def check_if_alliance_id_valid(id): logger.debug("Checking if %s %s is valid alliance id" % (type(id), id)) id = int(id) api = evelink.eve.EVE() result = api.alliances().result if id in result: logger.debug("Determind alliance id %s is valid" % id) return True else: logger.debug("Determined alliance id %s is invalid" % id) return False
def check_if_alliance_id_valid(id): logger.debug("Checking if %s %s is valid alliance id" % (type(id), id)) id = int(id) api = evelink.eve.EVE() result = api.alliances().result if id in result: logger.debug("Determind alliance id %s is valid" % id) return True else: logger.debug("Determined alliance id %s is invalid" % id) return False
def update_alliances(ids): api = evelink.eve.EVE() result = api.alliances().result for id in ids: alliance = EVEManager.get_alliance_by_id(id) if id in result: logger.debug("Alliance id %s found in alliance list, updating." % id) alliance.name = result[id]['name'] alliance.ticker = result[id]['ticker'] alliance.save() logger.info("Updated alliance info for %s" % alliance) else: logger.info("Alliance %s no longer exists. Deleting model." % id) alliance.delete() logger.debug("Finished updating alliance models %s" % ids)
def update_alliances(ids): api = evelink.eve.EVE() result = api.alliances().result for id in ids: alliance = EVEManager.get_alliance_by_id(id) if id in result: logger.debug( "Alliance id %s found in alliance list, updating." % id) alliance.name = result[id]['name'] alliance.ticker = result[id]['ticker'] alliance.save() logger.info("Updated alliance info for %s" % alliance) else: logger.info("Alliance %s no longer exists. Deleting model." % id) alliance.delete() logger.debug("Finished updating alliance models %s" % ids)