Exemplo n.º 1
0
if useFootsteps:
    footstepsPanel = footstepsdriverpanel.init(footstepsDriver, robotStateModel, robotStateJointController, irisDriver)


if useLCMGL:
    lcmglManager = lcmgl.init(view)
    app.MenuActionToggleHelper('Tools', 'Renderer - LCM GL', lcmglManager.isEnabled, lcmglManager.setEnabled)

if useDrakeVisualizer:
    drakeVisualizer = drakevisualizer.DrakeVisualizer(view)
    app.MenuActionToggleHelper('Tools', 'Renderer - Drake', drakeVisualizer.isEnabled, drakeVisualizer.setEnabled)


if useNavigationPanel:
    navigationPanel = navigationpanel.init(robotStateJointController, footstepsDriver)
    picker = PointPicker(view, callback=navigationPanel.pointPickerStoredFootsteps, numberOfPoints=2)
    #picker.start()


if usePlanning:

    def showPose(pose):
        playbackRobotModel.setProperty('Visible', True)
        playbackJointController.setPose('show_pose', pose)

    def playPlan(plan):
        playPlans([plan])

    def playPlans(plans):
        planPlayback.stopAnimation()
        playbackRobotModel.setProperty('Visible', True)
Exemplo n.º 2
0
 def userFitBin(self):
     self.binFrame = None
     self.picker = PointPicker(self.view, numberOfPoints=2, drawLines=True, callback=self.onSegmentBin)
     self.picker.start()
Exemplo n.º 3
0
class TableDemo(object):

    def __init__(self, robotStateModel, playbackRobotModel, ikPlanner, manipPlanner, footstepPlanner,
                 atlasDriver, lhandDriver, rhandDriver, multisenseDriver, view, sensorJointController,
                 planPlaybackFunction, teleopPanel):
        self.planPlaybackFunction = planPlaybackFunction
        self.robotStateModel = robotStateModel
        self.playbackRobotModel = playbackRobotModel
        self.ikPlanner = ikPlanner
        self.manipPlanner = manipPlanner
        self.footstepPlanner = footstepPlanner
        self.atlasDriver = atlasDriver
        self.lhandDriver = lhandDriver
        self.rhandDriver = rhandDriver
        self.multisenseDriver = multisenseDriver
        self.sensorJointController = sensorJointController
        self.view = view
        self.teleopPanel = teleopPanel

        # live operation flags:
        self.useFootstepPlanner = True
        self.visOnly = False
        self.planFromCurrentRobotState = True
        self.useDevelopment = False
        if (self.useDevelopment):
            self.visOnly = True
            self.planFromCurrentRobotState = False
            extraModels = [self.robotStateModel]
            self.affordanceUpdater  = affordanceupdater.AffordanceGraspUpdater(self.playbackRobotModel, self.ikPlanner, extraModels)
        else:
            extraModels = [self.playbackRobotModel]
            self.affordanceUpdater  = affordanceupdater.AffordanceGraspUpdater(self.robotStateModel, self.ikPlanner, extraModels)

        self.optionalUserPromptEnabled = True
        self.requiredUserPromptEnabled = True

        self.plans = []
        self.frameSyncs = {}

        self.graspingHand = 'left' # left, right, both

        self.tableData = None
        self.binFrame = None

        # top level switch between BDI or IHMC (locked base) and MIT (moving base and back)
        self.lockBack = True
        self.lockBase = True

        self.constraintSet = []

        self.reachDist = 0.07

        # Switch indicating whether to use affordances as a collision environment
        self.useCollisionEnvironment = True

    # Switch between simulation/visualisation and real robot operation
    def setMode(self, mode='visualization'):
        '''
        Switches between visualization and real robot operation.
        mode='visualization'
        mode='robot'
        '''

        if (mode == 'visualization'):
            print "Setting mode to VISUALIZATION"
            self.useDevelopment = True

            self.visOnly = True
            self.planFromCurrentRobotState = False
            extraModels = [self.robotStateModel]
            self.affordanceUpdater  = affordanceupdater.AffordanceGraspUpdater(self.playbackRobotModel, self.ikPlanner, extraModels)
        else:
            print "Setting mode to ROBOT OPERATION"
            self.useDevelopment = False

            extraModels = [self.playbackRobotModel]
            self.affordanceUpdater  = affordanceupdater.AffordanceGraspUpdater(self.robotStateModel, self.ikPlanner, extraModels)


    def addPlan(self, plan):
        self.plans.append(plan)


    ### Table and Bin Focused Functions
    def userFitTable(self):
        self.tableData = None
        self.picker = PointPicker(self.view, numberOfPoints=2, drawLines=True, callback=self.onSegmentTable)
        self.picker.start()

    def userFitBin(self):
        self.binFrame = None
        self.picker = PointPicker(self.view, numberOfPoints=2, drawLines=True, callback=self.onSegmentBin)
        self.picker.start()

    def waitForTableFit(self):
        while not self.tableData:
            yield

    def waitForBinFit(self):
        while not self.binFrame:
            yield

    def getInputPointCloud(self):
        polyData = segmentation.getCurrentRevolutionData()
        if polyData is None:
            obj = om.findObjectByName('scene')
            if obj:
                polyData = obj.polyData
            else: # fall back to map in case we used mapping rather than loading of a scene
                obj = om.findObjectByName('map')
                if obj:
                    polyData = obj.polyData

        return polyData

    def onSegmentTable(self, p1, p2):
        print p1
        print p2
        self.picker.stop()
        om.removeFromObjectModel(self.picker.annotationObj)
        self.picker = None

        om.removeFromObjectModel(om.findObjectByName('table demo'))

