Exemplo n.º 1
0
async def eat_item(cmd):

    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()
    item_search = ewutils.flattenTokenListToString(cmd.tokens[1:])

    food_item = None

    # look for a food item if a name was given
    if item_search:
        item_sought = ewitem.find_item(item_search=item_search,
                                       id_user=user_data.id_user,
                                       id_server=user_data.id_server,
                                       item_type_filter=ewcfg.it_food)
        if item_sought:
            food_item = EwItem(id_item=item_sought.get('id_item'))
        else:
            item_sought = ewitem.find_item(item_search=item_search,
                                           id_user=user_data.id_user,
                                           id_server=user_data.id_server)
            if item_sought and ewcfg.mutation_id_trashmouth in mutations:
                return await devour(cmd=cmd)

    # otherwise find the first useable food
    else:
        food_inv = ewitem.inventory(id_user=user_data.id_user,
                                    id_server=user_data.id_server,
                                    item_type_filter=ewcfg.it_food)

        for food in food_inv:
            food_item = EwItem(id_item=food.get('id_item'))

            # check if the user can eat this item
            if float(getattr(food_item, "time_expir", 0)) > time.time() or \
             food_item.item_props.get('perishable') not in ['true', '1'] or \
             ewcfg.mutation_id_spoiledappetite in user_data.get_mutations():
                break

    if food_item != None:
        response = user_data.eat(food_item)
        user_data.persist()
    else:
        if item_search:
            response = "Are you sure you have that item?"
        else:
            response = "You don't have anything to eat."

    await ewutils.send_message(
        cmd.client, cmd.message.channel,
        ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 2
0
async def flutter(cmd):
	user_data = EwUser(member = cmd.message.author)
	if user_data.race == ewcfg.races["avian"]:
		district_data = EwDistrict(district = user_data.poi, id_server = cmd.guild.id)
		market_data = EwMarket(id_server=cmd.guild.id)
		response = "You flap your wings in an attempt to fly, but "
		excuses = []

		if market_data.weather == ewcfg.weather_lightning:
			excuses.append("the current weather would make that a bit dangerous, so you decide not to.")
		if ewcfg.mutation_id_bigbones in user_data.get_mutations():
			excuses.append("your bones are too big for you to get off the ground.")
		if ewcfg.mutation_id_lightasafeather in user_data.get_mutations():
			excuses.append("your wings are too skinny to generate enough lift.")

		if 6 <= market_data.clock >= 20:
			excuses.append("it's not safe to fly at night, so you decide not to.")
		else:
			excuses.append("flying in plain daylight might get you shot off the sky, so you decide not to.")

		if user_data.slimes > 1000000:
			excuses.append("you have too much slime on you, so you don't even get off the ground.")
		else:
			excuses.append("you're too weak for this right now, gonna need to get more slime.")

		if user_data.life_state == ewcfg.life_state_corpse:
			excuses.append("your incorporeal wings generate no lift.")
		elif user_data.life_state == ewcfg.life_state_juvenile:
			excuses.append("you lack the moral fiber to do so.")
		else:
			if user_data.faction == ewcfg.faction_boober:
				excuses.append("you end up thrashing with your wings in an unorganized fashion.")
			if user_data.faction == ewcfg.faction_milkers:
				excuses.append("you end up doing rapid dabs instead.")

		if len(district_data.get_players_in_district()) > 1:
			excuses.append("it's embarassing to do so with other people around.")
		else:
			excuses.append("you can't be bothered if there's no one here to see you do it.")

		if user_data.hunger / user_data.get_hunger_max() < 0.5:
			excuses.append("you're too hungry, and end up looking for worms instead.")
		else:
			excuses.append("you're too full from your last meal for such vigorous exercise.")

		response += random.choice(excuses)
	else:
		response = "You people are not allowed to do that."

	return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 3
0
async def clear_mutations(cmd):
	user_data = EwUser(member = cmd.message.author)
	market_data = EwMarket(id_server = user_data.id_server)
	response = ""
	if cmd.message.channel.name != ewcfg.channel_slimeoidlab:
		response = "You require the advanced equipment at the Slimeoid Lab to modify your mutations."
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))

	if user_data.life_state == ewcfg.life_state_corpse:
		response = "How do you expect to mutate without exposure to slime, dumbass?"
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))


	mutations = user_data.get_mutations()
	if len(mutations) == 0:
		response = "You have not developed any specialized mutations yet."
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))

	poudrin = ewitem.find_item(item_search = "slimepoudrin", id_user = cmd.message.author.id, id_server = cmd.message.server.id if cmd.message.server is not None else None, item_type_filter = ewcfg.it_item)

	if poudrin == None:
		response = "You need a slime poudrin to replace a mutation."
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
	else:
		ewitem.item_delete(id_item = poudrin.get('id_item'))  # Remove Poudrins
		market_data.donated_poudrins += 1
		market_data.persist()
		user_data.poudrin_donations += 1
		user_data.persist()

	user_data.clear_mutations()
	response = "After several minutes long elevator descents, in the depths of some basement level far below the laboratory's lobby, you lay down on a reclined medical chair. A SlimeCorp employee finishes the novel length terms of service they were reciting and asks you if you have any questions. You weren’t listening so you just tell them to get on with it so you can go back to getting slime. They oblige.\nThey grab a random used syringe with just a dash of black serum still left inside it. They carefully stab you with it, injecting the mystery formula into your bloodstream. Almost immediately, normalcy returns to your inherently abnormal life… your body returns to whatever might be considered normal for your species. You hand off one of your hard-earned poudrins to the SlimeCorp employee for their troubles."
	return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 4
0
async def track_oneeyeopen(cmd):
    user_data = EwUser(id_user=cmd.message.author.id,
                       id_server=cmd.message.guild.id)
    if cmd.mentions_count > 0:
        target_data = EwUser(member=cmd.mentions[0])
    mutations = user_data.get_mutations()

    if ewcfg.mutation_id_oneeyeopen not in mutations:
        response = "No can do. Your third eye is feeling pretty flaccid today."
    elif cmd.mentions_count == 0:
        response = "Who are you tracking?"
    elif cmd.mentions_count > 1:
        response = "Nice try, but you're not the NSA. Limit your espionage to one poor sap."
    elif cmd.mentions[0] == cmd.message.author:
        response = "You set your third eye to track yourself. However, you are too uncomfortable with your body to keep it there. Better try something else."
    else:
        response = "Your third eye slips out of your forehead and wanders its way to {}'s location. Just a matter of time...".format(
            cmd.mentions[0].display_name)
        mutation_data = EwMutation(id_user=user_data.id_user,
                                   id_server=user_data.id_server,
                                   id_mutation=ewcfg.mutation_id_oneeyeopen)
        mutation_data.data = target_data.id_user
        mutation_data.persist()

    return await ewutils.send_message(
        cmd.client, cmd.message.channel,
        ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 5
0
async def bleedout(cmd):
    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()

    if ewcfg.mutation_id_bleedingheart not in mutations:
        response = "You don't have an open enough wound to just gush your blood everywhere."
    elif user_data.bleed_storage == 0:
        response = "There's nothing to bleed. Sounds like someone has a persecution complex..."
    elif user_data.bleed_storage > user_data.slimes:  #don't think this is possible, but just in case
        response = "Wait, wouldn't that kill you? Better not."
    else:
        response = "You clutch your malformed heart and squeeze as hard as you can. The intense pain makes you fall to your knees, and your slime drops in spurts to the floor under you as you gasp desperately for relief. You have been bled dry."
        poi = ewcfg.id_to_poi.get(user_data.poi)
        district_data = EwDistrict(id_server=cmd.message.guild.id,
                                   district=poi.id_poi)
        user_data.change_slimes(n=-user_data.bleed_storage,
                                source=ewcfg.source_bleeding)
        district_data.change_slimes(n=user_data.bleed_storage,
                                    source=ewcfg.source_bleeding)
        user_data.bleed_storage = 0
        user_data.persist()
        district_data.persist()
    return await ewutils.send_message(
        cmd.client, cmd.message.channel,
        ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 6
0
async def reroll_last_mutation(cmd):
	last_mutation_counter = -1
	last_mutation = ""
	user_data = EwUser(member = cmd.message.author)
	market_data = EwMarket(id_server = user_data.id_server)
	response = ""

	if cmd.message.channel.name != ewcfg.channel_slimeoidlab:
		response = "You require the advanced equipment at the Slimeoid Lab to modify your mutations."
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))

	if user_data.life_state == ewcfg.life_state_corpse:
		response = "How do you expect to mutate without exposure to slime, dumbass?"
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))


	mutations = user_data.get_mutations()
	if len(mutations) == 0:
		response = "You have not developed any specialized mutations yet."
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))

	for id_mutation in mutations:
		mutation_data = EwMutation(id_server = user_data.id_server, id_user = user_data.id_user, id_mutation = id_mutation)
		if mutation_data.mutation_counter > last_mutation_counter:
			last_mutation_counter = mutation_data.mutation_counter
			last_mutation = id_mutation

	reroll_fatigue = EwStatusEffect(id_status = ewcfg.status_rerollfatigue_id, user_data = user_data)

	poudrins_needed = 2 ** int(reroll_fatigue.value)

	poudrins = ewitem.find_item_all(item_search = ewcfg.item_id_slimepoudrin, id_user = cmd.message.author.id, id_server = cmd.message.server.id if cmd.message.server is not None else None, item_type_filter = ewcfg.it_item)

	poudrins_have = len(poudrins)

	if poudrins_have < poudrins_needed:
		response = "You need {} slime poudrin{} to replace a mutation, but you only have {}.".format(poudrins_needed, "" if poudrins_needed == 1 else "s", poudrins_have)

		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
	else:
		for delete in range(poudrins_needed):
			ewitem.item_delete(id_item = poudrins.pop(0).get('id_item'))  # Remove Poudrins
		market_data.donated_poudrins += poudrins_needed
		market_data.persist()
		user_data.poudrin_donations += poudrins_needed
		user_data.persist()
		reroll_fatigue.value = int(reroll_fatigue.value) + 1
		reroll_fatigue.persist()

	mutation_data = EwMutation(id_server = user_data.id_server, id_user = user_data.id_user, id_mutation = last_mutation)
	new_mutation = random.choice(list(ewcfg.mutation_ids))
	while new_mutation in mutations:
		new_mutation = random.choice(list(ewcfg.mutation_ids))

	mutation_data.id_mutation = new_mutation
	mutation_data.time_lastuse = int(time.time())
	mutation_data.persist()

	response = "After several minutes long elevator descents, in the depths of some basement level far below the laboratory's lobby, you lay down on a reclined medical chair. A SlimeCorp employee finishes the novel length terms of service they were reciting and asks you if you have any questions. You weren’t listening so you just tell them to get on with it so you can go back to getting slime. They oblige.\nThey grab a butterfly needle and carefully stab you with it, draining some strangely colored slime from your bloodstream. Almost immediately, the effects of your last mutation fade away… but, this feeling of respite is fleeting. The SlimeCorp employee writes down a few notes, files away the freshly drawn sample, and soon enough you are stabbed with syringes. This time, it’s already filled with some bizarre, multi-colored serum you’ve never seen before. The effects are instantaneous. {}\nYou hand off {} of your hard-earned poudrins to the SlimeCorp employee for their troubles.".format(ewcfg.mutations_map[new_mutation].str_acquire, poudrins_needed)
	return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 7
0
async def check_farm(cmd):
	user_data = EwUser(member = cmd.message.author)
	if user_data.life_state == ewcfg.life_state_shambler:
		response = "You lack the higher brain functions required to {}.".format(cmd.tokens[0])
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))

	response = ""
	levelup_response = ""
	mutations = user_data.get_mutations()

	# Checking availability of check farm action
	if user_data.life_state != ewcfg.life_state_juvenile:
		response = "Only Juveniles of pure heart and with nothing better to do can farm."
	elif cmd.message.channel.name not in [ewcfg.channel_jr_farms, ewcfg.channel_og_farms, ewcfg.channel_ab_farms]:
		response = "Do you remember planting anything here in this barren wasteland? No, you don’t. Idiot."
	else:
		poi = ewcfg.id_to_poi.get(user_data.poi)
		district_data = EwDistrict(district = poi.id_poi, id_server = user_data.id_server)

		if district_data.is_degraded():
			response = "{} has been degraded by shamblers. You can't {} here anymore.".format(poi.str_name, cmd.tokens[0])
			return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
		if user_data.poi == ewcfg.poi_id_jr_farms:
			farm_id = ewcfg.poi_id_jr_farms
		elif user_data.poi == ewcfg.poi_id_og_farms:
			farm_id = ewcfg.poi_id_og_farms
		else:  # if it's the farm in arsonbrook
			farm_id = ewcfg.poi_id_ab_farms


		farm = EwFarm(
			id_server = cmd.guild.id,
			id_user = cmd.message.author.id,
			farm = farm_id
		)

		if farm.time_lastsow == 0:
			response = "You missed a step, you haven’t planted anything here yet."
		elif farm.action_required == ewcfg.farm_action_none:
			if farm.phase == ewcfg.farm_phase_reap:
				response = "Your crop is ready for the harvest."
			elif farm.phase == ewcfg.farm_phase_sow:
				response = "You only just planted the seeds. Check back later."
			else:
				if farm.slimes_onreap < ewcfg.reap_gain:
					response = "Your crop looks frail and weak."
				elif farm.slimes_onreap < ewcfg.reap_gain + 3 * ewcfg.farm_slimes_peraction:
					response = "Your crop looks small and generally unremarkable."
				elif farm.slimes_onreap < ewcfg.reap_gain + 6 * ewcfg.farm_slimes_peraction:
					response = "Your crop seems to be growing well."
				else:
					response = "Your crop looks powerful and bursting with nutrients."

		else:
			farm_action = ewcfg.id_to_farm_action.get(farm.action_required)
			response = farm_action.str_check

	await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 8
0
async def cultivate(cmd):

	user_data = EwUser(member = cmd.message.author)
	if user_data.life_state == ewcfg.life_state_shambler:
		response = "You lack the higher brain functions required to {}.".format(cmd.tokens[0])
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))

	response = ""
	levelup_response = ""
	mutations = user_data.get_mutations()

	# Checking availability of irrigate action
	if user_data.life_state != ewcfg.life_state_juvenile:
		response = "Only Juveniles of pure heart and with nothing better to do can tend to their crops."
	elif cmd.message.channel.name not in [ewcfg.channel_jr_farms, ewcfg.channel_og_farms, ewcfg.channel_ab_farms]:
		response = "Do you remember planting anything here in this barren wasteland? No, you don’t. Idiot."
	else:
		poi = ewcfg.id_to_poi.get(user_data.poi)
		district_data = EwDistrict(district = poi.id_poi, id_server = user_data.id_server)

		if district_data.is_degraded():
			response = "{} has been degraded by shamblers. You can't {} here anymore.".format(poi.str_name, cmd.tokens[0])
			return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
		if user_data.poi == ewcfg.poi_id_jr_farms:
			farm_id = ewcfg.poi_id_jr_farms
		elif user_data.poi == ewcfg.poi_id_og_farms:
			farm_id = ewcfg.poi_id_og_farms
		else:  # if it's the farm in arsonbrook
			farm_id = ewcfg.poi_id_ab_farms


		farm = EwFarm(
			id_server = cmd.guild.id,
			id_user = cmd.message.author.id,
			farm = farm_id
		)

		
		farm_action = ewcfg.cmd_to_farm_action.get(cmd.tokens[0].lower())

		if farm.time_lastsow == 0:
			response = "You missed a step, you haven’t planted anything here yet."
		elif farm.action_required != farm_action.id_action:
			response = farm_action.str_execute_fail
			farm.slimes_onreap -= ewcfg.farm_slimes_peraction
			farm.slimes_onreap = max(farm.slimes_onreap, 0)
			farm.persist()
		else:
			response = farm_action.str_execute
			# gvs - farm actions award more slime
			farm.slimes_onreap += ewcfg.farm_slimes_peraction * 2
			farm.action_required = ewcfg.farm_action_none
			farm.persist()

	await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 9
0
async def waft(cmd):
    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()
    if ewcfg.mutation_id_aposematicstench not in mutations:
        response = "You stink, but not that badly. Get Aposematic Stench before you try that."
    else:
        user_data.applyStatus(ewcfg.status_repelled_id)
        response = "You clench as hard as you can, and your pores excrete a mushroom cloud of pure, olive green musk. It's so caustic you might not have eyebrows anymore. You should be immune from monsters, though!"

