class GoBang(QObject): #gobang = None #@classmethod #def GetGoBang(cls): # if cls.gobang == None: # return GoBang() # else: # return cls.gobang def __init__(self): QObject.__init__(self,None) self.initData() def initData(self): self.clientThread = None self.loginWindow = Login(self) self.hall = None self.chessRoom = None self.playerNickname = "" def serverCrashedAlert(self): QMessageBox.about(None, u"server crashed", u"server is crashed!") def run(self): self.loginWindow.show()
class GoBang(QObject): #gobang = None #@classmethod #def GetGoBang(cls): # if cls.gobang == None: # return GoBang() # else: # return cls.gobang def __init__(self): QObject.__init__(self, None) self.initData() def initData(self): self.clientThread = None self.loginWindow = Login(self) self.hall = None self.chessRoom = None self.playerNickname = "" def serverCrashedAlert(self): QMessageBox.about(None, u"server crashed", u"server is crashed!") def run(self): self.loginWindow.show()