        self.tableData = segmentation.segmentTableEdge(self.getInputPointCloud(), p1, p2)
        self.tableObj = vis.showPolyData(self.tableData.mesh, 'table', parent='table demo', color=[0,1,0])
        self.tableFrame = vis.showFrame(self.tableData.frame, 'table frame', parent=self.tableObj, scale=0.2)
        self.tableBox = vis.showPolyData(self.tableData.box, 'table box', parent=self.tableObj, color=[0,1,0], visible=False)
        self.tableObj.actor.SetUserTransform(self.tableFrame.transform)
        self.tableBox.actor.SetUserTransform(self.tableFrame.transform)

        if self.useCollisionEnvironment:
            self.addCollisionObject(self.tableObj)

    def onSegmentBin(self, p1, p2):
        print p1
        print p2
        self.picker.stop()
        om.removeFromObjectModel(self.picker.annotationObj)
        self.picker = None

        om.removeFromObjectModel(om.findObjectByName('bin frame'))

        binEdge = p2 - p1
        zaxis = [0.0, 0.0, 1.0]
        xaxis = np.cross(binEdge, zaxis)
        xaxis /= np.linalg.norm(xaxis)
        yaxis = np.cross(zaxis, xaxis)

        t = transformUtils.getTransformFromAxes(xaxis, yaxis, zaxis)
        t.PostMultiply()
        t.Translate(p1)

        self.binFrame = vis.showFrame(t, 'bin frame', parent=None, scale=0.2)

    def sortClustersOnTable(self, clusters):
        '''
        returns list copy of clusters, sorted left to right using the
        table coordinate system.  (Table y axis points right to left)
        '''
        tableYAxis = self.tableData.axes[1]
        tableOrigin = np.array(self.tableData.frame.GetPosition())

        origins = [np.array(c.frame.GetPosition()) for c in clusters]
        dists = [np.dot(origin-tableOrigin, -tableYAxis) for origin in origins]

        return [clusters[i] for i in np.argsort(dists)]


    def cleanupSegmentedObjects(self):
        om.removeFromObjectModel(om.findObjectByName('segmentation'))
        self.clusterObjects = None
        self.segmentationData = None

    def segmentTableObjects(self):

        tableCentroid = segmentation.computeCentroid(self.tableData.box)
        self.tableData.frame.TransformPoint(tableCentroid, tableCentroid)

        data = segmentation.segmentTableScene(self.getInputPointCloud(), tableCentroid)
        data.clusters = self.sortClustersOnTable(data.clusters)

        self.clusterObjects = vis.showClusterObjects(data.clusters, parent='segmentation')
        self.segmentationData = data


    def graspTableObject(self, side):

        #linkName = self.ikPlanner.getHandLink(side)
        #t = self.ikPlanner.getLinkFrameAtPose(linkName, self.getPlanningStartPose())
        #linkFrame = vis.updateFrame(t, '%s frame' % linkName, scale=0.2, visible=False, parent='planning')



        obj, objFrame = self.getNextTableObject(side)
        #frameSync = vis.FrameSync()
        #frameSync.addFrame(linkFrame)
        #frameSync.addFrame(objFrame)
        #self.frameSyncs[linkName] = frameSync

        #self.playbackRobotModel.connectModelChanged(self.onRobotModelChanged)

        self.affordanceUpdater.graspAffordance( obj.getProperty('Name') , side)


    def dropTableObject(self, side='left'):

        obj, _ = self.getNextTableObject(side)
        obj.setProperty('Visible', False)
        for child in obj.children():
            child.setProperty('Visible', False)

        self.clusterObjects.remove(obj) # remove from clusterObjects
        om.removeFromObjectModel(obj) # remove from objectModel

        if self.useCollisionEnvironment:
            objAffordance = om.findObjectByName(obj.getProperty('Name') + ' affordance')
            objAffordance.setProperty('Collision Enabled', False)
            objAffordance.setProperty('Visible', False)

        self.affordanceUpdater.ungraspAffordance(obj.getProperty('Name'))

    def getNextTableObject(self, side='left'):

        assert len(self.clusterObjects)
        obj = self.clusterObjects[0] if side == 'left' else self.clusterObjects[-1]
        frameObj = obj.findChild(obj.getProperty('Name') + ' frame')

        if self.useCollisionEnvironment:
            self.prepCollisionEnvironment()
            collisionObj = om.findObjectByName(obj.getProperty('Name') + ' affordance')
            collisionObj.setProperty('Collision Enabled', False)

        return obj, frameObj

    def computeTableStanceFrame(self):
        assert self.tableData

        zGround = 0.0
        tableHeight = self.tableData.frame.GetPosition()[2] - zGround

        t = transformUtils.copyFrame(self.tableData.frame)
        t.PreMultiply()
        t1 = transformUtils.frameFromPositionAndRPY([-x/2 for x in self.tableData.dims],[0,0,0])
        t.Concatenate(t1)
        t2 = transformUtils.frameFromPositionAndRPY([-0.35, self.tableData.dims[1]*0.5, -tableHeight],[0,0,0])
        t.Concatenate(t2)

        self.tableStanceFrame = vis.showFrame(t, 'table stance frame', parent=self.tableObj, scale=0.2)


    def computeBinStanceFrame(self):
        assert self.binFrame

        zGround = 0.0
        binHeight = self.binFrame.transform.GetPosition()[2] - zGround

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.Translate(-0.45, 0.1, -binHeight)
        t.Concatenate(self.binFrame.transform)

        self.binStanceFrame = vis.showFrame(t, 'bin stance frame', parent=None, scale=0.2)

        t = vtk.vtkTransform()
        t.PostMultiply()
        t.RotateZ(30)
        t.Translate(-0.8, 0.4, -binHeight)
        t.Concatenate(self.binFrame.transform)

        self.startStanceFrame = vis.showFrame(t, 'start stance frame', parent=None, scale=0.2)

