Exemplo n.º 1
0
    def __create_and_play_card(self, player, food, climate):
        card = TraitCard("Test")
        card.climate_effect = climate
        card.food_effect = food
        player.add_to_hand_cards([card])

        self.climate_phase.play_card(player, card)
Exemplo n.º 2
0
    def test_player_already_played(self):
        cards = [TraitCard("Test1"), TraitCard("Test2")]
        player = self.game.players[0]
        player.add_to_hand_cards(cards)
        self.climate_phase.play_card(player, cards[0])

        self.assertRaises(ValueError, lambda: self.climate_phase.play_card(player, cards[1]))
Exemplo n.º 3
0
    def test_add_species_removes_hand_card(self):
        """
        Test function removes discard card from player hand cards.
        """
        self.player.hand_cards.extend(
            [TraitCard(name='Trait 1'),
             TraitCard(name='Trait 2')])
        self.player.add_species(discard_card=self.player.hand_cards[0],
                                position=SpeciesPosition.RIGHT)

        self.assertEqual([TraitCard(name='Trait 2')], self.player.hand_cards)
Exemplo n.º 4
0
 def __init__(self, player_names: list):
     self.board = Board()
     self.players = self.__generate_players(player_names)
     self.round = 1
     self.draw_pile = [
         TraitCard(name=f'Trait{i}')
         for i in range(self.__total_trait_cards)
     ]  # Todo: Replace self.draw_pile with real traits.
     self.phase = Phase.DEAL
Exemplo n.º 5
0
    def test_ready_to_end(self):
        for player in self.game.players:
            card = TraitCard("Trait1")
            player.add_to_hand_cards([card])
            self.climate_phase.play_card(player, card)

        state = self.climate_phase.end()

        self.assertEqual(PhaseState.ENDED, state)
Exemplo n.º 6
0
    def test_add_species_right(self):
        """
        Test function adds species to the right of existing species.
        """
        self.player.hand_cards = [TraitCard(name='Trait 1')]
        initial_species = [Species(name='first species')]
        self.player.species = initial_species
        self.player.add_species(discard_card=self.player.hand_cards[0],
                                position=SpeciesPosition.RIGHT)

        self.assertEqual(
            ['first species', 'nameless species'],
            [self.player.species[0].name, self.player.species[1].name])
Exemplo n.º 7
0
 def add_trait(self, trait: TraitCard):
     self.traits.add(trait)
     trait.set_owner(self)
Exemplo n.º 8
0
 def setUp(self):
     self.trait_card = TraitCard(name='Burrowing')
Exemplo n.º 9
0
 def test_hash_is_the_same_for_two_trait_cards(self):
     trait_card_1 = TraitCard(name='Burrowing')
     trait_card_2 = TraitCard(name='Burrowing')
     self.assertEqual(hash(trait_card_1), hash(trait_card_2))
Exemplo n.º 10
0
 def test_eq_returns_false_when_trait_cards_are_not_equal(self):
     trait_card_1 = TraitCard(name='Burrowing')
     trait_card_2 = TraitCard(name='Long neck')
     self.assertNotEqual(trait_card_1, trait_card_2)
Exemplo n.º 11
0
 def test_eq_returns_true_when_trait_cards_are_equal(self):
     trait_card_1 = TraitCard(name='Burrowing')
     trait_card_2 = TraitCard(name='Burrowing')
     self.assertEqual(trait_card_1, trait_card_2)