Exemplo n.º 1
0
def event(event):
    """
    Add an event to the Neo4J database.

    :param event: the id of the event being added to the database
    :return: the event node returned from the database
    """
    print "Adding event '%s' to database..." % event['name']

    e = fb.get(event['id'], fields=config.app_fields_events)

    # Strip place property:
    if 'place' in e.keys():
        del e['place']

    dr = db.get_node('event', 'id', e['id'])

    db.add_node('event', 'id', **e)

    if dr is None:
        print "Event '%s' successfully added to database." % e['name']
    else:
        print "Event '%s' already exists. Existing record updated." % e['name']

    dr = db.get_node('event', 'id', e['id'])

    return dr
Exemplo n.º 2
0
def band(*args):
    print "Adding band '%s'..." % args[0]
    try:
        r = facebook.get(args[0], fields=config.app_fields_band)
        l, c, s = r.pop('location', None), None, None

        if l is not None:
            c = dict(name=l['city'])
            s = dict(abbr=l['state'])
        elif 'hometown' in r:
            c, s = PushPin.locate(r['hometown'])

        while c is None or s is None:
            l = raw_input(
                'Location for %s could not be determined. Please provide: ' %
                r['name'])
            c, s = PushPin.locate(l)
            if c is None or s is None: print "Invalid location"

        db.add_node('band', **r)
        if c is not None and s is not None:
            if not db.check_node('city', 'name', c['name']):
                city(c)
            if not db.check_relationship(
                    db.get_node('city', 'name', c['name']), 'is_in',
                    db.get_node('state', 'abbr', s['abbr'])):
                connect.city_to_state(c['name'], s['abbr'])
            connect.band_to_city(r['username'], c['name'])
    except error.types as e:
        error.handle(e, args[0])
    else:
        print "%s successfully added to database." % r['name']
Exemplo n.º 3
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def band(username):
    """
    Add a band to the Neo4J database.

    :param username: the username for the band being added to the database
    :return b: the band node returned from the database
    :return l: the band's location object from the facebook node, if it exists
    """
    username = username.lower()

    print "Adding band '%s'..." % username

    r = fb.get(username, fields=config.app_fields_band)
    l = r.pop('location', None)

    dr = db.get_node('band', 'username', username)

    r['username'] = r['username'].lower()
    db.add_node('band', 'username', **r)

    if dr is None:
        print "%s successfully added to database." % r['name']
    else:
        print "%s already exists. Existing record updated." % r['name']

    dr = db.get_node('band', 'username', username)

    return dr, l
Exemplo n.º 4
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def city(name):
    """
    Add a city to the Neo4J database.

    :param name: the name of the city being added
    :return c: the city node returned from the database
    """
    c = db.get_node('city', 'name', name)

    if c is None:
        print "Adding city '%s'..." % name
        db.add_node('city', 'name', name=name)
        c = db.get_node('city', 'name', name)
    else:
        # Retrieve state, get viewport:
        print "city '%s' already exists, updating..." % name
        c = db.get_node('city', 'name', name)
        r = db.get_relationship(c, 'is_in', None)
        s = r[0].end_node()
        l = pushpin.get_bounds('%s, %s' % (c['name'], s['abbr']))
        for key in l.keys():
            c[key] = l[key]
        db.add_node('city', 'name', **c)


    return c
Exemplo n.º 5
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def band_to_city(band, city):
    print "Connecting %s to %s..." % (band, city)
    try:
        band = database.get_node('band', 'username', band)
        city = database.get_node('city', 'name', city)

        database.add_relationship(band, 'is_from', city)
    except error.types as e:
        error.handle(e)
    else:
        print "Done."
Exemplo n.º 6
0
def venue_to_city(venue, city):
    print "Connecting %s to %s..." % (venue, city)
    try:
        venue = database.get_node('venue', 'username', venue)
        city = database.get_node('city', 'name', city)