    # TODO: deprecate this function: (to end of section):
    def moveRobotToTableStanceFrame(self):
        self.teleportRobotToStanceFrame(self.tableStanceFrame.transform)

    def moveRobotToBinStanceFrame(self):
        self.teleportRobotToStanceFrame(self.binStanceFrame.transform)

    def moveRobotToStartStanceFrame(self):
        self.teleportRobotToStanceFrame(self.startStanceFrame.transform)

    def planFootstepsToTable(self):
        self.planFootsteps(self.tableStanceFrame.transform)

    def planFootstepsToBin(self):
        self.planFootsteps(self.binStanceFrame.transform)

    def planFootstepsToStart(self):
        self.planFootsteps(self.startStanceFrame.transform)

    ### End Object Focused Functions ###############################################################
    ### Planning Functions ########################################################################

    def planFootsteps(self, goalFrame):
        startPose = self.getPlanningStartPose()
        request = self.footstepPlanner.constructFootstepPlanRequest(startPose, goalFrame)
        self.footstepPlan = self.footstepPlanner.sendFootstepPlanRequest(request, waitForResponse=True)

    def planWalking(self):
        startPose = self.getPlanningStartPose()
        plan = self.footstepPlanner.sendWalkingPlanRequest(self.footstepPlan, startPose, waitForResponse=True)
        self.addPlan(plan)

    def planWalkToStance(self, stanceTransform):
        if self.useFootstepPlanner:
            self.planFootsteps(stanceTransform)
            self.planWalking()
        else:
            self.teleportRobotToStanceFrame(stanceTransform)

    def planPostureFromDatabase(self, groupName, postureName, side='left'):
        startPose = self.getPlanningStartPose()
        endPose = self.ikPlanner.getMergedPostureFromDatabase(startPose, groupName, postureName, side=side)
        newPlan = self.ikPlanner.computePostureGoal(startPose, endPose)
        self.addPlan(newPlan)
        # TODO: integrate this function with the ones below

    def getRaisedArmPose(self, startPose, side):
        return self.ikPlanner.getMergedPostureFromDatabase(startPose, 'General', 'arm up pregrasp', side)

    def getPreDropHighPose(self, startPose, side):
        return self.ikPlanner.getMergedPostureFromDatabase(startPose, 'table clearing', 'pre drop 1', side)

    def getPreDropLowPose(self, startPose, side):
        return self.ikPlanner.getMergedPostureFromDatabase(startPose, 'table clearing', 'pre drop 2', side)

    def getLoweredArmPose(self, startPose, side):
        return self.ikPlanner.getMergedPostureFromDatabase(startPose, 'General', 'handdown', side)

    def planPreGrasp(self, side='left'):
        startPose = self.getPlanningStartPose()
        endPose = self.ikPlanner.getMergedPostureFromDatabase(startPose, 'General', 'arm up pregrasp', side=side)
        newPlan = self.ikPlanner.computePostureGoal(startPose, endPose)
        self.addPlan(newPlan)

    def planLowerArm(self, side):
        startPose = self.getPlanningStartPose()
        endPose = self.ikPlanner.getMergedPostureFromDatabase(startPose, 'General', 'handdown', side=side)
        newPlan = self.ikPlanner.computePostureGoal(startPose, endPose)
        self.addPlan(newPlan)

    def planDropPostureRaise(self, side):
        startPose = self.getPlanningStartPose()
        poseA = self.getRaisedArmPose(startPose, side)
        poseB = self.getPreDropHighPose(startPose, side)
        poseC = self.getPreDropLowPose(startPose, side)

        plan = self.ikPlanner.computeMultiPostureGoal([startPose, poseA, poseB, poseC])
        self.addPlan(plan)

    def planDropPostureLower(self, side):
        startPose = self.getPlanningStartPose()
        poseA = self.getPreDropHighPose(startPose, side)
        poseB = self.getRaisedArmPose(startPose, side)
        poseC = self.getLoweredArmPose(startPose, side)

        plan = self.ikPlanner.computeMultiPostureGoal([startPose, poseA, poseB, poseC])
        self.addPlan(plan)

    def planDropPostureSwap(self, lowerSide, raiseSide):

        startPose = self.getPlanningStartPose()

        poseA = self.getRaisedArmPose(startPose, raiseSide)
        poseA = self.getPreDropHighPose(poseA, lowerSide)

        poseB = self.getPreDropHighPose(poseA, raiseSide)
        poseB = self.getRaisedArmPose(poseB, lowerSide)

        poseC = self.getPreDropLowPose(poseB, raiseSide)
        poseC = self.getLoweredArmPose(poseC, lowerSide)

        plan = self.ikPlanner.computeMultiPostureGoal([startPose, poseA, poseB, poseC])
        self.addPlan(plan)


    def planLowerArmAndStand(self, side):
        startPose = self.getPlanningStartPose()
        endPose = self.getLoweredArmPose(startPose, side)
        endPose, info = self.ikPlanner.computeStandPose(endPose)

        plan = self.ikPlanner.computePostureGoal(startPose, endPose)
        self.addPlan(plan)


    def planReachToTableObject(self, side='left'):

        obj, frame = self.getNextTableObject(side)
        startPose = self.getPlanningStartPose()

