Exemplo n.º 1
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    def render_workspace_grid(self, workspace: _grid.Result, *args, **kwargs):
        # option to plot only the points inside the workspace
        only_inside = kwargs.pop('only_inside', False)

        # plot the points inside the workspace
        _mlab.points3d(
            *self._prepare_plot_coordinates(
                self._extract_coordinates(workspace.inside.T)),
            **update_recursive(
                dict(
                    name='workspace: inside',
                    color=(0, 1, 0),
                    scale_factor=0.10,
                    resolution=3,
                ), kwargs))

        if not only_inside:
            # plot the points outside the workspace
            _mlab.points3d(
                *self._prepare_plot_coordinates(
                    self._extract_coordinates(workspace.outside.T)),
                **update_recursive(
                    dict(
                        name='workspace: outside',
                        color=(1, 0, 0),
                        scale_factor=0.10,
                        resolution=3,
                    ), kwargs))
Exemplo n.º 2
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    def render_polyhedron(self, polyhedron: _geometry.Polyhedron, *args,
                          **kwargs):
        # render the polyehedron as mesh
        self.figure.add_trace(
                self._mesh(
                        **self._prepare_plot_coordinates(
                                self._extract_coordinates(
                                        polyhedron.vertices.T)),
                        **self._prepare_plot_coordinates(polyhedron.faces.T,
                                                         ('i', 'j', 'k')),
                        **update_recursive(
                                dict(
                                        facecolor=['rgb(178, 178, 178)'] *
                                                  polyhedron.faces.shape[0],
                                        vertexcolor=['rgb(255, 0, 0)'] *
                                                    polyhedron.vertices.shape[
                                                        0],
                                        flatshading=True,
                                        opacity=0.75,
                                        contour=dict(
                                                show=True,
                                                color='rgb(0, 0, 0)',
                                        ),
                                        name='polyhedron',
                                        hoverinfo='skip',
                                        hovertext='',
                                ),
                                kwargs.pop('mesh', {})
                        )
                )
        )

        # and render each edge
        for face, vertices in polyhedron:
            self.figure.add_trace(
                    self._scatter(
                            **self._prepare_plot_coordinates(
                                    self._extract_coordinates(vertices.T)),
                            **update_recursive(
                                    dict(
                                            mode='lines',
                                            line=dict(
                                                    color='rgb(0, 0, 0)',
                                            ),
                                            name='polyhedron face',
                                            hoverinfo='skip',
                                            hovertext='',
                                            showlegend=False,
                                    ),
                                    kwargs.pop('lines', {})
                            )
                    )
            )
Exemplo n.º 3
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    def render_coordinate_system(self,
                                 position: Vector = None,
                                 dcm: Matrix = None,
                                 **kwargs):
        # default position value
        if position is None:
            position = _np.zeros((3, ))

        # default orientation of the coordinate system
        if dcm is None:
            dcm = _np.eye(3)

        marker_style = kwargs.pop('marker', {})
        axes_styles = kwargs.pop('axes', {})

        # draw center of the coordinate system
        _mlab.points3d(
            *self._prepare_plot_coordinates(
                self._extract_coordinates(position)),
            **update_recursive(
                dict(
                    color=(0, 0, 0),
                    scale_factor=0.10,
                    resolution=3,
                ), marker_style))

        # scaling of coordiante axis length
        scale = kwargs.pop('scale', 0.25)

        # plot each coordinate axis i.e., x, y, z or which of them are available
        name = kwargs.pop('name', 'axis {}')
        for idx in range(self._NUMBER_OF_COORDINATES):
            try:
                name_ = name.format(self.AXES_NAMES[idx],
                                    axis=self.AXES_NAMES[idx])
            except KeyError:
                name_ = f'{name}: {self.AXES_NAMES[idx]}'
            _mlab.quiver3d(
                *self._prepare_plot_coordinates(
                    self._extract_coordinates(
                        _np.vstack(
                            (position, position + scale *
                             dcm.dot(self.COORDINATE_DIRECTIONS[idx]))).T)),
                **update_recursive(
                    dict(
                        color=self.COORDINATE_DIRECTIONS[idx],
                        line_width=0.10,
                        name=name_,
                    ), axes_styles))
Exemplo n.º 4
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    def render_cuboid(self, cuboid: _geometry.Cuboid, *args, **kwargs):
        """
        Render a cuboid by rendering it as a rectangle with only the width
        and depth used because the height is assumed to be along the vertical
        axis with is perpendicular to the plane of a planar robot
        Parameters
        ----------
        cuboid
        args
        kwargs

