def delete(self): self._interior.removeGameFSM(self.fsm) self._interior = None self.fsm = None self.loadFSM = None DistributedObjectAI.delete(self) return
def delete(self): self.ignore('leaderboardChanged') self.ignore('leaderboardFlush') self.ignore('setLeaderBoard') self.ignore('AIStarted') DistributedObjectAI.delete(self)
def delete(self): for act in self.activities: act.requestDelete() if self.cannonActivity: self.cannonActivity.requestDelete() DistributedObjectAI.delete(self)
def delete(self): self.door.requestDelete() self.interiorDoor.requestDelete() self.interior.requestDelete() if self.avatarId: self.mailbox.requestDelete() self.air.deallocateZone(self.interiorZone) DistributedObjectAI.delete(self)
def delete(self): taskMgr.remove(self.updateScoreTask) self.updateScoreTask = None for cell in self.paintedCells: cell.removePlayer(self) messenger.send('deletePlayer', [self]) DistributedObjectAI.delete(self)
def delete(self): for aK in self.avatarKarts: kart = self.air.doId2do[aK[1]] kart.requestDelete() for gag in self.livingGags: gag.requestDelete() self.air.deallocateZone(self.zoneId) for i in xrange(len(self.gags)): taskMgr.remove('regenGag%i-%i' % (i, self.doId)) DistributedObjectAI.delete(self)
def delete(self): base.taskMgr.remove(self.uniqueName('monitorAvatar')) self.avatarId = None self.av = None if self.tutSuit: self.tutSuit.disable() self.tutSuit.requestDelete() self.tutSuit = None DistributedObjectAI.delete(self) return
def delete(self): self.air.zoneAllocator.free(self.objZone) self.objZone = None for playerId in self.playerIds[:]: player = self.air.doId2do.get(playerId, None) if player: player.game = None self.air.timeManager.chooseSuggestedGame(self.doId) DistributedObjectAI.delete(self)
def delete(self): for aK in self.avatarKarts: kart = self.air.doId2do[aK[1]] kart.requestDelete() for gag in self.livingGags: gag.requestDelete() if not self.circuitLoop: self.air.deallocateZone(self.zoneId) for i in xrange(len(self.gags)): taskMgr.remove("regenGag%i-%i" % (i, self.doId)) taskMgr.remove(self.uniqueName("next-race")) DistributedObjectAI.delete(self)
def delete(self): self.ignoreAll() self.__stopTimeout() DistributedObjectAI.delete(self)
def delete(self): for act in self.activities: act.requestDelete() if self.cannonActivity: self.cannonActivity.requestDelete() DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self) taskMgr.remove(self.uniqueName('silly-saturday-task')) taskMgr.remove(self.uniqueName('start-silly-saturday-bingo')) taskMgr.remove(self.uniqueName('start-silly-saturday-circuit')) taskMgr.remove(self.uniqueName('start-weekly-calendar-holiday'))
def delete(self): self._interior = None self.fsm = None self.loadFSM = None DistributedObjectAI.delete(self)
def delete(self): self.door.requestDelete() self.interiorDoor.requestDelete() self.interior.requestDelete() self.air.deallocateZone(self.interiorZone) DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self) taskMgr.remove(self.uniqueName('startGame')) taskMgr.remove(self.uniqueName('endGame'))
def delete(self): DistributedObjectAI.delete(self) self.ignoreAll() taskMgr.remove(self.switchTask)
def delete(self): DistributedObjectAI.delete(self) self.timer.stop()
def delete(self): Entity.unload(self) self.entnum = None self.bspLoader = None DistributedObjectAI.delete(self)
def delete(self): self._interior.removeGameFSM(self.fsm) self._interior = None self.fsm = None self.loadFSM = None DistributedObjectAI.delete(self)
def delete(self): self.air.inventoryManager.removeInventory(self) DistributedObjectAI.delete(self)
def delete(self): self.ignore('leaderboardChanged') self.ignore('leaderboardFlush') self.ignore('setLeaderBoard') self.ignore('AIStarted') DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self) self.deleteTasks()
def delete(self): self.interiorDoId = 0 self.lightState = False DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self) self.unregisterAI()
def delete(self): DistributedObjectAI.delete(self) taskMgr.remove('update-time')
def delete(self): taskMgr.remove(self.uniqueName('countGroups')) DistributedObjectAI.delete(self)
def delete(self): del self.suits del self.spawnerStatus DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self) self.deleteTasks()
def delete(self): DistributedObjectAI.delete(self) taskMgr.remove(self.checkTask) self.deleteFireworkTasks()
def delete(self): self.air.removeDOFromTables(self) DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self) self.ignoreAll() taskMgr.remove(self.switchTask)
def delete(self): for activity in self.activities: activity.requestDelete() DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self) self.furnitureManager.delete()
def delete(self): taskMgr.remove(self.uniqueName('play-song')) taskMgr.remove(self.uniqueName('remove-toon')) self.ignoreAll() DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self) self.demand('Off') self.ignoreAll()
def delete(self): for turret in self.turretId2turret.values(): turret.requestDelete() self.turretId2turret = None DistributedObjectAI.delete(self)
def delete(self): self.ignoreAll() DistributedObjectAI.delete(self)
def delete(self): taskMgr.remove(self.taskName('DistributedGroupStationAI.monitorAvatars')) self.avatars = None self.maxAvatars = None DistributedObjectAI.delete(self) return
def delete(self): DistributedObjectAI.delete(self) del self.available
def delete(self): taskMgr.remove('removeToon%d' % self.doId) DistributedObjectAI.delete(self)
def delete(self): del self.suits del self.spawnerStatus DistributedObjectAI.delete(self)
def delete(self): taskMgr.remove(self.uniqueName('countGroups')) DistributedObjectAI.delete(self)
def delete(self): for item in self.items: item.destroy() DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self) self.timer.stop()
def delete(self): ButterflyGlobals.recycleIndex(self.curIndex, self.playground, self.area, self.ownerId) ButterflyGlobals.recycleIndex(self.destIndex, self.playground, self.area, self.ownerId) self.fsm.request('off') del self.fsm DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self) del self.available
def delete(self): DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self)
def delete(self): del self.dna DistributedObjectAI.delete(self)
def delete(self): self.removeTask(self._sampleTask) self._sampleTask = None DistributedObjectAI.delete(self) return
def delete(self): for item in self.items: item.destroy() DistributedObjectAI.delete(self)
def delete(self): taskMgr.remove(self.uniqueName('startWait')) taskMgr.remove(self.uniqueName('createGame')) taskMgr.remove(self.uniqueName('finishGame')) DistributedObjectAI.delete(self)
def delete(self): self.removeTask(self._sampleTask) self._sampleTask = None DistributedObjectAI.delete(self)
def delete(self): DistributedObjectAI.delete(self) self.furnitureManager.delete() self.lightSwitch.requestDelete()
def delete(self): DistributedObjectAI.delete(self) self.furnitureManager.delete()
def delete(self): DistributedObjectAI.delete(self) self.cleanup()