        database.add_relationship(venue, 'is_in', city)
    except error.types as e:
        error.handle(e)
    else:
        print "Done."
Exemplo n.º 7
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def band_to_band(band1, band2):
    print "Connecting %s and %s..." % (band1, band2)
    try:
        band1 = database.get_node('band', 'username', band1)
        band2 = database.get_node('band', 'username', band2)

        database.add_relationship(band1, 'knows', band2)
    except error.types as e:
        error.handle(e)
    else:
        print "Done."
Exemplo n.º 8
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def city_to_state(city, state):
    print "Connecting %s to %s..." % (city, state)
    try:
        city = database.get_node('city', 'name', city)
        state = database.get_node('state', 'abbr', state)

        database.add_relationship(city, 'is_in', state)
    except error.types as e:
        error.handle(e)
    else:
        print "Done."
Exemplo n.º 9
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def band_to_city(band, city):
    """
    Create an 'is_from' relationship between a band and city.

    :param band: the username of the band.
    :param city: the name of the city.
    """
    band = db.get_node('band', 'username', band)
    city = db.get_node('city', 'name', city)
    if not db.check_relationship(band, 'is_from'):
        print 'Connecting %s to %s...' % (band['name'], city['name'])
        db.add_relationship(band, 'is_from', city)
Exemplo n.º 10
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def event_to_band(event, band):
    """
    create a 'featuring' relationship between an event and a band.

    :param event: the event dictionary.
    :param band: the band dictionary.
    """
    e = db.get_node('event', 'id', event['id'])
    b = db.get_node('band', 'username', band['username'])
    if not db.check_relationship(e, 'featuring', b):
        print "Connecting event to %s..." % unicodedata.normalize(
            'NFKD', b['name'])
        db.add_relationship(e, 'featuring', b)
Exemplo n.º 11
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def event_to_venue(event, venue):
    """
    Create an 'at' relationship between an event and a venue.

    :param event: the event dictionary.
    :param venue: the venue dictionary.
    """
    e = db.get_node('event', 'id', event['id'])
    v = db.get_node('venue', 'id', venue['id'])
    if not db.check_relationship(e, 'at'):
        print "Connecting event to %s..." % unicodedata.normalize(
            'NFKD', v['name'])
        db.add_relationship(e, 'at', v)
Exemplo n.º 12
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def city_to_state(city, state):
    """
    Create an 'is_in' relationship between a city and a state.

    :param city: the name of the city.
    :param state:  the name or abbreviation of the state.
    """
    city = db.get_node('city', 'name', city)
    if len(state) == 2:
        state = db.get_node('state', 'abbr', state)
    else:
        state = db.get_node('state', 'name', state)
    if not db.check_relationship(city, 'is_in'):
        print 'Connecting %s to %s...' % (city['name'], state['name'])
        db.add_relationship(city, 'is_in', state)
Exemplo n.º 13
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def venue_to_city(venue, city):
    """
    Create an 'is_in' relationship between a venue and a city.

    :param venue: the venue dictionary.
    :param city:  the city dictionary.
    """
    if 'username' in venue.keys():
        venue = db.get_node('venue', 'username', venue['username'])
    else:
        venue = db.get_node('venue', 'id', venue['id'])
    city = db.get_node('city', 'name', city['name'])
    if not db.check_relationship(venue, 'is_in'):
        print 'Connecting %s to %s...' % (unicodedata.normalize(
            'NFKD', venue['name']), city['name'])
        db.add_relationship(venue, 'is_in', city)
Exemplo n.º 14
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def venue(username=None, id=None):
    """
    Add a venue to the Neo4J database.

