Exemplo n.º 1
0
def registerProps():
    """
    register all existing props
    """
    types.Scene.prop_nb_slides = props.PointerProperty(type=PropNumberSlide)
    types.Scene.prop_custom_motion = props.PointerProperty(
        type=PropCustomMotion)
Exemplo n.º 2
0
class PieMenuItem(_PieMenuItem, bpy.types.PropertyGroup):
    operator_arguments = props.CollectionProperty(type=OperatorArgument)
    shift = props.PointerProperty(type=PieMenuSubItem)
    ctrl = props.PointerProperty(type=PieMenuSubItem)
Exemplo n.º 3
0
def register():
    register_module(__name__)
    bpy.types.Object.lightprobe = p.PointerProperty(type=ProbeProperties)
    bpy.types.Scene.lightprobe = p.PointerProperty(type=SceneProperties)
Exemplo n.º 4
0
def register():
    utils.register_class(Mafia4ds_GlobalMeshProperties)
    utils.register_class(Mafia4ds_MeshPropertiesPanel)

    types.Object.MeshProps = props.PointerProperty(
        type=Mafia4ds_GlobalMeshProperties)
Exemplo n.º 5
0
def register():
    utils.register_class(Mafia4ds_GlobalMaterialProperties)
    utils.register_class(Mafia4ds_MaterialPropertiesPanel)
    
    types.Material.MaterialProps = props.PointerProperty(type = Mafia4ds_GlobalMaterialProperties)
Exemplo n.º 6
0
class PieMenuPreferences(addongroup.AddonGroup, bpy.types.PropertyGroup
                         if "." in __name__ else bpy.types.AddonPreferences):
    bl_idname = __package__

    submodules = None

    menus = props.CollectionProperty(type=PieMenu)

    font_id = props.IntProperty(name="Font ID",
                                default=0,
                                min=0,
                                get=font_id_get)  # 読み込み専用
    font_id_mono = props.IntProperty(name="Font ID Mono", default=1,
                                     min=0)  # 読み込み専用
    # 中心からアイコンの円の境界まで
    menu_radius = props.IntProperty(name="Menu Radius", default=30, min=10)
    menu_radius_center = props.IntProperty(name="Menu Radius Center",
                                           default=10,
                                           min=0)
    # submenuに切り替えた際に中心を変えない
    lock_menu_location = props.BoolProperty(name="Lock Menu Location",
                                            default=False)

    # Itemの上下の隙間がこれより狭いならmenu_radiusを広げる
    item_min_space = props.IntProperty(name="MenuItem Min Space",
                                       default=4,
                                       min=0)

    colors = props.PointerProperty(type=PieMenu_PG_Colors)
    """:type: PieMenu_PG_Colors"""

    draw_type = props.EnumProperty(name="Draw Type",
                                   description="Default draw type",
                                   items=[('SIMPLE', "Simple", ""),
                                          ('BOX', "Box", ""),
                                          ('CIRCLE', "Circle", ""),
                                          ('SIMPLE_BOX', "Simple - Box", ""),
                                          ('SIMPLE_CIRCLE', "Simple - Circle",
                                           "")],
                                   default='BOX')

    def reset_menus(self):
        self.menus.clear()
        pass

    def draw(self, context):
        layout = self.layout

        draw_install = False
        try:
            import pie_menu
        except:
            draw_install = True
        else:
            try:
                mod = importlib.import_module(".".join(
                    __name__.split(".")[:-1]))
            except:
                draw_install = True
            else:
                if pie_menu.VERSION != mod.bl_info["version"]:
                    draw_install = True
        if draw_install:
            dst = ops.WM_OT_pie_menu_module_install.install_path()
            row = layout.row()
            row.operator(ops.WM_OT_pie_menu_module_install.bl_idname,
                         text="Install Module")
            row = layout.row()
            row.label("Install Path: " + dst)
            if ops.module_installed:
                row = layout.row()

                row.label("Restart Blender !", icon='ERROR')
            layout.separator()

            super().draw(context)
            return

        colors = self.colors

        column = layout.column()
        sp = column.split()
        col = sp.column()
        col.prop(self, "draw_type")
        col.prop(self, "menu_radius")
        col.prop(self, "menu_radius_center")
        col = sp.column()
        col.prop(self, "lock_menu_location")
        # col.prop(self, "item_min_space")  # わざわざ設定する人もいないだろう
        col.prop(colors, "use_theme", "Use Current Theme")

        split = layout.split()

        column = split.column()
        sub = column.box().column()

        sub.prop(colors, "line")
        sub.prop(colors, "separator")
        sub.prop(colors, "pointer")
        sub.prop(colors, "pointer_outline")
        sub.prop(colors, "pie_sel")
        sub.prop(colors, "item_highlight")

        column = split.column()
        sub = column.box().column()

        sub.active = not colors.use_theme
        sub.label("Menu Back:")
        sub.prop(colors, "menu_inner", text="Inner")
        sub.prop(colors, "menu_show_shaded")
        sub2 = sub.column(align=True)
        sub2.active = colors.menu_show_shaded
        sub2.prop(colors, "menu_shadetop")
        sub2.prop(colors, "menu_shadedown")
        sub.prop(colors, "text")

        column = split.column()
        sub = column.box().column()

        sub.active = not colors.use_theme
        sub.label("Title:")
        sub.prop(colors, "title_outline", text="Outline")
        sub.prop(colors, "title_inner", text="Inner")
        sub.prop(colors, "title_inner_sel", text="Inner Sel")
        sub.prop(colors, "title_text", text="Text")
        sub.prop(colors, "title_text_sel", text="Text Sel")
        sub.prop(colors, "title_show_shaded")
        sub2 = sub.column(align=True)
        sub2.active = colors.title_show_shaded
        sub2.prop(colors, "title_shadetop")
        sub2.prop(colors, "title_shadedown")

        column = split.column()
        sub = column.box().column()

        sub.active = not colors.use_theme
        sub.label("Item:")
        sub.prop(colors, "item_outline", text="Outline")
        sub.prop(colors, "item_inner", text="Inner")
        sub.prop(colors, "item_inner_sel", text="Inner Sel")
        sub.prop(colors, "item_text", text="Text")
        sub.prop(colors, "item_text_sel", text="Text Sel")
        sub.prop(colors, "item_show_shaded")
        sub2 = sub.column(align=True)
        sub2.active = colors.item_show_shaded
        sub2.prop(colors, "item_shadetop")
        sub2.prop(colors, "item_shadedown")

        column = split.column()
        sub = column.box().column()

        sub.active = not colors.use_theme
        sub.label("Tooltip:")
        sub.prop(colors, "tooltip_outline", text="Outline")
        sub.prop(colors, "tooltip_inner", text="Inner")
        sub.prop(colors, "tooltip_text", text="Text")
        sub.prop(colors, "tooltip_show_shaded")
        sub2 = sub.column(align=True)
        sub2.active = colors.tooltip_show_shaded
        sub2.prop(colors, "tooltip_shadetop")
        sub2.prop(colors, "tooltip_shadedown")

        draw_separator(layout)

        # Menus
        row = layout.row()
        row.label("Menus:")
        draw_menus(self, context, layout)

        draw_separator(layout)

        super().draw(context)