Exemplo n.º 1
0
def draw(maze, path_list, off=7):
    win = GraphicsWindow(maze_size * off * 1.2, maze_size * off * 1.2)
    canvas = win.canvas()
    cell_size = off
    # Height and width of checkerboard squares.

    for i in range(
            maze_size):  # Note that i ranges from 0 through 7, inclusive.
        for j in range(maze_size):  # So does j.
            cell = maze[i][j]
            if not cell.ifBlocked:
                color = 'white'
            else:
                color = 'black'

            canvas.setFill(color)
            # draw cell_size * cell_size rectangle at point (offset_x + i * cell_size, offset_y + j * cell_size)
            canvas.drawRect(off + i * cell_size, off + j * cell_size,
                            cell_size, cell_size)

    ptr = path_list.next
    while (ptr.next != None):
        ptr = ptr.next

    while (ptr != None):
        current_x = ptr.x
        current_y = ptr.y
        canvas.setFill('red')
        canvas.drawRect(off + current_x * cell_size,
                        off + current_y * cell_size, cell_size, cell_size)
        # print("path at [{} {}]".format(current_x, current_y))
        ptr = ptr.parent

    win.wait()
Exemplo n.º 2
0
def draw(windowSize=1050, off=50):
    win = GraphicsWindow(windowSize, windowSize)
    canvas = win.canvas()
    offset_x = off  # Distance from left edge.
    offset_y = off  # Distance from top.
    cell_size = off  # Height and width of checkerboard squares.

    grid = setup()
    # start

    for i in range(31):  # Note that i ranges from 0 through 7, inclusive.
        for j in range(31):  # So does j.
            cell = grid[i][j]
            if not cell.ifBlocked:
                color = 'white'
            else:
                color = 'black'

            # if i == 0 and j == 0:
            #     color = 'red'
            canvas.setFill(color)
            # draw cell_size * cell_size rectangle at point (offset_x + i * cell_size, offset_y + j * cell_size)
            canvas.drawRect(offset_x + i * cell_size, offset_y + j * cell_size,
                            cell_size, cell_size)
    win.wait()
Exemplo n.º 3
0
def configureWindow(winSize):

    win = GraphicsWindow(winSize, winSize)
    canvas = win.canvas()
    #canvas.setFill("red")
    canvas.setBackground(0, 128, 0)
    return canvas
Exemplo n.º 4
0
    def on_modified(self, event):
        # self.process(event)
        # ('./lol.txt', 'modified')
        # Verificar conteudo da linha
        # Caso correcto, limpa canvas e mostra
        global counter
        global canvas
        if str(event.src_path[2:]) in patterns:
            time.sleep(0.3)
            for line in fileinput.input(files=event.src_path):
                cells = arg_as_list(line)
                if (len(cells) == (n_cells_per_side * n_cells_per_side)):

                    if counter:
                        win = GraphicsWindow(n_cells_per_side * n_pixeis + 1,
                                             n_cells_per_side * n_pixeis + 1)
                        win.setTitle("RGB Matrix")
                        canvas = win.canvas()
                        counter = False
                    else:
                        canvas.clear()

                    for i in range(n_cells_per_side * n_cells_per_side):
                        x = int(i / n_cells_per_side)
                        y = i % n_cells_per_side
                        canvas.setColor(cells[i][0], cells[i][1], cells[i][2])
                        canvas.drawRectangle(x * n_pixeis, y * n_pixeis,
                                             n_pixeis, n_pixeis)
Exemplo n.º 5
0
def main():
    
        parser = argparse.ArgumentParser('RGB Matrix App')
        parser.add_argument('-a', action="store", dest="ncps", type=int, help="Matrix side length")
        parser.add_argument('-b', action="store", dest="np", type=int, help="Num. pixels per cell")
        parser.add_argument('files', metavar='FILE', nargs='*', help='files to read, if empty, stdin is used. Each line is [[r,g,b],...]')
            
        global n_cells_per_side
        global n_pixeis
        global filess
        global patterns
        
        if os.path.isfile('RGBMatrixConf.txt') == True:
            my_file = open('RGBMatrixConf.txt','r')
            first_line = my_file.readline().rstrip()
            arglist = first_line.split( )
            arglist.extend(sys.argv)
            res = parser.parse_args(arglist)
            n_cells_per_side = res.ncps
            n_pixeis = res.np
            filess = res.files
            