    return await ewutils.send_message(
        cmd.client, cmd.message.channel,
        ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 10
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async def piss(cmd):
    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()

    if ewcfg.mutation_id_enlargedbladder in mutations:
        response = "You unzip your dick and just start pissing all over the goddamn f*****g floor. God, you’ve waited so long for this moment, and it’s just as perfect as you could have possibly imagined. You love pissing so much."

    else:
        response = "You lack the moral fiber necessary for urination."

    await ewutils.send_message(
        cmd.client, cmd.message.channel,
        ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 11
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async def fursuit(cmd):
    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()
    market_data = EwMarket(id_server=cmd.message.server.id)

    if ewcfg.mutation_id_organicfursuit in mutations:
        days_until = -market_data.day % 31
        response = "With a basic hairy palm reading, you determine that you'll be particularly powerful in {} day{}.".format(
            days_until, "s" if days_until is not 1 else "")

    else:
        response = "You're about as hairless as an egg, my friend."

    await ewutils.send_message(
        cmd.client, cmd.message.channel,
        ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 12
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async def cultivate(cmd):

    user_data = EwUser(member=cmd.message.author)
    response = ""
    levelup_response = ""
    mutations = user_data.get_mutations()

    # Checking availability of irrigate action
    if user_data.life_state != ewcfg.life_state_juvenile:
        response = "Only Juveniles of pure heart and with nothing better to do can farm."
    elif cmd.message.channel.name not in [
            ewcfg.channel_jr_farms, ewcfg.channel_og_farms,
            ewcfg.channel_ab_farms
    ]:
        response = "Do you remember planting anything here in this barren wasteland? No, you don’t. Idiot."
    else:
        if cmd.message.channel.name == ewcfg.channel_jr_farms:
            farm_id = ewcfg.poi_id_jr_farms
        elif cmd.message.channel.name == ewcfg.channel_og_farms:
            farm_id = ewcfg.poi_id_og_farms
        else:  # if it's the farm in arsonbrook
            farm_id = ewcfg.poi_id_ab_farms

        farm = EwFarm(id_server=cmd.message.server.id,
                      id_user=cmd.message.author.id,
                      farm=farm_id)

        farm_action = ewcfg.cmd_to_farm_action.get(cmd.tokens[0].lower())

        if farm.time_lastsow == 0:
            response = "You missed a step, you haven’t planted anything here yet."
        elif farm.action_required != farm_action.id_action:
            response = farm_action.str_execute_fail
            farm.slimes_onreap -= ewcfg.farm_slimes_peraction
            farm.slimes_onreap = max(farm.slimes_onreap, 0)
            farm.persist()
        else:
            response = farm_action.str_execute
            farm.slimes_onreap += ewcfg.farm_slimes_peraction
            farm.action_required = ewcfg.farm_action_none
            farm.persist()

    await ewutils.send_message(
        cmd.client, cmd.message.channel,
        ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 13
0
async def disembark(cmd):
	# can only use movement commands in location channels
	if ewutils.channel_name_is_poi(cmd.message.channel.name) == False:
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, "You must {} in a zone's channel.".format(cmd.tokens[0])))
	user_data = EwUser(member = cmd.message.author)
	response = ""
	resp_cont = ewutils.EwResponseContainer(client = cmd.client, id_server = user_data.id_server)

	# prevent ghosts currently inhabiting other players from moving on their own
	if user_data.get_inhabitee():
		response = "You might want to **{}** of the poor soul you've been tormenting first.".format(ewcfg.cmd_letgo)
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))

	# can only disembark when you're on a transport vehicle
	elif user_data.poi in ewcfg.transports:
		transport_data = EwTransport(id_server = user_data.id_server, poi = user_data.poi)
		response = "{}ing.".format(cmd.tokens[0][1:].lower()).capitalize()

		stop_poi = ewcfg.id_to_poi.get(transport_data.current_stop)
		# if stop_poi.is_subzone:
		# 	stop_poi = ewcfg.id_to_poi.get(stop_poi.mother_district)

		if ewmap.inaccessible(user_data = user_data, poi = stop_poi):
			return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, "You're not allowed to go there (bitch)."))

		# schedule tasks for concurrent execution
		message_task = asyncio.ensure_future(ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response)))
		wait_task = asyncio.ensure_future(asyncio.sleep(5))

		# Take control of the move for this player.
		ewmap.move_counter += 1
		move_current = ewutils.moves_active[cmd.message.author.id] = ewmap.move_counter
		await message_task
		await wait_task


		# check if the user entered another movement command while waiting for the current one to be completed
		if move_current != ewutils.moves_active[cmd.message.author.id]:
			return

		user_data = EwUser(member = cmd.message.author)
		transport_data = EwTransport(id_server = user_data.id_server, poi = transport_data.poi)

		# cancel move, if the user has left the transport while waiting for movement to be completed (e.g. by dying)
		if user_data.poi != transport_data.poi:
			return

		stop_poi = ewcfg.id_to_poi.get(transport_data.current_stop)

		# juvies can't swim
		if transport_data.current_stop == ewcfg.poi_id_slimesea and user_data.life_state != ewcfg.life_state_corpse:
			if user_data.life_state == ewcfg.life_state_kingpin:
				response = "You try to heave yourself over the railing as you're hit by a sudden case of sea sickness. You puke into the sea and sink back on deck."
				response = ewutils.formatMessage(cmd.message.author, response)
				return await ewutils.send_message(cmd.client, cmd.message.channel, response)
			user_data.poi = ewcfg.poi_id_slimesea
			user_data.trauma = ewcfg.trauma_id_environment
			die_resp = user_data.die(cause = ewcfg.cause_drowning)
			user_data.persist()
			resp_cont.add_response_container(die_resp)

			response = "{} jumps over the railing of the ferry and promptly drowns in the slime sea.".format(cmd.message.author.display_name)
			resp_cont.add_channel_response(channel = ewcfg.channel_slimesea, response = response)
			resp_cont.add_channel_response(channel = ewcfg.channel_ferry, response = response)
			await ewrolemgr.updateRoles(client = cmd.client, member = cmd.message.author)
		# they also can't fly
                
		elif transport_data.transport_type == ewcfg.transport_type_blimp and not stop_poi.is_transport_stop and user_data.life_state != ewcfg.life_state_corpse:
			user_mutations = user_data.get_mutations()
			if user_data.life_state == ewcfg.life_state_kingpin:
				response = "Your life flashes before your eyes, as you plummet towards your certain death. A lifetime spent being a piece of shit and playing videogames all day. You close your eyes and... BOING! You open your eyes again to see a crew of workers transporting the trampoline that broke your fall. You get up and dust yourself off, sighing heavily."
				response = ewutils.formatMessage(cmd.message.author, response)
				resp_cont.add_channel_response(channel = stop_poi.channel, response = response)
				user_data.poi = stop_poi.id_poi
				user_data.persist()
				await ewrolemgr.updateRoles(client = cmd.client, member = cmd.message.author)
				return await resp_cont.post()
			
			elif ewcfg.mutation_id_lightasafeather in user_mutations:
				response = "With a running jump you launch yourself out of the blimp and begin falling to your soon-to-be demise... but then a strong updraft breaks your fall and you land unscathed. "
				response = ewutils.formatMessage(cmd.message.author, response)
				resp_cont.add_channel_response(channel = stop_poi.channel, response = response)
				user_data.poi = stop_poi.id_poi
				user_data.persist()
				await user_data.move_inhabitants(id_poi = stop_poi.id_poi)
				await ewrolemgr.updateRoles(client = cmd.client, member = cmd.message.author)
				return await resp_cont.post()
			district_data = EwDistrict(id_server = user_data.id_server, district = stop_poi.id_poi)
			district_data.change_slimes(n = user_data.slimes)
			district_data.persist()
			user_data.poi = stop_poi.id_poi
			user_data.trauma = ewcfg.trauma_id_environment
			die_resp = user_data.die(cause = ewcfg.cause_falling)
			user_data.persist()
			resp_cont.add_response_container(die_resp)
			response = "SPLAT! A body collides with the asphalt with such force, that it is utterly annihilated, covering bystanders in blood and slime and guts."
			resp_cont.add_channel_response(channel = stop_poi.channel, response = response)
			await ewrolemgr.updateRoles(client = cmd.client, member = cmd.message.author)

		# update user location, if move successful
		else:
			# if stop_poi.is_subzone:
			# 	stop_poi = ewcfg.id_to_poi.get(stop_poi.mother_district)

			if ewmap.inaccessible(user_data = user_data, poi = stop_poi):
				return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, "You're not allowed to go there (bitch)."))

			user_data.poi = stop_poi.id_poi
			user_data.persist()
			await user_data.move_inhabitants(id_poi = stop_poi.id_poi)
			response = "You enter {}".format(stop_poi.str_name)
			await ewrolemgr.updateRoles(client = cmd.client, member = cmd.message.author)
			await ewutils.send_message(cmd.client, ewutils.get_channel(cmd.guild, stop_poi.channel), ewutils.formatMessage(cmd.message.author, response))

			# SWILLDERMUK
			await ewutils.activate_trap_items(stop_poi.id_poi, user_data.id_server, user_data.id_user)
			
			return
		return await resp_cont.post()
	else:
		response = "You are not currently riding any transport."
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 14
0
async def preserve(cmd):
    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()
    item_search = ewutils.flattenTokenListToString(cmd.tokens[1:])

    item_sought = ewitem.find_item(
        item_search=item_search,
        id_user=cmd.message.author.id,
        id_server=cmd.guild.id if cmd.guild is not None else None)

    if item_sought:
        item_obj = ewitem.EwItem(id_item=item_sought.get('id_item'))

        if item_obj.item_props.get('preserved') == None:
            preserve_id = 0
        else:
            preserve_id = int(item_obj.item_props.get('preserved'))

        if ewcfg.mutation_id_rigormortis not in mutations:
            response = "You can't just preserve something by saying you're going to. Everything ends eventually."
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
        elif item_obj.soulbound == True:
            response = "This thing's bound to your soul. There's no need to preserve it twice."
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
        elif preserve_id == int(user_data.id_user):
            response = "Didn't you already preserve this? You're so paranoid."
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
        elif item_obj.item_props.get('preserved') == "nopreserve":
            response = "You shove it into your body but it just won't fit for some reason. That phrasing was completely intentional, by the way."
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
        else:

            rigor = EwMutation(id_user=cmd.message.author.id,
                               id_server=cmd.message.guild.id,
                               id_mutation=ewcfg.mutation_id_rigormortis)

            if rigor.data.isdigit() == False:
                num = 0
            else:
                num = int(rigor.data)

            if num >= 5:
                response = "Your body's dried up, it's lost its ability to preserve objects."
            else:
                response = "You take the {} and embrace it with all your might. As you squeeze, it slowly but surely begins to phase inside your body. That won't get stolen anytime soon!".format(
                    item_sought.get('name'))
                num += 1
                rigor.data = str(num)
                item_obj.item_props['preserved'] = user_data.id_user
                rigor.persist()
                item_obj.persist()
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
    else:
        response = "Preserve what?"
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 15
0
async def haunt(cmd):
	time_now = int(time.time())
	response = ""
	resp_cont = ewutils.EwResponseContainer(id_server = cmd.guild.id)

	if cmd.mentions_count > 1:
		response = "You can only spook one person at a time. Who do you think you are, the Lord of Ghosts?"
	else: 
		haunted_data = None
		member = None
		if cmd.mentions_count == 0 and cmd.tokens_count > 1:
			server = cmd.guild
			member = server.get_member(ewutils.getIntToken(cmd.tokens))
			haunted_data = EwUser(member = member)
		elif cmd.mentions_count == 1:
			member = cmd.mentions[0]
			haunted_data = EwUser(member = member)
		
		if member:
			# Get the user and target data from the database.
			user_data = EwUser(member = cmd.message.author)
			market_data = EwMarket(id_server = cmd.guild.id)
			target_mutations = haunted_data.get_mutations()
			target_poi = ewcfg.id_to_poi.get(haunted_data.poi)
			target_is_shambler = haunted_data.life_state == ewcfg.life_state_shambler
			target_is_inhabitted = haunted_data.id_user == user_data.get_inhabitee()


			if user_data.life_state != ewcfg.life_state_corpse:
				# Only dead players can haunt.
				response = "You can't haunt now. Try {}.".format(ewcfg.cmd_suicide)
			elif haunted_data.life_state == ewcfg.life_state_kingpin:
				# Disallow haunting of generals.
				response = "He is too far from the sewers in his ivory tower, and thus cannot be haunted."
			elif (time_now - user_data.time_lasthaunt) < ewcfg.cd_haunt:
				# Disallow haunting if the user has haunted too recently.
				response = "You're being a little TOO spooky lately, don't you think? Try again in {} seconds.".format(int(ewcfg.cd_haunt-(time_now-user_data.time_lasthaunt)))
			elif ewutils.channel_name_is_poi(cmd.message.channel.name) == False:
				response = "You can't commit violence from here."
			elif target_poi.pvp == False:
			#Require the target to be in a PvP area, and flagged if it's a remote haunt
				response = "{} is not mired in the ENDLESS WAR right now.".format(member.display_name)
			elif haunted_data.life_state == ewcfg.life_state_corpse:
				# Dead players can't be haunted.
				response = "{} is already dead.".format(member.display_name)
			elif haunted_data.life_state == ewcfg.life_state_grandfoe:
				# Grand foes can't be haunted.
				response = "{} is invulnerable to ghosts.".format(member.display_name)
			elif haunted_data.life_state == ewcfg.life_state_enlisted or haunted_data.life_state == ewcfg.life_state_juvenile or haunted_data.life_state == ewcfg.life_state_shambler:
				haunt_power_multiplier = 1

				# power to the ancients
				ghost_age = time_now - user_data.time_lastdeath
				if ghost_age > 60 * 60 * 24 * 7: # dead for longer than
					if ghost_age > 60 * 60 * 24 * 365: # one friggin year
						haunt_power_multiplier *= 2.5
					if ghost_age > 60 * 60 * 24 * 90: # three months
						haunt_power_multiplier *= 2
					elif ghost_age > 60 * 60 * 24 * 30: # one month
						haunt_power_multiplier *= 1.5
					else: # one week
						haunt_power_multiplier *= 1.25

