Exemplo n.º 1
0
    def __init__(self):
        super(Jump, self).__init__()
        self.barriers = []
        self.barrier = []
        self.playing = False

        self.score = 0
        self.game = dkl.Game(660, 600, "Jump")
        self.load = dkl.TextureDataLoader()
        self.load.loadList([{'name': 'bird', 'path': './bird'}])

        self.create()
        self.create_bird()
        self.create_barrier()
        self.start()
        self.game.run()
Exemplo n.º 2
0
 def __init__(self):
     self.game = dkl.Game(800, 600, "Test")
     self.create()
     self.game.run()
Exemplo n.º 3
0
 def __init__(self):
     self.game = dkl.Game(800, 600, "Collision Detection")
     self.create()
     self.game.run()
Exemplo n.º 4
0
                             150,
                             150,
                             fillStyle=dkl.Color.ORANGE,
                             strokeStyle=dkl.Color.ORANGE_RED,
                             lineWidth=3)
    layer2.addEventListener(dkl.MouseEvent.MOUSE_DOWN, onClick)
    game.stage.addChild(layer2)

    # blue layer
    layer3 = dkl.Sprite()
    layer3.mouseShelter = False
    layer3.x = 300
    layer3.y = 100
    layer3.name = "Blue Layer"
    layer3.graphics.drawRect(0,
                             0,
                             150,
                             150,
                             fillStyle=dkl.Color.fromHex("#00BFFF"),
                             strokeStyle=dkl.Color.fromHex("#4169E1"),
                             lineWidth=3)
    layer3.addEventListener(dkl.MouseEvent.MOUSE_DOWN, onClick)
    layer3.addEventListener(dkl.MouseEvent.MOUSE_MOVE, onMouseMove)
    game.stage.addChild(layer3)


if __name__ == "__main__":
    game = dkl.Game(570, 450, "Mouse Event Demo")
    demoInit()
    game.run()
Exemplo n.º 5
0
 def __init__(self):
     self.game = dkl.Game(800, 600, "Get Fruit")
     self.loadRes()
     self.create()
     self.game.run()