            #print (sys.argv[1], " ", len(sys.argv[1]))
            if  len(sys.argv)>1 and os.path.isfile(sys.argv[1]) == True:
                patterns.append(sys.argv[1])
                observer = Observer()
                observer.schedule(MyHandler(), path='.')
                observer.start()

                try:
                    while True:
                        time.sleep(1)
                except KeyboardInterrupt:
                    observer.stop()
                observer.join()
            else:
                # ler do stdin
                print ("ler do stdin")
                for line in sys.stdin:
                    cells = arg_as_list(line)
                    if (len(cells) == (n_cells_per_side*n_cells_per_side)):
                        global counter
                        global canvas
                        if counter:
                            win = GraphicsWindow(n_cells_per_side*n_pixeis+1,n_cells_per_side*n_pixeis+1)
                            win.setTitle("RGB Matrix")
                            canvas = win.canvas()
                            counter = False
                        else:
                            canvas.clear()
                        
                        for i in range(n_cells_per_side*n_cells_per_side):
                            x = int(i/n_cells_per_side)
                            y = i%n_cells_per_side
                            canvas.setColor(cells[i][0],cells[i][1],cells[i][2])
                            canvas.drawRectangle(x*n_pixeis,y*n_pixeis,n_pixeis,n_pixeis)
                    time.sleep(0.5)
        else:
            raise IOError("File RGBMatrixConf.txt doesn't appear to exists.")
Exemplo n.º 6
0
def main() :
   win = GraphicsWindow(WIN_SIZE, WIN_SIZE)
   canvas = win.canvas()
   canvas.setOutline("blue")
   numSides = getNumberSides()
   while numSides != 0 :
      canvas.clear()
      polygon = buildRegularPolygon(POLY_OFFSET, POLY_OFFSET, numSides, POLY_RADIUS)
      drawPolygon(polygon, canvas)
      numSides = getNumberSides()
Exemplo n.º 7
0
def main():
    """Gangen i spillet"""
    
    #Initialiser vindu og lerret
    win = GraphicsWindow(SCREEN_WIDTH,SCREEN_HEIGHT)
    canvas = win.canvas()

    #La spilleren velge spillebrett på en egen skjerm før spillet
    hjemmebane = initiatePreGame(win,canvas)

    #Spill spillet
    mainGame(hjemmebane,win,canvas)
Exemplo n.º 8
0
def configureWindow(infile):
    # Extract the window size.
    width = int(extractNextLine(infile))
    height = int(extractNextLine(infile))

    # Extract the background color.
    color = extractNextLine(infile)
    color = color.strip()

    # Create the window and set the background color.
    win = GraphicsWindow(width, height)
    canvas = win.canvas()
    canvas.setBackground(color)

    # Return the window object.
    return win
Exemplo n.º 9
0
from ezgraphics import GraphicsWindow
win = GraphicsWindow()
win.setTitle("Snømann")
canvas = win.canvas()
canvas.drawOval(170,20,50,50)
canvas.drawOval(145,70,100,100)
canvas.drawOval(125,170,150,150)


win.wait()
Exemplo n.º 10
0
# house.py
#
# Created by: R. Givens
# Modified by: Will Schick
#
# Date: 2/27/2018
#
# This program draws a collection of geometric shapes and text on
# graphics canvas to create the appearance of a house.

from ezgraphics import GraphicsWindow

# Create the window and access the canvas.
win = GraphicsWindow(320, 410)
win.setTitle("This Little House")
canvas = win.canvas()

# Draw on the canvas.
#House Base
canvas.setColor(175, 25, 25)
canvas.setOutline(0, 0, 0)
canvas.drawRect(10, 135, 300, 300)
#Door
canvas.setColor(100, 0, 0)
canvas.drawRect(60, 235, 80, 200)
#Window
canvas.setColor(0, 200, 255)
canvas.setOutline(0, 0, 0)
canvas.drawRect(190, 275, 80, 80)
#Window Frames
canvas.setColor(0, 0, 0)
Exemplo n.º 11
0
# This program attempts to display the scale of the moon, sun, and earth.
# 1 pixel = 2158.8 miles (diameter of moon)
# distance from earth to moon = 238,900 miles
# distance from earth to sun = 92,328,000 miles
#
# diameter of sun = 865,370 miles
# diameter of earth = 7,917.5 miles
# diameter of moon = 2,158.8 miles
#
# given a moon diameter of 1 pixel,you would need a display 42,769 pixels wide.
# to show the correct scale.