    :param username: the username/handle for the venue being added to the database
    :param id: the id for the venue being added to the database
    :return v: the venue node returned from the database
    :return l: the venue's location object from the facebook node
    """
    if username is not None:
        username = username.lower()
        search_value = username
        search_by = 'username'
    else:
        search_value = id
        search_by = 'id'

    print "Adding venue with %s '%s'..." % (search_by, search_value)

    r = fb.get(search_value, fields=config.app_fields_venue)
    l = r.pop('location', None)

    if l is not None:
        for key in l.keys():
            r[key] = l[key]

    dr = db.get_node('venue', search_by, search_value)

    if 'username' in r.keys():
        r['username'] = r['username'].lower()

    db.add_node('venue', 'id', **r)

    if dr is None:
        print "%s successfully added to database." % r['name']
    else:
        print "%s already exists. Existing record updated." % r['name']

    dr = db.get_node('venue', search_by, search_value)

    return dr, l
Exemplo n.º 15
0
def events_by_band(band_handle):

    # Check the database for the specified band (if applicable):
    if not db.check_node('band', 'username', band_handle):
        raise Exception('%s not found in the database. Import it first.' %
                        band_handle)
    else:
        by_band = db.get_node('band', 'username', band_handle)

    # Get a list of all bands, excluding the one provided:
    bands = [band for band in db.get_all_nodes('band') if band is not by_band]

    # Get a list of all venues:
    venues = list(db.get_all_nodes('venue'))

    print "Scanning for events featuring %s..." % by_band['name']

    # Retrieve all events from the facebook graph for the given band:
    events = fb.get_attr(by_band['username'],
                         'events',
                         fields=config.app_fields_events)

    # Create an event map
    event_maps = [EventMap(event=event, bands=[by_band]) for event in events]

    # For each event in the event map...
    for map in event_maps:

        # Search for known bands and append them where found:
        for band in bands:
            if band['name'] in map.event['name']\
                    or (
                        band['name'] in map.event['description']
                        if 'description' in map.event
                        else False):
                map.bands.append(band)

        # Search for known venues and add them where found:
        for venue in venues:
            if 'place' in map.event and 'id' in map.event['place'] and venue[
                    'id'] == map.event['place']['id']:
                map.venue = venue
                break

        # For unknown venues, mark them as new and add:
        if not map.venue:
            if 'place' in map.event:
                map.venue = map.event['place']
                map.new_venue = True

    # Rule out events without a venue:
    event_maps = [e for e in event_maps if e.venue and 'id' in e.venue.keys()]

    # Rule out events that are already in the database:
    database_event_ids = [e['id'] for e in db.get_all_nodes('event')]
    event_maps = [
        e for e in event_maps if e.event['id'] not in database_event_ids
    ]

    # Create Event Model
    event_model = EventModel(event_maps, band=by_band)

    # Open the events explorer:
    try:
        EventsExplorer(event_model, band=by_band)
    except:
        pass

    # Show the results of the explorer:
    print "Results:"
    print "%i events found." % event_model.count
    print "%i events excluded." % (event_model.count -
                                   event_model.count_included)
    print "%i events to be imported." % event_model.count_included
    print ""

    # If specified, commit all events and their respective relationships:
    if event_model.commit_all is True:
        print "Adding %i events to the database:" % event_model.count_included
        for map in [e for e in event_model.events if e.commit is True]:
            # Add new venues where applicable:
            if map.new_venue is True:
                print "Venue not found in database."
                map.venue, l = commands.add.venue(id=map.venue['id'])
                c = commands.add.city(l['city'])
                commands.connect.venue_to_city(map.venue, c)
                commands.connect.city_to_state(c['name'], l['state'])
            e = commands.add.event(map.event)
            commands.connect.event_to_venue(e, map.venue)
            for b in map.bands:
                # print b['name'], b['include']
                if map.bands.is_included(b):
                    commands.connect.event_to_band(e, b)
                    # b['include'] = True
                # print b['name'], b['include']
    else:
        print "Cancelling..."
Exemplo n.º 16
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 def get(self, id):
     return db.get_node('event', 'id', id)
Exemplo n.º 17
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 def get(self, username):
     return db.get_node('band', 'username', username)
Exemplo n.º 18
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 def get(self, name):
     return db.get_node('city', 'name', name)
Exemplo n.º 19
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 def get(self, username):
     return db.get_node('venue', 'username', username)