				# vitriol as virtue
				list_ids = []
				for quadrant in ewcfg.quadrant_ids:
					quadrant_data = ewquadrants.EwQuadrant(id_server=cmd.guild.id, id_user=cmd.message.author.id, quadrant=quadrant)
					if quadrant_data.id_target != -1 and quadrant_data.check_if_onesided() is False:
						list_ids.append(quadrant_data.id_target)
					if quadrant_data.id_target2 != -1 and quadrant_data.check_if_onesided() is False:
						list_ids.append(quadrant_data.id_target2)
				if haunted_data.id_user in list_ids: # any mutual quadrants
					haunt_power_multiplier *= 1.2
				if haunted_data.faction and ((not user_data.faction) or (user_data.faction != haunted_data.faction)): # opposite faction (or no faction at all)
					haunt_power_multiplier *= 1.2
				if user_data.id_killer == haunted_data.id_user: # haunting your murderer/buster
					haunt_power_multiplier *= 1.2

				# places of power.
				if haunted_data.poi in [ewcfg.poi_id_thevoid, ewcfg.poi_id_wafflehouse, ewcfg.poi_id_blackpond]:
					haunt_power_multiplier *= 2
				elif haunted_data.poi in ewmap.get_void_connection_pois(cmd.guild.id):
					haunt_power_multiplier *= 1.25

				# glory to the vanquished
				target_kills = ewstats.get_stat(user = haunted_data, metric = ewcfg.stat_kills)
				if target_kills > 5:
					haunt_power_multiplier *= 1.25 + ((target_kills - 5) / 100) # 1% per kill after 5
				else:
					haunt_power_multiplier *= 1 + (target_kills * 5 / 100) # 5% per kill
					
				if time_now - haunted_data.time_lastkill < (60 * 15):
					haunt_power_multiplier *= 1.5 # wet hands

				# misc
				if ewcfg.weather_map.get(market_data.weather) == ewcfg.weather_foggy:
					haunt_power_multiplier *= 1.1
				if not haunted_data.has_soul:
					haunt_power_multiplier *= 1.2
				# uncomment this after moon mechanics update
				# if (market_data.day % 31 == 15 and market_data.clock >= 20) or (market_data.day % 31 == 16 and market_data.clock <= 6):
				# 	haunt_power_multiplier *= 2

				# divide haunt power by 2 if not in same area
				if user_data.poi != haunted_data.poi:
					haunt_power_multiplier /= 2

				# Double Halloween
				#haunt_power_multiplier *= 4

				haunted_slimes = int((haunted_data.slimes / ewcfg.slimes_hauntratio) * haunt_power_multiplier)
				slimes_lost = int(haunted_slimes / 5) # hauntee only loses 1/5th of what the ghost gets as antislime

				if ewcfg.mutation_id_coleblooded in target_mutations:
					haunted_slimes = -10000
					if user_data.slimes > haunted_slimes:
						haunted_slimes = user_data.slimes

				haunted_data.change_slimes(n = -slimes_lost, source = ewcfg.source_haunted)
				user_data.change_slimes(n = -haunted_slimes, source = ewcfg.source_haunter)
				market_data.negaslime -= haunted_slimes

				user_data.time_lasthaunt = time_now
				user_data.busted = False
				
				resp_cont.add_member_to_update(cmd.message.author)
				# Persist changes to the database.
				user_data.persist()
				haunted_data.persist()
				market_data.persist()

				response = "{} has been haunted by the ghost of {}! Slime has been lost! {} antislime congeals within you.".format(member.display_name, cmd.message.author.display_name, haunted_slimes)
				if ewcfg.mutation_id_coleblooded in target_mutations:
					response = "{} has been haunted by the ghost of {}! Their exorcising coleslaw blood purges {} antislime from your being! Better not do that again.".format(member.display_name, cmd.message.author.display_name, -haunted_slimes)

				haunted_channel = ewcfg.id_to_poi.get(haunted_data.poi).channel
				haunt_message = "You feel a cold shiver run down your spine"
				if cmd.tokens_count > 2:
					haunt_message_content = re.sub("<.+>" if cmd.mentions_count == 1 else "\d{17,}", "", cmd.message.content[(len(cmd.tokens[0])):]).strip()
					# Cut down really big messages so discord doesn't crash
					if len(haunt_message_content) > 500:
						haunt_message_content = haunt_message_content[:-500]
					haunt_message += " and faintly hear the words \"{}\"".format(haunt_message_content)
				haunt_message += ". {} slime evaporates from your body.".format(slimes_lost)
				if ewcfg.mutation_id_coleblooded in target_mutations:
					haunt_message += " The ghost that did it wails in agony as their ectoplasm boils in your coleslaw blood!"

				haunt_message = ewutils.formatMessage(member, haunt_message)
				resp_cont.add_channel_response(haunted_channel, haunt_message)
		else:
			# No mentions, or mentions we didn't understand.
			response = "Your spookiness is appreciated, but ENDLESS WAR didn\'t understand that name."

	# Send the response to the player.
	resp_cont.add_channel_response(cmd.message.channel.name, response)
	await resp_cont.post()
Exemplo n.º 16
0
async def graft(cmd):
    user_data = EwUser(member=cmd.message.author)

    if cmd.message.channel.name != ewcfg.channel_clinicofslimoplasty:
        response = "Chemotherapy doesn't just grow on trees. You'll need to go to the clinic in Crookline to get some."
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
    elif user_data.life_state == ewcfg.life_state_shambler:
        response = '"Oh goodness me, it seems like another one of these decaying subhumans has wandered into my office. Go on, shoo!"\n\nTough luck, seems shamblers aren\'t welcome here.'.format(
            cmd.tokens[0])
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))

    poi = ewcfg.id_to_poi.get(user_data.poi)
    district_data = EwDistrict(district=poi.id_poi,
                               id_server=user_data.id_server)

    if district_data.is_degraded():
        response = "{} has been degraded by shamblers. You can't {} here anymore.".format(
            poi.str_name, cmd.tokens[0])
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
    elif user_data.life_state == ewcfg.life_state_corpse:
        response = '"You get out of here, dirty nega. We don\'t serve your kind." \n\n Auntie Dusttrap threatingly flails a jar of cole slaw at you. Looks like you need a body to mutate a body.'
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
    elif len(cmd.tokens) <= 1:
        response = '"What, just anything? I love a good improv surgery! I had to leave town the last one I did though, so you\'ll have to pick an actual surgical procedure. Sorry, sonny."'
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))

    target_name = ewutils.flattenTokenListToString(cmd.tokens[1:])
    target = ewutils.get_mutation_alias(target_name)

    mutations = user_data.get_mutations()

    if target == 0:
        response = '"What? My ears aren\'t what they used to be. I thought you suggested I give you {}. Only braindead squicks would say that."'.format(
            ' '.join(cmd.tokens[1:]))
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
    elif target in mutations:
        response = '"Nope, you already have that mutation. Hey, I thought I was supposed to be the senile one here!"'
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
    elif user_data.get_mutation_level(
    ) + ewcfg.mutations_map[target].tier > min([user_data.slimelevel, 50]):
        response = '"Your body\'s already full of mutations. Your sentient tumors will probably start bitin\' once I take out my scalpel."\n\nLevel:{}/50\nMutation Levels Added:{}/{}'.format(
            user_data.slimelevel, user_data.get_mutation_level(),
            min(user_data.slimelevel, 50))
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
    elif ewcfg.mutations_map.get(target).tier * 10000 > user_data.slimes:
        response = '"We\'re not selling gumballs here. It\'s cosmetic surgery. It\'ll cost at least {} slime, ya idjit!"'.format(
            ewcfg.mutations_map.get(target).tier * 10000)
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
    else:
        price = ewcfg.mutations_map.get(target).tier * 10000
        user_data.change_slimes(n=-price, source=ewcfg.source_spending)
        user_data.persist()

        user_data.add_mutation(id_mutation=target, is_artificial=1)
        response = ewcfg.mutations_map[
            target].str_transplant + "\n\nMutation Levels Added:{}/{}".format(
                user_data.get_mutation_level(), min(user_data.slimelevel, 50))
        await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 17
0
async def reap(cmd):
	user_data = EwUser(member = cmd.message.author)
	if user_data.life_state == ewcfg.life_state_shambler:
		response = "You lack the higher brain functions required to {}.".format(cmd.tokens[0])
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
	
	forcereap = False
	if cmd.tokens[0] == ewcfg.cmd_reap_alt:
		if cmd.message.author.guild_permissions.administrator:
			forcereap = True
		else:
			return
		

	response = ""
	levelup_response = ""
	mutations = user_data.get_mutations()
	cosmetic_abilites = ewutils.get_cosmetic_abilities(id_user = cmd.message.author.id, id_server = cmd.guild.id)
	poi = ewcfg.id_to_poi.get(user_data.poi)

	# check if the user has a farming tool equipped
	weapon_item = EwItem(id_item=user_data.weapon)
	weapon = ewcfg.weapon_map.get(weapon_item.item_props.get("weapon_type"))
	has_tool = False
	if weapon is not None:
		if ewcfg.weapon_class_farming in weapon.classes:
			has_tool = True

	# Checking availability of reap action
	if user_data.life_state != ewcfg.life_state_juvenile and not has_tool:
		response = "Only Juveniles of pure heart and with nothing better to do can farm."
	elif cmd.message.channel.name not in [ewcfg.channel_jr_farms, ewcfg.channel_og_farms, ewcfg.channel_ab_farms]:
		response = "Do you remember planting anything here in this barren wasteland? No, you don’t. Idiot."
	else:
		poi = ewcfg.id_to_poi.get(user_data.poi)
		district_data = EwDistrict(district = poi.id_poi, id_server = user_data.id_server)

		if district_data.is_degraded():
			response = "{} has been degraded by shamblers. You can't {} here anymore.".format(poi.str_name, cmd.tokens[0])
			return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
		if user_data.poi == ewcfg.poi_id_jr_farms:
			farm_id = ewcfg.poi_id_jr_farms
		elif user_data.poi == ewcfg.poi_id_og_farms:
			farm_id = ewcfg.poi_id_og_farms
		else:  # if it's the farm in arsonbrook
			farm_id = ewcfg.poi_id_ab_farms

		farm = EwFarm(
			id_server = cmd.guild.id,
			id_user = cmd.message.author.id,
			farm = farm_id
		)

		if farm.time_lastsow == 0:
			response = "You missed a step, you haven’t planted anything here yet."
		else:
			cur_time_min = time.time() / 60
			time_grown = cur_time_min - farm.time_lastsow

			if farm.phase != ewcfg.farm_phase_reap and not forcereap:
				response = "Patience is a virtue and you are morally bankrupt. Just wait, asshole."
			else: # Reaping
				if (time_grown > ewcfg.crops_time_to_grow * 16) and not forcereap:  # about 2 days
					response = "You eagerly cultivate your crop, but what’s this? It’s dead and wilted! It seems as though you’ve let it lay fallow for far too long. Pay better attention to your farm next time. You gain no slime."
					farm.time_lastsow = 0  # 0 means no seeds are currently planted
					farm.persist()
				else:
					user_initial_level = user_data.slimelevel

					slime_gain = farm.slimes_onreap

					controlling_faction = ewutils.get_subzone_controlling_faction(user_data.poi, user_data.id_server)

					if controlling_faction != "" and controlling_faction == user_data.faction:
						slime_gain *= 2

					if has_tool and weapon.id_weapon == ewcfg.weapon_id_hoe:
						slime_gain *= 1.5

					if ewcfg.mutation_id_greenfingers in mutations:
						slime_gain *= 1.2

					if user_data.poi == ewcfg.poi_id_jr_farms:
						slime_gain = int(slime_gain / 4)

					#trauma = ewcfg.trauma_map.get(user_data.trauma)
					#if trauma != None and trauma.trauma_class == ewcfg.trauma_class_slimegain:
					#	slime_gain *= (1 - 0.5 * user_data.degradation / 100)

					slime_gain = max(0, round(slime_gain))

					response = "You reap what you’ve sown. Your investment has yielded {:,} slime, ".format(slime_gain)

					# Determine if an item is found.
					unearthed_item = False
					unearthed_item_amount = 0

					unearthed_item_chance = 50 / ewcfg.unearthed_item_rarity  # 1 in 30 chance
					
					if ewcfg.mutation_id_lucky in mutations or ewcfg.cosmeticAbility_id_lucky in cosmetic_abilites:
						unearthed_item_chance *= 1.33

					if random.random() < unearthed_item_chance:
						unearthed_item = True
						unearthed_item_amount = 1 if random.randint(1, 3) != 1 else 2  # 33% chance of extra drop

					if unearthed_item == True:
						# If there are multiple possible products, randomly select one.
						item = random.choice(ewcfg.mine_results)

						item_props = ewitem.gen_item_props(item)

						if item is not None:

							for creation in range(unearthed_item_amount):
								ewitem.item_create(
									item_type = item.item_type,
									id_user = cmd.message.author.id,
									id_server = cmd.guild.id,
									item_props = item_props
								)

						if unearthed_item_amount == 1:
							response += "a {}, ".format(item.str_name)
						elif unearthed_item_amount == 2:
							response += "two {}s, ".format(item.str_name)

					#  Determine what crop is grown.
					vegetable = ewcfg.food_map.get(farm.crop)
					if vegetable is None:
						vegetable = random.choice(ewcfg.vegetable_list)

					item_props = ewitem.gen_item_props(vegetable)

					#  Create and give a bushel of whatever crop was grown, unless it's a metal crop.
					if item_props.get('id_food') in [ewcfg.item_id_metallicaps, ewcfg.item_id_steelbeans, ewcfg.item_id_aushucks]:
						metallic_crop_ammount = 1
						if random.randrange(10) == 0:
							metallic_crop_ammount = 5 if random.randrange(2) == 0 else 6

						if has_tool and weapon.id_weapon == ewcfg.weapon_id_pitchfork:
							metallic_crop_ammount *= 2

						
						for vcreate in range(metallic_crop_ammount):
							ewitem.item_create(
								id_user=cmd.message.author.id,
								id_server=cmd.guild.id,
								item_type=vegetable.item_type,
								item_props=item_props
							)
							
						if metallic_crop_ammount == 1:
							response += "and a single {}!".format(vegetable.str_name)
						else:
							response += "and a bushel or two of {}!".format(vegetable.str_name)
						# if random.randrange(10) == 0:
						# 	for vcreate in range(6):
						# 		ewitem.item_create(
						# 			id_user=cmd.message.author.id,
						# 			id_server=cmd.guild.id,
						# 			item_type=vegetable.item_type,
						# 			item_props=item_props
						# 		)
						# 	
						# 	response += "and a bushel of {}!".format(vegetable.str_name)
						# else:
						# 	response += "and a bushel of... hey, what the hell! You didn't reap anything! Must've been some odd seeds..."
					else:
						unearthed_vegetable_amount = 3
						if has_tool and weapon.id_weapon == ewcfg.weapon_id_pitchfork:
							unearthed_vegetable_amount *= 2

						for vcreate in range(unearthed_vegetable_amount):
							ewitem.item_create(
								id_user = cmd.message.author.id,
								id_server = cmd.guild.id,
								item_type = vegetable.item_type,
								item_props = item_props
							)
	
						response += "and a bushel of {}!".format(vegetable.str_name)

					levelup_response = user_data.change_slimes(n = slime_gain, source = ewcfg.source_farming)

					was_levelup = True if user_initial_level < user_data.slimelevel else False

					# Tell the player their slime level increased.
					if was_levelup:
						response += "\n\n" + levelup_response

					user_data.hunger += ewcfg.hunger_perfarm
					# Flag the user for PvP
					#enlisted = True if user_data.life_state == ewcfg.life_state_enlisted else False
					# user_data.time_expirpvp = ewutils.calculatePvpTimer(user_data.time_expirpvp, ewcfg.time_pvp_farm, enlisted)

					user_data.persist()

					farm.time_lastsow = 0  # 0 means no seeds are currently planted
					farm.persist()
					await ewrolemgr.updateRoles(client = cmd.client, member = cmd.message.author)


	await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 18
0
async def scavenge(cmd):
    market_data = EwMarket(id_server=cmd.message.author.server.id)
    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()

    time_now = int(time.time())
    response = ""

    time_since_last_scavenge = time_now - user_data.time_lastscavenge

    # Kingpins can't scavenge.
    if user_data.life_state == ewcfg.life_state_kingpin or user_data.life_state == ewcfg.life_state_grandfoe:
        return

    # ghosts cant scavenge
    if user_data.life_state == ewcfg.life_state_corpse:
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(
                cmd.message.author,
                "What would you want to do that for? You're a ghost, you have no need for such lowly materialistic possessions like slime. You only engage in intellectual pursuits now. {} if you want to give into your base human desire to see numbers go up."
                .format(ewcfg.cmd_revive)))
    # currently not active - no cooldown
    if time_since_last_scavenge < ewcfg.cd_scavenge:
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author,
                                  "Slow down, you filthy hyena."))

