Exemplo n.º 1
0
    def loadScene(self):
        self.progressBar.setValue(0)

        r = Renderer()
        r.setOnProgress(self.loadProgress)
        r.load("C:/work/scenes/vray/test/sphere.vrscene")
        r.save("C:/work/tmp/test/sphere.vrscene")
        r.close()
Exemplo n.º 2
0
    def run(self):
        if True:
            r = Renderer()
            r.setOnProgress(self.loadProgress)
            r.load("C:/work/scenes/vray/test/labo.vrscene")
            r.save("C:/work/tmp/test/labo.vrscene")
            r.close()
        else:
            for i in range(1, 101):
                self.loadProgress(None, "plop", i, 100)
                time.sleep(0.1)

        print "." * 80
        print threading.current_thread()
Exemplo n.º 3
0
        r.start()
        r.waitForImageReady()

    '''
    print "---"
    po = r.plugins[pn]
    print po.material
    print r.plugins[sn]
    po.setValueAsString('material', sn)
    print "---"
    '''

    print "SAVE"
    r.save(out_path)
    print "CLOSE"
    r.close()

    '''
    print "---"
    r2 = Renderer(renderMode='production')
    r2.load(out_path)
    print "---"

    ps = r2.plugins[pn]
    # ps.setValueAsString('material', sn)
    print ps.material
    print r2.plugins[sn]

    print "---"

    if do_render: