Exemplo n.º 1
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 def __init__(self, *args, **kwargs):
     Effect.__init__(self, *args, **kwargs)
     max_range_modifier = DogmaModifier(
         affectee_filter=ModAffecteeFilter.domain_skillrq,
         affectee_domain=ModDomain.target,
         affectee_filter_extra_arg=TypeId.gunnery,
         affectee_attr_id=AttrId.max_range,
         operator=ModOperator.post_percent,
         affector_attr_id=AttrId.max_range_bonus)
     falloff_modifier = DogmaModifier(
         affectee_filter=ModAffecteeFilter.domain_skillrq,
         affectee_domain=ModDomain.target,
         affectee_filter_extra_arg=TypeId.gunnery,
         affectee_attr_id=AttrId.falloff,
         operator=ModOperator.post_percent,
         affector_attr_id=AttrId.falloff_bonus)
     tracking_speed_modifier = DogmaModifier(
         affectee_filter=ModAffecteeFilter.domain_skillrq,
         affectee_domain=ModDomain.target,
         affectee_filter_extra_arg=TypeId.gunnery,
         affectee_attr_id=AttrId.tracking_speed,
         operator=ModOperator.post_percent,
         affector_attr_id=AttrId.tracking_speed_bonus)
     self.modifiers = (
         *self.modifiers, max_range_modifier,
         falloff_modifier, tracking_speed_modifier)
Exemplo n.º 2
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 def __init__(self, *args, **kwargs):
     Effect.__init__(self, *args, **kwargs)
     aoe_cloud_size_modifier = DogmaModifier(
         affectee_filter=ModAffecteeFilter.owner_skillrq,
         affectee_domain=ModDomain.target,
         affectee_filter_extra_arg=TypeId.missile_launcher_operation,
         affectee_attr_id=AttrId.aoe_cloud_size,
         operator=ModOperator.post_percent,
         affector_attr_id=AttrId.aoe_cloud_size_bonus)
     aoe_velocity_modifier = DogmaModifier(
         affectee_filter=ModAffecteeFilter.owner_skillrq,
         affectee_domain=ModDomain.target,
         affectee_filter_extra_arg=TypeId.missile_launcher_operation,
         affectee_attr_id=AttrId.aoe_velocity,
         operator=ModOperator.post_percent,
         affector_attr_id=AttrId.aoe_velocity_bonus)
     max_velocity_modifier = DogmaModifier(
         affectee_filter=ModAffecteeFilter.owner_skillrq,
         affectee_domain=ModDomain.target,
         affectee_filter_extra_arg=TypeId.missile_launcher_operation,
         affectee_attr_id=AttrId.max_velocity,
         operator=ModOperator.post_percent,
         affector_attr_id=AttrId.missile_velocity_bonus)
     explosion_delay_modifier = DogmaModifier(
         affectee_filter=ModAffecteeFilter.owner_skillrq,
         affectee_domain=ModDomain.target,
         affectee_filter_extra_arg=TypeId.missile_launcher_operation,
         affectee_attr_id=AttrId.explosion_delay,
         operator=ModOperator.post_percent,
         affector_attr_id=AttrId.explosion_delay_bonus)
     self.modifiers = (
         *self.modifiers, aoe_cloud_size_modifier,
         aoe_velocity_modifier, max_velocity_modifier,
         explosion_delay_modifier)
Exemplo n.º 3
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 def _handle_domain_mod(self, exp_row):
     self._mods.append(DogmaModifier(
         affectee_filter=ModAffecteeFilter.domain,
         affectee_domain=self._get_domain(exp_row.arg1.arg2.arg1),
         affectee_attr_id=self._get_attr_id(exp_row.arg1.arg2.arg2),
         operator=self._get_operator(exp_row.arg1.arg1),
         affector_attr_id=self._get_attr_id(exp_row.arg2)))
Exemplo n.º 4
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 def _handle_domain_mod(cls, mod_info):
     return DogmaModifier(
         affectee_filter=ModAffecteeFilter.domain,
         affectee_domain=cls._get_domain(mod_info),
         affectee_attr_id=int(mod_info['modifiedAttributeID']),
         operator=cls._get_operator(mod_info),
         affector_attr_id=int(mod_info['modifyingAttributeID']))
Exemplo n.º 5
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def make_mass_modifier():
    mass_modifier = DogmaModifier(
        affectee_filter=ModAffecteeFilter.item,
        affectee_domain=ModDomain.ship,
        affectee_attr_id=AttrId.mass,
        operator=ModOperator.mod_add,
        affector_attr_id=AttrId.mass_addition)
    return mass_modifier
Exemplo n.º 6
