def Drawing(self): point_1 = [] x, y = self.UTM_get() for i in range(0, len(x)): point = [] point.append(x[i]) point.append(y[i]) point_1.append(point) path_width, offset_width, turn_r = self.Path_Info() path_width = path_width * 10 # 扫描线间隔距离(车辆工作幅宽) # path_width = 4 * 10 # 全部数据扩大10倍,画图时在缩小即可,扫描线间隔是4(原因是程序中i不能产生浮点数) # 偏置距离(根据转弯来计算) d = int(path_width / 10) d_ = int(d * (offset_width + 1)) point_ = [] # 调用偏置程序 (import Polygon_offset as Pol) for x in range(0, d_, d): a = cal.Shrink(x, *point_1) point_.append(a) point_offset = point_[int((d_ / d) - 1)] # 多边形顶点数 POINTNUM_1 = len(point_offset) point_1.append(point_1[0]) P_x_ = [] P_y_ = [] for p in point_1: P_x_.append(p[0]) P_y_.append(p[1]) self.F.axes.plot(P_x_, P_y_) for i in range(1, int((d_ / d) - 1)): point_[i].append(point_[i][0]) P_x_ = [] P_y_ = [] for p in point_[i]: P_x_.append(p[0]) P_y_.append(p[1]) self.F.axes.plot(P_x_, P_y_, color='red', linewidth=1) Polygon_1 = point_offset X = [] Y = [] for i in range(POINTNUM_1): x = (Polygon_1[i][0]) y = (Polygon_1[i][1]) X.append(x) Y.append(y) X.append(Polygon_1[0][0]) Y.append(Polygon_1[0][1]) # 调用algorithm中polyScan_Draw函数画图 algorithm.polyScan_Draw(self, point_1, point_offset, path_width) # 转弯部分 min_angle, min_distance = algorithm.polyScan(point_1, point_offset, path_width) top_point, low_point = algorithm.Rec_turn_point( self, point_1, point_offset, path_width) # print('low_point', low_point) # print('top_point', top_point) # 首先解决row_list,应该在算法部分,目前随便定义一下(可以连接为经验算法),后面修改 row_list = [] for i in range(0, len(low_point)): row_list.append(i) # 然后是转弯名称all_turn_name all_turn_name = [] for i in range(0, len(low_point)): all_turn_name.append('U') # 定义转弯方式 # row_list和all_turn_name为算法求解部分 all_turn = cal.All_Turn(self, point_1, point_offset, path_width, row_list, turn_r, all_turn_name, min_angle) # print('all_turn', all_turn) for x in all_turn: self.F.axes.plot(x[0], x[1], color="red", linewidth=2) # 这一部分放在algorithm.py中,放这里会运行2次,加大计算量. # 结果展示内容 # self.textBrowser.setText("最优角度: " + str(min_angle) + "\n最短距离: " + str(min_distance)) self.F.axes.plot(X, Y, color='red', linewidth=1) self.F.axes.axis('equal') self.horizontalLayout.addWidget(self.F)
def Drawing(self): point_1 = [] x, y = self.UTM_get() for i in range(0, len(x)): point = [] point.append(x[i]) point.append(y[i]) point_1.append(point) path_width, offset_width, turn_r = self.Path_Info() path_width = path_width * 10 # 扫描线间隔距离(车辆工作幅宽) # path_width = 4 * 10 # 全部数据扩大10倍,画图时在缩小即可,扫描线间隔是4(原因是程序中i不能产生浮点数) # 偏置距离(根据转弯来计算) d = int(path_width / 10) d_ = int(d * (offset_width + 1)) point_ = [] # 调用偏置程序 (import Polygon_offset as Pol) for x in range(0, d_, d): a = cal.Shrink(x, *point_1) point_.append(a) point_offset = point_[int((d_ / d) - 1)] # 多边形顶点数 POINTNUM_1 = len(point_offset) point_1.append(point_1[0]) P_x_ = [] P_y_ = [] for p in point_1: P_x_.append(p[0]) P_y_.append(p[1]) self.F.axes.plot(P_x_, P_y_) for i