        if self.ikPlanner.fixedBaseArm: # includes reachDist hack instead of in ikPlanner (TODO!)
            f = transformUtils.frameFromPositionAndRPY( np.array(frame.transform.GetPosition())-np.array([self.reachDist,0,0]), [0,0,-90] )
            f.PreMultiply()
            f.RotateY(90)
            f.Update()
            self.constraintSet = self.ikPlanner.planEndEffectorGoal(startPose, side, f, lockBase=False, lockBack=True)
            #newFrame = vis.FrameItem('reach_item', f, self.view)
            #self.constraintSet = self.ikPlanner.planGraspOrbitReachPlan(startPose, side, newFrame, constraints=None, dist=self.reachDist, lockBase=self.lockBase, lockBack=self.lockBack, lockArm=False)
        else:
            self.constraintSet = self.ikPlanner.planGraspOrbitReachPlan(startPose, side, frame, constraints=None, dist=self.reachDist, lockBase=self.lockBase, lockBack=self.lockBack, lockArm=False)
            loweringSide = 'left' if side == 'right' else 'right'
            armPose = self.getLoweredArmPose(startPose, loweringSide)
            armPoseName = 'lowered_arm_pose'
            self.ikPlanner.ikServer.sendPoseToServer(armPose, armPoseName)

            loweringSideJoints = []
            if (loweringSide == 'left'):
              loweringSideJoints += self.ikPlanner.leftArmJoints
            else:
              loweringSideJoints += self.ikPlanner.rightArmJoints

            reachingSideJoints = []
            if (side == 'left'):
                reachingSideJoints += self.ikPlanner.leftArmJoints
            else:
                reachingSideJoints += self.ikPlanner.rightArmJoints


            armPostureConstraint = self.ikPlanner.createPostureConstraint(armPoseName, loweringSideJoints)
            armPostureConstraint.tspan = np.array([1.0, 1.0])
            self.constraintSet.constraints.append(armPostureConstraint)
        
        self.constraintSet.runIk()

        #armPose = self.getRaisedArmPose(startPose, side)
        #armPoseName = 'raised_arm_pose'
        #self.ikPlanner.ikServer.sendPoseToServer(armPose, armPoseName)
        #armPostureConstraint = self.ikPlanner.createPostureConstraint(armPoseName, reachingSideJoints)
        #armPostureConstraint.tspan = np.array([0.5, 0.5])
        #self.constraintSet.constraints.append(armPostureConstraint)

        print 'planning reach to'
        plan = self.constraintSet.runIkTraj()
        self.addPlan(plan)


    def planReachToTableObjectCollisionFree(self, side ='left'):
        # Hard-coded demonstration of collision reaching to object on table
        # Using RRT Connect

        goalFrame = transformUtils.frameFromPositionAndRPY([1.05,0.4,1],[0,90,-90])
        vis.showFrame(goalFrame,'goal frame')
        frameObj = om.findObjectByName( 'goal frame')

        startPose = self.getPlanningStartPose()
        self.constraintSet = self.ikPlanner.planEndEffectorGoal(startPose, side, frameObj.transform, lockBase=self.lockBase, lockBack=self.lockBack)
        self.constraintSet.runIk()

        print 'planning reach to planReachToTableObjectCollisionFree'
        self.constraintSet.ikParameters.usePointwise = False
        self.constraintSet.ikParameters.useCollision = True
        self.teleopPanel.endEffectorTeleop.updateCollisionEnvironment()

        plan = self.constraintSet.runIkTraj()
        self.addPlan(plan)


    def planTouchTableObject(self, side='left'):

        obj, frame = self.getNextTableObject(side)
        startPose = self.getPlanningStartPose()

        if self.ikPlanner.fixedBaseArm: # includes distance hack and currently uses reachDist instead of touchDist (TODO!)
            f = transformUtils.frameFromPositionAndRPY( np.array(frame.transform.GetPosition())-np.array([self.reachDist,0,0]), [0,0,-90] )
            f.PreMultiply()
            f.RotateY(90)
            f.Update()
            item = vis.FrameItem('reach_item', f, self.view)
            self.constraintSet = self.ikPlanner.planEndEffectorGoal(startPose, side, f, lockBase=False, lockBack=True)
        else:
            self.constraintSet = self.ikPlanner.planGraspOrbitReachPlan(startPose, side, frame, dist=0.05, lockBase=self.lockBase, lockBack=self.lockBack)
            self.constraintSet.constraints[-1].tspan = [-np.inf, np.inf]
            self.constraintSet.constraints[-2].tspan = [-np.inf, np.inf]
        
        self.constraintSet.runIk()

        print 'planning touch'
        plan = self.constraintSet.runIkTraj()
        self.addPlan(plan)


    def planLiftTableObject(self, side):

        startPose = self.getPlanningStartPose()
        self.constraintSet = self.ikPlanner.planEndEffectorDelta(startPose, side, [0.0, 0.0, 0.15])

        if not self.ikPlanner.fixedBaseArm:
            self.constraintSet.constraints[-1].tspan[1] = 1.0

        endPose, info = self.constraintSet.runIk()
        
        if not self.ikPlanner.fixedBaseArm:
            endPose = self.getRaisedArmPose(endPose, side)

            reachingSideJoints = []
            if (side == 'left'):
                reachingSideJoints += self.ikPlanner.leftArmJoints
            else:
                reachingSideJoints += self.ikPlanner.rightArmJoints


            endPoseName = 'raised_arm_end_pose'
            self.ikPlanner.ikServer.sendPoseToServer(endPose, endPoseName)
            postureConstraint = self.ikPlanner.createPostureConstraint(endPoseName, reachingSideJoints)
            postureConstraint.tspan = np.array([2.0, 2.0])
            self.constraintSet.constraints.append(postureConstraint)

