Exemplo n.º 1
0
    def _render_offscreen(self, drawable, data, dst_x, dst_y, width, height):
        # NOTE [A]
        daht, dawd, depth = data.shape
        self.logger.debug("data shape is %dx%dx%d" % (dawd, daht, depth))

        # Get qimage for copying pixel data
        qimage = self._get_qimage(data)

        painter = QPainter(drawable)
        painter.setWorldMatrixEnabled(True)

        # fill pixmap with background color
        imgwin_wd, imgwin_ht = self.get_window_size()
        bgclr = self._get_color(*self.img_bg)
        painter.fillRect(QtCore.QRect(0, 0, imgwin_wd, imgwin_ht), bgclr)

        # draw image data from buffer to offscreen pixmap
        painter.drawImage(QtCore.QRect(dst_x, dst_y, width, height), qimage,
                          QtCore.QRect(0, 0, width, height))

        # Draw a cross in the center of the window in debug mode
        if self.t_['show_pan_position']:
            clr = QColor()
            clr.setRgbF(1.0, 0.0, 0.0)
            painter.setPen(clr)
            ctr_x, ctr_y = self.get_center()
            painter.drawLine(ctr_x - 10, ctr_y, ctr_x + 10, ctr_y)
            painter.drawLine(ctr_x, ctr_y - 10, ctr_x, ctr_y + 10)

        # render self.message
        if self.message:
            self._draw_message(painter, imgwin_wd, imgwin_ht, self.message)
Exemplo n.º 2
0
 def __get_color(self, color, alpha):
     clr = QColor()
     if isinstance(color, tuple):
         clr.setRgbF(color[0], color[1], color[2], alpha)
     else:
         r, g, b = colors.lookup_color(color)
         clr.setRgbF(r, g, b, alpha)
     return clr
Exemplo n.º 3
0
 def __get_color(self, color, alpha):
     clr = QColor()
     if isinstance(color, tuple):
         clr.setRgbF(color[0], color[1], color[2], alpha)
     else:
         r, g, b = colors.lookup_color(color)
         clr.setRgbF(r, g, b, alpha)
     return clr
Exemplo n.º 4
0
    def _render_offscreen(self, drawable, data, dst_x, dst_y,
                          width, height):
        # NOTE [A]
        daht, dawd, depth = data.shape
        self.logger.debug("data shape is %dx%dx%d" % (dawd, daht, depth))

        # Get qimage for copying pixel data
        qimage = self._get_qimage(data)

        painter = QPainter(drawable)
        painter.setWorldMatrixEnabled(True)

        # fill pixmap with background color
        imgwin_wd, imgwin_ht = self.get_window_size()
        bgclr = self._get_color(*self.img_bg)
        painter.fillRect(QtCore.QRect(0, 0, imgwin_wd, imgwin_ht),
                         bgclr)

        # draw image data from buffer to offscreen pixmap
        painter.drawImage(QtCore.QRect(dst_x, dst_y, width, height),
                          qimage,
                          QtCore.QRect(0, 0, width, height))

        # Draw a cross in the center of the window in debug mode
        if self.t_['show_pan_position']:
            clr = QColor()
            clr.setRgbF(1.0, 0.0, 0.0)
            painter.setPen(clr)
            ctr_x, ctr_y = self.get_center()
            painter.drawLine(ctr_x - 10, ctr_y, ctr_x + 10, ctr_y)
            painter.drawLine(ctr_x, ctr_y - 10, ctr_x, ctr_y + 10)

