Exemplo n.º 1
0
  def preinitialize(self, mesh):
    """
    Do pre-initialization setup.
    """
    from pylith.mpi.Communicator import mpi_comm_world
    comm = mpi_comm_world()

    if 0 == comm.rank:
      self._info.log("Pre-initializing fault '%s'." % self.label())
    FaultCohesive.preinitialize(self, mesh)
    Integrator.preinitialize(self, mesh)

    ModuleFaultCohesiveKin.quadrature(self, self.faultQuadrature)

    for eqsrc in self.eqsrcs.components():
      eqsrc.preinitialize()
    ModuleFaultCohesiveKin.eqsrcs(self, self.eqsrcs.inventory.facilityNames(),
                                  self.eqsrcs.components())

    for name in self.eqsrcs.inventory.facilityNames():
      self.availableFields['vertex']['info'] += ["final_slip_%s" % name]
      self.availableFields['vertex']['info'] += ["slip_time_%s" % name]

    if mesh.dimension() == 2:
      self.availableFields['vertex']['info'] += ["strike_dir"]
    elif mesh.dimension() == 3:
      self.availableFields['vertex']['info'] += ["strike_dir",
                                                 "dip_dir"]
    return
Exemplo n.º 2
0
    def preinitialize(self, mesh):
        """
    Do pre-initialization setup.
    """
        from pylith.mpi.Communicator import mpi_comm_world
        comm = mpi_comm_world()

        if 0 == comm.rank:
            self._info.log("Pre-initializing fault '%s'." % self.label())
        FaultCohesive.preinitialize(self, mesh)
        Integrator.preinitialize(self, mesh)

        ModuleFaultCohesiveKin.quadrature(self, self.faultQuadrature)

        for eqsrc in self.eqsrcs.components():
            eqsrc.preinitialize()
        ModuleFaultCohesiveKin.eqsrcs(self,
                                      self.eqsrcs.inventory.facilityNames(),
                                      self.eqsrcs.components())

        for name in self.eqsrcs.inventory.facilityNames():
            self.availableFields['vertex']['info'] += ["final_slip_%s" % name]
            self.availableFields['vertex']['info'] += ["slip_time_%s" % name]

        if mesh.dimension() == 2:
            self.availableFields['vertex']['info'] += ["strike_dir"]
        elif mesh.dimension() == 3:
            self.availableFields['vertex']['info'] += ["strike_dir", "dip_dir"]
        return