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 def _handle_owner_skillrq_mod(cls, mod_info):
     return DogmaModifier(
         affectee_filter=ModAffecteeFilter.owner_skillrq,
         affectee_domain=cls._get_domain(mod_info),
         affectee_filter_extra_arg=int(mod_info['skillTypeID']),
         affectee_attr_id=int(mod_info['modifiedAttributeID']),
         operator=cls._get_operator(mod_info),
         affector_attr_id=int(mod_info['modifyingAttributeID']))
Exemplo n.º 7
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 def _handle_item_mod(cls, mod_info):
     return DogmaModifier(
         affectee_filter=ModAffecteeFilter.item,
         affectee_domain=cls._get_domain(mod_info),
         affectee_attr_id=int(mod_info['modifiedAttributeID']),
         operator=cls._get_operator(mod_info),
         aggregate_mode=ModAggregateMode.stack,
         affector_attr_id=int(mod_info['modifyingAttributeID']))
Exemplo n.º 8
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def make_signature_modifier():
    signature_modifier = DogmaModifier(
        affectee_filter=ModAffecteeFilter.item,
        affectee_domain=ModDomain.ship,
        affectee_attr_id=AttrId.signature_radius,
        operator=ModOperator.post_percent,
        affector_attr_id=AttrId.signature_radius_bonus)
    return signature_modifier
Exemplo n.º 9
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 def _handle_owner_skillrq_mod(self, exp_row):
     self._mods.append(DogmaModifier(
         affectee_filter=ModAffecteeFilter.owner_skillrq,
         affectee_domain=self._get_domain(exp_row.arg1.arg2.arg1.arg1),
         affectee_filter_extra_arg=self._get_type_id(
             exp_row.arg1.arg2.arg1.arg2),
         affectee_attr_id=self._get_attr_id(exp_row.arg1.arg2.arg2),
         operator=self._get_operator(exp_row.arg1.arg1),
         affector_attr_id=self._get_attr_id(exp_row.arg2)))
Exemplo n.º 10
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 def __modifier_decompress(self, modifier_data):
     """Reconstruct dogma modifier from python primitives."""
     modifier = DogmaModifier(affectee_filter=modifier_data[0],
                              affectee_domain=modifier_data[1],
                              affectee_filter_extra_arg=modifier_data[2],
                              affectee_attr_id=modifier_data[3],
                              operator=modifier_data[4],
                              affector_attr_id=modifier_data[5])
     return modifier
Exemplo n.º 11
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 def _handle_item_mod(self, exp_row):
     self._mods.append(
         DogmaModifier(
             affectee_filter=ModAffecteeFilter.item,
             affectee_domain=self._get_domain(exp_row.arg1.arg2.arg1),
             affectee_attr_id=self._get_attr_id(exp_row.arg1.arg2.arg2),
             operator=self._get_operator(exp_row.arg1.arg1),
             aggregate_mode=ModAggregateMode.stack,
             affector_attr_id=self._get_attr_id(exp_row.arg2)))
Exemplo n.º 12
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Arquivo: web.py Projeto: jnowaczek/eos
 def __init__(self, *args, resist_attr_id=None, **kwargs):
     Effect.__init__(self,
                     *args,
                     resist_attr_id=AttrId.stasis_webifier_resistance,
                     **kwargs)
     modifier = DogmaModifier(affectee_filter=ModAffecteeFilter.item,
                              affectee_domain=ModDomain.target,
                              affectee_attr_id=AttrId.max_velocity,
                              operator=ModOperator.post_percent,
                              affector_attr_id=AttrId.speed_factor)
     self.modifiers = (*self.modifiers, modifier)
Exemplo n.º 13
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def make_drone_dmg_modifiers():
    modifiers = []
    modifiers.append(
        DogmaModifier(affectee_filter=ModAffecteeFilter.owner_skillrq,
                      affectee_filter_extra_arg=EosTypeId.current_self,
                      affectee_domain=ModDomain.character,
                      affectee_attr_id=AttrId.dmg_mult,
                      operator=ModOperator.post_percent,
                      aggregate_mode=ModAggregateMode.stack,
                      affector_attr_id=AttrId.dmg_mult_bonus))
