def Open(self): self.PositionOut = 0 (self.PositionStartX, self.PositionStartY, z) = player.GetMainCharacterPosition() self.cost.SetText(localeInfo.CHANGE_LOOK_COST % (self.NumberToMoneyString(changelook.GetCost()))) for i in xrange(changelook.WINDOW_MAX_MATERIALS): self.slot.ClearSlot(i) self.Show()
def LoadWindow(self): if self.isLoaded: return self.isLoaded = 1 try: pyScrLoader = ui.PythonScriptLoader() pyScrLoader.LoadScriptFile(self, "uiscript/changelookwindow.py") except: import exception exception.Abort("ChangeLookWindow.LoadDialog.LoadScript") try: self.titleBar = self.GetChild("TitleBar") self.titleName = self.GetChild("TitleName") self.accept = self.GetChild("AcceptButton") self.cancel = self.GetChild("CancelButton") self.cost = self.GetChild("Cost") self.slot = self.GetChild("ChangeLookSlot") self.passItemSlot = self.GetChild("ChangeLookSlot_PassYangItem") except: import exception exception.Abort("ChangeLookWindow.LoadDialog.BindObject") self.titleBar.SetCloseEvent(ui.__mem_func__(self.OnClose)) self.titleBar.InfoButton('show') self.titleBar.SetInfoToolTip(self.CreateInfoToolTip()) self.titleName.SetText(localeInfo.CHANGE_LOOK_TITLE) self.cancel.SetEvent(ui.__mem_func__(self.OnClose)) self.accept.SetEvent(ui.__mem_func__(self.OnPressAccept)) self.cost.SetText( localeInfo.CHANGE_LOOK_COST % (localeInfo.AddPointToNumberString(changelook.GetCost()))) self.slot.SetSelectEmptySlotEvent(ui.__mem_func__( self.SelectEmptySlot)) self.slot.SetUnselectItemSlotEvent(ui.__mem_func__(self.UseItemSlot)) self.slot.SetUseSlotEvent(ui.__mem_func__(self.UseItemSlot)) self.slot.SetOverInItemEvent(ui.__mem_func__(self.OverInItem)) self.slot.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem)) self.passItemSlot.SetSelectEmptySlotEvent( ui.__mem_func__(self.SelectEmptySlotFreepass)) self.passItemSlot.SetUnselectItemSlotEvent( ui.__mem_func__(self.UseItemSlotFreepass)) self.passItemSlot.SetUseSlotEvent( ui.__mem_func__(self.UseItemSlotFreepass)) self.passItemSlot.SetOverInItemEvent( ui.__mem_func__(self.OverInItemFreeYang)) self.passItemSlot.SetOverOutItemEvent(ui.__mem_func__( self.OverOutItem)) self.tooltipItem = None
def Refresh(self): for i in xrange(changelook.WINDOW_MAX_MATERIALS): self.slot.ClearSlot(i) (isHere, iCell) = changelook.GetAttachedItem(i) if isHere: self.slot.SetItemSlot(i, player.GetItemIndex(iCell), 1) self.passItemSlot.ClearSlot(0) (isHere, iCell) = changelook.GetAttachedPassItem() if isHere: self.passItemSlot.SetItemSlot(0, player.GetItemIndex(iCell), 1) self.cost.SetText( localeInfo.CHANGE_LOOK_COST % (localeInfo.AddPointToNumberString(changelook.GetCost())))