Exemplo n.º 1
0
    def supply_sufficient_fee_for_members(self):
        # head alliance must be issuer 1
        if env.host != env.roledefs['issuer'][0]:
            return

        issuer = Issuer(env.host, self.applied_colors[1], 1)
        for color, addresses in self.applied_members.iteritems():
            for address in addresses:
                issuer.activate(address, config.MAX_TRANSACTION_NUM_ALLOWED_PER_MEMBER_PER_COLOR)
Exemplo n.º 2
0
    def supply_sufficient_fee_for_members(self):
        # head alliance must be issuer 1
        if env.host != env.roledefs['issuer'][0]:
            return

        issuer = Issuer(env.host, self.applied_colors[1], 1)
        for color, addresses in self.applied_members.iteritems():
            for address in addresses:
                issuer.activate(address, config.MAX_TRANSACTION_NUM_ALLOWED_PER_MEMBER_PER_COLOR)
Exemplo n.º 3
0
 def mint_all_i_can_mint_after_become_issuer(self):
     role = BaseRole(env.host)
     licenseinfo = role.getlicenseinfo()
     for color, info in licenseinfo.iteritems():
         if int(color) == 1:
             # already minted in apply_license_1()
             # skip this case otherwise coins may overflow
             continue
         issuer = Issuer(env.host, info['address'], color)
         # TODO: if mint MAX_COINS = 10^10
         # sendfrom rpc error: The transaction was rejected  will happen
         issuer.mint(config.INITIAL_AMOUNT_PER_ISSUER)
Exemplo n.º 4
0
 def mint_all_i_can_mint_after_become_issuer(self):
     role = BaseRole(env.host)
     licenseinfo = role.getlicenseinfo()
     for color, info in licenseinfo.iteritems():
         if int(color) == 1:
             # already minted in apply_license_1()
             # skip this case otherwise coins may overflow
             continue
         issuer = Issuer(env.host, info['address'], color)
         # TODO: if mint MAX_COINS = 10^10
         # sendfrom rpc error: The transaction was rejected  will happen
         issuer.mint(config.INITIAL_AMOUNT_PER_ISSUER)
Exemplo n.º 5
0
    def random_apply_member(self):
        result = {}

        role = BaseRole(env.host)
        licenseinfo = role.getlicenseinfo()
        for color, info in licenseinfo.iteritems():
            if int(color) == 1:
                # for the use of fee
                continue

            members = []
            issuer = Issuer(env.host, info['address'], color)
            for idx in xrange(config.MAX_NUM_MEMBERS_PER_ISSUER):
                member_address = self._random_choose_an_address('others')
                if member_address in members:
                    continue
                issuer.activate(member_address, config.INITIAL_AMOUNT_PER_ISSUER / config.MAX_NUM_MEMBERS_PER_ISSUER)
                members.append(member_address)

            result[color] = members

        return result
Exemplo n.º 6
0
    def random_apply_member(self):
        result = {}

        role = BaseRole(env.host)
        licenseinfo = role.getlicenseinfo()
        for color, info in licenseinfo.iteritems():
            if int(color) == 1:
                # for the use of fee
                continue

            members = []
            issuer = Issuer(env.host, info['address'], color)
            for idx in xrange(config.MAX_NUM_MEMBERS_PER_ISSUER):
                member_address = self._random_choose_an_address('others')
                if member_address in members:
                    continue
                issuer.activate(member_address, config.INITIAL_AMOUNT_PER_ISSUER / config.MAX_NUM_MEMBERS_PER_ISSUER)
                members.append(member_address)

            result[color] = members

        return result