    # Scavenge only in location channels
    if ewmap.channel_name_is_poi(cmd.message.channel.name) == True:
        if user_data.hunger >= user_data.get_hunger_max():
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(
                    cmd.message.author,
                    "You are too exhausted to scrounge up scraps of slime off the street! Go get some grub!"
                ))
        else:
            district_data = EwDistrict(district=user_data.poi,
                                       id_server=cmd.message.author.server.id)

            user_initial_level = user_data.slimelevel
            # add scavenged slime to user
            if ewcfg.mutation_id_trashmouth in mutations:
                time_since_last_scavenge *= 3

            time_since_last_scavenge = min(max(1, time_since_last_scavenge),
                                           30)

            scavenge_mod = 0.003 * (time_since_last_scavenge**0.9)

            if ewcfg.mutation_id_whitenationalist in mutations and market_data.weather == "snow":
                scavenge_mod *= 1.5

            if ewcfg.mutation_id_webbedfeet in mutations:
                district_slimelevel = len(str(district_data.slimes))
                scavenge_mod *= max(1, min(district_slimelevel - 3, 4))

            scavenge_yield = math.floor(scavenge_mod * district_data.slimes)

            levelup_response = user_data.change_slimes(
                n=scavenge_yield, source=ewcfg.source_scavenging)
            district_data.change_slimes(n=-1 * scavenge_yield,
                                        source=ewcfg.source_scavenging)
            district_data.persist()

            if levelup_response != "":
                response += levelup_response + "\n\n"
            #response += "You scrape together {} slime from the streets.\n\n".format(scavenge_yield)
            if cmd.tokens_count > 1:
                item_search = ewutils.flattenTokenListToString(cmd.tokens[1:])
                loot_resp = ewitem.item_lootspecific(
                    id_server=user_data.id_server,
                    id_user=user_data.id_user,
                    item_search=item_search)

                response += loot_resp

            else:
                loot_multiplier = 1.0 + ewitem.get_inventory_size(
                    owner=user_data.poi, id_server=user_data.id_server)
                loot_chance = loot_multiplier / ewcfg.scavenge_item_rarity
                if ewcfg.mutation_id_dumpsterdiver in mutations:
                    loot_chance *= 10
                if random.random() < loot_chance:
                    loot_resp = ewitem.item_lootrandom(
                        id_server=user_data.id_server,
                        id_user=user_data.id_user)
                    response += loot_resp

            # Fatigue the scavenger.
            hunger_cost_mod = ewutils.hunger_cost_mod(user_data.slimelevel)
            extra = hunger_cost_mod - int(
                hunger_cost_mod
            )  # extra is the fractional part of hunger_cost_mod

            user_data.hunger += ewcfg.hunger_perscavenge * int(hunger_cost_mod)
            if extra > 0:  # if hunger_cost_mod is not an integer
                # there's an x% chance that an extra stamina is deducted, where x is the fractional part of hunger_cost_mod in percent (times 100)
                if random.randint(1, 100) <= extra * 100:
                    user_data.hunger += ewcfg.hunger_perscavenge

            user_data.time_lastscavenge = time_now

            user_data.persist()

            if not response == "":
                await ewutils.send_message(
                    cmd.client, cmd.message.channel,
                    ewutils.formatMessage(cmd.message.author, response))
    else:
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(
                cmd.message.author,
                "You'll find no slime here, this place has been picked clean. Head into the city to try and scavenge some slime."
            ))
Exemplo n.º 19
0
async def chemo(cmd):
    user_data = EwUser(member=cmd.message.author)

    if cmd.message.channel.name != ewcfg.channel_clinicofslimoplasty:
        response = "Chemotherapy doesn't just grow on trees. You'll need to go to the clinic in Crookline to get some."
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
    elif user_data.life_state == ewcfg.life_state_shambler:
        response = '"Oh goodness me, it seems like another one of these decaying subhumans has wandered into my office. Go on, shoo!"\n\nTough luck, seems shamblers aren\'t welcome here.'.format(
            cmd.tokens[0])
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))

    poi = ewcfg.id_to_poi.get(user_data.poi)
    district_data = EwDistrict(district=poi.id_poi,
                               id_server=user_data.id_server)

    if district_data.is_degraded():
        response = "{} has been degraded by shamblers. You can't {} here anymore.".format(
            poi.str_name, cmd.tokens[0])
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
    elif user_data.life_state == ewcfg.life_state_corpse:
        response = '"You get out of here. We don\'t serve your kind." \n\n Auntie Dusttrap threatingly flails a jar of cole slaw at you. Looks like you need a body to operate on one.'
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))

    mutations = user_data.get_mutations()
    if len(mutations) == 0:
        response = '"I can chemo you all day long, sonny. You\'re not getting any cleaner than you are."'
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
    elif len(cmd.tokens) <= 1:
        response = '"Are you into chemo for the thrill, boy? You have to tell me what you want taken out."'
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
    elif cmd.tokens[1] == "all":
        finalprice = 0

        for mutation in mutations:
            finalprice += ewcfg.mutations_map.get(mutation).tier * 5000

        if finalprice > user_data.slimes:
            response = '"We\'re not selling gumballs here. It\'s chemotherapy. It\'ll cost at least {:,} slime, ya idjit!"'.format(
                finalprice)
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
        else:
            response = "\"Sure you got the slime for that, whelp? It's {:,}.\"\n**Accept** or **refuse?**".format(
                finalprice)
            await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
            try:
                accepted = False
                message = await cmd.client.wait_for(
                    'message',
                    timeout=30,
                    check=lambda message: message.author == cmd.message.author
                    and message.content.lower(
                    ) in [ewcfg.cmd_accept, ewcfg.cmd_refuse])

                if message != None:
                    if message.content.lower() == ewcfg.cmd_accept:
                        accepted = True
                    if message.content.lower() == ewcfg.cmd_refuse:
                        accepted = False

            except Exception as e:
                print(e)
                accepted = False

            if not accepted:
                response = "\"Tch. Knew you weren't good for it.\""
            else:

                for mutation in mutations:

                    price = ewcfg.mutations_map.get(mutation).tier * 5000
                    user_data.change_slimes(n=-price,
                                            source=ewcfg.source_spending)

                    mutation_obj = EwMutation(id_mutation=mutation,
                                              id_user=user_data.id_user,
                                              id_server=cmd.message.guild.id)
                    if mutation_obj.artificial == 0:
                        try:
                            ewutils.execute_sql_query(
                                "DELETE FROM mutations WHERE {id_server} = %s AND {id_user} = %s AND {mutation} = %s"
                                .format(id_server=ewcfg.col_id_server,
                                        id_user=ewcfg.col_id_user,
                                        mutation=ewcfg.col_id_mutation), (
                                            user_data.id_server,
                                            user_data.id_user,
                                            mutation,
                                        ))
                        except:
                            ewutils.logMsg(
                                "Failed to clear mutations for user {}.".
                                format(user_data.id_user))
                user_data.persist()
                response = '"Everything, eh? All right then. This might hurt a lottle!" Auntie Dusttrap takes a specialized shop vac and sucks the slime out of you. While you\'re reeling in slimeless existential dread, she runs it through a filtration process that gets rid of the carcinogens that cause mutation. She grabs the now purified canister and haphazardly dumps it back into you. You feel pure, energized, and ready to dirty up your slime some more!'
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
    else:
        target_name = ewutils.flattenTokenListToString(cmd.tokens[1:])
        target = ewutils.get_mutation_alias(target_name)
        mutation_obj = EwMutation(id_mutation=target,
                                  id_user=user_data.id_user,
                                  id_server=cmd.message.guild.id)

        if target == 0:
            response = '"I don\'t know what kind of gold-rush era disease that is, but I have no idea how to take it out of you."'
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
        elif target not in mutations:
            response = '"Oy vey, another hypochondriac. You don\'t have that mutation, so I can\'t remove it."'
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
        elif ewcfg.mutations_map.get(target).tier * 5000 > user_data.slimes:
            response = '"We\'re not selling gumballs here. It\'s chemotherapy. It\'ll cost at least {} slime, ya idjit!"'.format(
                ewcfg.mutations_map.get(target).tier * 5000)
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
        elif mutation_obj.artificial == 1:
            response = '"Hey, didn\'t I do that to ya? Well no refunds!"\n\nGuess you can\'t get rid of artificial mutations with chemo.'
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
        else:
            price = ewcfg.mutations_map.get(target).tier * 5000
            user_data.change_slimes(n=-price, source=ewcfg.source_spending)
            user_data.persist()

            try:
                ewutils.execute_sql_query(
                    "DELETE FROM mutations WHERE {id_server} = %s AND {id_user} = %s AND {mutation} = %s"
                    .format(id_server=ewcfg.col_id_server,
                            id_user=ewcfg.col_id_user,
                            mutation=ewcfg.col_id_mutation), (
                                user_data.id_server,
                                user_data.id_user,
                                target,
                            ))
            except:
                ewutils.logMsg("Failed to clear mutations for user {}.".format(
                    user_data.id_user))
            response = '"Alright, dearie, let\'s get you purged." You enter a dingy looking operating room, with slime strewn all over the floor. Dr. Dusttrap pulls out a needle the size of your bicep and injects into odd places on your body. After a few minutes of this, you get fatigued and go under.\n\n You wake up and {} is gone. Nice! \nMutation Levels Added:{}/{}'.format(
                ewcfg.mutations_map.get(target).str_name,
                user_data.get_mutation_level(), min(user_data.slimelevel, 50))
            await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 20
0
async def order(cmd):
    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()
    if user_data.life_state == ewcfg.life_state_shambler and user_data.poi != ewcfg.poi_id_nuclear_beach_edge:
        response = "You lack the higher brain functions required to {}.".format(
            cmd.tokens[0])
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))

    market_data = EwMarket(id_server=cmd.guild.id)
    currency_used = 'slime'
    current_currency_amount = user_data.slimes
    #poi = ewmap.fetch_poi_if_coordless(cmd.message.channel.name)
    poi = ewcfg.id_to_poi.get(user_data.poi)
    if poi is None or len(poi.vendors) == 0 or ewutils.channel_name_is_poi(
            cmd.message.channel.name) == False:
        # Only allowed in the food court.
        response = "There’s nothing to buy here. If you want to purchase some items, go to a sub-zone with a vendor in it, like the food court, the speakeasy, or the bazaar."
    else:
        poi = ewcfg.id_to_poi.get(user_data.poi)
        district_data = EwDistrict(district=poi.id_poi,
                                   id_server=user_data.id_server)

        shambler_multiplier = 1  #for speakeasy during shambler times

        if district_data.is_degraded(
        ) and poi.id_poi != ewcfg.poi_id_nuclear_beach_edge:
            if poi.id_poi == ewcfg.poi_id_speakeasy:
                shambler_multiplier = 4
            else:
                response = "{} has been degraded by shamblers. You can't {} here anymore.".format(
                    poi.str_name, cmd.tokens[0])
                return await ewutils.send_message(
                    cmd.client, cmd.message.channel,
                    ewutils.formatMessage(cmd.message.author, response))
        #value = ewutils.flattenTokenListToString(cmd.tokens[1:2])

        #if cmd.tokens_count > 1:
        #	value = cmd.tokens[1]
        #	value = value.lower()

        value = None

        togo = False
        if cmd.tokens_count > 1:
            for token in cmd.tokens[1:]:
                if token.startswith('<@') == False and token.lower(
                ) not in "togo":  # togo can be spelled together or separate
                    value = token
                    break

            for token in cmd.tokens[1:]:
                if token.lower(
                ) in "togo":  # lets people get away with just typing only to or only go (or only t etc.) but whatever
                    togo = True
                    break

        # Finds the item if it's an EwGeneralItem.

        if value == "mylittleponyfigurine":
            value = random.choice(ewcfg.furniture_pony)

        item = ewcfg.item_map.get(value)

        item_type = ewcfg.it_item
        if item != None:
            item_id = item.id_item
            name = item.str_name

        # Finds the item if it's an EwFood item.
        if item == None:
            item = ewcfg.food_map.get(value)
            item_type = ewcfg.it_food
            if item != None:
                item_id = item.id_food
                name = item.str_name

        # Finds the item if it's an EwCosmeticItem.
        if item == None:
            item = ewcfg.cosmetic_map.get(value)
            item_type = ewcfg.it_cosmetic
            if item != None:
                item_id = item.id_cosmetic
                name = item.str_name

        if item == None:
            item = ewcfg.furniture_map.get(value)
            item_type = ewcfg.it_furniture
            if item != None:
                item_id = item.id_furniture
                name = item.str_name
                if item_id in ewcfg.furniture_pony:
                    item.vendors = [ewcfg.vendor_bazaar]

        if item == None:
            item = ewcfg.weapon_map.get(value)
            item_type = ewcfg.it_weapon
            if item != None:
                item_id = item.id_weapon
                name = item.str_weapon

        if item != None:
            item_type = item.item_type
            # Gets a vendor that the item is available and the player currently located in
            try:
                current_vendor = (set(item.vendors).intersection(
                    set(poi.vendors))).pop()
            except:
                current_vendor = None

            # Check if the item is available in the current bazaar item rotation
            if current_vendor == ewcfg.vendor_bazaar:
                if item_id not in market_data.bazaar_wares.values():
                    if item_id in ewcfg.furniture_pony and "mylittleponyfigurine" in market_data.bazaar_wares.values(
                    ):
                        pass
                    else:
                        current_vendor = None

            if current_vendor == ewcfg.vendor_downpourlaboratory:
                currency_used = 'brainz'
                current_currency_amount = user_data.gvs_currency

            if current_vendor is None or len(current_vendor) < 1:
                response = "Check the {} for a list of items you can {}.".format(
                    ewcfg.cmd_menu, ewcfg.cmd_order)

            else:
                response = ""

                value = item.price

                if random.randrange(
                        5
                ) == 0 and ewcfg.mutation_id_stickyfingers in mutations:
                    value = 0

                premium_purchase = True if item_id in ewcfg.premium_items else False
                if premium_purchase:
                    togo = True  # Just in case they order a premium food item, don't make them eat it right then and there.