from ezgraphics import GraphicsWindow
win = GraphicsWindow(42768.204,600)
canvas = win.canvas()

canvas.setColor("black")

canvas.drawOval(42768.204,300,3.668,3.668) #earth
canvas.drawOval(42768.204,410.663,1,1) #moon
canvas.drawOval(-300,100,400.857,400.857) #sun

win.wait()
Exemplo n.º 12
0
# This program displays Turkish flag
# Date:08/22/2017

from ezgraphics import GraphicsWindow
from math import *

flagWidth = int(input("Please enter the width of the flag eg. 100 : "))
flagLength = 1.5 * flagWidth
flagA = 0.5 * flagWidth
flagB = 0.5 * flagWidth
flagC = 1 / 16 * flagWidth
flagD = 0.4 * flagWidth
flagE = 1 / 3 * flagWidth
flagF = 1 / 4 * flagWidth

win = GraphicsWindow(flagLength, flagWidth)
win.setTitle("Turkish Flag")
canvas = win.canvas()
#canvas.title('Turkish Flag')
canvas.setFill("red")
canvas.drawRect(0, 0, flagLength, flagWidth)

canvas.setOutline(255, 255, 255)
canvas.setFill(255, 255, 255)
canvas.drawOval((flagA - flagB / 2), (flagWidth / 2 - flagB / 2), flagB, flagB)

canvas.setOutline("red")
canvas.setFill("red")
canvas.drawOval(flagA + flagC - flagD / 2, flagWidth / 2 - flagD / 2, flagD,
                flagD)
Exemplo n.º 13
0
from ezgraphics import GraphicsWindow
win = GraphicsWindow(600, 600)
win.setTitle("My House")
can = win.canvas()
can.setFill("green")
can.drawRect(0, 150, 200, 20)
can.setFill("red")
can.drawRect(50, 50, 100, 100)
can.setFill("white")
can.drawRect(60, 90, 24, 24)
can.drawLine(60, 102, 85, 102)
can.drawLine(72, 90, 72, 114)
can.setFill("brown")
can.drawRect(100, 100, 25, 50)
can.drawPoly(100, 0, 50, 50, 150, 50)
Exemplo n.º 14
0
def Countdown_Calculations(): #does the mafs! and plots the visuals
    '''time used to display bars'''
    time_in_seconds = final_time ###error of one minute

    '''Create the Window'''
    win = GraphicsWindow(750, 400)
    win.setTitle("Liam's Clock")
    canvas = win.canvas()
    canvas.setBackground(0, 0, 0) 

    #########################################################################
    ## Seconds delay##
    seconds_remainder = time_in_seconds - int(time_in_seconds)
    #print (seconds_remainder)
    seconds = (60 * seconds_remainder)  #convert to seconds as 59 seconds is nearly a min and will not be accurate
    #print (int(seconds))

    ## LOADING SCREEN ##
    canvas.setColor("green") #set colour of text
    canvas.drawText(340, 200, " LOADING ...")

    ##waits for number of seconds to ensure that it is accurate in mins and hours and days###
    time.sleep(int(seconds))


    ###################################################################################
    ##### START COUNTDOWN CLOCK #######################################

    '''draw titles'''
    canvas.setColor("white")
    canvas.drawText(30, 120, "Days")
    canvas.drawText(30, 220, "Hours")
    canvas.drawText(30, 320, "Minutes")

    '''draw remain titles'''
    canvas.drawText(100, 40, "TIME REMAINING: ")
    canvas.drawText(240, 40, "DAYS ")
    canvas.drawText(320, 40, "HOURS ")
    canvas.drawText(420, 40, "MINUTES ")



    while time_in_seconds > 0:
            
            #print ("remaining seconds", time_in_seconds)

            #print ("")

            #days#
            days = int(time_in_seconds/86400)
            print ("Days", days)

            #hours#
            hours = int((time_in_seconds - (days * 86400))/3600)
            print ("Hours", hours)

            #time.sleep(3)

            #minutes#
            minutes = int((time_in_seconds - ((hours * 3600) + (days * 86400)))/60)
            print ("Minutes", minutes)