        Returns
        -------

        """
        # get transformation to apply
        transform = kwargs.get('transformation', _HomogenousTransformation())

        faces = cuboid.faces
        vertices = cuboid.vertices

        # scale vertices to account for the dimensions
        vertices = transform.apply((vertices).T).T

        _mlab.triangular_mesh(
            *self._prepare_plot_coordinates(
                self._extract_coordinates(vertices.T)), faces,
            **update_recursive(
                dict(
                    name='cuboid',
                    representation='surface',
                    color=self._RGB2rgb((178, 178, 178)),
                    line_width=0.10,
                ), kwargs.pop('mesh', {})))
Exemplo n.º 5
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    def render_platform_anchor(
            self,
            anchor: _robot.PlatformAnchor,
            *args,
            transformation: _HomogenousTransformation = None,
            **kwargs):
        # default value for transformation, if the platform has no pose
        if transformation is None:
            transformation = _HomogenousTransformation()

        # anchor index from outside
        aidx = kwargs.pop('loop_index', -1)
        # platform index from outside
        pidx = kwargs.pop('platform_index', -1)

        _mlab.points3d(
            *self._prepare_plot_coordinates(
                self._extract_coordinates(
                    transformation.apply(anchor.linear.position))),
            **update_recursive(
                dict(
                    name=f'platform {pidx}: anchor {aidx}',
                    color=(1, 0, 0),
                    scale_factor=0.10,
                    resolution=3,
                ), kwargs))
Exemplo n.º 6
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    def render_platform_anchor(self,
                               anchor: _robot.PlatformAnchor,
                               *args,
                               transformation: _HomogenousTransformation = None,
                               **kwargs):
        # default value for transformation, if the platform has no pose
        if transformation is None:
            transformation = _HomogenousTransformation()

        # anchor index from outside
        aidx = kwargs.pop('loop_index', -1)
        # platform index from outside
        pidx = kwargs.pop('platform_index', -1)

        self.figure.add_trace(
                self._scatter(
                        **self._prepare_plot_coordinates(
                                self._extract_coordinates(
                                        transformation.apply(
                                                anchor.linear.position))),
                        **update_recursive(dict(
                                mode='markers',
                                marker=dict(
                                        color='Red',
                                        size=3 if self._NUMBER_OF_AXES == 3
                                        else 5,
                                ),
                                name=f'platform {pidx}: anchor {aidx}',
                                hoverinfo='text',
                                hovertext=f'platform {pidx}: anchor {aidx}',
                                showlegend=False,
                        ), kwargs)
                )
        )
Exemplo n.º 7
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 def draw(self, *args, **kwargs):
     super().draw(*args,
                  **update_recursive(
                          dict(
                                  yaxis=dict(
                                          scaleanchor="x",
                                          scaleratio=1,
                                  )
                          ),
                          kwargs)
                  )
Exemplo n.º 8
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 def draw(self, *args, **kwargs):
     super().draw(*args,
                  **update_recursive(
                          dict(
                                  yaxis=dict(
                                          scaleanchor="x",
                                          scaleratio=1,
                                          showline=False,
                                          showticklabels=False,
                                          showgrid=False,
                                  )
                          ),
                          kwargs)
                  )
Exemplo n.º 9
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    def render_polyhedron(self, polyhedron: _geometry.Polyhedron, *args,
                          **kwargs):
        # render the polyehedron as mesh
        _mlab.triangular_mesh(
            *self._prepare_plot_coordinates(
                self._extract_coordinates(polyhedron.vertices.T)),
            polyhedron.faces,
            **update_recursive(
                dict(
                    color=self._RGB2rgb((178, 178, 178)),
                    line_width=0.10,
                ), kwargs.pop('mesh', {})))

        # and render each edge
        for face, vertices in polyhedron:
            _mlab.plot3d(
                *self._prepare_plot_coordinates(
                    self._extract_coordinates(vertices.T)),
                **update_recursive(
                    dict(
                        color=(0, 0, 0),
                        line_width=0.10,
                        tube_radius=None,
                    ), kwargs.pop('lines', {})))
Exemplo n.º 10
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    def render_platform(self, platform: _robot.Platform, *args, **kwargs):
        # platform position and orientation
        position = platform.pose.linear.position
        dcm = platform.pose.angular.dcm

        # temporary platform loop index
        pidx = kwargs.pop('loop_index', -1)

        # if the platform has a geometry assigned, we will plot the geometry
        # and only add the anchor points to it
        if platform.geometry is not None:
            self.render(platform.geometry,
                        transformation=platform.pose.transformation,
                        name=f'platform {pidx}')
        # otherwise, without a platform geometry, we will triangulate the
        # anchor points and plot the platform shape via that
        else:
            # render bounding box of platform
            if platform.is_cuboid:
                # get original anchors as (K,M) matrix
                anchors = self._extract_coordinates(platform.bi.swapaxes(0, 1))

