVolume_Normal)
     world.getExplosion().blow()
     carY = []
     for _ in range(0, 1000):
         world.update()
         carY.append(world.getCar().getY())
     maxCarY = max(carY)
     self.assertCarY(maxCarY, 8.0, 15.0)
Exemplo n.º 2
0
 def testLeftWall(self):
     builder = WorldBuilder()
     builder.setSize(20, 100)
     world = builder.buildWorld()
     world.getCar().move(-9)
     world.getExplosion().setVolume(ExplosionVolume_Hight)
     world.getExplosion().move(1)
     world.getExplosion().blow()
     carXPositions = []
     for _ in range(0, 100):
         world.update()
         carXPositions.append(world.getCar().getX())
     minX = min(carXPositions)
     self.assertTrue(minX > 0)
Exemplo n.º 3
0
 def testEnemyOutOfWorld(self):
     builder = WorldBuilder()
     builder.setSize(10, 20)
     self.assertRaises(WorldError, lambda: builder.addEnemy(-1, 5, 1, 2))
     self.assertRaises(WorldError, lambda: builder.addEnemy(1, -5, 1, 2))
     self.assertRaises(WorldError, lambda: builder.addEnemy(9, 5, 2, 2))
     self.assertRaises(WorldError, lambda: builder.addEnemy(1, 19, 1, 2))
Exemplo n.º 4
0
    def testBuild(self):
        builder = WorldBuilder()
        builder.setSize(10, 20)
        builder.addEnemy(1, 5, 1, 2)
        builder.addEnemy(6, 8, 2, 1)
        
        world = builder.buildWorld()

        self.assertEquals(10, world.getWidth())
        self.assertEquals(20, world.getHeight())
        self.assertFalse(world.isCompleted())
        
        self.assertEquals(4, world.getCar().getX())
        self.assertEquals(0, world.getCar().getY())
        self.assertFalse(world.getCar().isBlowed())
        
        self.assertEquals(5, world.getExplosion().getX())
        self.assertEquals(0, world.getExplosion().getY())
        self.assertEquals(ExplosionVolume_Normal, world.getExplosion().getVolume())
        
        self.assertEquals(2, world.getEnemiesCount())
        self.assertEquals(1, world.getEnemies()[0].getX())
        self.assertEquals(5, world.getEnemies()[0].getY())
        self.assertEquals(1, world.getEnemies()[0].getWidth())
        self.assertEquals(2, world.getEnemies()[0].getHeight())
        self.assertEquals(6, world.getEnemies()[1].getX())
        self.assertEquals(8, world.getEnemies()[1].getY())
        self.assertEquals(2, world.getEnemies()[1].getWidth())
        self.assertEquals(1, world.getEnemies()[1].getHeight())
Exemplo n.º 5
0
 def testEnemyDestroy(self):
     builder = WorldBuilder()
     builder.setSize(10, 10)
     builder.addEnemy(5, 8, 1, 1)
     world = builder.buildWorld()
     world.getExplosion().setVolume(ExplosionVolume_Hight)
     world.getExplosion().blow()
     for _ in range(0, 1000):
         world.update()
     self.assertTrue(world.allEnemiesDestroyed())
     self.assertEquals(1, world.getEnemiesCount())
     self.assertEquals(5, world.getEnemies()[0].getX())
     self.assertEquals(8, world.getEnemies()[0].getY())
     self.assertTrue(world.isCompleted())
Exemplo n.º 6
0
def buildWorldFromList(worldList):
    __validateWorldList(worldList)
    
    builder = WorldBuilder()
    
    worldSizeTuple = worldList[0]
    worldWidth = worldSizeTuple[0]
    worldHeight = worldSizeTuple[1]
    builder.setSize(worldWidth, worldHeight)
    
    enemiesTuples = worldList[1]
    for enemy in enemiesTuples:
        x = enemy[0]
        y = enemy[1]
        width = enemy[2]
        height = enemy[3]
        builder.addEnemy(x, y, width, height)
    
    return builder.buildWorld()
Exemplo n.º 7
0
 def testMoveExplosionInRight(self):
     builder = WorldBuilder()
     builder.setSize(10, 10)
     world = builder.buildWorld()
     world.getExplosion().move(100)
     self.assertEquals(6, world.getExplosion().getX())
Exemplo n.º 8
0
 def testMoveCarInRight(self):
     builder = WorldBuilder()
     builder.setSize(10, 10)
     world = builder.buildWorld()
     world.getCar().move(100)
     self.assertEquals(8, world.getCar().getX())