            #########################################################################################
            #Days#
            '''Create Day Graphic'''#left dis. top dis, rec_size
            '''Add Title'''
            canvas.setColor("green") #set colour
            canvas.drawRectangle(98, 100, 602, 50)
            '''add the hours'''
            canvas.setColor("red") #set colour
            canvas.drawRectangle(98, 100, (days * 86), 50)
            canvas.drawText(280, 40, str(days))


            ##########################################################################################
            #Hours#
            '''Create Hour Graphic'''#left dis. top dis, rec_size
            '''Add Title'''
            #canvas.drawText(30, 70, "Hours")

            canvas.setColor("green") #set colour
            canvas.drawRectangle(100, 200, 600, 50)
            '''add the hours'''
            canvas.setColor("orange") #set colour
            canvas.drawRectangle(100, 200, (hours * 25), 50)
            canvas.drawText(370, 40, str(hours))

            ##############################################################################################
            #Minutes#
            '''Create Minutes Graphic'''#left dis. top dis, rec_size
            '''Add Title'''
            #canvas.drawText(30, 220, "Minutes")

            canvas.setColor("green") #set colour
            canvas.drawRectangle(100, 300, 600, 50)
            '''add the hours'''
            canvas.setColor("blue") #set colour
            canvas.drawRectangle(100, 300, (minutes * 10), 50)
            canvas.drawText(480, 40, str(minutes))


            '''wait for 60 seconds before looping'''
            time_in_seconds = time_in_seconds - 60
            time.sleep(60)

            
            ###############################################################################
            #clear the previous text values#####
            '''clear time values to avoid over writting: overwrite in black'''
            canvas.setColor("black") #set colour
            canvas.drawText(280, 40, str(days))
            canvas.setColor("black") #set colour
            canvas.drawText(370, 40, str(hours))
            canvas.setColor("black") #set colour
            canvas.drawText(480, 40, str(minutes))

    #canvas.drawText(400, 70, "TIME UP")
    #canvas.setColor("orange")
    #canvas.drawRectangle(100, 200, 600, 50)
    canvas.setBackground(255, 255, 255)
    canvas.setColor("white") #set colour
    canvas.drawText(340, 220, "TIME UP")        
Exemplo n.º 15
0
from ezgraphics import GraphicsWindow, GraphicsImage

GAP = 10
NUM_PICTURES = 20
MAX_WIDTH = 720

win = GraphicsWindow(MAX_WIDTH, 700)
canvas = win.canvas()

pic = GraphicsImage("picture1.gif")
canvas.drawImage(0, 0, pic)

x = 0
for i in range(2, NUM_PICTURES + 1):
    previous = pic
    filename = "picture%d.gif" % i
    pic = GraphicsImage(filename)
    x = x + previous.width() + GAP
    canvas.drawImage(x, 0, pic)

win.wait()
Exemplo n.º 16
0
from ezgraphics import GraphicsWindow
from time import sleep
vindu = GraphicsWindow()
lerret = vindu.canvas()
x = 10
y = 10
while y < 200:
    lerret.clear()
    lerret.drawRect(x, y, 50, 50)
    y += 1
    sleep(0.01)
Exemplo n.º 17
0
        x = track.x
        y = track.y
        if (not map_info[x][y].isBlocked):
            detect(map_info[x][y], maze, map_info)
            position = track
            path.push(position.x, position.y)
            track = track.parent
        else:
            break
    # need to complete
    return position

if __name__ == "__main__":
    counter = 0
    maze = setup()
    win = GraphicsWindow(size * 10 * 1.2, size * 10 * 1.2)
    canvas = win.canvas()
    cell_size = 10
    main_F()
    print("repeated forward: {}".format(counter))
    win.wait()


    win = GraphicsWindow(size * 10 * 1.2, size * 10 * 1.2)
    canvas = win.canvas()
    main_B()
    print("repeated backward: {}".format(counter))
    win.wait()


