Exemplo n.º 1
0
screen = Screen()
screen.setup(width=600, height=600)
screen.tracer(0)

player = Player()
car_manager = CarManager()
score = Scoreboard()
score.show_score()

screen.listen()
screen.onkey(player.move, "Up")

game_is_on = True
while game_is_on:
    time.sleep(0.1)
    screen.update()
    if player.ycor() > 290:
        score.level += 1
        car_manager.level_up()
        score.clear()
        score.show_score()
        player.reset()
    for car in car_manager.all_cars:
        if car.distance(player) < 20:
            game_is_on = False
            score.game_over()
    car_manager.create_cars()
    car_manager.car_move()

screen.exitonclick()
Exemplo n.º 2
0
screen = Screen()
screen.setup(width=600, height=600)
screen.tracer(0)

turtle = Player()
screen.listen()
screen.onkey(turtle.move, "Up")

score = Scoreboard()
car = CarManager()

game_is_on = True
while game_is_on:
    time.sleep(0.1)
    screen.update()

    car.new_car()
    car.car_move()

    if turtle.ycor() >= 280:
        score.update_level()
        turtle.start()
        car.speed_up()

    for one_car in car.all_cars:
        if turtle.distance(one_car) <= 20:
            score.over()
            game_is_on = False

screen.exitonclick()