                # in 3D, we perform delaunay triangulation of the corners and
                # retrieve the convex hull from there
                try:
                    delau = _Delaunay(anchors.T)
                except QhullError as e:
                    warnings.warn(RuntimeWarning(e))
                    return

                edges = delau.convex_hull
                vertices = delau.points

                # ensure vertices are (N,3) arrays
                vertices = _np.pad(vertices,
                                   ((0, 0), (0, 3 - vertices.shape[1])))

                # also rotate and translate the platform anchors
                vertices = (position[:, _np.newaxis] + dcm.dot(vertices.T)).T

                # 3D plot
                # first, plot the mesh of the platform i.e., its volume
                _mlab.triangular_mesh(
                    *self._prepare_plot_coordinates(
                        self._extract_coordinates(vertices.T)), edges,
                    **update_recursive(
                        dict(
                            color=(0, 0, 0),
                            line_width=0.10,
                        ), kwargs))
                # close all edges by appending the first column
                edges = _np.hstack((edges, edges[:, 0, _np.newaxis]))
                # and loop over each edge to plot
                for edge in edges:
                    _mlab.plot3d(
                        *self._prepare_plot_coordinates(vertices[edge, :].T),
                        **update_recursive(
                            dict(
                                color=self._RGB2rgb((13, 13, 13)),
                                line_width=0.10,
                            ), kwargs))

        # render all anchors
        self._render_component_list(
            platform,
            'anchors',
            transformation=platform.pose.transformation,
            platform_index=pidx,
            **kwargs)

        # render reference coordinate system of platform
        self.render_coordinate_system(position,
                                      name=f'platform {pidx}: center')

        # render rotated coordinate system of platform
        if platform.can_rotate:
            self.render_coordinate_system(position,
                                          dcm,
                                          name=f'platform {pidx}')
Exemplo n.º 11
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    def render_ellipsoid(self, ellipsoid: _geometry.Ellipsoid, *args,
                         **kwargs):
        # get transformation to apply
        transform = kwargs.get('transformation', _HomogenousTransformation())

        # quicker access to width, depth, and height of cuboid
        radii = ellipsoid.radius

        az_ = _np.linspace(-_np.pi, _np.pi, num=36, endpoint=True)
        el_ = _np.linspace(-_np.pi / 2, _np.pi / 2, num=18, endpoint=True)
        az, el = _np.meshgrid(az_, el_)
        x = radii[0] * _np.cos(el) * _np.cos(az)
        y = radii[1] * _np.cos(el) * _np.sin(az)
        z = radii[2] * _np.sin(el)

        vertices = _np.stack((x, y, z), axis=1).T

        # apply transformation to the vertices
        try:
            vertices = transform.apply(vertices)
        except ValueError:
            vertices = _np.asarray(
                [transform.apply(page) for page in vertices.T]).T
            vertices = _np.stack(
                [transform.apply(page) for page in vertices.T], axis=0)

        # outside surface
        _mlab.surf(
            *self._prepare_plot_coordinates(
                self._extract_coordinates(_np.swapaxes(vertices, 0, 1))),
            **update_recursive(
                dict(
                    name='ellipsoid',
                    color=self._RGB2rgb((178, 178, 178)),
                    line_width=0.10,
                ), kwargs))

        # create a new linearly spaced elevation vector which spans from
        # all the way the south pole to the north pole
        el_ = _np.linspace(-_np.pi, _np.pi, num=36, endpoint=True)

        # calculate the circles of the principal planes (XY, YZ, XZ)
        circles = [(_np.vstack((
            radii[0] * _np.cos(az_),
            radii[1] * _np.sin(az_),
            _np.zeros_like(az_),
        )), 'rgb(0, 0, 255)'),
                   (_np.vstack((
                       _np.zeros_like(el_),
                       radii[1] * _np.cos(el_),
                       radii[2] * _np.sin(el_),
                   )), 'rgb(255, 0, 0)'),
                   (_np.vstack((
                       radii[0] * _np.cos(el_),
                       _np.zeros_like(el_),
                       radii[2] * _np.sin(el_),
                   )), 'rgb(0, 255, 0)')]

        for circle, color in circles:
            _mlab.surf(
                *self._prepare_plot_coordinates(
                    self._extract_coordinates(transform.apply(circle))), )
Exemplo n.º 12
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    def render_cuboid(self,
                      cuboid: _geometry.Cuboid,
                      *args,
                      **kwargs):
        """
        Render a cuboid by rendering it as a rectangle with only the width
        and depth used because the height is assumed to be along the vertical
        axis with is perpendicular to the plane of a planar robot
        Parameters
        ----------
        cuboid
        args
        kwargs