in range(1, int((d_ / d) - 1)): point_[i].append(point_[i][0]) P_x_ = [] P_y_ = [] for p in point_[i]: P_x_.append(p[0]) P_y_.append(p[1]) self.F.axes.plot(P_x_, P_y_, color='red', linewidth=1) Polygon_1 = point_offset X = [] Y = [] for i in range(POINTNUM_1): x = (Polygon_1[i][0]) y = (Polygon_1[i][1]) X.append(x) Y.append(y) X.append(Polygon_1[0][0]) Y.append(Polygon_1[0][1]) # distance_set = [] angle = 0 for i in range(0, 180): if angle <= 180: t_distance = algorithm.polyScan(point_1, point_offset, path_width, angle) distance_set.append(t_distance) angle += 1 else: pass min_angle = distance_set.index( min(distance_set)) # 求最小值在列表中位置,得到的数据其实就是角度大小 min_distance = min(distance_set) # 最短距离 # 结果展示内容 self.textBrowser.setText("最优角度: " + str(min_angle) + "\n最短距离: " + str(min_distance)) # 调用algorithm中polyScan_Draw求解需要的参数 boundary_point, route_point, top_list, low_list, point = algorithm.polyScan_Draw( point_1, point_offset, path_width, min_angle) # 转弯部分 # 首先解决row_list,应该在算法部分,目前随便定义一下(可以理解为经验算法),后面修改 row_list = [] for i in range(0, len(low_list)): row_list.append(i) # 然后是转弯名称all_turn_name all_turn_name = [] for i in range(0, len(low_list)): all_turn_name.append('M2') # 定义转弯方式 # row_list和all_turn_name为算法求解部分 all_turn = cal.All_Turn(top_list, low_list, row_list, turn_r, all_turn_name) all_turn = cal.Data_Spin(all_turn, min_angle, point) # 画转弯线 for x in all_turn: self.F.axes.plot(x[0], x[1], color="red", linewidth=1) # 画车辆边界线与车辆路线 for x in boundary_point: self.F.axes.plot(x[0], x[1], color='green', linewidth=0.5) for x in route_point: self.F.axes.plot(x[0], x[1], color='red', linewidth=0.25, linestyle='--', dashes=[20, 15]) self.F.axes.plot(X, Y, color='red', linewidth=1) self.F.axes.axis('equal') self.horizontalLayout.addWidget(self.F)
# ax.axis([0, LENGTH, 0, LENGTH]) point_1 = point print('point_1', point_1) # 扫描线间隔距离 path_width = 4 * 10 # 全部数据扩大10倍,画图时在缩小即可,扫描线间隔是4(原因是程序中i不能产生浮点数) # 偏置距离 d = int(path_width / 10) d_ = d * (2 + 1) point_ = [] # 调用偏置程序 (import Polygon_offset as Pol) for x in range(0, d_, d): print(x) a = cal.Shrink(x, *point_1) point_.append(a) point_offset = point_[int((d_ / d) - 1)] # 画图部分,此部分画边界, def paint(): # 多边形顶点数 POINTNUM_1 = len(point_offset) point_1.append(point_1[0]) P_x_ = [] P_y_ = [] for p in point_1: P_x_.append(p[0])
def Drawing_1(self): point_1 = [] x, y = self.UTM_get() for i in range(0, len(x)): point = [] point.append(x[i]) point.append(y[i]) point_1.append(point) path_width, offset_width, turn_r = self.Path_Info() path_width = path_width * 10 # 扫描线间隔距离(车辆工作幅宽) # path_width = 4 * 10 # 全部数据扩大10倍,画图时在缩小即可,扫描线间隔是4(原因是程序中i不能产生浮点数) # 偏置距离(根据转弯来计算) d = int(path_width / 10) d_ = int(d * (offset_width + 1)) point_ = [] # 调用偏置程序 (import Polygon_offset as Pol) for x in range(0, d_, d): a = cal.Shrink(x, *point_1) point_.append(a) point_offset = point_[int((d_ / d) - 1)] # 多边形顶点数 POINTNUM_1 = len(point_offset) point_1.append(point_1[0]) # 