def draw(self): pyglet.gl.glPushMatrix() pyglet.gl.glTranslatef(0.0, STATUS_PANEL_HEIGHT, 0.0) self.state.get_level().draw() pyglet.gl.glPopMatrix() if not DEBUG: super(CommonScreen, self).draw() if self.fade > 0: fadeout(self.fade)
def draw(self): super(MenuScreen, self).draw() if self.fade < 255: fadeout(self.fade)