Exemplo n.º 1
0
def mousePressed():
    pressed = world.getBody(mouseX, mouseY)
    if pressed == boxButton:
        myBox = FBox(40, 40)
        myBox.setPosition(width/4, 200)
        myBox.setRotation(random(TWO_PI))
        myBox.setVelocity(0, 200)
        myBox.setFillColor(bodyColor)
        myBox.setNoStroke()
        world.add(myBox)
    elif pressed == circleButton:
        myCircle = FCircle(40)
        myCircle.setPosition(2*width/4, 200)
        myCircle.setRotation(random(TWO_PI))
        myCircle.setVelocity(0, 200)
        myCircle.setFillColor(bodyColor)
        myCircle.setNoStroke()
        world.add(myCircle)
    elif pressed == polyButton:
        myPoly = FPoly()
        myPoly.vertex(20, 20)
        myPoly.vertex(-20, 20)
        myPoly.vertex(0, -20)
        myPoly.setPosition(3*width/4, 200)
        myPoly.setRotation(random(TWO_PI))
        myPoly.setVelocity(0, 200)
        myPoly.setFillColor(bodyColor)
        myPoly.setNoStroke()
        world.add(myPoly)
Exemplo n.º 2
0
def setup():
    global world, pop, cage
    size(400, 400)
    smooth()
    Fisica.init(this)
    Fisica.setScale(10)
    world = FWorld()
    world.setEdges()
    world.remove(world.top)
    pop = createPop()
    pop.setPosition(width/2, height/2)
    pop.setBullet(True)
    world.add(pop)
    cage = createCage()
    cage.setPosition(width/2, height/2)
    cage.setRotation(PI/6)
    cage.setBullet(True)
    world.add(cage)

    for _ in range(10):
        c = FCircle(7)
        c.setPosition(width/2-10+random(-5, 5), height/2-10+random(-5, 5))
        c.setBullet(True)
        c.setNoStroke()
        c.setFillColor(color(0xFF, 0x92, 0x03))
        world.add(c)

    rectMode(CENTER)
Exemplo n.º 3
0
def setup():
    global boxButton, circleButton, polyButton, world

    size(400, 400)
    smooth()
    Fisica.init(this)
    world = FWorld()
    world.setEdges()
    world.remove(world.left)
    world.remove(world.right)
    world.remove(world.top)
    boxButton = FBox(40, 40)
    boxButton.setPosition(width/4, 100)
    boxButton.setStatic(True)
    boxButton.setFillColor(buttonColor)
    boxButton.setNoStroke()
    world.add(boxButton)
    circleButton = FCircle(40)
    circleButton.setPosition(2*width/4, 100)
    circleButton.setStatic(True)
    circleButton.setFillColor(buttonColor)
    circleButton.setNoStroke()
    world.add(circleButton)
    polyButton = FPoly()
    polyButton.vertex(20, 20)
    polyButton.vertex(-20, 20)
    polyButton.vertex(0, -20)
    polyButton.setPosition(3*width/4, 100)
    polyButton.setStatic(True)
    polyButton.setFillColor(buttonColor)
    polyButton.setNoStroke()
    world.add(polyButton)
Exemplo n.º 4
0
def createSpider():
    posX = random(mainSize/2, width-mainSize/2)
    posY = random(mainSize/2, height-mainSize/2)
    main = FCircle(mainSize)
    main.setPosition(posX, posY)
    main.setVelocity(random(-20,20), random(-20,20))
    main.setFillColor(bodyColor)
    main.setNoStroke()
    main.setGroupIndex(2)
    world.add(main)
    mains.append(main)
    for i in range(legCount):
        x = legSize * cos(i*TWO_PI/3) + posX
        y = legSize * sin(i*TWO_PI/3) + posY
        leg = FCircle(mainSize/2)
        leg.setPosition(posX, posY)
        leg.setVelocity(random(-20,20), random(-20,20))
        leg.setFillColor(bodyColor)
        leg.setNoStroke()
        world.add(leg)
        j = FDistanceJoint(main, leg)
        j.setLength(legSize)
        j.setNoStroke()
        j.setStroke(0)
        j.setFill(0)
        j.setDrawable(False)
        j.setFrequency(0.1)
        world.add(j)
Exemplo n.º 5
0
def setup():
    global world, pop, cage
    size(400, 400)
    smooth()
    Fisica.init(this)
    Fisica.setScale(10)
    world = FWorld()
    world.setEdges()
    world.remove(world.top)
    pop = createPop()
    pop.setPosition(width / 2, height / 2)
    pop.setBullet(True)
    world.add(pop)
    cage = createCage()
    cage.setPosition(width / 2, height / 2)
    cage.setRotation(PI / 6)
    cage.setBullet(True)
    world.add(cage)

    for _ in range(10):
        c = FCircle(7)
        c.setPosition(width / 2 - 10 + random(-5, 5),
                      height / 2 - 10 + random(-5, 5))
        c.setBullet(True)
        c.setNoStroke()
        c.setFillColor(color(0xFF, 0x92, 0x03))
        world.add(c)

    rectMode(CENTER)
Exemplo n.º 6
0
def createSpider():
    posX = random(mainSize / 2, width - mainSize / 2)
    posY = random(mainSize / 2, height - mainSize / 2)
    main = FCircle(mainSize)
    main.setPosition(posX, posY)
    main.setVelocity(random(-20, 20), random(-20, 20))
    main.setFillColor(bodyColor)
    main.setNoStroke()
    main.setGroupIndex(2)
    world.add(main)
    mains.append(main)
    for i in range(legCount):
        x = legSize * cos(i * TWO_PI / 3) + posX
        y = legSize * sin(i * TWO_PI / 3) + posY
        leg = FCircle(mainSize / 2)
        leg.setPosition(posX, posY)
        leg.setVelocity(random(-20, 20), random(-20, 20))
        leg.setFillColor(bodyColor)
        leg.setNoStroke()
        world.add(leg)
        j = FDistanceJoint(main, leg)
        j.setLength(legSize)
        j.setNoStroke()
        j.setStroke(0)
        j.setFill(0)
        j.setDrawable(False)
        j.setFrequency(0.1)
        world.add(j)
Exemplo n.º 7
0
def createPop():
    b = FBox(6, 60)
    b.setFillColor(color(0x1F, 0x71, 0x6B))
    b.setNoStroke()
    c = FCircle(20)
    c.setPosition(0, -30)
    c.setFillColor(color(0xFF, 0x00, 0x51))
    c.setNoStroke()

    result = FCompound()
    result.addBody(b)
    result.addBody(c)

    return result
Exemplo n.º 8
0
def createPop():
    b = FBox(6, 60)
    b.setFillColor(color(0x1F, 0x71, 0x6B))
    b.setNoStroke()
    c = FCircle(20)
    c.setPosition(0, -30)
    c.setFillColor(color(0xFF, 0x00, 0x51))
    c.setNoStroke()

    result = FCompound()
    result.addBody(b)
    result.addBody(c)

    return result