Exemplo n.º 18
0
"""
Dette programmet importerer GraphicsWndow, og bruker det til aa lage et vindu med et lerret,
tegne en roed sirkel og vente paa at brukeren lukker vinduet.
"""

from ezgraphics import GraphicsWindow

vindu = GraphicsWindow(500, 500)
lerret = vindu.canvas()

lerret.setOutline("red")
sirkel = lerret.drawOval(50, 50, 400, 400)

vindu.wait()
Exemplo n.º 19
0
#CIS_40 Johnny To
from ezgraphics import GraphicsWindow
win = GraphicsWindow(800, 500)
canvas = win.canvas()
canvas.setOutline("blue")
canvas.setFill()
canvas.setLineWidth(10)
canvas.drawOval(100, 100, 200, 200)

canvas.setOutline("black")
canvas.drawOval(310, 100, 200, 200)

canvas.setOutline("red")
canvas.drawOval(520, 100, 200, 200)

canvas.setOutline("yellow")
canvas.drawOval(200, 200, 200, 200)

canvas.setOutline("green")
canvas.drawOval(410, 200, 200, 200)
Exemplo n.º 20
0
from ezgraphics import GraphicsWindow

fillname = ('black', 'white')
window = GraphicsWindow()
canvas = window.canvas()

width= canvas.width()
height = canvas.height()
colorWhite = 0
for delta in range (0, width // 2, 40):
    canvas.setFill(fillname[colorWhite])
    canvas.drawOval(delta , delta, width - 2 * delta, height - 2 * delta)
    colorWhite = not colorWhite

window.wait()
Exemplo n.º 21
0
A = int(input(r"Please enter the Hoist (height) of the US flag (eg: 400) :"))

# dimensions of the flag
flagHeight = A
flagWidth = 1.9 * flagHeight
flagC = flagHeight * 7 / 13
flagD = flagWidth * 2 / 5
flagE = flagC / 10
flagF = flagE
flagG = flagD / 12
flagH = flagG
flagL = flagHeight / 13
StarK = flagL * 4 / 5

win = GraphicsWindow(flagWidth, flagHeight)
canvas = win.canvas()
win.setTitle("US Flag")

# the stripes are being drawn
for i in range(13):
    canvas.setColor("white")
    if (i % 2) == 0:
        canvas.setColor(191, 10, 48)
    canvas.drawRect(0, i * flagL, flagWidth, flagL)

# The canton part
canvas.setFill(0, 40, 104)
canvas.drawRect(0, 0, flagD, flagC)

posOfStarsX = []
Exemplo n.º 22
0
"""
03.09: Flere sirkler
"""
import math
from ezgraphics import GraphicsWindow
from ezgraphics import GraphicsCanvas

win = GraphicsWindow(500, 500)
window = win.canvas()

for i in range(50):
    window.drawOval(i * 10, math.sin(i) * 40 + 200, 20, 20)

win.wait()
Exemplo n.º 23
0
##
#  This program draws two Italian flags using the geometric shape classes.
#

from ezgraphics import GraphicsWindow
from shapes import Rectangle, Line, Group

# Define constants for the flag size.
FLAG_WIDTH = 150
FLAG_HEIGHT = FLAG_WIDTH * 2 // 3
PART_WIDTH = FLAG_WIDTH // 3

# Create the graphics window.
win = GraphicsWindow(300, 300)
canvas = win.canvas()

# Build the flag as a group shape.
flag = Group()

part = Rectangle(0, 0, PART_WIDTH, FLAG_HEIGHT)
part.setColor("green")
flag.add(part)

part = Rectangle(PART_WIDTH * 2, 0, PART_WIDTH, FLAG_HEIGHT)
part.setColor("red")
flag.add(part)

flag.add(Line(PART_WIDTH, 0, PART_WIDTH * 2, 0))
flag.add(Line(PART_WIDTH, FLAG_HEIGHT, PART_WIDTH * 2, FLAG_HEIGHT))

# Draw the first flag in the upper-left area of the canvas.
Exemplo n.º 24
0
quarter = changeDue // PENNIES_PER_QUARTER


print("Dollar coin: %4d" % (dollarCoin))
print("Quarter coin: %4d" %(quarter))





# In class practise for EZGRAPHICS

from ezgraphics import GraphicsWindow


win = GraphicsWindow(400, 200) # width and height

canvas = win.canvas() #drawing practise starts from here

#draw on canvas

canvas.setColor("red") # choosing color
canvas.drawRect(0, 10, 200, 10) # x position, y position, width, height

#making a green square

canvas.Color("green")
canvas.drawRect(0, 30, 50, 50)


#putting a blue square inside green square
Exemplo n.º 25
0
##
#  This program draws three colored rectangles on a canvas.
#

from ezgraphics import GraphicsWindow

# Create the window and access the canvas.
win = GraphicsWindow(400, 200)
canvas = win.canvas()

# Draw on the canvas.
canvas.setColor("red")
canvas.drawRect(0, 10, 200, 10)

canvas.setColor("green")
canvas.drawRect(0, 30, 300, 10)

canvas.setColor("blue")
canvas.drawRect(0, 50, 100, 10)