        #postureConstraint = self.ikPlanner.createPostureConstraint('q_nom', robotstate.matchJoints('.*_leg_kny'))
        #postureConstraint.tspan = np.array([2.0, 2.0])
        #self.constraintSet.constraints.append(postureConstraint)

        #postureConstraint = self.ikPlanner.createPostureConstraint('q_nom', robotstate.matchJoints('back'))
        #postureConstraint.tspan = np.array([2.0, 2.0])
        #self.constraintSet.constraints.append(postureConstraint)

        print 'planning lift'
        plan = self.constraintSet.runIkTraj()
        self.addPlan(plan)


    ### End Planning Functions ####################################################################
    ########## Glue Functions #####################################################################
    def teleportRobotToStanceFrame(self, frame):
        self.sensorJointController.setPose('q_nom')
        stancePosition = frame.GetPosition()
        stanceOrientation = frame.GetOrientation()

        q = self.sensorJointController.q.copy()
        q[:2] = [stancePosition[0], stancePosition[1]]
        q[5] = math.radians(stanceOrientation[2])
        self.sensorJointController.setPose('EST_ROBOT_STATE', q)


    def getHandDriver(self, side):
        assert side in ('left', 'right')
        return self.lhandDriver if side == 'left' else self.rhandDriver

    def openHand(self, side):
        #self.getHandDriver(side).sendOpen()
        self.getHandDriver(side).sendCustom(0.0, 100.0, 100.0, 0)

    def closeHand(self, side):
        self.getHandDriver(side).sendCustom(100.0, 100.0, 100.0, 0)

    def sendNeckPitchLookDown(self):
        self.multisenseDriver.setNeckPitch(40)

    def sendNeckPitchLookForward(self):
        self.multisenseDriver.setNeckPitch(15)

    def waitForAtlasBehaviorAsync(self, behaviorName):
        assert behaviorName in self.atlasDriver.getBehaviorMap().values()
        while self.atlasDriver.getCurrentBehaviorName() != behaviorName:
            yield

    def printAsync(self, s):
        yield
        print s

    def optionalUserPrompt(self, message):
        if not self.optionalUserPromptEnabled:
            return

        yield
        result = raw_input(message)
        if result != 'y':
            raise Exception('user abort.')

    def requiredUserPrompt(self, message):
        if not self.requiredUserPromptEnabled:
            return

        yield
        result = raw_input(message)
        if result != 'y':
            raise Exception('user abort.')

    def delay(self, delayTimeInSeconds):
        yield
        t = SimpleTimer()
        while t.elapsed() < delayTimeInSeconds:
            yield

    def waitForCleanLidarSweepAsync(self):
        currentRevolution = self.multisenseDriver.displayedRevolution
        desiredRevolution = currentRevolution + 2
        while self.multisenseDriver.displayedRevolution < desiredRevolution:
            yield

    def getEstimatedRobotStatePose(self):
        return self.sensorJointController.getPose('EST_ROBOT_STATE')

    def getPlanningStartPose(self):
        if self.planFromCurrentRobotState:
            return self.getEstimatedRobotStatePose()
        else:
            if self.plans:
                return robotstate.convertStateMessageToDrakePose(self.plans[-1].plan[-1])
            else:
                return self.getEstimatedRobotStatePose()

    def cleanupFootstepPlans(self):
        om.removeFromObjectModel(om.findObjectByName('walking goal'))
        om.removeFromObjectModel(om.findObjectByName('footstep plan'))
        self.footstepPlan = None

    def playSequenceNominal(self):
        assert None not in self.plans
        self.planPlaybackFunction(self.plans)

    def commitManipPlan(self):
            self.manipPlanner.commitManipPlan(self.plans[-1])

    def commitFootstepPlan(self):
        self.footstepPlanner.commitFootstepPlan(self.footstepPlan)

    def waitForPlanExecution(self, plan):
        planElapsedTime = planplayback.PlanPlayback.getPlanElapsedTime(plan)
        return self.delay(planElapsedTime + 1.0)


    def animateLastPlan(self):
        plan = self.plans[-1]
        if not self.visOnly:
            self.commitManipPlan()

        return self.waitForPlanExecution(plan)

    def onRobotModelChanged(self, model):

        for linkName in self.frameSyncs.keys():
            t = self.playbackRobotModel.getLinkFrame(linkName)
            vis.updateFrame(t, '%s frame' % linkName, scale=0.2, visible=False, parent='planning')



    def createCollisionPlanningScene(self, scene=1, moveRobot=False, loadPerception=False):

        if (loadPerception):
            #filename = os.path.expanduser('~/drc-testing-data/collision_scene/collision_scene.vtp')
            #polyData = ioUtils.readPolyData( filename )
            pd = io.readPolyData('/home/mfallon/Desktop/rrt_scene/all.vtp')
            vis.showPolyData(pd,'scene')

