def __init__(self):
     ResourceHandlerBase.__init__(self)
     
     self._scene_manager = SceneManager.get_instance()
     self._resource_type = ResourceType.SCENE
     self._filetypes = ["xml"]
     self._log = SceneResourceHandlerLog()
 def __init__(self):
     ResourceHandlerBase.__init__(self)
     self._resource_type = ResourceType.IMAGE
     self._filetypes = ["jpg","png"]
 def __init__(self):
     ResourceHandlerBase.__init__(self)
     self._resource_type = ResourceType.MESH
     self._filetypes = ["obj"]