    return modifiers
Exemplo n.º 14
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def make_missile_rof_modifiers():
    modifiers = []
    modifiers.append(
        DogmaModifier(affectee_filter=ModAffecteeFilter.domain_skillrq,
                      affectee_filter_extra_arg=EosTypeId.current_self,
                      affectee_domain=ModDomain.ship,
                      affectee_attr_id=AttrId.speed,
                      operator=ModOperator.post_percent,
                      aggregate_mode=ModAggregateMode.stack,
                      affector_attr_id=AttrId.rof_bonus))
    return modifiers
Exemplo n.º 15
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def make_rah_modifiers():
    rah_modifiers = tuple(
        DogmaModifier(affectee_filter=ModAffecteeFilter.item,
                      affectee_domain=ModDomain.ship,
                      affectee_attr_id=attr_id,
                      operator=ModOperator.pre_mul,
                      affector_attr_id=attr_id)
        for attr_id in (AttrId.armor_em_dmg_resonance,
                        AttrId.armor_therm_dmg_resonance,
                        AttrId.armor_kin_dmg_resonance,
                        AttrId.armor_expl_dmg_resonance))
    return rah_modifiers
Exemplo n.º 16
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Arquivo: damp.py Projeto: pyfa-org/eos
 def __init__(self, *args, resist_attr_id=None, **kwargs):
     Effect.__init__(
         self, *args, resist_attr_id=AttrId.sensor_dampener_resist,
         **kwargs)
     modifier = DogmaModifier(
         affectee_filter=ModAffecteeFilter.item,
         affectee_domain=ModDomain.target,
         affectee_attr_id=AttrId.max_target_range,
         operator=ModOperator.post_percent,
         aggregate_mode=ModAggregateMode.stack,
         affector_attr_id=AttrId.max_target_range_bonus)
     self.modifiers = (*self.modifiers, modifier)
Exemplo n.º 17
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def make_hardpoint_modifiers():
    hardpoint_modifiers = tuple(
        DogmaModifier(affectee_filter=ModAffecteeFilter.item,
                      affectee_domain=ModDomain.ship,
                      affectee_attr_id=affectee_attr_id,
                      operator=ModOperator.mod_add,
                      aggregate_mode=ModAggregateMode.stack,
                      affector_attr_id=affector_attr_id)
        for affector_attr_id, affectee_attr_id in (
            (AttrId.turret_hardpoint_modifier, AttrId.turret_slots_left),
            (AttrId.launcher_hardpoint_modifier, AttrId.launcher_slots_left)))
    return hardpoint_modifiers
Exemplo n.º 18
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    def mkmod(self, *args, **kwargs):
        """Shortcut to instantiating dogma modifier.

        Args:
            *args: Arguments which will be used to instantiate modifier.
            **kwargs: Keyword arguments which will be used to instantiate
                modifier.

        Returns:
            Dogma modifier.
        """
        return DogmaModifier(*args, **kwargs)
Exemplo n.º 19
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def make_slot_modifiers():
    slot_modifiers = tuple(
        DogmaModifier(
            affectee_filter=ModAffecteeFilter.item,
            affectee_domain=ModDomain.ship,
            affectee_attr_id=affectee_attr_id,
            operator=ModOperator.mod_add,
            aggregate_mode=ModAggregateMode.stack,
            affector_attr_id=affector_attr_id)
        for affector_attr_id, affectee_attr_id in (
            (AttrId.hi_slot_modifier, AttrId.hi_slots),
            (AttrId.med_slot_modifier, AttrId.med_slots),
            (AttrId.low_slot_modifier, AttrId.low_slots)))
    return slot_modifiers
Exemplo n.º 20
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def make_missile_dmg_effect():
    modifiers = []
    for dmg_attr_id in (AttrId.em_dmg, AttrId.therm_dmg, AttrId.kin_dmg,
                        AttrId.expl_dmg):
        modifiers.append(
            DogmaModifier(
                affectee_filter=ModAffecteeFilter.owner_skillrq,
                affectee_domain=ModDomain.character,
                affectee_filter_extra_arg=TypeId.missile_launcher_operation,
                affectee_attr_id=dmg_attr_id,
