def test_prepare_game_known_player(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")

        self.assertEqual(tournament.current_game.player, "player1")
        self.assertIsNotNone(tournament.current_game.start_time)
    def test_start_game_prepared_game(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")
        tournament.start_game()

        self.assertTrue(tournament.current_game.start_time > 0)
Exemplo n.º 3
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    def test_is_finished(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")
        tournament.start_game()

        self.assertFalse(tournament.current_game.is_finished())
    def test_is_finished(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")
        tournament.start_game()

        self.assertFalse(tournament.current_game.is_finished())
Exemplo n.º 5
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    def test_prepare_game_known_player(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")

        self.assertEqual(tournament.current_game.player, "player1")
        self.assertIsNotNone(tournament.current_game.start_time)
Exemplo n.º 6
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    def test_start_game_prepared_game(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")
        tournament.start_game()

        self.assertTrue(tournament.current_game.start_time > 0)
    def test_is_finished_time_elapsed(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")
        tournament.start_game()
        tournament.current_game.start_time = 0

        self.assertTrue(tournament.current_game.is_finished())
Exemplo n.º 8
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    def test_is_finished_time_elapsed(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")
        tournament.start_game()
        tournament.current_game.start_time = 0

        self.assertTrue(tournament.current_game.is_finished())
    def test_finish(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")
        tournament.start_game()
        tournament.finish_game()

        self.assertIsNone(tournament.current_game)
        self.assertEqual(tournament.played_games, [PlayedGame("player1", 0)])
Exemplo n.º 10
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    def test_finish(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")
        tournament.start_game()
        tournament.finish_game()

        self.assertIsNone(tournament.current_game)
        self.assertEqual(tournament.played_games, [PlayedGame("player1", 0)])
Exemplo n.º 11
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    def test_update_robot_state(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")
        tournament.start_game()

        first_point = tournament.current_game.game.points()[0]

        tournament.update_robot_position({'x': first_point.x, 'y': first_point.y, 'r': 5})
        tournament.finish_game()

        self.assertIsNone(tournament.current_game)
        self.assertEqual(tournament.played_games, [PlayedGame("player1", first_point.score)])
Exemplo n.º 12
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    def test_store(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")
        tournament.start_game()
        tournament.finish_game()

        storage = PickleTournamentStorage()
        storage.store_tournament(tournament)
        tournament = storage.load_tournament()

        self.assertIsNotNone(tournament)
        self.assertIsNone(tournament.current_game)
        self.assertEqual(tournament.played_games, [PlayedGame("player1", 0)])
Exemplo n.º 13
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    def test_store(self):
        tournament = Tournament()

        tournament.register_player("player1")
        tournament.prepare_game("player1")
        tournament.start_game()
        tournament.finish_game()

        storage = PickleTournamentStorage()
        storage.store_tournament(tournament)
        tournament = storage.load_tournament()

        self.assertIsNotNone(tournament)
        self.assertIsNone(tournament.current_game)
        self.assertEqual(tournament.played_games, [PlayedGame("player1", 0)])
Exemplo n.º 14
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    def test_prepare_game_unknown_player(self):
        tournament = Tournament()

        tournament.prepare_game("player1")

        self.assertEqual(tournament.current_game, None)
Exemplo n.º 15
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    def test_prepare_game_unknown_player(self):
        tournament = Tournament()

        tournament.prepare_game("player1")

        self.assertEqual(tournament.current_game, None)