        if (scene == 0):
            pose = (array([ 1.20,  0. , 0.8]), array([ 1.,  0.,  0.,  0.]))
            desc = dict(classname='BoxAffordanceItem', Name='scene0-tabletop', uuid=newUUID(), pose=pose, Color=[0.66, 0.66, 0.66], Dimensions=[0.5,1,0.06])
            obj = affordancepanel.panel.affordanceFromDescription(desc)
            pose = (array([ 1.20,  0.5 , 0.4]), array([ 1.,  0.,  0.,  0.]))
            desc = dict(classname='BoxAffordanceItem', Name='scene0-leg1', uuid=newUUID(), pose=pose, Color=[0.66, 0.66, 0.66], Dimensions=[0.5,0.05,0.8])
            obj = affordancepanel.panel.affordanceFromDescription(desc)
            pose = (array([ 1.20,  -0.5 , 0.4]), array([ 1.,  0.,  0.,  0.]))
            desc = dict(classname='BoxAffordanceItem', Name='scene0-leg2', uuid=newUUID(), pose=pose, Color=[0.66, 0.66, 0.66], Dimensions=[0.5,0.05,0.8])
            obj = affordancepanel.panel.affordanceFromDescription(desc)
            pose = (array([ 1.05,  0.3 , 0.98]), array([ 1.,  0.,  0.,  0.]))
            desc = dict(classname='BoxAffordanceItem', Name='scene0-object1', uuid=newUUID(), pose=pose, Color=[0.9, 0.9, 0.1], Dimensions=[0.08,0.08,0.24])
            obj = affordancepanel.panel.affordanceFromDescription(desc)
            pose = (array([ 1.25,  0.1 , 0.98]), array([ 1.,  0.,  0.,  0.]))
            desc = dict(classname='BoxAffordanceItem', Name='scene0-object2', uuid=newUUID(), pose=pose, Color=[0.0, 0.9, 0.0], Dimensions=[0.07,0.07,0.25])
            obj = affordancepanel.panel.affordanceFromDescription(desc)
            pose = (array([ 1.25,  -0.1 , 0.95]), array([ 1.,  0.,  0.,  0.]))
            desc = dict(classname='CylinderAffordanceItem', Name='scene0-object3', uuid=newUUID(), pose=pose, Color=[0.0, 0.9, 0.0], Radius=0.035, Length = 0.22)
            obj = affordancepanel.panel.affordanceFromDescription(desc)
            pose = (array([ 1.05,  -0.2 , 0.95]), array([ 1.,  0.,  0.,  0.]))
            desc = dict(classname='CylinderAffordanceItem', Name='scene0-object4', uuid=newUUID(), pose=pose, Color=[0.9, 0.1, 0.1], Radius=0.045, Length = 0.22)
            obj = affordancepanel.panel.affordanceFromDescription(desc)

            if (moveRobot):
                self.sensorJointController.q[0] = 0.67
                self.sensorJointController.push()

        elif (scene == 1):
            pose = (array([-0.69, -1.50,  0.92]), array([-0.707106781,  0.        ,  0.        ,  0.707106781 ]))
            desc = dict(classname='BoxAffordanceItem', Name='scene1-tabletop', uuid=newUUID(), pose=pose, Color=[0.66, 0.66, 0.66], Dimensions=[0.5,1,0.06])
            obj = affordancepanel.panel.affordanceFromDescription(desc)
            pose = (array([-1.05, -1.10,  0.95]), array([-0.707106781,  0.        ,  0.        ,  0.707106781 ]))
            desc = dict(classname='BoxAffordanceItem', Name='scene1-edge1', uuid=newUUID(), pose=pose, Color=[0.66, 0.66, 0.66], Dimensions=[0.1,0.3,0.05])
            obj = affordancepanel.panel.affordanceFromDescription(desc)
            pose = (array([-0.35, -1.10,  0.95]), array([-0.707106781,  0.        ,  0.        ,  0.707106781 ]))
            desc = dict(classname='BoxAffordanceItem', Name='scene1-edge2', uuid=newUUID(), pose=pose, Color=[0.66, 0.66, 0.66], Dimensions=[0.1,0.3,0.05])
            obj = affordancepanel.panel.affordanceFromDescription(desc)
            pose = (array([-0.6803156 , -1.1826616 ,  1.31299839]), array([-0.707106781,  0.        ,  0.        ,  0.707106781 ]))
            desc = dict(classname='BoxAffordanceItem', Name='scene1-edge3', uuid=newUUID(), pose=pose, Color=[0.66, 0.66, 0.66], Dimensions=[0.14,1.0,0.07])
            obj = affordancepanel.panel.affordanceFromDescription(desc)
            pose = (array([ -0.7,  -1.5 , 1.03]), array([ 1.,  0.,  0.,  0.]))
            desc = dict(classname='BoxAffordanceItem', Name='scene1-object1', uuid=newUUID(), pose=pose, Color=[0.9, 0.9, 0.1], Dimensions=[0.05,0.05,0.14])
            obj = affordancepanel.panel.affordanceFromDescription(desc)

            if (moveRobot):
                self.sensorJointController.q[5] = -1.571
                self.sensorJointController.q[0] = -0.75
                self.sensorJointController.q[1] = -0.85
                self.sensorJointController.push()

        elif (scene == 2):
            pose = (array([-0.98873106,  1.50393395,  0.91420001]), array([ 0.49752312,  0.        ,  0.        ,  0.86745072]))
            desc = dict(classname='BoxAffordanceItem', Name='scene2-tabletop', uuid=newUUID(), pose=pose, Color=[0.66, 0.66, 0.66], Dimensions=[0.5,1,0.06])
            obj = affordancepanel.panel.affordanceFromDescription(desc)
            pose = (array([-0.98873106,  1.50393395,  0.57]), array([ 0.49752312,  0.        ,  0.        ,  0.86745072]))
            desc = dict(classname='BoxAffordanceItem', Name='scene1-object1', uuid=newUUID(), pose=pose, Color=[0.005, 0.005, 0.3], Dimensions=[0.05,0.05,0.14])
            obj = affordancepanel.panel.affordanceFromDescription(desc)

            if (moveRobot):
                self.sensorJointController.q[0] = -0.6
                self.sensorJointController.q[1] = 1.1
                self.sensorJointController.q[5] = 2.1
                self.sensorJointController.push()



