Exemplo n.º 1
0
	def SF_modifier(self):
		self.court_awareness = major_bonus(self.court_awareness)
		self.decision_making = major_bonus(self.decision_making)
		self.shot_three = minor_bonus(self.shot_three)
		self.rebounding = major_bonus(self.rebounding)
		self.shot_midrange = minor_bonus(self.shot_midrange)
		self.off_iq = major_bonus(self.off_iq)
		self.def_iq = major_bonus(self.def_iq)
		self.speed = minor_bonus(self.shot_three)
		self.shot_layup = minor_bonus(self.shot_layup)
		self.height += random.randrange(9 , 19)			
		self.shot_layup += self.shooting_touch
		self.shot_ft += self.shooting_touch
		self.shot_three += self.shooting_touch
		self.shot_midrange += self.shooting_touch			
		self.position = "SF"	
Exemplo n.º 2
0
		def rating_boost(): # because every coach should be good at 1 thing in the very least
			to_boost = random.randint(1,5)
			if to_boost == 1:
				major_bonus(self.motivation)
				return self.motivation
			elif to_boost == 2:
				major_bonus(self.coach_off_iq)
				return self.coach_off_iq
			elif to_boost == 3:
				major_bonus(self.coach_def_iq)
				return self.coach_def_iq				
			elif to_boost == 4:
				major_bonus(self.training)
				return self.training
			elif to_boost == 5:
				major_bonus(self.leadership)
Exemplo n.º 3
0
	def PG_modifier(self):
		self.court_awareness = major_bonus(self.court_awareness)
		self.decision_making = major_bonus(self.decision_making)
		self.passing = major_bonus(self.passing)
		self.dribbling = major_bonus(self.dribbling)
		self.steal = major_bonus(self.steal)
		self.off_iq = major_bonus(self.off_iq)
		self.speed = major_bonus(self.speed)
		self.height += random.randrange(1,5)
		self.shot_layup += self.shooting_touch
		self.shot_ft += self.shooting_touch
		self.shot_three += self.shooting_touch
		self.position = "PG"
Exemplo n.º 4
0
	def SG_modifier(self):
		self.shot_layup = major_bonus(self.shot_layup)
		self.shot_midrange = major_bonus(self.shot_midrange)
		self.shot_three = major_bonus(self.shot_three)
		self.off_iq = major_bonus(self.off_iq)
		self.steal = major_bonus(self.steal)
		self.speed = major_bonus(self.speed)
		self.decision_making = major_bonus(self.decision_making)
		self.shooting_touch = minor_bonus(self.shooting_touch)
		self.height += random.randrange(4 , 10)
		self.shot_midrange += self.shooting_touch
		self.shot_ft += self.shooting_touch
		self.shot_three += self.shooting_touch			
		self.position = "SG"
Exemplo n.º 5
0
	def C_modifier(self):
		self.decision_making = major_bonus(self.decision_making)
		self.rebounding= major_bonus(self.rebounding)
		self.shot_close = major_bonus(self.shot_close)
		self.block = major_bonus(self.block)
		self.off_iq = major_bonus(self.off_iq)
		self.def_iq = major_bonus(self.off_iq)
		self.height += random.randrange(22 , 28)			
		self.shot_layup += self.shooting_touch
		self.shot_close += self.shooting_touch		
		self.position = "C"