Exemplo n.º 1
0
 def setUp(self):
     HuntUser.objects.all().delete()
     Landmark.objects.all().delete()
     Game.objects.all().delete()
     game = Game(name="game", running=False)
     game.save()
     lm = Landmark(name="dummy",
                   clue="dummy",
                   question="dummy",
                   answer="dummy",
                   order_num=-1)
     lm.save()
     self.maker = gamemaker.GameMaker()
     self.maker.make_team(["team1", "password1"])
     self.t = team.Team()
     lm1 = Landmark(name="landmark1",
                    clue="clue1",
                    question="question1",
                    answer="answer1",
                    order_num=-1)
     lm2 = Landmark(name="landmark2",
                    clue="clue2",
                    question="question2",
                    answer="answer2",
                    order_num=-1)
     lm1.save()
     lm2.save()
Exemplo n.º 2
0
 def setUp(self):
     Landmark.objects.all().delete()
     lm = Landmark(name="dummy",
                   clue="dummy",
                   question="dummy",
                   answer="dummy",
                   order_num=-1)
     lm.save()
     self.maker1 = gamemaker.GameMaker()
Exemplo n.º 3
0
 def setUp(self):
     HuntUser.objects.all().delete()
     Landmark.objects.all().delete()
     Game.objects.all().delete()
     game = Game(name="game", running=False)
     game.save()
     lm = Landmark(name="dummy",
                   clue="dummy",
                   question="dummy",
                   answer="dummy",
                   order_num=-1)
     lm.save()
     self.maker = gamemaker.GameMaker()
Exemplo n.º 4
0
 def setUp(self):
     dummy_landmark = Landmark(name="dummy",
                               clue="dummy",
                               question="dummy",
                               answer="dummy",
                               order_num=-1)
     dummy_landmark.save()
     Game.objects.all().delete()
     game = Game(name="game", running=False)
     game.save()
     self.maker = gamemaker.GameMaker()
     self.maker.make_team(["team1", "password1"])
     self.maker.make_team(["team2", "password1"])
     self.maker.add_landmark(["landmark1", "clue1", "q1", "a1"])
     self.maker.add_landmark(["landmark2", "clue2", "q2", "a2"])
     self.maker.create_game(["landmark1", "landmark2"])
     self.t = team.Team()
Exemplo n.º 5
0
 def setUp(self):
     Landmark.objects.all().delete()
     dummy_landmark = Landmark(name="dummy",
                               clue="dummy",
                               question="dummy",
                               answer="dummy",
                               order_num=-1)
     dummy_landmark.save()
     team1 = HuntUser(name="team1",
                      password="******",
                      current_landmark=dummy_landmark)
     team1.save()
     Game.objects.all().delete()
     self.game = Game(name="game", running=False)
     self.game.save()
     self.t = team.Team()
     self.maker = gamemaker.GameMaker()
Exemplo n.º 6
0
 def setUp(self):
     self.game_maker = gamemaker.GameMaker()