Exemplo n.º 1
0
    def update(self):
        '''Update the coordinates of the line.'''
        # Get the two shapes of each node
        sourceShape = self.source.mapToScene(self.source.shape())
        destShape = self.dest.mapToScene(self.dest.shape())

        # Compute the closest points between the two shapes
        pSource = EdgeUtils.closestPointTo(destShape.boundingRect().center(),
                                           sourceShape)
        pDest = EdgeUtils.closestPointTo(sourceShape.boundingRect().center(),
                                         destShape)

        # Draw a line between source and dest
        self.setLine(pSource.x(), pSource.y(), pDest.x(), pDest.y())
Exemplo n.º 2
0
    def update(self, source):
        '''Update the coordinates of the line.

        Argument(s):
        source (QPointF): Source point
        '''
        destShape = self.dest.mapToScene(self.dest.shape())
        p = EdgeUtils.closestPointTo(source, destShape)

        self.setLine(source.x(), source.y(), p.x(), p.y())
Exemplo n.º 3
0
    def update(self, source):
        '''Update the coordinates of the line.

        Argument(s):
        source (QPointF): Source point
        '''
        destShape = self.dest.mapToScene(self.dest.shape())
        p = EdgeUtils.closestPointTo(source, destShape)

        self.setLine(source.x(), source.y(), p.x(), p.y())