Exemplo n.º 1
0
def test_inv_drug_add() -> None:
    """
    Tests InventoryDrug.__add__ method
    """
    soma = InventoryDrug("Soma", 22)
    more = InventoryDrug("Soma", 55)
    not_soma = InventoryDrug("Not Soma", 10)
    soma += not_soma
    assert soma.quantity == 22
    assert not_soma.quantity == 10
    soma += more
    assert soma.quantity == 77
    assert more.quantity == 0
Exemplo n.º 2
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def test_player_steal_drugs() -> None:
    """
    Tests stealing drug method.
    :return:
    """
    p = Player("Bob", 5000)
    nothing = p.steal_drugs()
    assert nothing == "Nothing to take!"
    p.inv = {"Soma": InventoryDrug("Soma", 10)}
    p.steal_drugs()
    assert p.inv["Soma"].quantity < 10
    p.inv = {"Soma": InventoryDrug("Soma", 3)}
    msg = p.steal_drugs()
    assert msg == f"1 of Soma were confiscated!"
Exemplo n.º 3
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def test_inv_drug_sell() -> None:
    """
    Test sell method
    """
    soma = InventoryDrug("Soma", 10)
    with raises(RuntimeError):
        too_many = soma.sell(12, 55)
        assert too_many == 0
        assert soma.quantity == 10
    sell_all = soma.sell(10, 10)
    assert sell_all == 100
    assert soma.quantity == 0
    soma = InventoryDrug("Soma", 10)
    with raises(RuntimeError):
        soma.sell(-5, 5)
        soma.sell(5, -12)
        soma + 12
        soma + "Hello there!"
Exemplo n.º 4
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def test_player_buying_drug() -> None:
    """
    Tests player buying a drug
    """
    p = Player("Bob", 5000)
    soma = Drug("Soma", 100, 12)
    orig_quantity = soma.quantity
    p.buy_drugs(soma, 5)
    assert soma.quantity == orig_quantity - 5
    p.inv = {"Soma": InventoryDrug("Soma", 5)}
    p.buy_drugs(soma, 1)
    assert soma.quantity == orig_quantity - 6
    p.inv = {"Soma": InventoryDrug("Soma", 6)}
    with raises(RuntimeError):
        p.buy_drugs(soma, 50000)
        assert soma.quantity == orig_quantity - 6
        p._money = 0
        p.buy_drugs(soma, 1)
        assert soma.quantity == orig_quantity - 6
Exemplo n.º 5
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def test_player_selling_drug() -> None:
    """
    Tests that money increases and inv decreases when player sells drug
    """
    p = Player("Bob", 5000)
    with raises(RuntimeError):
        p.sell("Soma", 5, 5)
        p.sell("Soma", -5, 5)
        p.sell("Coffee", 2, 5)
    p.inv = {"Soma": InventoryDrug("Soma", 10)}
    with raises(RuntimeError):
        p.sell("Soma", 11, 5)
    p.sell("Soma", 5, 5)
    assert p.money == 5025
    assert p.inv["Soma"].quantity == 5
    p.sell("Soma", 5, 5)
    assert p.money == 5050
    assert p.inv.get("Soma") is None
Exemplo n.º 6
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    def buy_drugs(self, drug: Drug, quantity: int) -> None:
        """Implement drug buying interface.

        :param quantity:
        :param drug:
        :return:
        """
        if quantity > drug.quantity or quantity <= 0:
            raise RuntimeError("Insufficient quantity")
        price = quantity * drug.price
        if self._money < price:
            raise RuntimeError("Insufficient funds")
        purchase = InventoryDrug(drug.name, quantity)
        drug.quantity -= quantity
        if self.inv.get(drug.name) is None:
            self.inv[drug.name] = purchase
        else:
            self.inv[drug.name] += purchase
        self._money -= price
Exemplo n.º 7
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def test_inv_drug() -> None:
    """
    Tests creation of inv drug
    """
    soma = InventoryDrug("Soma", 22)
    assert "Soma: 22" == str(soma)