    ######### Setup collision environment ####################
    def prepCollisionEnvironment(self):
        assert len(self.clusterObjects)
        
        for obj in self.clusterObjects:
            self.addCollisionObject(obj)

    def addCollisionObject(self, obj):
        if om.getOrCreateContainer('affordances').findChild(obj.getProperty('Name') + ' affordance'):
            return # Affordance has been created previously

        frame = obj.findChild(obj.getProperty('Name') + ' frame')
        (origin, quat) = transformUtils.poseFromTransform(frame.transform)
        (xaxis, yaxis, zaxis) = transformUtils.getAxesFromTransform(frame.transform)

        # TODO: move this into transformUtils as getAxisDimensions or so
        box = obj.findChild(obj.getProperty('Name') + ' box')
        box_np = vtkNumpy.getNumpyFromVtk(box.polyData, 'Points')
        box_min = np.amin(box_np, 0)
        box_max = np.amax(box_np, 0)
        xwidth = np.linalg.norm(box_max[0]-box_min[0])
        ywidth = np.linalg.norm(box_max[1]-box_min[1])
        zwidth = np.linalg.norm(box_max[2]-box_min[2])
        name = obj.getProperty('Name') + ' affordance'

        boxAffordance = segmentation.createBlockAffordance(origin, xaxis, yaxis, zaxis, xwidth, ywidth, zwidth, name, parent='affordances')
        boxAffordance.setSolidColor(obj.getProperty('Color'))
        boxAffordance.setProperty('Alpha', 0.3)

    ######### Nominal Plans and Execution  #################################################################
    def prepKukaTestDemoSequence(self, inputFile='~/drc-testing-data/tabletop/kinect_collision_environment.vtp'):
        filename = os.path.expanduser(inputFile)
        scene = ioUtils.readPolyData(filename)
        vis.showPolyData(scene,"scene")

        self.prepKukaLabScene()


    def prepKukaLabScene(self):
        self.userFitTable()
        self.onSegmentTable( np.array([  0.91544128,  0.06092263,  0.14906664]), np.array([ 0.73494804, -0.21896157,  0.13435645]) )
        self.userFitBin() # TODO: actually fit bin, put bin in picture.
        self.onSegmentBin( np.array([-0.02, 2.43, 0.61 ]), np.array([-0.40,  2.79,  0.61964661]) ) # TODO: fix bin location

        self.segmentTableObjects()

        # Plan sequence
        self.plans = []


    def prepTestDemoSequence(self):
        '''
        Running this function should launch a full planning sequence
        to pick to objects, walk and drop.
        Requires footstep footstepPlanner
        '''

        filename = os.path.expanduser('~/drc-testing-data/tabletop/table-and-bin-scene.vtp')
        scene = ioUtils.readPolyData(filename)
        vis.showPolyData(scene,"scene")

        #stanceFrame = transformUtils.frameFromPositionAndRPY([0, 0, 0], [0, 0, 123.0])
        #self.teleportRobotToStanceFrame(stanceFrame)

        self.userFitTable()
        self.onSegmentTable( np.array([-1.72105646,  2.73210716,  0.79449952]), np.array([-1.67336452,  2.63351011,  0.78698605]) )
        self.userFitBin()
        self.onSegmentBin( np.array([-0.02, 2.43, 0.61 ]), np.array([-0.40,  2.79,  0.61964661]) )
        self.computeTableStanceFrame()
        self.computeBinStanceFrame()

        # Actually plan the sequence:
        #self.demoSequence()


    def prepIhmcDemoSequenceFromFile(self):

        filename = os.path.expanduser('~/drc-testing-data/ihmc_table/ihmc_table.vtp')
        polyData = ioUtils.readPolyData( filename )
        vis.showPolyData( polyData,'scene')
        self.prepIhmcDemoSequence()



    def prepIhmcDemoSequence(self):
        self.userFitBin()
        self.onSegmentBin( np.array([ 0.62, -1.33, 0.80]), np.array([ 0.89, -0.87, 0.57]) )
        self.userFitTable()
        self.onSegmentTable( np.array([ 1.11, 0.11, 0.85]), np.array([ 0.97, 0.044, 0.84]) )

        self.segmentTableObjects()
        self.computeBinStanceFrame()
        self.computeTableStanceFrame()


    def planSequence(self):
        self.useFootstepPlanner = True

        self.cleanupFootstepPlans()
        self.planFromCurrentRobotState = False
        self.segmentTableObjects()
        self.plans = []

        # Go home
        self.planWalkToStance(self.startStanceFrame.transform)

        # Pick Objects from table:
        self.planWalkToStance(self.tableStanceFrame.transform)
        if (self.graspingHand == 'both'):
            self.planSequenceTablePick('left')
            self.planSequenceTablePick('right')
        else:
            self.planSequenceTablePick(self.graspingHand)

        # Go home
        self.planWalkToStance(self.startStanceFrame.transform)

        # Go to Bin
        self.planWalkToStance(self.binStanceFrame.transform)

        # Drop into the Bin:
        if (self.graspingHand == 'both'):
            self.planDropPostureRaise('left')
            self.dropTableObject('left')
            self.planDropPostureLower('left')
            self.planDropPostureRaise('right')
            self.dropTableObject('right')
            self.planDropPostureLower('right')
        else:
            self.planDropPostureRaise(self.graspingHand)
            self.dropTableObject(self.graspingHand)
            self.planDropPostureLower(self.graspingHand)

