def setUp(self): random.seed(0) self.game = GameFactory() self.player = PlayerFactory() self.game.add_player(self.player) self.game.start() self.deck = Deck.objects.get( game=self.game, player=self.player, )
def setUp(self): self.game = GameFactory() self.player = PlayerFactory() self.game.add_player(self.player)
def setUp(self): self.game = GameFactory()