# Wait for the user to close the window.
win.wait()
Exemplo n.º 26
0
A = 400

# dimensions of the flag
flagHeight = A
flagWidth = 1.9 * flagHeight
flagC = flagHeight * 7 / 13
flagD = flagWidth * 2 / 5
flagE = flagC / 10
flagF = flagE
flagG = flagD / 12
flagH = flagG
flagL = flagHeight / 13
StarK = flagL * 4 / 5

us = GraphicsWindow(flagWidth, flagHeight)
canvas = us.canvas()

# the stripes are being drawn
for i in range(13):
    canvas.setColor("white")
    if (i % 2) == 0:
        canvas.setColor(191, 10, 48)
    canvas.drawRect(0, i * flagL, flagWidth, flagL)

# The canton part
canvas.setFill(0, 40, 104)
canvas.drawRect(0, 0, flagD, flagC)

canvas.setColor("white")
Exemplo n.º 27
0
from ezgraphics import GraphicsWindow
win = GraphicsWindow()
canvas = win.canvas()
canvas.drawRect(100, 100, 50, 50)
canvas.drawRect(75, 150, 100, 100)
win.wait()
Exemplo n.º 28
0
'''
Dette programmet bruker modulen ezgraphics for å tegne sirkler i et
grafisk vindu.
'''

from ezgraphics import GraphicsWindow

win = GraphicsWindow()
win.setTitle("Kult sirkelprogram")
can = win.canvas()
can.setBackground(50,125,250)


count = 0
x_pos = 10
stoerrelse = 50
# While løkken går 9 ganger, og tegner en sirkel for hver gang.

#jeg la til listen col, med ulike verdier for fargene R,G,B for litt ekstra spice
col=[255,0,0]
while count < 9:
    can.setOutline(col[0],col[1],col[2])
    can.drawOval(x_pos, 100, stoerrelse, stoerrelse)
    #Størrelse øker med 5 for hver gang, x_pos øker med 20
    count +=1
    x_pos += 20
    stoerrelse += 5
    #Fargene til hver sirkel endres
    col[0]-=25
    col[1]+=25
win.wait()
Exemplo n.º 29
0
# Obtain number of rings in the target.
numRings = int(input("Enter # of rings in the target: "))
while numRings < MIN_NUM_RINGS or numRings > MAX_NUM_RINGS:
    print("Error: the number of rings must be between", MIN_NUM_RINGS, "and",
          MAX_NUM_RINGS)
    numRings = int(input("Re-enter # of rings in the target: "))

# Determine the diameter of the outermost circle. It has to be drawn first.
diameter = (numRings + 1) * RING_WIDTH * 2

# Determine the size of the window based on the size of the outer circle.
winSize = diameter + 2 * TARGET_OFFSET

# Create the graphics window and get the canvas.
win = GraphicsWindow(winSize, winSize)
canvas = win.canvas()

# Use a light gray background for the canvas.
canvas.setBackground("light gray")

# Draw the rings, alternating between black and white.
x = TARGET_OFFSET
y = TARGET_OFFSET
for ring in range(numRings):
    if ring % 2 == 0:
        canvas.setColor("black")
    else:
        canvas.setColor("white")
    canvas.drawOval(x, y, diameter, diameter)
Exemplo n.º 30
0
#Oppg.3.1. lage grafikkvindu win og kanvas can.

from ezgraphics import GraphicsWindow

win = GraphicsWindow(500, 500)
can = win.canvas()

#Oppg.3.2. Oppretter to variabler: teller = 0 og x_pos = 10.

teller = 0
x_pos = 10

#Oppg.3.3. while-lokke, for teller<9

#while teller <9:
#    can.drawOval(x_pos, 100, 50, 50)
#    teller+=1
#    x_pos+=10

#Oppg.3.4. stoerrelsen paa sirklene er avhengig av variablen stoerrelse,
#som oker med 5 for hver runde i while-lokken.
stoerrelse = 100
while teller < 9:
    can.drawOval(x_pos, 100, stoerrelse, stoerrelse)
    teller += 1
    x_pos += 6
    stoerrelse += 5