def sendAction(self, target, text): if self.connection.is_connected(): self.connection.action(target, text) return True else: logger.error("IRC connection lost.") for channel in self.crucialChannels: if channel in self.channels: self.channels[channel].printAction("IRC", "was disconnected.") return False
def connect(self): #Do the actual connecting, join all important channels try: self.irc_connect(self.ircServer, self.ircPort, self.client.login, ssl=True) self.timer.start() except: logger.debug("Unable to connect to IRC server.") self.serverLogArea.appendPlainText("Unable to connect to the chat server, but you should still be able to host and join games.") logger.error("IRC Exception", exc_info=sys.exc_info())
def connect(self): #Do the actual connecting, join all important channels try: self.irc_connect(self.ircServer, self.ircPort, self.client.login, ssl=True) self.timer.start() except: logger.debug("Unable to connect to IRC server.") self.serverLogArea.appendPlainText( "Unable to connect to the chat server, but you should still be able to host and join games." ) logger.error("IRC Exception", exc_info=sys.exc_info())