Exemplo n.º 1
0
    def __init__(self):
        ShowBase.__init__(self)
        self.base = ShowBase
        DirectGuiGlobals.setDefaultFont(
            loader.loadFont(GameGlobals.InterfaceFont))
        base.enableParticles()
        self.NEWintroButtons()
        #self.config = self.loadConfig()
        #self.debug = self.config["settings"]['want-debug-mode']
        #print(self.debug)
        base.disableMouse()
        self.debug = True

        if self.debug:
            print("Debug mode enabled!")
            self.accept('f4', base.oobe)

            if __debug__:
                try:
                    from src.debug.OTPInjectorDev import Injector
                    self.injector = Injector()
                except ImportError:
                    print("You don't have wxPython or psutil installed.")
                    print("You need them to use the injector!")
                except:
                    import traceback
                    traceback.print_exc()
Exemplo n.º 2
0
Arquivo: main.py Projeto: Kupoman/thor
	def __init__(self):
		ShowBase.__init__(self)

		# Increase the texture resolution on DirectGui
		default_font = DirectGuiGlobals.getDefaultFont()
		default_font.clear()
		default_font.setPixelsPerUnit(64)
		DirectGuiGlobals.setDefaultFont(default_font)

		self.accept("f1", sys.exit)
		self.win.setCloseRequestEvent("f1")

		self.background = OnscreenImage(parent=self.render2dp, image="art/menu_background.png")
		self.cam2dp.node().getDisplayRegion(0).setSort(-20)

		# Setup camera
		self.disableMouse()
		self.camera.setPos(0, -5, 2.25)
		self.camera.setHpr(0, -10, 0)
		self.camLens.setFov(65)

		# Setup saves
		self.save_dir = os.path.join(appdirs.user_data_dir('ThorGame', roaming=True), 'saves')
		if not os.path.exists(self.save_dir):
			os.makedirs(self.save_dir)
		self.saved_trainer_ids = [i.split('.')[0] for i in os.listdir(self.save_dir)]

		# Setup UI
		self.ui = CEFPanda()
		src_dir = _file_dir
		template_folder = os.path.join(src_dir, 'ui')
		self.ui_env = Environment(loader=FileSystemLoader(template_folder),
								  trim_blocks=True)
		# HACK - CEFPython requires a regular LoadURL before LoadString works,
		# so we just give it something to work on. This doesn't render nicely,
		# but we replace it immediately with the UI for the first GameState.
		# CEFPython issue: https://code.google.com/p/chromiumembedded/issues/detail?id=763
		self.ui.load('ui/base.html')

		# Load monster data
		data_folder = os.path.join(src_dir, 'data')
		self.monster_data = []
		for i in os.listdir(data_folder):
			if i.startswith('race'):
				with open(os.path.join(data_folder, i)) as f:
					self.monster_data.append(json.load(f))

		# Setup the default player and monster
		self.player = Trainer(dont_save=True)
		self.player.monster = Monster.new_from_race("ogre")

		# Setup game states
		self.game_state = TitleState(self)
		self.taskMgr.add(self.main_loop, "MainLoop")
Exemplo n.º 3
0
def draw_set_font(font_name=None, font_size=None):
    if font_name is not None:
        fonts = DRAW_DATA.get("fonts")
        fonts.update({"_active": font_name})
        if font_size is not None:
            fonts.update({"_size": font_size})

    font = draw_get_font()

    DGG.setDefaultFont(font[0])

    return font
Exemplo n.º 4
0
    def __init__(self):
        ShowBase.__init__(self)
        DirectGuiGlobals.setDefaultFont(
            loader.loadFont(GameGlobals.InterfaceFont))
        self.accept('f4', base.oobe)

        if __debug__:
            try:
                from src.debug.OTPInjectorDev import Injector
                self.injector = Injector()
            except ImportError:
                print("You don't have wxPython or psutil installed.")
                print("You need them to use the injector!")
            except:
                import traceback
                traceback.print_exc()

        self.dia = Dialogue.Dialogue(ShowBase)
        self.dia.load()
Exemplo n.º 5
0
    from src.coginvasion.globals import CIGlobals
    CIGlobals.SettingsMgr = sm
    sm.loadFile(jsonFile)
    sm.doSunriseFor(sunrise=SHOWBASE_PREINIT)

    from src.mod.ModBase import ModBase
    base = ModBase()

    sm.doSunriseFor(sunrise=SHOWBASE_POSTINIT)

    ConfigVariableDouble('decompressor-step-time').setValue(0.01)
    ConfigVariableDouble('extractor-step-time').setValue(0.01)

    from direct.gui import DirectGuiGlobals
    DirectGuiGlobals.setDefaultFontFunc(CIGlobals.getToonFont)
    DirectGuiGlobals.setDefaultFont(CIGlobals.getToonFont())
    DirectGuiGlobals.setDefaultRolloverSound(
        loader.loadSfx("phase_3/audio/sfx/GUI_rollover.ogg"))
    DirectGuiGlobals.setDefaultClickSound(
        loader.loadSfx("phase_3/audio/sfx/GUI_create_toon_fwd.ogg"))
    DirectGuiGlobals.setDefaultDialogGeom(
        loader.loadModel("phase_3/models/gui/dialog_box_gui.bam"))

    from src.coginvasion.nametag import NametagGlobals
    NametagGlobals.setMe(base.cam)
    NametagGlobals.setCardModel('phase_3/models/props/panel.bam')
    NametagGlobals.setArrowModel('phase_3/models/props/arrow.bam')
    NametagGlobals.setChatBalloon3dModel('phase_3/models/props/chatbox.bam')
    NametagGlobals.setChatBalloon2dModel(
        'phase_3/models/props/chatbox_noarrow.bam')
    NametagGlobals.setThoughtBalloonModel(
Exemplo n.º 6
0
base.transitions.FadeModelName = "phase_3/models/misc/fade.bam"
base.setFrameRateMeter(False)
base.accept("f9", base.screenshot, ["screenshots/screenshot"])
from direct.filter.CommonFilters import CommonFilters

print "CIStart: Setting display preferences..."
sm.applySettings(jsonfile)
if base.win == None:
    print "CIStart: Unable to open window; aborting."
    sys.exit()
else:
    print "CIStart: Successfully opened window."
ConfigVariableDouble("decompressor-step-time").setValue(0.01)
ConfigVariableDouble("extractor-step-time").setValue(0.01)
DirectGuiGlobals.setDefaultFontFunc(CIGlobals.getToonFont)
DirectGuiGlobals.setDefaultFont(CIGlobals.getToonFont())
DirectGuiGlobals.setDefaultRolloverSound(loader.loadSfx("phase_3/audio/sfx/GUI_rollover.mp3"))
DirectGuiGlobals.setDefaultClickSound(loader.loadSfx("phase_3/audio/sfx/GUI_create_toon_fwd.mp3"))
DirectGuiGlobals.setDefaultDialogGeom(loader.loadModel("phase_3/models/gui/dialog_box_gui.bam"))


def maybeDoSomethingWithMusic(condition):
    width, height, fs, music, sfx, tex_detail, model_detail, aa, af = sm.getSettings(jsonfile)
    if condition == 0:
        if music == True:
            base.enableMusic(False)
    elif condition == 1:
        if music == True:
            base.enableMusic(True)