偏置程序输出point_1 point_offset path_width point_ d_ d # angle = 0 # for i in range(0, 180): # if angle <= 180: # 画线部分 ############# # 最外面的多边形 # self.F.canvas.draw() # self.F.canvas.draw_idle() # self.F.plt.ion() # plt.ion() P_x_ = [] P_y_ = [] for p in point_1: P_x_.append(p[0]) P_y_.append(p[1]) self.F.axes.plot(P_x_, P_y_) # 中间多边形 for i in range(1, int((d_ / d) - 1)): point_[i].append(point_[i][0]) P_x_ = [] P_y_ = [] for p in point_[i]: P_x_.append(p[0]) P_y_.append(p[1]) self.F.axes.plot(P_x_, P_y_, color='red', linewidth=1) # 最内部的多边形 Polygon_1 = point_offset X = [] Y = [] for i in range(POINTNUM_1): x = (Polygon_1[i][0]) y = (Polygon_1[i][1]) X.append(x) Y.append(y) X.append(Polygon_1[0][0]) Y.append(Polygon_1[0][1]) self.F.axes.plot(X, Y, color='red', linewidth=1) angle = 0 for i in range(0, 181): if angle < 180: print('angle', angle) min_angle = angle boundary_point, route_point, top_list, low_list, point = algorithm.polyScan_Draw( point_1, point_offset, path_width, min_angle) # 画车辆边界线与车辆路线 print('boundary_point', boundary_point) for x in boundary_point: self.F.axes.plot(x[0], x[1], color='green', linewidth=0.5) for x in route_point: self.F.axes.plot(x[0], x[1], color='red', linewidth=0.25, linestyle='--', dashes=[20, 15]) # plt.cla() self.F.axes.axis('equal') # plt.ioff() # plt.show() self.horizontalLayout.addWidget(self.F) print('画图') # plt.pause(5) angle += 1 else: plt.cla()
def Drawing(self): point_1 = [] x, y = self.UTM_get() for i in range(0, len(x)): point = [] point.append(x[i]) point.append(y[i]) point_1.append(point) path_width, offset_width = self.Path_Info() path_width = path_width * 10 # 扫描线间隔距离(车辆工作幅宽) # path_width = 4 * 10 # 全部数据扩大10倍,画图时在缩小即可,扫描线间隔是4(原因是程序中i不能产生浮点数) # 偏置距离(根据转弯来计算) d = int(path_width / 10) d_ = int(d * (offset_width + 1)) point_ = [] # 调用偏置程序 (import Polygon_offset as Pol) for x in range(0, d_, d): a = cal.Shrink(x, *point_1) point_.append(a) point_offset = point_[int((d_ / d) - 1)] # 多边形顶点数 POINTNUM_1 = len(point_offset) point_1.append(point_1[0]) P_x_ = [] P_y_ = [] for p in point_1: P_x_.append(p[0]) P_y_.append(p[1]) self.F.axes.plot(P_x_, P_y_) for i in range(1, int((d_ / d) - 1)): point_[i].append(point_[i][0]) P_x_ = [] P_y_ = [] for p in point_[i]: P_x_.append(p[0]) P_y_.append(p[1]) self.F.axes.plot(P_x_, P_y_, color='red', linewidth=1) Polygon_1 = point_offset X = [] Y = [] for i in range(POINTNUM_1): x = (Polygon_1[i][0]) y = (Polygon_1[i][1]) X.append(x) Y.append(y) X.append(Polygon_1[0][0]) Y.append(Polygon_1[0][1]) algorithm.polyScan_Draw(self, point_1, point_offset, path_width) # 这一部分放在algorithm.py中,放这里会运行2次,加大计算量. # 结果展示内容 # min_angle, min_distance = algorithm.polyScan(point_1, point_offset, path_width) # self.textBrowser.setText("最优角度: " + str(min_angle) + "\n最短距离: " + str(min_distance)) self.F.axes.plot(X, Y, color='red', linewidth=1) self.F.axes.axis('equal') self.horizontalLayout.addWidget(self.F)