        # Go home
        self.planWalkToStance(self.startStanceFrame.transform)


    def planSequenceTablePick(self, side):
        self.planPreGrasp(side)
        if self.ikPlanner.fixedBaseArm:
            self.planLowerArm(side)
        self.planReachToTableObject(side)
        if not self.ikPlanner.fixedBaseArm:
            self.planTouchTableObject(side) # TODO: distance is handled by reach, hence ignore
        self.graspTableObject(side)
        self.planLiftTableObject(side)


    def autonomousExecute(self):
        '''
        Use global variable self.useDevelopment to switch between simulation and real robot execution
        '''
        #self.ikPlanner.ikServer.usePointwise = True
        #self.ikPlanner.ikServer.maxDegreesPerSecond = 20

        taskQueue = AsyncTaskQueue()
        #self.addTasksToQueueInit(taskQueue)

        # Go home
        if not self.ikPlanner.fixedBaseArm:
            self.addTasksToQueueWalking(taskQueue, self.startStanceFrame.transform, 'Walk to Start')

        for _ in self.clusterObjects:
            # Pick Objects from table:
            if not self.ikPlanner.fixedBaseArm:
                self.addTasksToQueueWalking(taskQueue, self.tableStanceFrame.transform, 'Walk to Table')
            taskQueue.addTask(self.printAsync('Pick with Left Arm'))
            self.addTasksToQueueTablePick(taskQueue, 'left')
            #taskQueue.addTask(self.printAsync('Pick with Right Arm'))
            #self.addTasksToQueueTablePick(taskQueue, 'right')

            # Go home
            if not self.ikPlanner.fixedBaseArm:
                self.addTasksToQueueWalking(taskQueue, self.startStanceFrame.transform, 'Walk to Start')

            # Go to Bin
            if not self.ikPlanner.fixedBaseArm:
                self.addTasksToQueueWalking(taskQueue, self.binStanceFrame.transform, 'Walk to Bin')

            # Drop into the Bin:
            taskQueue.addTask(self.printAsync('Drop from Left Arm'))
            self.addTasksToQueueDropIntoBin(taskQueue, 'left')
            #taskQueue.addTask(self.printAsync('Drop from Right Arm'))
            #self.addTasksToQueueDropIntoBin(taskQueue, 'right')

            # Go home
            if not self.ikPlanner.fixedBaseArm:
                self.addTasksToQueueWalking(taskQueue, self.startStanceFrame.transform, 'Walk to Start')
        
        taskQueue.addTask(self.printAsync('done!'))

        return taskQueue


    def addTasksToQueueInit(self, taskQueue):

        taskQueue.addTask(self.printAsync('user fit table'))
        taskQueue.addTask(self.userFitTable)
        taskQueue.addTask(self.waitForTableFit)

        taskQueue.addTask(self.printAsync('user fit bin'))
        taskQueue.addTask(self.userFitBin)
        taskQueue.addTask(self.waitForBinFit)

        if not self.ikPlanner.fixedBaseArm:
            taskQueue.addTask(self.computeTableStanceFrame)
            taskQueue.addTask(self.computeBinStanceFrame)


    def addTasksToQueueTablePick(self, taskQueue, side):
        taskQueue.addTask(self.requiredUserPrompt('continue? y/n: '))
        taskQueue.addTask(functools.partial(self.planPreGrasp, side))
        taskQueue.addTask(self.animateLastPlan)

        taskQueue.addTask(self.requiredUserPrompt('continue? y/n: '))
        taskQueue.addTask(functools.partial(self.planReachToTableObject, side))
        taskQueue.addTask(self.animateLastPlan)

        if not self.ikPlanner.fixedBaseArm: # TODO: distance is handled by reach, hence ignore
            taskQueue.addTask(self.requiredUserPrompt('continue? y/n: '))
            taskQueue.addTask(functools.partial(self.planTouchTableObject, side))
            taskQueue.addTask(self.animateLastPlan)

        taskQueue.addTask(self.requiredUserPrompt('continue? y/n: '))
        taskQueue.addTask(functools.partial(self.closeHand, side))
        taskQueue.addTask(functools.partial(self.graspTableObject, side))

        taskQueue.addTask(self.requiredUserPrompt('continue? y/n: '))
        taskQueue.addTask(functools.partial(self.planLiftTableObject, side))
        taskQueue.addTask(self.animateLastPlan)


    def addTasksToQueueDropIntoBin(self, taskQueue, side):
        taskQueue.addTask(self.requiredUserPrompt('continue? y/n: '))
        taskQueue.addTask(functools.partial(self.planDropPostureRaise, side))
        taskQueue.addTask(self.animateLastPlan)

        taskQueue.addTask(functools.partial(self.openHand, side))
        taskQueue.addTask(functools.partial(self.dropTableObject, side))

        taskQueue.addTask(self.requiredUserPrompt('continue? y/n: '))
        if not self.ikPlanner.fixedBaseArm:
            taskQueue.addTask(functools.partial(self.planDropPostureLower, side))
        else:
            taskQueue.addTask(functools.partial(self.planPreGrasp, side))
        taskQueue.addTask(self.animateLastPlan)


    def addTasksToQueueWalking(self, taskQueue, stanceTransform, message):
        taskQueue.addTask(self.printAsync(message))
        taskQueue.addTask( functools.partial(self.planWalkToStance, stanceTransform ))
        taskQueue.addTask(self.optionalUserPrompt('Send footstep plan. continue? y/n: '))
        taskQueue.addTask(self.commitFootstepPlan)
        #taskQueue.addTask(self.animateLastPlan) # ought to wait until arrival, currently doesnt wait the right amount of time
        taskQueue.addTask(self.requiredUserPrompt('Have you arrived? y/n: '))
Exemplo n.º 4
0
 def userFitTable(self):
     self.tableData = None
     self.picker = PointPicker(self.view, numberOfPoints=2, drawLines=True, callback=self.onSegmentTable)
     self.picker.start()