                operator=ModOperator.post_mul_immune,
                aggregate_mode=ModAggregateMode.stack,
                affector_attr_id=AttrId.missile_dmg_mult))
    missile_dmg_effect = EffectFactory.make(
        effect_id=EosEffectId.char_missile_dmg,
        category_id=EffectCategoryId.passive,
        is_offensive=False,
        is_assistance=False,
        build_status=EffectBuildStatus.custom,
        modifiers=tuple(modifiers))
    return missile_dmg_effect
Exemplo n.º 21
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 def _handle_effects_started(self, msg):
     item = msg.item
     effect_ids = msg.effect_ids
     attr_changes = {}
     for affector_spec in self.__generate_local_affector_specs(
             item, effect_ids):
         # Register the affector spec
         if isinstance(affector_spec.modifier, BasePythonModifier):
             self.__subscribe_python_affector_spec(msg.fit, affector_spec)
         self.__affections.register_local_affector_spec(affector_spec)
         # Clear values of attributes dependent on the affector spec
         for affectee_item in self.__affections.get_local_affectee_items(
                 affector_spec):
             attr_id = affector_spec.modifier.affectee_attr_id
             if affectee_item.attrs._force_recalc(attr_id):
                 attr_ids = attr_changes.setdefault(affectee_item, set())
                 attr_ids.add(attr_id)
     # Register projectors
     for projector in self.__generate_projectors(item, effect_ids):
         self.__projections.register_projector(projector)
     # Register warfare buffs
     effect_applications = []
     item_fleet = msg.fit.fleet
     for effect_id in effect_ids:
         effect = item._type_effects[effect_id]
         if not isinstance(effect, WarfareBuffEffect):
             continue
         projector = Projector(item, effect)
         for buff_id_attr_id in WARFARE_BUFF_ATTRS:
             try:
                 buff_id = item.attrs[buff_id_attr_id]
             except KeyError:
                 continue
             getter = (self.__solar_system.source.cache_handler.
                       get_buff_templates)
             try:
                 buff_templates = getter(buff_id)
             except BuffTemplatesFetchError:
                 continue
             affector_attr_id = WARFARE_BUFF_ATTRS[buff_id_attr_id]
             if not buff_templates:
                 continue
             for buff_template in buff_templates:
                 modifier = DogmaModifier._make_from_buff_template(
                     buff_template, affector_attr_id)
                 affector_spec = AffectorSpec(item, effect, modifier)
                 self.__warfare_buffs.add_data_entry(
                     projector, affector_spec)
             tgt_ships = []
             for tgt_fit in self.__solar_system.fits:
                 if (tgt_fit is msg.fit
                         or (item_fleet is not None
                             and tgt_fit.fleet is item_fleet)):
                     tgt_ship = tgt_fit.ship
                     if tgt_ship is not None:
                         tgt_ships.append(tgt_ship)
             effect_applications.append((projector, tgt_ships))
     if attr_changes:
         self.__publish_attr_changes(attr_changes)
     # Apply warfare buffs
     if effect_applications:
         msgs = []
         for projector, tgt_items in effect_applications:
             msgs.append(
                 EffectApplied(projector.item, projector.effect.id,
                               tgt_items))
         msg.fit._publish_bulk(msgs)
Exemplo n.º 22
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 def mod(self, *args, **kwargs):
     """Shortcut to instantiating dogma modifier."""
     return DogmaModifier(*args, **kwargs)
Exemplo n.º 23
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    def _revise_regular_attr_dependents(self, msg):
        """Remove calculated attribute values which rely on passed attribute.

        Removing them allows to recalculate updated value. Here we process all
        regular dependents, which include dependencies specified via capped
        attribute map and via affector specs with dogma modifiers. Affector
        specs with python modifiers are processed separately.