        # render self.message
        if self.message:
            self._draw_message(painter, imgwin_wd, imgwin_ht,
                               self.message)
Exemplo n.º 5
0
 def _get_color(self, r, g, b):
     n = 255.0
     clr = QColor(int(r * n), int(g * n), int(b * n))
     return clr
Exemplo n.º 6
0
 def _get_color(self, r, g, b):
     # TODO: combine with the method from the RenderContext?
     n = 255.0
     clr = QColor(int(r * n), int(g * n), int(b * n))
     return clr
Exemplo n.º 7
0
    def _draw(self, cr):
        width, height = self.get_size()
        #print "window size is %d,%d" % (width, height)

        x1 = 0; x2 = width
        clr_wd = width // 256
        rem_px = x2 - (clr_wd * 256)
        if rem_px > 0:
            ival = 256 // rem_px
        else:
            ival = 0
        clr_ht = height
        #print "clr is %dx%d width=%d rem=%d ival=%d" % (
        #    width, height, clr_wd, rem_px, ival)

        dist = self.rgbmap.get_dist()
        
        j = ival; off = 0
        range_pts = []
        for i in range(256):
            
            wd = clr_wd    
            if rem_px > 0:
                j -= 1
                if j == 0:
                    rem_px -= 1
                    j = ival
                    wd += 1
            x = off

            (r, g, b) = self.rgbmap.get_rgbval(i)

            color = QColor(r, g, b)
            cr.fillRect(QtCore.QRect(x, 0, wd, clr_ht), color)

            # Draw range scale if we are supposed to
            if self.t_showrange and i in self._interval:
                cb_pct = float(i) / 256.0
                # get inverse of distribution function and calculate value
                # at this position
                rng_pct = dist.get_dist_pct(cb_pct)
                val = int(self.loval + (rng_pct * (self.hival - self.loval)))
                text = "%d" % (val)
                rect = cr.boundingRect(0, 0, 1000, 1000, 0, text)
                x1, y1, x2, y2 = rect.getCoords()
                _wd = x2 - x1
                _ht = y2 - y1
                _ht = 14

                rx = x
                ry = _ht - 2
                range_pts.append((rx, ry, text))
                
            off += wd

        # draw range
        pen = cr.pen()
        cr.setFont(QFont(self.t_font, pointSize=self.t_fontsize))
        color = QColor()
        color.setRgbF(0.0, 0.0, 0.0)
        pen.setColor(color)
        cr.setPen(pen)

        for (x, y, text) in range_pts:
            # tick
            cr.drawLine(x, 0, x, 2)
            # number
            cr.drawText(x, y, text)
Exemplo n.º 8
0
    def _draw(self, cr):
        width, height = self.get_size()
        #print "window size is %d,%d" % (width, height)

        x1 = 0
        x2 = width
        clr_wd = width // 256
        rem_px = x2 - (clr_wd * 256)
        if rem_px > 0:
            ival = 256 // rem_px
        else:
            ival = 0
        clr_ht = height
        #print "clr is %dx%d width=%d rem=%d ival=%d" % (
        #    width, height, clr_wd, rem_px, ival)

        dist = self.rgbmap.get_dist()

        j = ival
        off = 0
        range_pts = []
        for i in range(256):

            wd = clr_wd
            if rem_px > 0:
                j -= 1
                if j == 0:
                    rem_px -= 1
                    j = ival
                    wd += 1
            x = off

            (r, g, b) = self.rgbmap.get_rgbval(i)

            color = QColor(r, g, b)
            cr.fillRect(QtCore.QRect(x, 0, wd, clr_ht), color)

            # Draw range scale if we are supposed to
            if self.t_showrange and i in self._interval:
                cb_pct = float(i) / 256.0
                # get inverse of distribution function and calculate value
                # at this position
                rng_pct = dist.get_dist_pct(cb_pct)
                val = int(self.loval + (rng_pct * (self.hival - self.loval)))
                text = "%d" % (val)
                rect = cr.boundingRect(0, 0, 1000, 1000, 0, text)
                x1, y1, x2, y2 = rect.getCoords()
                _wd = x2 - x1
                _ht = y2 - y1
                _ht = 14

                rx = x
                ry = _ht - 2
                range_pts.append((rx, ry, text))

            off += wd

        # draw range
        pen = cr.pen()
        cr.setFont(QFont(self.t_font, pointSize=self.t_fontsize))
        color = QColor()
        color.setRgbF(0.0, 0.0, 0.0)
        pen.setColor(color)
        cr.setPen(pen)

        for (x, y, text) in range_pts:
            # tick
            cr.drawLine(x, 0, x, 2)
            # number
            cr.drawText(x, y, text)