Exemplo n.º 1
0
def open(filename, figure=None):
    """Open a supported data file given a filename.  Returns the source
    object if a suitable reader was found for the file.
    """
    if figure is None:
        engine = tools.get_engine()
    else:
        engine = engine_manager.find_figure_engine(figure)
        engine.current_scene = figure
    src = engine.open(filename)
    return src
Exemplo n.º 2
0
def add_dataset(dataset, name='', **kwargs):
    """Add a dataset object to the Mayavi pipeline.

    **Parameters**

    :dataset: a tvtk dataset, or a Mayavi source.
              The dataset added to the Mayavi pipeline
    :figure: a figure identifier number or string, None or False, optionnal. 
            
            If no `figure` keyword argument is given, the data 
            is added to the current figure (a new figure if created if 
            necessary).

            If a `figure` keyword argument is given, it should either the name
            the number of the figure the dataset should be added to, or None, 
            in which case the data is not added to the pipeline.
            
            If figure is False, a null engine is created. This null
            engine does not create figures, and is mainly usefull for
            tensting, or using the VTK algorithms without visualization.

    **Returns**

    The corresponding Mayavi source is returned.
    """
    if isinstance(dataset, tvtk.Object):
        d = VTKDataSource()
        d.data = dataset
    elif isinstance(dataset, Source):
        d = dataset
    else:
        raise TypeError, \
              "first argument should be either a TVTK object"\
              " or a mayavi source"

    if len(name) > 0:
        d.name = name
    if not 'figure' in kwargs:
        # No figure has been specified, retrieve the default one.
        gcf()
        engine = get_engine()
    elif kwargs['figure'] is False:
        # Get a null engine that we can use.
        engine = get_null_engine()
    elif kwargs['figure'] is not None:
        figure = kwargs['figure']
        engine = engine_manager.find_figure_engine(figure)
        engine.current_scene = figure
    else:
        # Return early, as we don't want to add the source to an engine.
        return d
    engine.add_source(d)
    return d
Exemplo n.º 3
0
def add_dataset(dataset, name='', **kwargs):
    """Add a dataset object to the Mayavi pipeline.

    **Parameters**

    :dataset: a tvtk dataset, or a Mayavi source.
              The dataset added to the Mayavi pipeline
    :figure: a figure identifier number or string, None or False, optionnal. 
            
            If no `figure` keyword argument is given, the data 
            is added to the current figure (a new figure if created if 
            necessary).

            If a `figure` keyword argument is given, it should either the name
            the number of the figure the dataset should be added to, or None, 
            in which case the data is not added to the pipeline.
            
            If figure is False, a null engine is created. This null
            engine does not create figures, and is mainly usefull for
            tensting, or using the VTK algorithms without visualization.

    **Returns**

    The corresponding Mayavi source is returned.
    """
    if isinstance(dataset, tvtk.Object):
        d = VTKDataSource()
        d.data = dataset
    elif isinstance(dataset, Source):
        d = dataset
    else:
        raise TypeError, \
              "first argument should be either a TVTK object"\
              " or a mayavi source"

    if len(name) > 0:
        d.name = name
    if not 'figure' in kwargs:
        # No figure has been specified, retrieve the default one.
        gcf()
        engine = get_engine()
    elif kwargs['figure'] is False:
        # Get a null engine that we can use.
        engine = get_null_engine()
    elif kwargs['figure'] is not None:
        figure = kwargs['figure']
        engine = engine_manager.find_figure_engine(figure)
        engine.current_scene = figure
    else:
        # Return early, as we don't want to add the source to an engine.
        return d
    engine.add_source(d)
    return d
Exemplo n.º 4
0
def open(filename, figure=None):
    """Open a supported data file given a filename.  Returns the source
    object if a suitable reader was found for the file.

    If 'figure' is False, no view is opened, and the code does not need
    GUI or openGL context.
    """
    if figure is None:
        engine = tools.get_engine()
    elif figure is False:
        # Get a null engine that we can use.
        engine = get_null_engine()
    else:
        engine = engine_manager.find_figure_engine(figure)
        engine.current_scene = figure
    src = engine.open(filename)
    return src