                    if ewcfg.cd_premium_purchase > (int(
                            time.time()) - user_data.time_lastpremiumpurchase):
                        response = "That item is in very limited stock! The vendor asks that you refrain from purchasing it for a day or two."
                        return await ewutils.send_message(
                            cmd.client, cmd.message.channel,
                            ewutils.formatMessage(cmd.message.author,
                                                  response))

                    elif ewcfg.cd_new_player > (int(time.time()) -
                                                user_data.time_joined):
                        response = "You've only been in the city for a few days. The vendor doesn't trust you with that item very much..."
                        return await ewutils.send_message(
                            cmd.client, cmd.message.channel,
                            ewutils.formatMessage(cmd.message.author,
                                                  response))

                stock_data = None
                company_data = None
                # factor in the current stocks
                for vendor in item.vendors:
                    if vendor in ewcfg.vendor_stock_map:
                        stock = ewcfg.vendor_stock_map.get(vendor)
                        company_data = EwCompany(id_server=user_data.id_server,
                                                 stock=stock)
                        stock_data = EwStock(id_server=user_data.id_server,
                                             stock=stock)

                if stock_data is not None:
                    value *= (stock_data.exchange_rate /
                              ewcfg.default_stock_exchange_rate)**0.2

                controlling_faction = ewutils.get_subzone_controlling_faction(
                    user_data.poi, user_data.id_server)

                if controlling_faction != "" and poi.id_poi != ewcfg.poi_id_nuclear_beach_edge:
                    # prices are halved for the controlling gang
                    if controlling_faction == user_data.faction:
                        value /= 2

                    # and 4 times as much for enemy gangsters
                    elif user_data.faction != "":
                        value *= 4

                # raise shambled speakeasy price 4 times
                value *= shambler_multiplier

                # Raise the price for togo ordering. This gets lowered back down later if someone does togo ordering on a non-food item by mistake.
                if togo:
                    value *= 1.5

                if current_vendor == ewcfg.vendor_breakroom and user_data.faction == ewcfg.faction_slimecorp:
                    value = 0

                value = int(value)

                food_ordered = False
                target_data = None

                # Kingpins eat free.
                if (user_data.life_state == ewcfg.life_state_kingpin
                        or user_data.life_state == ewcfg.life_state_grandfoe
                    ) and item_type == ewcfg.it_food:
                    value = 0

                if value > current_currency_amount:
                    # Not enough money.
                    response = "A {} costs {:,} {}, and you only have {:,}.".format(
                        name, value, currency_used, current_currency_amount)
                else:
                    mutations = user_data.get_mutations()
                    if random.randrange(
                            5
                    ) == 0 and ewcfg.mutation_id_stickyfingers in mutations:
                        value = 0
                    if item_type == ewcfg.it_food:
                        food_ordered = True

                        food_items = ewitem.inventory(
                            id_user=cmd.message.author.id,
                            id_server=cmd.guild.id,
                            item_type_filter=ewcfg.it_food)

                        target = None
                        target_data = None
                        if not togo:  # cant order togo for someone else, you can just give it to them in person
                            if cmd.mentions_count == 1:
                                target = cmd.mentions[0]
                                if target.id == cmd.message.author.id:
                                    target = None

                        if target != None:
                            target_data = EwUser(member=target)
                            if target_data.life_state == ewcfg.life_state_corpse and target_data.get_possession(
                            ):
                                response = "How are you planning to feed them while they're possessing you?"
                                return await ewutils.send_message(
                                    cmd.client, cmd.message.channel,
                                    ewutils.formatMessage(
                                        cmd.message.author, response))
                            elif target_data.poi != user_data.poi:
                                response = "You can't order anything for them because they aren't here!"
                                return await ewutils.send_message(
                                    cmd.client, cmd.message.channel,
                                    ewutils.formatMessage(
                                        cmd.message.author, response))

                        if len(food_items) >= user_data.get_food_capacity(
                        ) and target_data == None and togo:
                            # user_data never got persisted so the player won't lose money unnecessarily
                            response = "You can't carry any more food than that."
                            return await ewutils.send_message(
                                cmd.client, cmd.message.channel,
                                ewutils.formatMessage(cmd.message.author,
                                                      response))

                    elif item_type == ewcfg.it_weapon:
                        weapons_held = ewitem.inventory(
                            id_user=user_data.id_user,
                            id_server=cmd.guild.id,
                            item_type_filter=ewcfg.it_weapon)

                        if len(weapons_held) >= user_data.get_weapon_capacity(
                        ):
                            response = "You can't carry any more weapons."
                            return await ewutils.send_message(
                                cmd.client, cmd.message.channel,
                                ewutils.formatMessage(cmd.message.author,
                                                      response))

                        elif user_data.life_state == ewcfg.life_state_corpse:
                            response = "Ghosts can't hold weapons."
                            return await ewutils.send_message(
                                cmd.client, cmd.message.channel,
                                ewutils.formatMessage(cmd.message.author,
                                                      response))

                    item_props = ewitem.gen_item_props(item)

                    customtext = cmd.message.content[(len(cmd.tokens[0]) +
                                                      len(cmd.tokens[1]) + 2):]

                    if item.item_type == ewcfg.it_furniture and "custom" in item_props.get(
                            'id_furniture'):
                        if customtext == "":
                            response = "You need to specify the customization text before buying a custom item. Come on, isn't that self-evident?"
                            return await ewutils.send_message(
                                cmd.client, cmd.message.channel,
                                ewutils.formatMessage(cmd.message.author,
                                                      response))

                    # Only food should have the value multiplied. If someone togo orders a non-food item by mistake, lower it back down.
                    if not food_ordered and togo:
                        value = int(value / 1.5)

                    if currency_used == 'slime':
                        user_data.change_slimes(n=-value,
                                                source=ewcfg.source_spending)
                    elif currency_used == 'brainz':
                        user_data.gvs_currency -= value

                    if company_data is not None:
                        company_data.recent_profits += value
                        company_data.persist()

                    if item.str_name == "arcade cabinet":
                        item_props['furniture_desc'] = random.choice(
                            ewcfg.cabinets_list)
                    elif item.item_type == ewcfg.it_furniture:
                        if "custom" in item_props.get('id_furniture'):
                            item_props['furniture_name'] = item_props[
                                'furniture_name'].format(custom=customtext)
                            item_props['furniture_desc'] = item_props[
                                'furniture_desc'].format(custom=customtext)
                            item_props['furniture_look_desc'] = item_props[
                                'furniture_look_desc'].format(
                                    custom=customtext)
                            item_props['furniture_place_desc'] = item_props[
                                'furniture_place_desc'].format(
                                    custom=customtext)
                            item.str_name = item.str_name.format(
                                custom=customtext)

                    id_item = ewitem.item_create(item_type=item_type,
                                                 id_user=cmd.message.author.id,
                                                 id_server=cmd.guild.id,
                                                 stack_max=-1,
                                                 stack_size=0,
                                                 item_props=item_props)

                    if value == 0:
                        response = "You swipe a {} from the counter at {}.".format(
                            item.str_name, current_vendor)
                    else:
                        response = "You slam {:,} {} down on the counter at {} for {}.".format(
                            value, currency_used, current_vendor,
                            item.str_name)

                    if food_ordered and not togo:
                        item_data = EwItem(id_item=id_item)

                        # Eat food on the spot!
                        if target_data != None:

                            target_player_data = EwPlayer(
                                id_user=target_data.id_user)

                            if value == 0:
                                response = "You swipe a {} from the counter at {} and give it to {}.".format(
                                    item.str_name, current_vendor,
                                    target_player_data.display_name)
                            else:
                                response = "You slam {:,} slime down on the counter at {} for {} and give it to {}.".format(
                                    value, current_vendor, item.str_name,
                                    target_player_data.display_name)

                            response += "\n\n*{}*: ".format(
                                target_player_data.display_name
                            ) + target_data.eat(item_data)
                            target_data.persist()
                            asyncio.ensure_future(
                                ewutils.decrease_food_multiplier(
                                    user_data.id_user))
                        else:

                            if value == 0:
                                response = "You swipe a {} from the counter at {} and eat it right on the spot.".format(
                                    item.str_name, current_vendor)
                            else:
                                response = "You slam {:,} slime down on the counter at {} for {} and eat it right on the spot.".format(
                                    value, current_vendor, item.str_name)

                            user_player_data = EwPlayer(
                                id_user=user_data.id_user)

                            response += "\n\n*{}*: ".format(
                                user_player_data.display_name) + user_data.eat(
                                    item_data)
                            user_data.persist()
                            asyncio.ensure_future(
                                ewutils.decrease_food_multiplier(
                                    user_data.id_user))

                    if premium_purchase:
                        user_data.time_lastpremiumpurchase = int(time.time())

                    user_data.persist()

        else:
            response = "Check the {} for a list of items you can {}.".format(
                ewcfg.cmd_menu, ewcfg.cmd_order)

    # Send the response to the player.
    await ewutils.send_message(
        cmd.client, cmd.message.channel,
        ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 21
0
async def devour(cmd):
    user_data = EwUser(member=cmd.message.author)
    item_search = ewutils.flattenTokenListToString(cmd.tokens[1:])
    item_sought = ewitem.find_item(id_server=cmd.message.guild.id,
                                   id_user=cmd.message.author.id,
                                   item_search=item_search)
    mutations = user_data.get_mutations()

    if ewcfg.mutation_id_trashmouth not in mutations:
        response = "Wait, what? Quit trying to put everything in your mouth."
    elif item_sought:
        item_obj = EwItem(id_item=item_sought.get('id_item'))
        if (item_obj.item_type
                not in [ewcfg.it_cosmetic, ewcfg.it_furniture, ewcfg.it_food]
                and item_obj.item_props.get('id_item') != 'slimepoudrin'
            ) or item_obj.item_props.get('id_cosmetic') == 'soul':
            response = "You swallow the {} whole, but after realizing this might be a mistake, you cough it back up.".format(
                item_sought.get('name'))
        elif item_obj.soulbound == True:
            response = "You attempt to consume the {}, but you realize it's soulbound and that you were about to eat your own existnece. Your life flashes before your eyes, so you decide to stop.".format(
                item_sought.get('name'))
        else:

            str_eat = "You unhinge your gaping maw and shove the {} right down, no chewing or anything. It's about as nutritious as you'd expect.".format(
                item_sought.get('name'))

            if item_obj.item_type == ewcfg.it_cosmetic:
                recover_hunger = 100
            elif item_obj.item_type == ewcfg.it_furniture:
                furn = ewcfg.furniture_map.get(
                    item_obj.item_props.get('id_furniture'))
                if furn.acquisition != ewcfg.acquisition_bazaar:
                    recover_hunger = 100
                elif furn.price < 500:
                    recover_hunger = 0
                elif furn.price < 5000:
                    recover_hunger = 50
                elif furn.price < 1000000:
                    recover_hunger = 320
                else:
                    recover_hunger = 16000
            elif item_obj.item_type == ewcfg.it_food:
                if item_obj.item_props.get('perishable') != None:
                    perishable_status = item_obj.item_props.get('perishable')
                    if perishable_status == 'true' or perishable_status == '1':
                        item_is_non_perishable = False
                    else:
                        item_is_non_perishable = True
                else:
                    item_is_non_perishable = False

                user_has_spoiled_appetite = ewcfg.mutation_id_spoiledappetite in mutations
                item_has_expired = float(getattr(item_obj, "time_expir",
                                                 0)) < time.time()

                if item_has_expired and not (user_has_spoiled_appetite
                                             or item_is_non_perishable):
                    response = "You realize that the food you were trying to eat is already spoiled. Ugh, not eating that."
                    return await ewutils.send_message(
                        cmd.client, cmd.message.channel,
                        ewutils.formatMessage(cmd.message.author, response))
                    # ewitem.item_drop(food_item.id_item)

                recover_hunger = item_obj.item_props.get('recover_hunger')

            else:
                recover_hunger = 100

            item_obj.item_props = {
                'id_food': "convertedfood",
                'food_name': "",
                'food_desc': "",
                'recover_hunger': recover_hunger,
                'inebriation': 0,
                'str_eat': str_eat,
                'time_expir': time.time() + ewcfg.std_food_expir,
                'time_fridged': 0,
                'perishable': True,
            }

            response = user_data.eat(item_obj)
            user_data.persist()
    elif item_search == "":
        response = "Devour what?"
    else:
        response = "Are you sure you have that item?"
    return await ewutils.send_message(
        cmd.client, cmd.message.channel,
        ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 22
0
async def mine(cmd):
    market_data = EwMarket(id_server=cmd.message.author.server.id)
    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()
    time_now = int(time.time())

    response = ""
    # Kingpins can't mine.
    if user_data.life_state == ewcfg.life_state_kingpin or user_data.life_state == ewcfg.life_state_grandfoe:
        return

    # ghosts cant mine (anymore)
    if user_data.life_state == ewcfg.life_state_corpse:
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(
                cmd.message.author,
                "You can't mine while you're dead. Try {}.".format(
                    ewcfg.cmd_revive)))

    # Enlisted players only mine at certain times.
    if user_data.life_state == ewcfg.life_state_enlisted:
        if user_data.faction == ewcfg.faction_rowdys and (
                market_data.clock < 8 or market_data.clock > 17):
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(
                    cmd.message.author,
                    "Rowdies only mine in the daytime. Wait for full daylight at 8am."
                    .format(ewcfg.cmd_revive)))

        if user_data.faction == ewcfg.faction_killers and (
                market_data.clock < 20 and market_data.clock > 5):
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(
                    cmd.message.author,
                    "Killers only mine under cover of darkness. Wait for nightfall at 8pm."
                    .format(ewcfg.cmd_revive)))

    # Mine only in the mines.
    if cmd.message.channel.name in [
            ewcfg.channel_mines, ewcfg.channel_cv_mines, ewcfg.channel_tt_mines
    ]:

        if user_data.hunger >= user_data.get_hunger_max():
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(
                    cmd.message.author,
                    "You've exhausted yourself from mining. You'll need some refreshment before getting back to work."
                ))

        else:
            printgrid = False
            hunger_cost_mod = ewutils.hunger_cost_mod(user_data.slimelevel)
            extra = hunger_cost_mod - int(
                hunger_cost_mod
            )  # extra is the fractional part of hunger_cost_mod

            if user_data.poi not in mines_map:
                response = "You can't mine here! Go to the mines in Juvie's Row, Toxington, or Cratersville!"
                return await ewutils.send_message(
                    cmd.client, cmd.message.channel,
                    ewutils.formatMessage(cmd.message.author, response))
            elif user_data.id_server not in mines_map.get(user_data.poi):
                init_grid(user_data.poi, user_data.id_server)
                printgrid = True
            grid_cont = mines_map.get(user_data.poi).get(user_data.id_server)
            grid = grid_cont.grid