        Returns
        -------

        """
        # get transformation to apply
        transform = kwargs.get('transformation', _HomogenousTransformation())

        if self._NUMBER_OF_COORDINATES == 1:
            faces = _np.asarray(
                    [0, 1, 0]
            )
        elif self._NUMBER_OF_COORDINATES == 2:
            faces = _np.asarray(
                    [0, 1, 2, 3, 0]
            )
        else:
            faces = cuboid.faces

        vertices = cuboid.vertices

        # scale vertices to account for the dimensions
        vertices = transform.apply(vertices.T).T

        if self._NUMBER_OF_AXES == 3:
            self.figure.add_trace(
                    self._mesh(
                            **self._prepare_plot_coordinates(
                                    self._extract_coordinates(vertices.T)),
                            **self._prepare_plot_coordinates(faces.T,
                                                             ('i', 'j', 'k')),
                            **update_recursive(dict(
                                    facecolor=['rgb(178, 178, 178)']
                                              * faces.shape[0],
                                    vertexcolor=['rgb(0, 0, 0)']
                                                * vertices.shape[0],
                                    flatshading=True,
                                    opacity=0.75,
                                    showscale=False,
                                    name='cuboid',
                                    hoverinfo='skip',
                                    hovertext='',
                            ), kwargs.pop('mesh', {}))
                    )
            )

            # close faces
            faces = _np.append(faces, faces[:, 0, _np.newaxis], axis=1)

            # draw each edge separately
            for face in faces:
                self.figure.add_trace(
                        self._scatter(
                                **self._prepare_plot_coordinates(
                                        self._extract_coordinates(
                                                vertices[face, :].T)),
                                **update_recursive(dict(
                                        mode='lines',
                                        line=dict(
                                                color='rgb(0, 0, 0)',
                                        ),
                                        name='cuboid face',
                                        hoverinfo='skip',
                                        hovertext='',
                                        showlegend=False,
                                ), kwargs.pop('faces', {})),
                        )
                )
        else:
            self.figure.add_trace(
                    self._scatter(
                            **self._prepare_plot_coordinates(
                                    self._extract_coordinates(
                                            vertices.T[:, faces])),
                            **update_recursive(dict(
                                    mode='lines',
                                    fill='toself',
                                    line=dict(
                                            color='rgb(13, 13, 13)'
                                    ),
                                    fillcolor='rgb(178, 178, 178)',
                                    showlegend=False,
                                    name='cuboid',
                                    hoverinfo='skip',
                                    hovertext='',
                            ), kwargs.pop('mesh', {})),
                    )
            )
Exemplo n.º 13
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    def render_coordinate_system(self,
                                 position: Vector = None,
                                 dcm: Matrix = None,
                                 **kwargs):
        # default position value
        if position is None:
            position = _np.zeros((3,))

        # default orientation of the coordinate system
        if dcm is None:
            dcm = _np.eye(3)

        # draw center of the coordinate system
        self.figure.add_trace(
                self._scatter(
                        **self._prepare_plot_coordinates(
                                self._extract_coordinates(position)),
                        **update_recursive(dict(
                                mode='markers',
                                marker=dict(
                                        color='Black',
                                        size=3 if self._NUMBER_OF_AXES == 3
                                        else 5,
                                ),
                                showlegend=False,
                        ), kwargs)
                )
        )

        # scaling of coordiante axis length
        scale = kwargs.pop('scale', 0.25)

        # plot each coordinate axis i.e., x, y, z or which of them are available
        for idx in range(self._NUMBER_OF_COORDINATES):
            # convert rgb in range of [0...1] to RGB in range of [0...255]
            rgb = self._rgb2RGB(self.COORDINATE_DIRECTIONS[idx])

            # plot the axis as a line (currently, a quiver isn't supported in
            # 2D... no idea why, plot.ly?!)
            self.figure.add_trace(
                    self._scatter(
                            **self._prepare_plot_coordinates(
                                    self._extract_coordinates(
                                            _np.vstack((position,
                                                        position + scale *
                                                        dcm.dot(
                                                                self.COORDINATE_DIRECTIONS[
                                                                    idx]))).T)),
                            **update_recursive(dict(
                                    mode='lines',
                                    line=dict(
                                            color=f'rgb({rgb[0]},{rgb[1]},'
                                                  f'{rgb[2]})',
                                            width=4 if self._NUMBER_OF_AXES
                                                       == 3 else 2,
                                    ),
                                    name=f'{kwargs.get("name")}: axis {idx}',
                                    hoverinfo='text',
                                    hovertext=f'{kwargs.get("name")}: axis '
                                              f'{idx}',
                                    showlegend=False,
                            ), kwargs)
                    )
            )