        """
        affections = self.__affections
        projections = self.__projections
        effect_unapplications = []
        # Unapply warfare buffs
        for item, attr_ids in msg.attr_changes.items():
            for effect in item._type_effects.values():
                projector = Projector(item, effect)
                if projector not in self.__warfare_buffs:
                    continue
                if not attr_ids.intersection(WARFARE_BUFF_ATTRS):
                    continue
                tgt_items = self.__projections.get_projector_tgts(projector)
                effect_unapplications.append((projector, tgt_items))
        msgs = []
        for projector, tgt_items in effect_unapplications:
            msgs.append(
                EffectUnapplied(projector.item, projector.effect.id,
                                tgt_items))
        msg.fit._publish_bulk(msgs)
        attr_changes = {}
        for item, attr_ids in msg.attr_changes.items():
            # Remove values of affectee attributes capped by the changing
            # attribute
            for attr_id in attr_ids:
                for capped_attr_id in item.attrs._cap_map.get(attr_id, ()):
                    if item.attrs._force_recalc(capped_attr_id):
                        attr_changes.setdefault(item,
                                                set()).add(capped_attr_id)
            # Force attribute recalculation when local affector spec
            # modification changes
            for affector_spec in self.__generate_local_affector_specs(
                    item, item._running_effect_ids):
                affector_modifier = affector_spec.modifier
                # Only dogma modifiers have source attribute specified, python
                # modifiers are processed separately
                if (not isinstance(affector_modifier, DogmaModifier)
                        or affector_modifier.affector_attr_id not in attr_ids):
                    continue
                # Remove values
                for affectee_item in affections.get_local_affectee_items(
                        affector_spec):
                    attr_id = affector_modifier.affectee_attr_id
                    if affectee_item.attrs._force_recalc(attr_id):
                        attr_changes.setdefault(affectee_item,
                                                set()).add(attr_id)
            # Force attribute recalculation when projected affector spec
            # modification changes
            for projector in self.__generate_projectors(
                    item, item._running_effect_ids):
                tgt_items = projections.get_projector_tgts(projector)
                # When projector doesn't target any items, then we do not need
                # to clean anything
                if not tgt_items:
                    continue
                for affector_spec in self.__generate_projected_affectors(
                        item, (projector.effect.id, )):
                    affector_modifier = affector_spec.modifier
                    # Only dogma modifiers have source attribute specified,
                    # python modifiers are processed separately
                    if (not isinstance(affector_modifier, DogmaModifier)
                            or affector_modifier.affector_attr_id
                            not in attr_ids):
                        continue
                    for affectee_item in (
                            affections.get_projected_affectee_items(
                                affector_spec, tgt_items)):
                        attr_id = affector_modifier.affectee_attr_id
                        if affectee_item.attrs._force_recalc(attr_id):
                            attr_changes.setdefault(affectee_item,
                                                    set()).add(attr_id)
            # Force attribute recalculation if changed attribute defines
            # resistance to some effect
            for projector in projections.get_tgt_projectors(item):
                effect = projector.effect
                if effect.resist_attr_id not in attr_ids:
                    continue
                tgt_items = projections.get_projector_tgts(projector)
                for affector_spec in self.__generate_projected_affectors(
                        projector.item, (effect.id, )):
                    for affectee_item in (
                            affections.get_projected_affectee_items(
                                affector_spec, tgt_items)):
                        attr_id = affector_spec.modifier.affectee_attr_id
                        if affectee_item.attrs._force_recalc(attr_id):
                            attr_changes.setdefault(affectee_item,
                                                    set()).add(attr_id)
        # Unregister warfare buffs only after composing list of attributes we
        # should update
        for projector, tgt_items in effect_unapplications:
            del self.__warfare_buffs[projector]
        if attr_changes:
            self.__publish_attr_changes(attr_changes)
        # Register warfare buffs
        effect_applications = []
        for item, attr_ids in msg.attr_changes.items():
            if not attr_ids.intersection(WARFARE_BUFF_ATTRS):
                continue
            item_fleet = item._fit.fleet
            for effect_id in item._running_effect_ids:
                effect = item._type_effects[effect_id]
                if not isinstance(effect, WarfareBuffEffect):
                    continue
                projector = Projector(item, effect)
                for buff_id_attr_id in WARFARE_BUFF_ATTRS:
                    try:
                        buff_id = item.attrs[buff_id_attr_id]
                    except KeyError:
                        continue
                    getter = (self.__solar_system.source.cache_handler.
                              get_buff_templates)
                    try:
                        buff_templates = getter(buff_id)
                    except BuffTemplatesFetchError:
                        continue
                    affector_attr_id = WARFARE_BUFF_ATTRS[buff_id_attr_id]
                    if not buff_templates:
                        continue
                    for buff_template in buff_templates:
                        modifier = DogmaModifier._make_from_buff_template(
                            buff_template, affector_attr_id)
                        affector_spec = AffectorSpec(item, effect, modifier)
                        self.__warfare_buffs.add_data_entry(
                            projector, affector_spec)
                    tgt_ships = []
                    for tgt_fit in self.__solar_system.fits:
                        if (tgt_fit is msg.fit
                                or (item_fleet is not None
                                    and tgt_fit.fleet is item_fleet)):
                            tgt_ship = tgt_fit.ship
                            if tgt_ship is not None:
                                tgt_ships.append(tgt_ship)
                    effect_applications.append((projector, tgt_ships))
        if attr_changes:
            self.__publish_attr_changes(attr_changes)
        # Apply warfare buffs
        if effect_applications:
            msgs = []
            for projector, tgt_items in effect_applications:
                msgs.append(
                    EffectApplied(projector.item, projector.effect.id,
                                  tgt_items))
            msg.fit._publish_bulk(msgs)