            #minesweeper = False
            if cmd.tokens_count < 2:
                response = "Please specify which vein to mine."
                await ewutils.send_message(
                    cmd.client, cmd.message.channel,
                    ewutils.formatMessage(cmd.message.author, response))
                return await print_grid(cmd)

            else:
                #minesweeper = True
                #grid_multiplier = grid_cont.cells_mined ** 0.4
                #flag = False
                row = -1
                col = -1
                for token in cmd.tokens[1:]:

                    if token.lower() == "reset":
                        user_data.hunger += ewcfg.hunger_perminereset * int(
                            hunger_cost_mod)
                        if random.random() < extra:
                            user_data.hunger += ewcfg.hunger_perminereset
                        user_data.persist()
                        init_grid(user_data.poi, user_data.id_server)
                        return await print_grid(cmd)

                    if row < 1 or col < 1:
                        coords = token.lower()

                        for char in coords:
                            if char in ewcfg.alphabet:
                                col = ewcfg.alphabet.index(char)
                                coords = coords.replace(char, "")

                        try:
                            row = int(coords)
                        except:
                            row = -1

                row -= 1

                if row not in range(len(grid)) or col not in range(
                        len(grid[row])):
                    response = "Invalid vein."
                    await ewutils.send_message(
                        cmd.client, cmd.message.channel,
                        ewutils.formatMessage(cmd.message.author, response))
                    return await print_grid(cmd)

                mining_yield = 0
                mining_accident = False

                slimes_pertile = ewcfg.slimes_pertile
                for current_row in range(max(0, row - 1),
                                         min(row + 2, len(grid))):
                    for current_col in range(
                            max(0, col - 1),
                            min(col + 2, len(grid[current_row]))):
                        symbol_prev = get_cell_symbol(
                            grid[current_row][current_col])
                        slimes_fromtile = slimes_pertile
                        if current_row == row and current_col == col:
                            slimes_fromtile *= 2
                        mining_yield += max(
                            0,
                            min(slimes_fromtile,
                                grid[current_row][current_col]))
                        grid[current_row][current_col] -= slimes_fromtile
                        if grid[current_row][
                                current_col] < -60 * ewcfg.slimes_pertile:
                            mining_accident = True
                        if get_cell_symbol(
                                grid[current_row][current_col]) != symbol_prev:
                            printgrid = True

                if mining_accident:
                    user_data.change_slimes(n=-(user_data.slimes * 0.5))
                    user_data.persist()

                    init_grid(user_data.poi, user_data.id_server)
                    response = "You have lost an arm and a leg in a mining accident. Tis but a scratch."

                    await ewutils.send_message(
                        cmd.client, cmd.message.channel,
                        ewutils.formatMessage(cmd.message.author, response))
                    return await print_grid(cmd)

                if mining_yield == 0:
                    user_data.hunger += ewcfg.hunger_permine * int(
                        hunger_cost_mod)
                    user_data.persist()
                    response = "This vein has already been mined dry."
                    await ewutils.send_message(
                        cmd.client, cmd.message.channel,
                        ewutils.formatMessage(cmd.message.author, response))
                    if printgrid:
                        return await print_grid(cmd)
                    else:
                        return

            has_pickaxe = False

            if user_data.weapon >= 0:
                weapon_item = EwItem(id_item=user_data.weapon)
                weapon = ewcfg.weapon_map.get(
                    weapon_item.item_props.get("weapon_type"))
                if weapon.id_weapon == ewcfg.weapon_id_pickaxe:
                    has_pickaxe = True

            # Determine if an item is found.
            unearthed_item = False
            unearthed_item_amount = 0

            # juvies get items 4 times as often as enlisted players
            unearthed_item_chance = 1 / ewcfg.unearthed_item_rarity
            if user_data.life_state == ewcfg.life_state_juvenile:
                unearthed_item_chance *= 2
            if has_pickaxe == True:
                unearthed_item_chance *= 1.5
            if ewcfg.mutation_id_lucky in mutations:
                unearthed_item_chance *= 1.33

            if random.random() < unearthed_item_chance:
                unearthed_item = True
                unearthed_item_amount = 1 if random.randint(
                    1, 3) != 1 else 2  # 33% chance of extra drop

            if unearthed_item == True:
                # If there are multiple possible products, randomly select one.
                item = random.choice(ewcfg.mine_results)

                item_props = ewitem.gen_item_props(item)

                for creation in range(unearthed_item_amount):
                    ewitem.item_create(item_type=item.item_type,
                                       id_user=cmd.message.author.id,
                                       id_server=cmd.message.server.id,
                                       item_props=item_props)

                if unearthed_item_amount == 1:
                    response = "You unearthed a {}! ".format(item.str_name)
                elif unearthed_item_amount == 2:
                    response = "You unearthed two (2) {}! ".format(
                        item.str_name)

                ewstats.change_stat(user=user_data,
                                    metric=ewcfg.stat_lifetime_poudrins,
                                    n=unearthed_item_amount)

                ewutils.logMsg('{} has found {} {}(s)!'.format(
                    cmd.message.author.display_name, item.str_name,
                    unearthed_item_amount))

            user_initial_level = user_data.slimelevel

            # Add mined slime to the user.
            slime_bylevel = ewutils.slime_bylevel(user_data.slimelevel)

            #mining_yield = math.floor((slime_bylevel / 10) + 1)
            #alternate_yield = math.floor(200 + slime_bylevel ** (1 / math.e))

            #mining_yield = min(mining_yield, alternate_yield)

            if has_pickaxe == True:
                mining_yield *= 2

            # Fatigue the miner.

            user_data.hunger += ewcfg.hunger_permine * int(hunger_cost_mod)
            if extra > 0:  # if hunger_cost_mod is not an integer
                # there's an x% chance that an extra stamina is deducted, where x is the fractional part of hunger_cost_mod in percent (times 100)
                if random.randint(1, 100) <= extra * 100:
                    user_data.hunger += ewcfg.hunger_permine

            levelup_response = user_data.change_slimes(
                n=mining_yield, source=ewcfg.source_mining)

            was_levelup = True if user_initial_level < user_data.slimelevel else False

            # Tell the player their slime level increased and/or they unearthed an item.
            if was_levelup:
                response += levelup_response

            user_data.persist()

            if printgrid:
                await print_grid(cmd)

    else:
        response = "You can't mine here! Go to the mines in Juvie's Row, Toxington, or Cratersville!"

    if len(response) > 0:
        await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 23
0
async def reap(cmd):
    user_data = EwUser(member=cmd.message.author)
    response = ""
    levelup_response = ""
    mutations = user_data.get_mutations()
    poi = ewcfg.id_to_poi.get(user_data.poi)

    # Checking availability of reap action
    if user_data.life_state != ewcfg.life_state_juvenile:
        response = "Only Juveniles of pure heart and with nothing better to do can farm."
    elif user_data.poi not in [
            ewcfg.poi_id_jr_farms, ewcfg.poi_id_og_farms, ewcfg.poi_id_ab_farms
    ]:
        response = "Do you remember planting anything here in this barren wasteland? No, you don’t. Idiot."
    else:
        if user_data.poi == ewcfg.poi_id_jr_farms:
            farm_id = ewcfg.poi_id_jr_farms
        elif user_data.poi == ewcfg.poi_id_og_farms:
            farm_id = ewcfg.poi_id_og_farms
        else:  # if it's the farm in arsonbrook
            farm_id = ewcfg.poi_id_ab_farms

        farm = EwFarm(id_server=cmd.message.server.id,
                      id_user=cmd.message.author.id,
                      farm=farm_id)

        if farm.time_lastsow == 0:
            response = "You missed a step, you haven’t planted anything here yet."
        else:
            cur_time_min = time.time() / 60
            time_grown = cur_time_min - farm.time_lastsow

            if farm.phase != ewcfg.farm_phase_reap:
                response = "Patience is a virtue and you are morally bankrupt. Just wait, asshole."
            else:  # Reaping
                if time_grown > ewcfg.crops_time_to_grow * 16:  # about 2 days
                    response = "You eagerly cultivate your crop, but what’s this? It’s dead and wilted! It seems as though you’ve let it lay fallow for far too long. Pay better attention to your farm next time. You gain no slime."
                else:
                    user_initial_level = user_data.slimelevel

                    slime_gain = farm.slimes_onreap

                    if poi.is_subzone:
                        district_data = EwDistrict(
                            district=poi.mother_district,
                            id_server=cmd.message.server.id)
                    else:
                        district_data = EwDistrict(
                            district=poi.id_poi,
                            id_server=cmd.message.server.id)

                    if district_data.controlling_faction != "" and district_data.controlling_faction == user_data.faction:
                        slime_gain *= 2

                    response = "You reap what you’ve sown. Your investment has yielded {} slime, ".format(
                        slime_gain)

                    # Determine if an item is found.
                    unearthed_item = False
                    unearthed_item_amount = 0

                    unearthed_item_chance = 50 / ewcfg.unearthed_item_rarity  # 1 in 30 chance

                    if ewcfg.mutation_id_lucky in mutations:
                        unearthed_item_chance *= 1.33

                    if random.random() < unearthed_item_chance:
                        unearthed_item = True
                        unearthed_item_amount = 1 if random.randint(
                            1, 3) != 1 else 2  # 33% chance of extra drop

                    if unearthed_item == True:
                        # If there are multiple possible products, randomly select one.
                        item = random.choice(ewcfg.mine_results)

                        item_props = ewitem.gen_item_props(item)

                        if item is not None:

                            for creation in range(unearthed_item_amount):
                                ewitem.item_create(
                                    item_type=item.item_type,
                                    id_user=cmd.message.author.id,
                                    id_server=cmd.message.server.id,
                                    item_props=item_props)

                        if unearthed_item_amount == 1:
                            response += "a {}, ".format(item.str_name)
                        elif unearthed_item_amount == 2:
                            response += "two {}s, ".format(item.str_name)

                    #  Determine what crop is grown.
                    vegetable = ewcfg.food_map.get(farm.crop)
                    if vegetable is None:
                        vegetable = random.choice(ewcfg.vegetable_list)

                    item_props = ewitem.gen_item_props(vegetable)

                    #  Create and give a bushel of whatever crop was grown.
                    for vcreate in range(3):
                        ewitem.item_create(id_user=cmd.message.author.id,
                                           id_server=cmd.message.server.id,
                                           item_type=vegetable.item_type,
                                           item_props=item_props)

                    response += "and a bushel of {}!".format(
                        vegetable.str_name)

                    levelup_response = user_data.change_slimes(
                        n=slime_gain, source=ewcfg.source_farming)

                    was_levelup = True if user_initial_level < user_data.slimelevel else False

                    # Tell the player their slime level increased.
                    if was_levelup:
                        response += "\n\n" + levelup_response

                    user_data.hunger += ewcfg.hunger_perfarm
                    user_data.persist()

                farm.time_lastsow = 0  # 0 means no seeds are currently planted
                farm.persist()

    await ewutils.send_message(
        cmd.client, cmd.message.channel,
        ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 24
0
async def data(cmd):
    response = ""
    user_data = None
    member = None
    resp_cont = ewutils.EwResponseContainer(id_server=cmd.message.server.id)

    if len(cmd.tokens) > 1 and cmd.mentions_count == 0:
        user_data = EwUser(member=cmd.message.author)

        soughtenemy = " ".join(cmd.tokens[1:]).lower()
        enemy = find_enemy(soughtenemy, user_data)
        if enemy != None:
            if enemy.attacktype != ewcfg.enemy_attacktype_unarmed:
                response = "{} is a level {} enemy. They have {} slime, and attack with their {}.".format(
                    enemy.display_name, enemy.level, enemy.slimes,
                    enemy.attacktype)
            else:
                response = "{} is a level {} enemy. They have {} slime.".format(
                    enemy.display_name, enemy.level, enemy.slimes)
        else:
            response = "ENDLESS WAR didn't understand that name."

        resp_cont.add_channel_response(cmd.message.channel.name, response)

    elif cmd.mentions_count == 0:

        user_data = EwUser(member=cmd.message.author)
        slimeoid = EwSlimeoid(member=cmd.message.author)
        mutations = user_data.get_mutations()

        cosmetics = ewitem.inventory(id_user=cmd.message.author.id,
                                     id_server=cmd.message.server.id,
                                     item_type_filter=ewcfg.it_cosmetic)
        adorned_cosmetics = []
        for cosmetic in cosmetics:
            cos = EwItem(id_item=cosmetic.get('id_item'))
            if cos.item_props['adorned'] == 'true':
                hue = ewcfg.hue_map.get(cos.item_props.get('hue'))
                adorned_cosmetics.append((hue.str_name +
                                          " " if hue != None else "") +
                                         cosmetic.get('name'))

        poi = ewcfg.id_to_poi.get(user_data.poi)
        if poi != None:
            response = "You find yourself {} {}. ".format(
                poi.str_in, poi.str_name)

        # return my data
        if user_data.life_state == ewcfg.life_state_corpse:
            response += "You are a level {} deadboi.".format(
                user_data.slimelevel)
        else:
            response += "You are a level {} slimeboi.".format(
                user_data.slimelevel)

        coinbounty = int(user_data.bounty / ewcfg.slimecoin_exchangerate)

        weapon_item = EwItem(id_item=user_data.weapon)
        weapon = ewcfg.weapon_map.get(
            weapon_item.item_props.get("weapon_type"))

        if weapon != None:
            response += " {} {}{}.".format(
                ewcfg.str_weapon_married_self if user_data.weaponmarried
                == True else ewcfg.str_weapon_wielding_self,
                ("" if len(weapon_item.item_props.get("weapon_name")) == 0 else
                 "{}, ".format(weapon_item.item_props.get("weapon_name"))),
                weapon.str_weapon)
            if user_data.weaponskill >= 5:
                response += " {}".format(
                    weapon.str_weaponmaster_self.format(
                        rank=(user_data.weaponskill - 4)))

        trauma = ewcfg.weapon_map.get(user_data.trauma)
        # if trauma is not gathered from weapon_map, get it from attack_type_map
        if trauma == None:
            trauma = ewcfg.attack_type_map.get(user_data.trauma)

        if trauma != None:
            response += " {}".format(trauma.str_trauma_self)

        response_block = ""
        for mutation in mutations:
            mutation_flavor = ewcfg.mutations_map[mutation]
            response_block += "{} ".format(mutation_flavor.str_describe_self)

        if len(response_block) > 0:
            response += "\n\n" + response_block

        resp_cont.add_channel_response(cmd.message.channel.name, response)

        response = ""
        response_block = ""

        user_kills = ewstats.get_stat(user=user_data, metric=ewcfg.stat_kills)
        enemy_kills = ewstats.get_stat(user=user_data,
                                       metric=ewcfg.stat_pve_kills)

        if user_kills > 0 and enemy_kills > 0:
            response_block += "You have {:,} confirmed kills, and {:,} confirmed hunts. ".format(
                user_kills, enemy_kills)
        elif user_kills > 0:
            response_block += "You have {:,} confirmed kills. ".format(
                user_kills)
        elif enemy_kills > 0:
            response_block += "You have {:,} confirmed hunts. ".format(
                enemy_kills)

        if coinbounty != 0:
            response_block += "SlimeCorp offers a bounty of {:,} SlimeCoin for your death. ".format(
                coinbounty)

        if len(adorned_cosmetics) > 0:
            response_block += "You have a {} adorned. ".format(
                ewutils.formatNiceList(adorned_cosmetics, 'and'))

        if user_data.hunger > 0:
            response_block += "You are {}% hungry. ".format(
                round(user_data.hunger * 100.0 / user_data.get_hunger_max(),
                      1))

        if user_data.busted and user_data.life_state == ewcfg.life_state_corpse:
            response_block += "You are busted and therefore cannot leave the sewers until your next !haunt. "

        statuses = user_data.getStatusEffects()

        for status in statuses:
            status_effect = EwStatusEffect(id_status=status,
                                           user_data=user_data)
            if status_effect.time_expire > time.time(
            ) or status_effect.time_expire == -1:
                status_flavor = ewcfg.status_effects_def_map.get(status)
                if status_flavor is not None:
                    response_block += status_flavor.str_describe_self + " "

        if (slimeoid.life_state == ewcfg.slimeoid_state_active) and (
                user_data.life_state != ewcfg.life_state_corpse):
            response_block += "You are accompanied by {}, a {}-foot-tall Slimeoid. ".format(
                slimeoid.name, str(slimeoid.level))

        if len(response_block) > 0:
            response += "\n" + response_block

        response += "\n\nhttps://ew.krakissi.net/stats/player.html?pl={}".format(
            user_data.id_user)

        resp_cont.add_channel_response(cmd.message.channel.name, response)
    else:
        member = cmd.mentions[0]
        resp_cont = gen_data_text(id_user=member.id,
                                  id_server=member.server.id,
                                  display_name=member.display_name,
                                  channel_name=cmd.message.channel.name)

