def run(self): bugprint("TcpClient running...") self.receiver.start() input = self.receiver.input while self.running: if len(input): self.callback.incomingMessage(input.popleft()) # time.sleep(.25) self.socket.close()
def __init__(self, host, callback): threading.Thread.__init__(self) socket = sock.socket(sock.AF_INET, sock.SOCK_STREAM, sock.IPPROTO_TCP) bugprint(host, PORT) socket.connect( (host, PORT) ) #socket.settimeout(.5) self.socket = socket self.receiver = Receiver( (host, PORT), socket, self ) self.callback = callback self.running = True
def run(self): bugprint("Receiver running...") socket = self.socket input = self.input while self.running: data = getData(socket, self) while data is None: data = getData(socket, self) end = data.rfind('>') assert end > 0 data = data[:end+1] # strip ending nonsense C# bogus banana characters input.append(data) socket.close()