Exemplo n.º 1
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    def testTroopGetRectForManuallyAssignedRectReturnsCorrectRect(self):
        unit = Troop()
        surface = pygame.Surface((10,10))
        rect = surface.get_rect()
        unit.rect = rect

        self.assertEqual(unit.getRect(), unit.rect)
Exemplo n.º 2
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    def testTroopRectAttributeHasCorrectDimensionsAfterCreateImageCall(self):
        unit = Troop()
        unit.createImage()
        unit_rect = unit.getRect()
        correct_width = 10
        correct_height = 10

        self.assertEqual(unit_rect.width, correct_width)
        self.assertEqual(unit_rect.height, correct_height)
Exemplo n.º 3
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    def testTroopCreateImageAssignsARectToTroopRectAttribute(self):
        unit = Troop()
        unit.createImage()

        self.assertIs(type(unit.getRect()), pygame.Rect)
Exemplo n.º 4
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    def testTroopGetRectForTroopWithANoneRectReturnsCorrectRect(self):
        unit = Troop()

        self.assertEqual(unit.getRect(), None)
Exemplo n.º 5
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    def testTroopInitializedWithCertainParametersHasCorrectValues(self):
        unit = Troop(5)

        self.assertEqual(unit.getId(), 5)
        self.assertEqual(unit.getImage(), None)
        self.assertEqual(unit.getRect(), None)