    # Send the response to the player.
    resp_cont.format_channel_response(cmd.message.channel.name,
                                      cmd.message.author)
    await resp_cont.post()

    await ewrolemgr.updateRoles(client=cmd.client, member=cmd.message.author)
    if member != None:
        await ewrolemgr.updateRoles(client=cmd.client, member=member)
Exemplo n.º 25
0
async def weather_tick(id_server=None):
    if id_server != None:
        try:
            market_data = EwMarket(id_server=id_server)

            if market_data.weather == ewcfg.weather_sunny:
                exposed_pois = []
                exposed_pois.extend(ewcfg.capturable_districts)
                exposed_pois.extend(ewcfg.outskirts)
                exposed_pois = tuple(exposed_pois)

                users = ewutils.execute_sql_query(
                    "SELECT id_user FROM users WHERE id_server = %s AND {poi} IN %s AND {life_state} > 0"
                    .format(poi=ewcfg.col_poi,
                            life_state=ewcfg.col_life_state),
                    (id_server, exposed_pois))
                for user in users:
                    try:
                        user_data = EwUser(id_user=user[0],
                                           id_server=id_server)
                        if user_data.life_state == ewcfg.life_state_kingpin:
                            continue
                        else:
                            mutations = user_data.get_mutations()
                            if ewcfg.mutation_id_airlock in mutations:
                                user_data.hunger -= min(user_data.hunger, 5)
                    except:
                        ewutils.logMsg(
                            "Error occurred in weather tick for server {}".
                            format(id_server))

            if market_data.weather != ewcfg.weather_bicarbonaterain:
                return

            exposed_pois = []
            exposed_pois.extend(ewcfg.capturable_districts)
            exposed_pois.extend(ewcfg.outskirts)
            exposed_pois = tuple(exposed_pois)

            client = ewutils.get_client()
            server = client.get_guild(id_server)

            users = ewutils.execute_sql_query(
                "SELECT id_user FROM users WHERE id_server = %s AND {poi} IN %s AND {life_state} > 0"
                .format(poi=ewcfg.col_poi, life_state=ewcfg.col_life_state),
                (id_server, exposed_pois))

            deathreport = ""
            resp_cont = ewutils.EwResponseContainer(id_server=id_server)
            for user in users:
                user_data = EwUser(id_user=user[0], id_server=id_server)
                if user_data.life_state == ewcfg.life_state_kingpin:
                    continue
                user_poi = ewcfg.id_to_poi.get(user_data.poi)
                player_data = EwPlayer(id_server=user_data.id_server,
                                       id_user=user_data.id_user)

                protected = False
                slimeoid_protected = False

                if user_data.weapon >= 0:
                    weapon_item = EwItem(id_item=user_data.weapon)
                    if weapon_item.item_props.get(
                            'weapon_type') in ewcfg.rain_protection:
                        protected = True

                cosmetics = ewitem.inventory(
                    id_user=user_data.id_user,
                    id_server=id_server,
                    item_type_filter=ewcfg.it_cosmetic)

                for cosmetic in cosmetics:
                    cosmetic_data = EwItem(id_item=cosmetic.get('id_item'))
                    if cosmetic_data.item_props.get(
                            'id_cosmetic') in ewcfg.rain_protection:
                        if cosmetic_data.item_props.get('adorned') == 'true':
                            protected = True
                        elif cosmetic_data.item_props.get(
                                'slimeoid') == 'true':
                            slimeoid_protected = True

                if not protected:

                    if user_data.life_state == ewcfg.life_state_shambler:
                        slime_gain = (ewcfg.slimes_shambler -
                                      user_data.slimes) / 10
                        slime_gain = max(0, int(slime_gain))
                        user_data.change_slimes(n=slime_gain,
                                                source=ewcfg.source_weather)

                    else:
                        if random.random() < 0.01:
                            user_data.degradation += 1

                    user_data.persist()

                if not slimeoid_protected:
                    slimeoid_data = EwSlimeoid(id_user=user_data.id_user,
                                               id_server=id_server)

                    if slimeoid_data.life_state != ewcfg.slimeoid_state_active:
                        continue

                    slimeoid_response = ""
                    if random.randrange(10) < slimeoid_data.level:
                        slimeoid_response = "*{uname}*: {slname} cries out in pain, as it's hit by the bicarbonate rain.".format(
                            uname=player_data.display_name,
                            slname=slimeoid_data.name)

                    else:
                        item_props = {
                            'context':
                            ewcfg.context_slimeoidheart,
                            'subcontext':
                            slimeoid_data.id_slimeoid,
                            'item_name':
                            "Heart of {}".format(slimeoid_data.name),
                            'item_desc':
                            "A poudrin-like crystal. If you listen carefully you can hear something that sounds like a faint heartbeat."
                        }
                        ewitem.item_create(id_user=str(user_data.id_user),
                                           id_server=id_server,
                                           item_type=ewcfg.it_item,
                                           item_props=item_props)
                        slimeoid_data.die()
                        slimeoid_data.persist()
                        slimeoid_response = "*{uname}*: {slname} lets out a final whimper as it's dissolved by the bicarbonate rain. {skull} You quickly pocket its heart.".format(
                            uname=player_data.display_name,
                            slname=slimeoid_data.name,
                            skull=ewcfg.emote_slimeskull)

                    resp_cont.add_channel_response(user_poi.channel,
                                                   slimeoid_response)
            for poi in exposed_pois:
                district_data = EwDistrict(district=poi, id_server=id_server)
                slimes_to_erase = district_data.slimes * 0.01 * ewcfg.weather_tick_length
                slimes_to_erase = max(slimes_to_erase,
                                      ewcfg.weather_tick_length * 1000)
                slimes_to_erase = min(district_data.slimes, slimes_to_erase)

                #round up or down, randomly weighted
                remainder = slimes_to_erase - int(slimes_to_erase)
                if random.random() < remainder:
                    slimes_to_erase += 1
                slimes_to_erase = int(slimes_to_erase)

                district_data.change_slimes(n=-slimes_to_erase,
                                            source=ewcfg.source_weather)
                district_data.persist()

            enemies = ewutils.execute_sql_query(
                "SELECT id_enemy FROM enemies WHERE id_server = %s AND {poi} IN %s AND {life_state} = %s AND {weathertype} != %s"
                .format(poi=ewcfg.col_enemy_poi,
                        life_state=ewcfg.col_enemy_life_state,
                        weathertype=ewcfg.col_enemy_weathertype),
                (id_server, exposed_pois, ewcfg.enemy_lifestate_alive,
                 ewcfg.enemy_weathertype_rainresist))

            for enemy in enemies:
                enemy_data = EwEnemy(id_enemy=enemy[0])
                enemy_poi = ewcfg.id_to_poi.get(enemy_data.poi)

                slimes_to_erase = enemy_data.slimes * 0.01 * ewcfg.weather_tick_length
                slimes_to_erase = max(slimes_to_erase,
                                      ewcfg.weather_tick_length * 1000)
                slimes_to_erase = min(enemy_data.slimes, slimes_to_erase)

                #round up or down, randomly weighted
                remainder = slimes_to_erase - int(slimes_to_erase)
                if random.random() < remainder:
                    slimes_to_erase += 1
                slimes_to_erase = int(slimes_to_erase)

                enemy_data.change_slimes(n=-slimes_to_erase,
                                         source=ewcfg.source_weather)
                enemy_data.persist()

                response = "{name} takes {slimeloss:,} damage from the bicarbonate rain.".format(
                    name=enemy_data.display_name, slimeloss=slimes_to_erase)
                resp_cont.add_channel_response(enemy_poi.channel, response)
                if enemy_data.slimes <= 0:
                    ewhunting.delete_enemy(enemy_data)
                    deathreport = "{skull} {name} is dissolved by the bicarbonate rain. {skull}".format(
                        skull=ewcfg.emote_slimeskull,
                        name=enemy_data.display_name)
                    resp_cont.add_channel_response(enemy_poi.channel,
                                                   deathreport)

            await resp_cont.post()

        except:
            ewutils.logMsg(
                "Error occurred in weather tick for server {}".format(
                    id_server))
Exemplo n.º 26
0
async def flag(cmd):
    market_data = EwMarket(id_server=cmd.message.author.server.id)
    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()
    time_now = int(time.time())

    response = ""
    # Kingpins can't mine.
    if user_data.life_state == ewcfg.life_state_kingpin or user_data.life_state == ewcfg.life_state_grandfoe:
        return

    # ghosts cant mine (anymore)
    if user_data.life_state == ewcfg.life_state_corpse:
        return await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(
                cmd.message.author,
                "You can't mine while you're dead. Try {}.".format(
                    ewcfg.cmd_revive)))

    # Enlisted players only mine at certain times.
    if user_data.life_state == ewcfg.life_state_enlisted:
        if user_data.faction == ewcfg.faction_rowdys and (
                market_data.clock < 8 or market_data.clock > 17):
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(
                    cmd.message.author,
                    "Rowdies only mine in the daytime. Wait for full daylight at 8am."
                    .format(ewcfg.cmd_revive)))

        if user_data.faction == ewcfg.faction_killers and (
                market_data.clock < 20 and market_data.clock > 5):
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(
                    cmd.message.author,
                    "Killers only mine under cover of darkness. Wait for nightfall at 8pm."
                    .format(ewcfg.cmd_revive)))

    # Mine only in the mines.
    if cmd.message.channel.name in [
            ewcfg.channel_mines, ewcfg.channel_cv_mines, ewcfg.channel_tt_mines
    ]:

        if user_data.hunger >= user_data.get_hunger_max():
            return await ewutils.send_message(
                cmd.client, cmd.message.channel,
                ewutils.formatMessage(
                    cmd.message.author,
                    "You've exhausted yourself from mining. You'll need some refreshment before getting back to work."
                ))

        else:
            if user_data.poi not in mines_map:
                response = "You can't mine here! Go to the mines in Juvie's Row, Toxington, or Cratersville!"
                return await ewutils.send_message(
                    cmd.client, cmd.message.channel,
                    ewutils.formatMessage(cmd.message.author, response))
            elif user_data.id_server not in mines_map.get(user_data.poi):
                init_grid_ms(user_data.poi, user_data.id_server)
            grid_cont = mines_map.get(user_data.poi).get(user_data.id_server)
            grid = grid_cont.grid

            if cmd.tokens_count < 2:
                response = "Please specify which vein to mine."
                await ewutils.send_message(
                    cmd.client, cmd.message.channel,
                    ewutils.formatMessage(cmd.message.author, response))
                return await print_grid_ms(cmd)

            grid_multiplier = grid_cont.cells_mined**0.4
            row = -1
            col = -1
            for token in cmd.tokens[1:]:

                if row < 1 or col < 1:
                    coords = token.lower()

                    for char in coords:
                        if char in ewcfg.alphabet:
                            col = ewcfg.alphabet.index(char)
                            coords = coords.replace(char, "")

                    try:
                        row = int(coords)
                    except:
                        row = -1

            row -= 1

            if row not in range(len(grid)):
                response = "Invalid vein."
                await ewutils.send_message(
                    cmd.client, cmd.message.channel,
                    ewutils.formatMessage(cmd.message.author, response))
                return await print_grid_ms(cmd)
            if col not in range(len(grid[row])):
                response = "Invalid vein."
                await ewutils.send_message(
                    cmd.client, cmd.message.channel,
                    ewutils.formatMessage(cmd.message.author, response))
                return await print_grid_ms(cmd)

            if grid[row][col] in [
                    ewcfg.cell_empty_marked, ewcfg.cell_mine_marked
            ]:
                if grid[row][col] == ewcfg.cell_empty_marked:
                    grid[row][col] = ewcfg.cell_empty
                elif grid[row][col] == ewcfg.cell_mine_marked:
                    grid[row][col] = ewcfg.cell_mine
                return await print_grid_ms(cmd)
            if grid[row][col] == ewcfg.cell_empty_open:
                response = "This vein has already been mined dry."
                await ewutils.send_message(
                    cmd.client, cmd.message.channel,
                    ewutils.formatMessage(cmd.message.author, response))
                return await print_grid_ms(cmd)

            if grid[row][col] == ewcfg.cell_mine:
                grid[row][col] = ewcfg.cell_mine_marked
                return await print_grid_ms(cmd)

            grid[row][col] = ewcfg.cell_empty_marked
            return await print_grid_ms(cmd)

    else:
        response = "You can't mine here! Go to the mines in Juvie's Row, Toxington, or Cratersville!"

    if len(response) > 0:
        await ewutils.send_message(
            cmd.client, cmd.message.channel,
            ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 27
0
async def event_tick(id_server):
    time_now = int(time.time())
    resp_cont = ewutils.EwResponseContainer(id_server=id_server)
    try:
        data = ewutils.execute_sql_query(
            "SELECT {id_event} FROM world_events WHERE {time_expir} <= %s AND {time_expir} > 0 AND id_server = %s"
            .format(
                id_event=ewcfg.col_id_event,
                time_expir=ewcfg.col_time_expir,
            ), (
                time_now,
                id_server,
            ))

        for row in data:
            try:
                event_data = EwWorldEvent(id_event=row[0])
                event_def = ewcfg.event_type_to_def.get(event_data.event_type)

                response = event_def.str_event_end if event_def else ""
                if event_data.event_type == ewcfg.event_type_minecollapse:
                    user_data = EwUser(
                        id_user=event_data.event_props.get('id_user'),
                        id_server=id_server)
                    mutations = user_data.get_mutations()
                    if user_data.poi == event_data.event_props.get('poi'):

                        player_data = EwPlayer(id_user=user_data.id_user)
                        response = "*{}*: You have lost an arm and a leg in a mining accident. Tis but a scratch.".format(
                            player_data.display_name)

                        if random.randrange(4) == 0:
                            response = "*{}*: Big John arrives just in time to save you from your mining accident!\nhttps://cdn.discordapp.com/attachments/431275470902788107/743629505876197416/mine2.jpg".format(
                                player_data.display_name)
                        else:

                            if ewcfg.mutation_id_lightminer in mutations:
                                response = "*{}*: You instinctively jump out of the way of the collapsing shaft, not a scratch on you. Whew, really gets your blood pumping.".format(
                                    player_data.display_name)
                            else:
                                user_data.change_slimes(
                                    n=-(user_data.slimes * 0.5))
                                user_data.persist()

                # check if any void connections have expired, if so pop it and create a new one
                elif event_data.event_type == ewcfg.event_type_voidconnection:
                    void_poi = ewcfg.id_to_poi.get(ewcfg.poi_id_thevoid)
                    void_poi.neighbors.pop(event_data.event_props.get('poi'),
                                           "")
                    create_void_connection(id_server)

                if len(response) > 0:
                    poi = event_data.event_props.get('poi')
                    channel = event_data.event_props.get('channel')
                    if channel != None:

                        # in shambaquarium the event happens in the user's DMs
                        if event_data.event_type == ewcfg.event_type_shambaquarium:
                            client = ewutils.get_client()
                            channel = client.get_guild(id_server).get_member(
                                int(channel))

                        resp_cont.add_channel_response(channel, response)
                    elif poi != None:
                        poi_def = ewcfg.id_to_poi.get(poi)
                        if poi_def != None:
                            resp_cont.add_channel_response(
                                poi_def.channel, response)

                    else:
                        for ch in ewcfg.hideout_channels:
                            resp_cont.add_channel_response(ch, response)

                delete_world_event(event_data.id_event)
            except:
                ewutils.logMsg(
                    "Error in event tick for server {}".format(id_server))

        await resp_cont.post()

    except:
        ewutils.logMsg("Error in event tick for server {}".format(id_server))
Exemplo n.º 28
0
async def sow(cmd):
	user_data = EwUser(member = cmd.message.author)
	if user_data.life_state == ewcfg.life_state_shambler:
		response = "You lack the higher brain functions required to {}.".format(cmd.tokens[0])
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))

	# check if the user has a farming tool equipped
	weapon_item = EwItem(id_item=user_data.weapon)
	weapon = ewcfg.weapon_map.get(weapon_item.item_props.get("weapon_type"))
	has_tool = False
	if weapon is not None:
		if ewcfg.weapon_class_farming in weapon.classes:
			has_tool = True

	# Checking availability of sow action
	if user_data.life_state != ewcfg.life_state_juvenile and not has_tool:
		response = "Only Juveniles of pure heart and with nothing better to do can farm."

	elif cmd.message.channel.name not in [ewcfg.channel_jr_farms, ewcfg.channel_og_farms, ewcfg.channel_ab_farms]:
		response = "The cracked, filthy concrete streets around you would be a pretty terrible place for a farm. Try again on more arable land."

	else:
		poi = ewcfg.id_to_poi.get(user_data.poi)
		district_data = EwDistrict(district = poi.id_poi, id_server = user_data.id_server)

		if district_data.is_degraded():
			response = "{} has been degraded by shamblers. You can't {} here anymore.".format(poi.str_name, cmd.tokens[0])
			return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
		if user_data.poi == ewcfg.poi_id_jr_farms:
			farm_id = ewcfg.poi_id_jr_farms
		elif user_data.poi == ewcfg.poi_id_og_farms:
			farm_id = ewcfg.poi_id_og_farms
		else:  # if it's the farm in arsonbrook
			farm_id = ewcfg.poi_id_ab_farms

		farm = EwFarm(
			id_server = cmd.guild.id,
			id_user = cmd.message.author.id,
			farm = farm_id
		)

		if farm.time_lastsow > 0:
			response = "You’ve already sown something here. Try planting in another farming location. If you’ve planted in all three farming locations, you’re shit out of luck. Just wait, asshole."
		else:
			it_type_filter = None

			# gangsters can only plant poudrins
			if cmd.tokens_count > 1 and user_data.life_state == ewcfg.life_state_juvenile:
				item_search = ewutils.flattenTokenListToString(cmd.tokens[1:])
				
				# if the item selected was a vegetable, use a food only filter in find_item
				for v in ewcfg.vegetable_list:
					if item_search in v.id_food or item_search in v.str_name:
						it_type_filter = ewcfg.it_food
						break
			else:
				item_search = "slimepoudrin"

			item_sought = ewitem.find_item(item_search = item_search, id_user = cmd.message.author.id, id_server = cmd.guild.id if cmd.guild is not None else None, item_type_filter = it_type_filter)

			if item_sought == None:
				response = "You don't have anything to plant! Try collecting a poudrin."
			else:
				slimes_onreap = ewcfg.reap_gain
				item_data = EwItem(id_item = item_sought.get("id_item"))
				if item_data.item_type == ewcfg.it_item:
					if item_data.item_props.get("id_item") == ewcfg.item_id_slimepoudrin:
						vegetable = random.choice(ewcfg.vegetable_list)
						slimes_onreap *= 2
					elif item_data.item_props.get("context") == ewcfg.context_slimeoidheart:
						vegetable = random.choice(ewcfg.vegetable_list)
						slimes_onreap *= 2

						slimeoid_data = EwSlimeoid(id_slimeoid = item_data.item_props.get("subcontext"))
						slimeoid_data.delete()
						
					else:
						response = "The soil has enough toxins without you burying your trash here."
						return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
				elif item_data.item_type == ewcfg.it_food:
					food_id = item_data.item_props.get("id_food")
					vegetable = ewcfg.food_map.get(food_id)
					if ewcfg.vendor_farm not in vegetable.vendors:
						response = "It sure would be nice if {}s grew on trees, but alas they do not. Idiot.".format(item_sought.get("name"))
						return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
					elif user_data.life_state != ewcfg.life_state_juvenile:
						response = "You lack the knowledge required to grow {}.".format(item_sought.get("name"))
						return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))

				else:
					response = "The soil has enough toxins without you burying your trash here."
					return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))

				mutations = user_data.get_mutations()
				growth_time = ewcfg.crops_time_to_grow
				if user_data.life_state == ewcfg.life_state_juvenile:
					growth_time /= 2
				if ewcfg.mutation_id_greenfingers in mutations:
					growth_time /= 1.5
				
				hours = int(growth_time / 60)
				minutes = int(growth_time % 60)

				str_growth_time = "{} hour{}{}".format(hours, "s" if hours > 1 else "", " and {} minutes".format(minutes) if minutes > 0 else "")

				# Sowing
				response = "You sow a {} into the fertile soil beneath you. It will grow in about {}.".format(item_sought.get("name"), str_growth_time)

				farm.time_lastsow = int(time.time() / 60)  # Grow time is stored in minutes.
				farm.time_lastphase = int(time.time())
				farm.slimes_onreap = slimes_onreap
				farm.crop = vegetable.id_food
				farm.phase = ewcfg.farm_phase_sow
				farm.action_required = ewcfg.farm_action_none
				farm.sow_life_state = user_data.life_state
				ewitem.item_delete(id_item = item_sought.get('id_item'))  # Remove Poudrins

				farm.persist()

	await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
Exemplo n.º 29
0
def gen_data_text(id_user=None,
                  id_server=None,
                  display_name=None,
                  channel_name=None):
    resp_cont = ewutils.EwResponseContainer(id_server=id_server)
    response = ""
    user_data = EwUser(id_user=id_user, id_server=id_server)
    slimeoid = EwSlimeoid(id_user=id_user, id_server=id_server)

    mutations = user_data.get_mutations()

    cosmetics = ewitem.inventory(id_user=user_data.id_user,
                                 id_server=user_data.id_server,
                                 item_type_filter=ewcfg.it_cosmetic)
    adorned_cosmetics = []
    for cosmetic in cosmetics:
        cos = EwItem(id_item=cosmetic.get('id_item'))
        if cos.item_props['adorned'] == 'true':
            hue = ewcfg.hue_map.get(cos.item_props.get('hue'))
            adorned_cosmetics.append((hue.str_name +
                                      " " if hue != None else "") +
                                     cosmetic.get('name'))

    if user_data.life_state == ewcfg.life_state_grandfoe:
        poi = ewcfg.id_to_poi.get(user_data.poi)
        if poi != None:
            response = "{} is {} {}.".format(display_name, poi.str_in,
                                             poi.str_name)
        else:
            response = "You can't discern anything useful about {}.".format(
                display_name)

        resp_cont.add_channel_response(channel_name, response)
    else:

        # return somebody's score
        if user_data.life_state == ewcfg.life_state_corpse:
            response = "{} is a level {} deadboi.".format(
                display_name, user_data.slimelevel)
        else:
            response = "{} is a level {} slimeboi.".format(
                display_name, user_data.slimelevel)

        coinbounty = int(user_data.bounty / ewcfg.slimecoin_exchangerate)

        weapon_item = EwItem(id_item=user_data.weapon)
        weapon = ewcfg.weapon_map.get(
            weapon_item.item_props.get("weapon_type"))

        if weapon != None:
            response += " {} {}{}.".format(
                ewcfg.str_weapon_married if user_data.weaponmarried == True
                else ewcfg.str_weapon_wielding,
                ("" if len(weapon_item.item_props.get("weapon_name")) == 0 else
                 "{}, ".format(weapon_item.item_props.get("weapon_name"))),
                weapon.str_weapon)
            if user_data.weaponskill >= 5:
                response += " {}".format(
                    weapon.str_weaponmaster.format(
                        rank=(user_data.weaponskill - 4)))

        trauma = ewcfg.weapon_map.get(user_data.trauma)
        # if trauma is not gathered from weapon_map, get it from attack_type_map
        if trauma == None:
            trauma = ewcfg.attack_type_map.get(user_data.trauma)

        if trauma != None:
            response += " {}".format(trauma.str_trauma)

        response_block = ""
        for mutation in mutations:
            mutation_flavor = ewcfg.mutations_map[mutation]
            response_block += "{} ".format(mutation_flavor.str_describe_other)

        if len(response_block) > 0:
            response += "\n\n" + response_block

        resp_cont.add_channel_response(channel_name, response)

        response = ""
        response_block = ""

        user_kills = ewstats.get_stat(user=user_data, metric=ewcfg.stat_kills)

        enemy_kills = ewstats.get_stat(user=user_data,
                                       metric=ewcfg.stat_pve_kills)

        if user_kills > 0 and enemy_kills > 0:
            response_block += "They have {:,} confirmed kills, and {:,} confirmed hunts. ".format(
                user_kills, enemy_kills)
        elif user_kills > 0:
            response_block += "They have {:,} confirmed kills. ".format(
                user_kills)
        elif enemy_kills > 0:
            response_block += "They have {:,} confirmed hunts. ".format(
                enemy_kills)

        if coinbounty != 0:
            response_block += "SlimeCorp offers a bounty of {:,} SlimeCoin for their death. ".format(
                coinbounty)

        if len(adorned_cosmetics) > 0:
            response_block += "They have a {} adorned. ".format(
                ewutils.formatNiceList(adorned_cosmetics, 'and'))

        statuses = user_data.getStatusEffects()

        for status in statuses:
            status_effect = EwStatusEffect(id_status=status,
                                           user_data=user_data)
            if status_effect.time_expire > time.time(
            ) or status_effect.time_expire == -1:
                status_flavor = ewcfg.status_effects_def_map.get(status)
                if status_flavor is not None:
                    response_block += status_flavor.str_describe + " "

        if (slimeoid.life_state == ewcfg.slimeoid_state_active) and (
                user_data.life_state != ewcfg.life_state_corpse):
            response_block += "They are accompanied by {}, a {}-foot-tall Slimeoid.".format(
                slimeoid.name, str(slimeoid.level))
        if len(response_block) > 0:
            response += "\n" + response_block

        response += "\n\nhttps://ew.krakissi.net/stats/player.html?pl={}".format(
            id_user)

        resp_cont.add_channel_response(channel_name, response)

    return resp_cont
Exemplo n.º 30
0
async def explode(damage = 0, district_data = None):
	id_server = district_data.id_server
	poi = district_data.name

	client = get_client()
	server = client.get_server(id_server)

	resp_cont = EwResponseContainer(id_server = id_server)
	response = ""
	channel = ewcfg.id_to_poi.get(poi).channel

	life_states = [ewcfg.life_state_juvenile, ewcfg.life_state_enlisted, ewcfg.life_state_executive]
	users = district_data.get_players_in_district(life_states = life_states)

	enemies = district_data.get_enemies_in_district()

	# damage players
	for user in users:
		user_data = EwUser(id_user = user, id_server = id_server)
		mutations = user_data.get_mutations()

		if True:
			player_data = EwPlayer(id_user = user_data.id_user)
			response = "{} is blown back by the explosion’s sheer force! They lose {} slime!!".format(player_data.display_name, damage)
			resp_cont.add_channel_response(channel, response)
			slimes_damage = damage
			if user_data.slimes < slimes_damage + user_data.bleed_storage:
				# die in the explosion
				district_data.change_slimes(n = user_data.slimes, source = ewcfg.source_killing)
				district_data.persist()
				slimes_dropped = user_data.totaldamage + user_data.slimes
				explode_damage = slime_bylevel(user_data.slimelevel)

				user_data.die(cause = ewcfg.cause_killing)
				#user_data.change_slimes(n = -slimes_dropped / 10, source = ewcfg.source_ghostification)
				user_data.persist()

				response = "Alas, {} was caught too close to the blast. They are consumed by the flames, and die in the explosion.".format(player_data.display_name)
				resp_cont.add_channel_response(channel, response)

				if ewcfg.mutation_id_spontaneouscombustion in mutations:
					sub_explosion = await explode(explode_damage, district_data)
					resp_cont.add_response_container(sub_explosion)

				await ewrolemgr.updateRoles(client = client, member = server.get_member(user_data.id_user))
			else:
				# survive
				slime_splatter = 0.5 * slimes_damage
				district_data.change_slimes(n = slime_splatter, source = ewcfg.source_killing)
				district_data.persist()
				slimes_damage -= slime_splatter
				user_data.bleed_storage += slimes_damage
				user_data.change_slimes(n = -slime_splatter, source = ewcfg.source_killing)
				user_data.persist()

	# damage enemies
	for enemy in enemies:
		enemy_data = EwEnemy(id_enemy = enemy, id_server = id_server)

		if True:
			response = "{} is blown back by the explosion’s sheer force! They lose {} slime!!".format(enemy_data.display_name, damage)
			resp_cont.add_channel_response(channel, response)
			slimes_damage = damage
			if enemy_data.slimes < slimes_damage + enemy_data.bleed_storage:
				# die in the explosion
				district_data.change_slimes(n = enemy_data.slimes, source = ewcfg.source_killing)
				district_data.persist()
				# slimes_dropped = enemy_data.totaldamage + enemy_data.slimes
				# explode_damage = ewutils.slime_bylevel(enemy_data.level)

				response = "Alas, {} was caught too close to the blast. They are consumed by the flames, and die in the explosion.".format(enemy_data.display_name)
				response += "\n\n" + ewhunting.drop_enemy_loot(enemy_data, district_data)
				resp_cont.add_channel_response(channel, response)

				enemy_data.life_state = ewcfg.enemy_lifestate_dead
				enemy_data.persist()

			else:
				# survive
				slime_splatter = 0.5 * slimes_damage
				district_data.change_slimes(n = slime_splatter, source = ewcfg.source_killing)
				district_data.persist()
				slimes_damage -= slime_splatter
				enemy_data.bleed_storage += slimes_damage
				enemy_data.change_slimes(n = -slime_splatter, source = ewcfg.source_killing)
				enemy_data.persist()
	return resp_cont