Exemplo n.º 1
0
   def run(self, *args):
      em = EntityManager()

      if len(args) < 1:
         return self.help()
      entity_name = args[0]
      entity = em.get_entity(entity_name)
      if not entity:
         print("Couldn't find the class you are looking for")
         return self.help()
      
      ids = args[1:]
      res = None
      if len(ids) > 0:
         res = entity.find(ids)
      else:
         res = entity.find()

      data = []
      self.headers = list(entity.fields.keys())
      self.headers.insert(0, "id")
      logging.debug("GOT MODELS: %s",res)
      if isinstance(res, Entity):
         data = [e.key] + [ self._get_data_from_entity(res) ]
      else:
         for e in res:
            data.append([e.key] + self._get_data_from_entity(e))
         
      
      if len(data) <= 0:
         data = [ [ "" for i in range(len(self.headers)) ]] 

      logging.debug(data)
      logging.debug(self.headers)
      string = tt.to_string(
         data,
         header=self.headers,
         style=tt.styles.ascii_thin_double,
      )
      print(string)
Exemplo n.º 2
0
class Update(Command):
    def __init__(self, *args, **kwargs):
        super().__init__(*args, **kwargs)
        self.entity_manager = EntityManager()

    def help(self):

        entities_available = ""
        em = EntityManager()
        for name in em.get_all_entities():
            entities_available += "\t - " + name + "\n"

        command_executable = "{} {}".format(sys.executable, sys.argv[0])
        usage = "{} update [entity name] [id][".format(command_executable)
        print("""
Update an existing entity (location, user, etc...)
You will be prompted to complete the necessary fields, once you selected an entity
Usage: {}
Available entities: 
{}

Exmaple usage: 
      """.format(usage, entities_available))

    def run(self, *args):
        if len(args) < 1:
            return self.help()
        entity_name = args[0]
        entity = self.entity_manager.get_entity(entity_name)
        logging.debug("EM: %s", self.entity_manager)
        logging.debug("Available entities: %s",
                      self.entity_manager.get_all_entities())

        if not entity:
            print("Couldn't find the class you are looking for")
            return self.help()

        if len(args) != 2:
            print("You must only provide a single id to update")
            return

        entity = entity.find(args[1])
        if entity is None:
            print("Couldn't find {} {}".format(args[0], args[2]))

        logging.debug("UPDATING ENTITY: %s", entity)
        print("Updating {}:\n\n".format(entity_name))

        self.ask_for_fields(entity)

        for name, relationship in entity.relationships.items():
            if isinstance(relationship, ManyToMany):
                pass
                # Do something for many to many
            elif isinstance(relationship, OneToMany):
                #get all remote entities
                available_data = list(relationship.find_all())
                available_data = list(
                    map(lambda x: (x.render_excerpt(), x), available_data))
                logging.debug(available_data)
                questions = [
                    inquirer.Checkbox(
                        "relation",
                        message="Which {}?".format(name),
                        choices=available_data,
                    )
                ]
                res = inquirer.prompt(questions)
                logging.debug(res)
                setattr(entity, name, res["relation"])
            elif isinstance(relationship, OneToOne):
                #get all remote entities
                available_data = list(relationship.find_all())
                available_data = list(
                    map(lambda x: (x.render_excerpt(), x), available_data))
                logging.debug(available_data)
                questions = [
                    inquirer.List(
                        "relation",
                        message="Which {}?".format(name),
                        choices=available_data,
                    )
                ]
                res = inquirer.prompt(questions)
                logging.debug(res)
                setattr(entity, name, res["relation"])

        #TODO add resume plus confirm
        entity.save()
        print("{} {} updated succesfully".format(entity_name, entity.id))

    def ask_for_fields(self, entity):
        fields = entity.fields
        #filter out all relationship fields to not ask for them
        fields = {k: v for (k, v) in fields.items() if v is not "relationship"}
        questions = map(lambda f: inquirer.Text(f, message="{}".format(f)),
                        fields)
        answers = inquirer.prompt(questions)
        logging.debug("Creating entity (%s) with values %s", entity, answers)
        for field, value in answers.items():
            setattr(entity, field, value)
Exemplo n.º 3
0
class Destroy(Command):
    def __init__(self, *args, **kwargs):
        super().__init__(*args, **kwargs)
        self.entity_manager = EntityManager()

    def help(self):

        entities_available = ""
        em = EntityManager()
        for name in em.get_all_entities():
            entities_available += "\t - " + name + "\n"

        command_executable = "{} {}".format(sys.executable, sys.argv[0])
        usage = "{} update [entity name] [id][".format(command_executable)
        print("""
Update an existing entity (location, user, etc...)
You will be prompted to complete the necessary fields, once you selected an entity
Usage: {}
Available entities: 
{}

Exmaple usage: 
      """.format(usage, entities_available))

    def run(self, *args):
        if len(args) < 1:
            return self.help()
        entity_name = args[0]
        entity = self.entity_manager.get_entity(entity_name)
        logging.debug("EM: %s", self.entity_manager)
        logging.debug("Available entities: %s",
                      self.entity_manager.get_all_entities())

        if not entity:
            print("Couldn't find the class you are looking for")
            return self.help()

        if len(args) != 2:
            print("You must only provide a single id to destroy")
            return

        entity = entity.find(args[1])
        if entity is None:
            print("Couldn't find {} {}".format(args[0], args[2]))
            return
        id = entity.key
        questions = [
            inquirer.Confirm(
                "confirmed",
                message="Are you sure you want to delete {} {}".format(
                    entity_name, id),
                default=False)
        ]
        res = inquirer.prompt(questions)
        if not res["confirmed"]:
            logging.debug("ABORTED")
            return

        logging.debug("DELETING ENTITY: %s", entity)
        print("Deleting {}:\n\n".format(entity_name))

        entity.delete()
        print("{} {} deleted succesfully".format(entity_name, id))
Exemplo n.º 4
0
 def parent_entity(self):
     em = EntityManager()
     parent = em.get_entity(self.parent_entity)
     return parent